Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 20:59:40 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (214) 1070 Value Destroyed (10579) 10579 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (6205) 6205 TOTAL SCORE: 28894 Bonus ------- High Alert Combat Kills 1039 Follower Combat Kills 2120 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Read Decrypted Archives 300 Win 3000 Friendly Fire -1354 Cogmind --------- Core Integrity 128/1600 Matter 60/300 Energy 11/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Medium Regenerative Plating Omega Cannon Great Axe Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Armored-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON ----------- Hpw. Energy Phase Construct/G Energy Plasma Construct/G Burst EM Construct/G > --- INVENTORY -------- Advanced Heat Sink Improved Weapon Cycler Improved Focal Shield Authchip [R/Combat] Authchip [R/Combat] [Rating: 140] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Heavy Siege Treads Leg Constructs Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . . 2 . . . . 1 2 . . . . . . 2 . . . . 1 . . . 2 Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 132 | 1 . 7 12 26 2 6 1 . . 2 5 4 5 4 1 . . 1 3 5 . 1 1 2 20 3 12 8 Power 10 | . . 2 2 4 . . . . . . . . . . . . . . . . . . . . 1 1 . . Engine 7 | . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 15 | . . 3 4 5 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 12 | . . 3 4 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 81 | . . 1 3 7 2 4 1 . . 2 5 4 5 4 1 . . 1 3 5 . 1 . 2 17 2 9 2 Device 54 | . . 1 2 3 1 3 1 . . 1 4 4 4 2 1 . . . 3 5 . 1 . 2 12 1 1 2 Storage 5 | . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Processor 10 | . . . . . . 1 . . . 1 1 . . 2 . . . 1 . . . . . . 2 . 2 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Protection 7 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 1 . 1 3 10 . 2 . . . . . . . . . . . . . . . . 1 . . . 3 5 Energy Gun 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Lost 59 | . . 2 1 7 . 4 1 . . 2 2 1 1 . . . . . . 4 . 1 3 1 21 . 2 6 Power 8 | . . . . 2 . 1 1 . . 1 . . . . . . . . . 1 . . . . 2 . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Utility 26 | . . . 1 3 . 1 . . . 1 1 . 1 . . . . . . 1 . . . 1 11 . . 5 Weapon 22 | . . 2 . 2 . 2 . . . . 1 1 . . . . . . . 2 . 1 3 . 7 . 1 . Highest Loss Streak 10 | . . 2 1 4 . 2 1 . . 2 2 1 1 . . . . . . 2 . 1 2 1 10 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 85 83 97 95 85 63 58 61 61 54 60 66 60 60 70 67 64 69 72 76 78 74 72 69 66 17 29 24 Engine 3 | . 14 14 8 9 8 4 2 . . . . . . . . . . . 1 1 . . . . . . . . Core 2 | . . . 2 . . 1 2 7 7 1 4 5 5 5 5 5 5 3 . 2 5 5 5 1 . . . . Treads 2 | . . . . . . 3 . . . 5 2 2 3 . . . . . . 2 5 5 4 4 3 . . . Leg 7 | . 28 28 33 32 25 3 7 7 7 1 3 2 1 5 5 5 5 5 5 2 . . . . . . . . Device 16 | . . 3 20 13 11 13 15 15 15 15 19 26 14 13 17 14 11 11 20 20 21 21 21 22 24 . . 1 Storage 5 | . 14 14 11 11 11 7 7 7 7 7 1 . 4 5 5 5 5 5 5 5 5 5 5 4 1 . . . Processor 10 | . . . . . . 7 7 7 7 6 10 11 11 11 17 17 17 22 21 21 21 21 21 17 17 . 2 6 Protection 1 | . . . . 6 7 . . . . . . . . . . . . . . . . . . . . . 6 5 Energy Gun 6 | . 28 23 . 8 11 10 . . . . 3 . . . 4 5 5 5 5 8 10 9 3 8 5 4 3 . Energy Cannon 4 | . . . 20 13 9 5 . . . . 2 7 11 8 5 4 . . . . . . 5 4 7 . 1 . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 7 10 6 4 . . . . . Ballistic Cannon 3 | . . . . . . 2 15 15 15 15 9 8 5 7 5 5 11 11 9 2 . . . . . . . . Peak Build Rating 140 | 6 6 6 18 18 37 60 64 64 64 64 70 85 89 90 91 91 90 97 110 110 106 106 115 139 140 53 102 72 Average Rating 73 | 6 6 5 16 15 17 50 61 63 64 60 66 79 77 80 90 89 90 94 108 106 106 101 109 135 129 48 64 47 On Entrance 65 | 6 6 6 6 18 14 37 60 63 64 64 60 62 85 72 90 91 90 90 97 108 106 106 108 109 132 39 53 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 14 14 30 31 22 28 32 32 32 32 29 34 40 42 45 45 44 44 47 45 39 39 39 55 90 15 30 22 Greatest Support 178 | 20 20 20 30 30 30 93 62 62 62 76 76 112 128 128 128 128 128 128 128 178 135 135 160 160 160 30 30 15 Greatest Overweight (x) 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 10 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 30 5 Average Capacity 6 | 8 8 8 9 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 7 8 10 10 8 8 8 8 8 8 8 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 6 6 7 8 7 7 7 7 7 8 8 5 4 3 2 2 5 5 5 4 4 5 5 4 4 4 4 4 4 Final Capacity 10 | 8 8 8 10 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 7 10 8 5 8 7 8 8 8 5 5 3 2 5 5 5 5 5 5 5 5 4 5 5 4 5 5 Scrap Engine Consumption 379 | . . . . . 28 87 13 4 . 1 16 24 1 10 8 1 . 7 12 48 3 . 13 11 92 . . . Constructs Created 24 | . . . . . 4 4 1 . . . 2 2 . . . . . . . 3 . . 2 1 5 . . . Constructs Modified 115 | . . . . . 2 25 10 . . 2 3 5 4 3 1 2 . 3 5 10 . 2 2 6 30 . . . Class Distribution -------------------- 59% | Construct 10% | Mutant 9% | Commander-Construct 7% | Scavenger-Construct 6% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Construct | -4/Cetus Construct | -4/Archives Construct | -4/Hub_04(d) Construct | -3/Research Scavenger-Construct | -3/Armory Mutant | -2/Research Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Matter Collected 4526 | 186 . 88 265 246 20 250 431 74 . 140 289 189 206 67 95 31 . 71 120 375 19 10 62 187 985 . 116 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10787 | . . 487 316 1123 171 1448 650 209 . 62 266 436 326 . . . . 7 254 705 48 1 257 463 3477 . 81 . Parts 486 | . . 14 16 62 6 74 14 5 . 7 17 17 2 . . . . 1 6 33 1 . 9 22 179 . 1 . Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 13 2 . 6 . . . . . 7 . 1 . . . . . . . . . . Prevented 5 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Combat Hostiles Destroyed 181 | . . 11 6 27 3 26 14 4 . 5 3 5 1 . . . . 1 2 9 1 1 2 7 52 . 1 . Guns 45 | . . 9 . 5 1 7 . . . . . . . . . . . . . 6 1 1 . 4 11 . . . Cannons 123 | . . . 5 20 2 13 14 4 . 5 3 5 1 . . . . 1 2 3 . . 1 3 40 . 1 . AOE 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . . 4 2 2 1 6 . . . 2 1 . 1 . . . . . . 1 . . . 1 2 . 1 . Worker 6 | . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . Builder 6 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycler 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . . 2 . 1 . . . . . . . . . . . . . 1 . . 1 1 1 . . . Swarmer 20 | . . 3 . . . 5 4 . . . . . . . . . . . . . . . . 4 4 . . . Grunt 70 | . . 6 1 16 . 14 8 4 . . . 4 . . . . . . 2 1 . . . . 14 . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 32 | . . . 4 10 2 1 1 . . . 1 2 . . . . . . . 5 . 1 1 2 2 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Hunter 9 | . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . 4 . . . Programmer 28 | . . . . . . 2 . . . 1 1 2 . . . . . . . . . . . . 21 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 4 2 6 1 8 5 3 . 1 2 2 1 . . . . 1 3 1 1 1 2 4 7 . 1 . Combat Bots Only 7 | . . 3 2 6 1 6 5 3 . 1 1 2 1 . . . . 1 2 1 1 1 1 4 7 . 1 . Max Kills in Single Turn 4 | . . 2 1 2 1 4 1 1 . 1 2 3 1 . . . . 1 2 1 1 1 1 1 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Hostile Shots Fired 1677 | . 6 74 23 130 13 149 142 7 . 74 62 31 8 . . 36 . . 14 59 . 6 104 35 482 16 32 174 Missed 558 | . 3 25 8 46 9 48 39 . . 22 22 11 . . . 12 . . 8 20 . 4 32 9 160 3 22 55 Damage Taken 22509 | . 43 558 268 1281 77 1539 1532 114 . 916 720 506 887 . . 458 127 . 114 1006 14 283 1274 550 7386 261 268 2327 Core 4507 | . 10 174 28 170 27 189 169 15 . 78 21 36 550 . . 45 13 . 16 111 . 24 206 99 893 160 1 1472 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . . . . . 15 14 . . . 37 . . . Reduced by Siege Mode 213 | . . . . . . . . . . . . . . . . . . . . . . . . 6 207 . . . Redirected to Shielding 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8707 | . . . . . 75 800 1051 . . 238 414 669 404 138 58 345 . 30 300 562 . . 284 585 2725 . 3 26 Core Remaining (%) 52 | 100 . 26 . . 43 . . . . 35 97 . . . . . . 35 . . . . 68 . 23 . 88 8 Volleys Fired 612 | . . 66 19 93 7 75 43 6 . 29 14 10 11 . . 1 . 7 9 40 4 4 14 24 126 . 6 4 Largest 4 | . . 2 2 2 2 3 2 2 . 2 3 3 3 . . 3 . 3 3 4 3 3 3 3 3 . 1 1 Hottest 382 | . . 80 120 133 133 199 175 123 . 123 209 364 364 . . 382 . 382 382 382 187 197 286 334 354 . 100 100 Shots Fired 1302 | . . 80 38 147 14 182 85 12 . 57 27 29 32 . . 3 . 15 21 129 8 9 27 56 321 . 6 4 Gun 572 | . . 80 . 47 9 99 . . . . 1 . . . . 1 . 4 6 105 8 9 21 40 141 . 1 . Cannon 727 | . . . 38 98 5 83 85 12 . 57 26 29 32 . . 2 . 11 15 24 . . 5 16 180 . 5 4 Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 452 | . . . . . . 85 85 12 . 57 25 12 10 . . 1 . 11 21 71 7 4 4 . 40 . 3 4 Thermal 647 | . . 52 38 137 14 47 . . . . . 16 22 . . 1 . . . 33 . 2 9 32 241 . 3 . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 201 | . . 28 . 8 . 50 . . . . 2 1 . . . 1 . 4 . 25 1 3 14 24 40 . . . Robot Hit Streak 30 | . . 7 5 20 5 10 5 8 . 6 3 5 5 . . 4 . 2 4 13 8 5 6 12 30 . 15 . Robot Miss Streak 11 | . . 5 4 10 3 9 5 1 . 4 4 2 3 . . . . 10 11 9 1 2 2 4 5 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 739 | . . 46 22 93 11 105 38 8 . 30 11 17 19 . . 3 . 2 11 76 7 6 14 29 188 . 3 . Core Hits 425 | . . 21 5 84 11 60 17 5 . 9 6 12 4 . . 1 . 1 7 50 9 1 7 11 102 . 2 . Critical Kills 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 22 | . . 5 . . . 3 . . . . . . . . . . . . 1 5 . . . . 8 . . . Burn 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Blast 6 | . . . . . . 2 . . . . . . . . . . . . 1 3 . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29277 | . . 656 552 1975 212 3025 1753 324 . 1131 524 1186 1363 . . 167 . 85 438 2309 234 174 537 1530 10745 . 357 . Guns 8115 | . . 608 . 662 109 968 . . . . . . . . . 28 . . 118 1970 234 174 286 616 2342 . . . Cannons 19830 | . . . 552 1069 82 1461 1753 324 . 1131 510 840 1363 . . 139 . 85 298 332 . . 235 914 8387 . 355 . Explosions 1118 | . . 39 . 190 . 558 . . . . . 331 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 198 | . . 9 . 54 21 38 . . . . 14 15 . . . . . . 22 7 . . . . 16 . 2 . Kinetic 9716 | . . . . . . 1545 1753 324 . 1131 510 354 294 . . 97 . 85 416 1441 234 72 . . 1105 . 355 . Thermal 16708 | . . 449 552 1618 191 1017 . . . . . 764 1069 . . 42 . . . 524 . 61 150 1108 9163 . . . Explosive 190 | . . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2465 | . . 198 . 113 . 425 . . . . . 53 . . . 28 . . . 337 . 41 387 422 461 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 3 3 3 3 3 1 . 33 33 33 33 33 . . 2 2 2 2 . 15 . . 3 Average Corruption 7 | . . . . . . 2 3 3 3 3 1 . 21 33 33 33 33 . . 2 2 2 2 . 8 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Effects 190 | . . . . . . 16 19 4 1 10 3 . 12 9 19 14 1 . . 7 6 4 2 . 62 . . 1 Message Errors 45 | . . . . . . 4 7 1 . 2 . . 2 1 7 1 1 . . 3 2 . . . 14 . . . Matter Fused 38 | . . . . . . 3 . 1 . 1 1 . 2 3 5 4 . . . 2 1 . . . 14 . . 1 Heat Flow Errors 22 | . . . . . . 3 6 . . 1 . . . 1 3 2 . . . . . 1 . . 5 . . . Energy Discharges 20 | . . . . . . 3 1 1 . 2 . . . 1 1 . . . . . . 2 . . 9 . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 26 | . . . . . . . 3 1 . 3 2 . 2 1 2 2 . . . . 1 . 1 . 8 . . . Data Loss (major) 11 | . . . . . . . 1 . 1 . . . . 1 1 . . . . 2 1 . 1 . 3 . . . Alerts 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . . . Misdirections 8 | . . . . . . . . . . . . . 4 . . 3 . . . . . . . . 1 . . . Weapon Failures 9 | . . . . . . 3 1 . . 1 . . 1 . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1683 | . . . 14 2 . 123 294 29 . 69 3 63 70 . . . . 5 . 18 . . . 128 830 . 35 . Projectiles 1560 | . . . 14 . . 22 294 29 . 69 3 43 70 . . . . 5 . 18 . . . 128 830 . 35 . Explosions 123 | . . . . 2 . 101 . . . . . 20 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . 12 13 2 . 8 3 2 . . . 1 . 1 1 3 . . . . 4 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . . . 11 12 2 . 8 3 2 . . . 1 . 1 1 3 . . . . 4 . 1 . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . 47 . 93 . . . . . 107 . . . . . . . . . . . . 5 . 1 . Shots 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 2 . Targets Rammed 35 | . . 4 . 8 2 7 . . . . 1 1 . . . . . . 4 2 . . . . 4 . 2 . Kicked 27 | . . 4 . 8 2 5 . . . . 1 . . . . . . . 4 1 . . . . 2 . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 910 | . . 164 40 105 140 227 475 48 . 158 72 195 910 104 219 447 349 529 219 363 . 51 165 620 409 . 64 . Average Temperature 104 | . . 56 12 18 45 99 140 21 . 29 32 121 294 60 97 203 184 248 128 118 . 26 70 206 72 . 30 . Received Heat Transfer 4445 | . 24 192 81 399 36 516 666 63 . . 39 198 . . . 415 . . 58 102 . 9 348 36 1146 54 27 36 Effects 32 | . . . . . . . 1 . . . . . 11 . 2 2 . 7 . 1 . . . 6 2 . . . Shutdowns 6 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 1 . . . Energy Bleed 5 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Damage (core) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Total Turns 173 | . . . . . . . . . . . . . . . . . . . . . . . . 14 159 . . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . 14 42 . . . Robots Corrupted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Fried 9 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 5 1 . . . Impact Corruptions 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . 3 2 3 1 14 1 . . . . . . . . . . . . 3 . . . 1 3 . . . Heat Transferred 15515 | . . 1567 888 2429 248 2644 . . . . . 585 833 . . 50 . . . 1904 . 100 287 407 3573 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Peak Influence 1478 | . . 210 236 437 209 532 . . . . 534 361 130 85 . . . . 386 521 324 443 246 223 1478 800 612 540 Initial 770 | . . . 23 99 170 61 . . . . 450 36 126 85 . . . . 300 189 181 129 154 72 84 770 458 367 Average 252 | . . 61 134 245 83 135 . . . . 337 72 122 85 . . . . 348 283 314 389 137 123 509 788 513 441 Maximum Alert Level 4 | . . 1 1 2 1 2 . . . . 2 1 . . . . . . 1 2 1 2 1 1 4 3 2 2 Low Security (%) 47 | 100 100 98 76 33 69 68 . . . . 2 94 100 100 . . . . . 37 3 12 83 72 14 . . . Level 1 32 | . . 1 23 50 30 29 . . . . 49 5 . . . . . . 100 26 96 10 16 27 42 . . 44 Level 2 15 | . . . . 15 . 2 . . . . 48 . . . . . . . . 36 . 76 . . 18 . 100 55 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 100 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . 5 . 8 . . . . 5 3 . . . 1 . . 2 1 . . 2 1 17 . 3 2 Investigation 8 | . . . . 1 . 1 . . . . 1 2 . . . . . . . . . . . . 2 . 1 . Extermination 15 | . . . . . . 3 . . . . 2 . . . . . . . 1 . . . 1 . 7 . 1 . Reinforcement 18 | . . . . 2 . 4 . . . . 2 . . . . . . . 1 1 . . 1 1 3 . 1 2 Assault 7 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 5 . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Distress Signals 18 | . 1 . 1 4 . . . . . . . 1 . . . . . 2 . 2 1 . . . 2 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 3 16 9 38 6 41 15 4 . 7 5 14 6 . . 15 . 2 3 20 4 7 9 11 92 8 17 27 Peak Tracking Total 15 | . 3 4 3 6 1 5 8 3 . 2 3 5 5 . . 12 . 1 2 7 5 6 5 3 13 8 11 15 Tactical Retreats 21 | . . 3 1 . . . 1 . . . . 1 . . . 4 . . . . . . . . 4 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Traps Triggered 13 | . . . . 1 . 1 . . . . 2 1 . . . . 2 . . . . . . . 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 2 1 . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Disabled 35 | . . . 1 5 . 4 . . . . . 3 . . . . . . . 2 . . 2 1 12 . 3 2 Max in Single Turn 2 | . . . 1 1 . 2 . . . . . 2 . . . . . . . 1 . . 1 1 1 . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Accessed 73 | . . . 1 7 6 10 1 . 4 . 5 3 . 3 1 . . . 1 3 . 1 2 6 8 1 9 1 Terminals 55 | . . . 1 6 5 8 . . . . 5 1 . 3 . . . . 1 3 . . 2 5 5 1 8 1 Fabricators 8 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 3 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 200 | . . . 4 21 15 20 1 . 22 . 13 6 . 5 1 . . . 1 6 . 25 4 10 20 1 22 3 Successful 108 | . . . 2 12 7 8 1 . 22 . 3 3 . 1 1 . . . . . . 25 1 1 9 . 10 2 Failed 91 | . . . 2 9 7 12 . . . . 10 3 . 4 . . . . 1 6 . . 3 9 11 1 12 1 Catastrophic 21 | . . . . . . 3 . . . . 2 2 . 1 . . . . 1 1 . . 1 4 2 1 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . . . 4 7 9 10 . . . . 7 1 . 1 . . . . . 6 1 . 2 5 9 1 8 . Terminals 131 | . . . 4 18 13 18 . . . . 13 1 . 5 . . . . 1 6 . . 4 9 14 1 21 3 Fabricators 12 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 6 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 81 | . . . 2 7 5 3 1 . 22 . 1 . . 1 1 . . . . . . 25 1 . 2 . 8 2 Record 32 | . . . . . . . . . 4 . . . . . . . . . . . . 25 . . 1 . 1 1 Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 1 1 1 . . 3 . . . . 1 . . . . . . . . . . . . 2 . Open Door 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 6 . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Build 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . 4 2 3 . . . . 2 . . . . . . . . . . . . 1 1 . 2 . Terminals 15 | . . . . 4 2 3 . . . . 2 . . . . . . . . . . . . 1 1 . 2 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . . . . 2 2 2 . . . . 2 . . . . . . . . . . . . 1 1 . 2 . Operators 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . 1 7 4 7 . . . . 5 3 . 2 . . . . 1 3 1 . 2 6 4 1 8 1 Full Trace Events 6 | . . . . . 1 1 . . . . 1 2 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Time 289 | . . . . . . . . . . . . 134 . . . . . . . . . . . . 155 . . . Total Robot Build Rating 32 | . . . . . . . . . . . . 8 . . . . . . . . . . . . 24 . . . Part Schematics Acquired 11 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total Allies 53 | . . 5 . 10 . . . . . . . 3 1 . . . . . . 18 5 . . . 11 . . . Largest Group 12 | . . 3 3 10 9 9 . . . . . 3 1 . . . . . . 10 12 12 . . 8 . . . Highest-Rated Group 895 | . . 44 40 88 80 80 . . . . . 103 31 . . . . . . 553 895 895 . . 331 . . . Highest-Rated Ally 159 | . . 31 16 16 16 16 . . . . . 37 31 . . . . . . 159 159 159 . . 48 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 412 | . . 5 14 3 54 66 . . . . . 6 3 . . . . . . 84 29 50 . . 98 . . . Total Damage 8206 | . . 41 120 34 547 606 . . . . . 167 64 . . . . . . 1952 709 1855 . . 2111 . . . Kills 60 | . . . 1 1 5 6 . . . . . 1 . . . . . . . 13 4 12 . . 17 . . . Allies Corrupted 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 . 2 . . . . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . . . . 9 . . 16 3 . . . . Patrols 11 | . . . . . . . . . . . . . . . . . . . . 6 . . 3 2 . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guards 16 | . . . . . . . . . . . . . . . . . . . . 2 . . 13 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Turns Passed 19097 | 2 46 911 323 1340 1229 2590 1110 400 82 576 817 745 216 233 380 195 92 421 281 1740 389 352 642 616 2746 71 255 297 Spaces Moved 12515 | 1 38 538 183 768 926 1380 700 366 79 458 645 577 131 181 297 154 82 336 169 892 132 162 339 443 1324 179 460 575 Core 354 | . . . . . 131 . . . . . . . . . . . . . . . . . . . 86 . . 137 Treads 4095 | . . . . . . 584 . . . 387 251 292 67 . . . . . . 364 132 162 274 443 1139 . . . Legs 6907 | 1 38 538 183 768 795 796 700 366 79 71 394 285 64 181 297 154 82 336 169 480 . . 65 . 65 . . . Wheels 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1111 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 179 460 438 Fastest Speed 37 | 120 120 120 120 120 93 93 104 104 104 104 98 98 126 126 126 113 113 113 113 147 195 195 117 117 37 37 37 40 Average Speed 122 | 120 120 120 120 121 127 142 107 104 104 104 100 119 126 126 126 124 113 113 114 166 195 195 165 117 158 37 38 43 Slowest Speed 400 | 120 120 120 120 190 350 183 111 104 104 104 104 126 126 126 126 126 113 113 147 195 195 195 195 117 227 37 40 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 10 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 19 97 16 92 95 39 74 48 69 76 21 12 89 5 58 42 17 64 7 96 66 100 30 16 79 8 63 19 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . Scrap Searched 12 | . . 1 . . . . 3 1 . 1 . . . . 3 . . 3 . . . . . . . . . . Spaces Dug 24 | . . . . 9 . . . . . . 1 . . . . . . 2 2 . . . 3 . 3 . . 4 Terrain Destroyed 346 | . . 6 3 46 . 55 47 5 . 28 11 32 4 . . 1 . 10 12 21 . . 5 5 51 . . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Projectile 240 | . . . 3 23 . 11 47 5 . 28 11 8 4 . . 1 . 10 12 21 . . 5 5 46 . . . AOE 102 | . . 6 . 23 . 44 . . . . . 24 . . . . . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total 15061 | 1 38 723 251 1027 963 1856 973 373 78 499 790 613 156 185 303 154 81 365 239 1057 257 191 391 495 1707 180 521 594 Wait 1555 | . . 102 18 110 5 373 228 1 . . 115 18 8 . 3 . . 18 54 109 122 25 32 25 164 . 21 4 Move 12438 | . 37 537 182 767 925 1379 699 365 78 457 645 577 130 180 296 153 81 335 168 891 131 161 338 442 1319 174 440 551 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 10 10 Pick Up 69 | . 1 1 9 9 6 10 1 1 . . 4 2 1 . 2 . . 2 1 3 . . . 1 13 . 1 1 Fast Attach 55 | . . 1 4 5 1 3 . . . 1 2 1 2 3 1 . . 1 . 2 . 1 . 2 9 2 11 3 Attach 39 | . . 1 2 7 1 3 1 . . . 2 2 3 1 . . . . 2 . . . 1 . 6 1 1 5 Detach 21 | . . . 1 1 . . . . . . . . . 1 1 . . . . . . . 1 1 4 . 5 6 Swap 38 | 1 . 5 6 14 . . . . . 1 1 1 . . . . . . 1 3 . . . . 5 . . . Drop 92 | . . 5 10 13 16 6 1 . . 1 7 1 1 . . . . 2 . 7 . . . . 10 1 7 4 Fire 612 | . . 66 19 93 7 75 43 6 . 29 14 10 11 . . 1 . 7 9 40 4 4 14 24 126 . 6 4 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Kick 26 | . . 4 . 8 2 5 . . . . . . . . . . . . 4 1 . . . . 2 . . . Crush 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Rewire 46 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 45 . . . Trap 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 16) 49 | -10/Materials | Entered Mines 101 | -10/Mines | Learned location of 1 exit from Materials 307 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 3) 452 | -10/Mines | Excavation squad dispatched 452 | -10/Mines | A large section of the Mines collapsed 758 | -10/Mines | Core integrity fell below 50% 875 | -10/Mines | Discovered new exit (range 8) 890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 960 | -10/Mines | Entered Materials 960 | -9/Materials | Accompanied by 3 allies 960 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Identified exit to Storage 1128 | -9/Materials | Build established: Scavenger-Mutant 1283 | -9/Materials | Entered Storage 1492 | -9/Storage | Lost 4 parts (1p2u1w) 1528 | -9/Storage | Identified exit to Recycling 1802 | -9/Storage | Garrison activated, responded to threat 2046 | -9/Storage | Build established: Mutant 2378 | -9/Storage | Discovered new exit (range 16) 2543 | -9/Storage | Learned location of Armory (-3) 2568 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2609 | -9/Storage | Used back door to open Recycling access 2623 | -9/Storage | Entered Recycling 2623 | -9/Recycling | Accompanied by 9 allies 2858 | -9/Recycling | Build established: Commander-Mutant 3190 | -9/Recycling | Discovered new exit (range 12) 3220 | -9/Recycling | Core integrity fell below 50% 3432 | -9/Recycling | Scanned before Scraplab entrance 3449 | -9/Recycling | Entered Scraplab 3460 | -9/Recycling | Discovered new exit (range 3) 3524 | -9/Recycling | Angered Scraplab inhabitants 3524 | -9/Recycling | Found Prototype Device 3554 | -9/Recycling | Identified Scrap Engine 3852 | -9/Recycling | Entered Factory 3852 | -7/Factory | Accompanied by 9 allies 3852 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4045 | -7/Factory | Build established: Commander-Construct 5619 | -7/Factory | Build established: Construct 6318 | -7/Factory | Identified exit to Lower Caves 6442 | -7/Factory | Entered Lower Caves 6459 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6886 | -7/Lower Caves | Core integrity fell below 50% 7523 | -7/Lower Caves | Discovered new exit (range 12) 7552 | -7/Lower Caves | Entered another Lower Caves area 7720 | -7/Lower Caves | Learned Factory terminal intel 7933 | -7/Lower Caves | Discovered new exit (range 14) 7952 | -7/Lower Caves | Entered Data Miner 7952 | -7/Data Miner | Discovered new exit (range 6) 7972 | -7/Data Miner | Met Data Miner 7993 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8009 | -7/Data Miner | Received God Mode back door access code from Data Miner 8034 | -7/Data Miner | Entered Proximity Caves 8037 | -6/Proximity Caves | Spotter reported a threat 8244 | -6/Proximity Caves | Spotter reported a threat 8325 | -6/Proximity Caves | Learned Factory emergency access door positions 8372 | -6/Proximity Caves | Spotter reported a threat 8602 | -6/Proximity Caves | Discovered new exit (range 8) 8610 | -6/Proximity Caves | Entered Factory 8610 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8612 | -6/Factory | Loaded intel: 25 terminal locations 8960 | -6/Factory | Search patrols dispatched 9026 | -6/Factory | Discovered new exit (range 9) 9033 | -6/Factory | Identified exit to Factory 9335 | -6/Factory | Identified exit to Lower Caves 9427 | -6/Factory | Entered another Factory area 9427 | -5/Factory | Evolved 2 slots: Utility x2 9655 | -5/Factory | Fabricated P-60 Hacker? 9695 | -5/Factory | Lost 3 allies 10112 | -5/Factory | Identified exit to Garrison 10172 | -5/Factory | Sucked down chute 10172 | -5/Factory | Entered Waste 10173 | -5/Waste | Met a frightened Derelict 10187 | -5/Waste | EMP discharged 10187 | -5/Waste | System corruption reached 10% 10190 | -5/Waste | Spotted C-40 Crusher 10207 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10213 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10219 | -5/Waste | Destroyed C-40 Crusher 10227 | -5/Waste | Core integrity fell below 50% 10247 | -5/Waste | Spotted C-40 Crusher 10247 | -5/Waste | Spotted C-40 Crusher 10262 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10263 | -5/Waste | Spotted C-40 Crusher 10287 | -5/Waste | EMP discharged 10289 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10313 | -5/Waste | Spotted C-40 Crusher 10369 | -5/Waste | Spotted C-40 Crusher 10376 | -5/Waste | Discovered new exit (range 10) 10386 | -5/Waste | Identified exit to Factory 10387 | -5/Waste | EMP discharged 10387 | -5/Waste | System corruption reached 30% 10388 | -5/Waste | Entered Factory 10602 | -5/Factory | Discovered new exit (range 8) 10613 | -5/Factory | Identified exit to Upper Caves 10621 | -5/Factory | Entered Upper Caves 10633 | -5/Upper Caves | Learned Factory emergency access door positions 10974 | -5/Upper Caves | Discovered new exit (range 20) 11000 | -5/Upper Caves | Identified exit to Upper Caves 11001 | -5/Upper Caves | Entered another Upper Caves area 11010 | -5/Upper Caves | Discovered new exit (range 11) 11025 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11095 | -5/Upper Caves | Spotted B-75 Beast 11120 | -5/Upper Caves | Encountered a Warlord checkpoint 11190 | -5/Upper Caves | Discovered new exit (range 5) 11195 | -5/Upper Caves | Identified exit to Warlord 11196 | -5/Upper Caves | Entered Warlord 11234 | -5/Warlord | System corruption cleaned by Quarantine Array 11238 | -5/Warlord | Attacked by Warlord forces 11277 | -5/Warlord | Discovered new exit (range 12) 11287 | -5/Warlord | Identified exit to Proximity Caves 11288 | -5/Warlord | Entered Proximity Caves 11291 | -4/Proximity Caves | Spotter reported a threat 11382 | -4/Proximity Caves | Learned location of Quarantine (-3) 11504 | -4/Proximity Caves | Spotter reported a threat 11537 | -4/Proximity Caves | Learned 12 Research zone layouts 11632 | -4/Proximity Caves | Discovered new exit (range 9) 11640 | -4/Proximity Caves | Identified exit to Factory 11709 | -4/Proximity Caves | Entered Factory 11709 | -4/Factory | Evolved 2 slots: Utility x2 11710 | -4/Factory | Identified exit to Extension 11990 | -4/Factory | Entered Extension 12109 | -4/Extension | Spotted B-86 Titan 12288 | -4/Extension | Rescued a captive Derelict 12289 | -4/Extension | Rescued a captive Derelict 12395 | -4/Extension | Rescued a captive Derelict 12474 | -4/Extension | Rescued a captive Derelict 12475 | -4/Extension | Rescued a captive Derelict 12505 | -4/Extension | Rescued a captive Derelict 12532 | -4/Extension | Rescued a captive Derelict 12546 | -4/Extension | Rescued a captive Derelict 12547 | -4/Extension | Rescued a captive Derelict 12584 | -4/Extension | Rescued a captive Derelict 12606 | -4/Extension | Rescued a captive Derelict 12607 | -4/Extension | Rescued a captive Derelict 12651 | -4/Extension | Destroyed B-86 Titan 12678 | -4/Extension | Spotted B-86 Titan 12707 | -4/Extension | Allies destroyed B-86 Titan 12983 | -4/Extension | Rescued A7 13033 | -4/Extension | Rescued a captive Derelict 13034 | -4/Extension | Rescued a captive Derelict 13079 | -4/Extension | Rescued a captive Derelict 13080 | -4/Extension | Rescued a captive Derelict 13142 | -4/Extension | Lost 3 allies 13188 | -4/Extension | Rescued a captive Derelict 13298 | -4/Extension | Discovered new exit (range 10) 13300 | -4/Extension | Discovered new exit (range 6) 13312 | -4/Extension | Identified exit to Cetus 13341 | -4/Extension | Identified exit to Research 13730 | -4/Extension | Entered Cetus 13730 | -4/Cetus | Accompanied by 8 allies (A7) 13735 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13736 | -4/Cetus | Spotted Cetus Guard 13736 | -4/Cetus | Spotted Cetus Guard 13744 | -4/Cetus | Spotted Cetus Guard 13752 | -4/Cetus | Allies destroyed Cetus Guard 13754 | -4/Cetus | Destroyed Cetus Guard 13767 | -4/Cetus | Allies destroyed Cetus Guard 13919 | -4/Cetus | Started Cetus Manufacturing Module 13944 | -4/Cetus | Manufactured an Enhanced Grunt 13969 | -4/Cetus | Manufactured an Enhanced Grunt 13994 | -4/Cetus | Manufactured an Enhanced Grunt 14019 | -4/Cetus | Manufactured an Enhanced Grunt 14044 | -4/Cetus | Manufactured an Enhanced Grunt 14076 | -4/Cetus | Discovered new exit (range 22) 14115 | -4/Cetus | Identified exit to Archives 14119 | -4/Cetus | Entered Archives 14119 | -4/Archives | Accompanied by 12 allies (A7) 14143 | -4/Archives | Met Zhirov 14143 | -4/Archives | Discovered new exit (range 22) 14149 | -4/Archives | Reinforcements dispatched to Archives 14155 | -4/Archives | Discovered new exit (range 21) 14166 | -4/Archives | Read partially decrypted archive contents 14194 | -4/Archives | Reinforcements dispatched to Archives 14197 | -4/Archives | Identified exit to Hub_04(d) 14214 | -4/Archives | Zhirov detonated Archives 14245 | -4/Archives | Lost 11 allies 14260 | -4/Archives | Discovered exit to Research (range 17) 14471 | -4/Archives | Entered Hub_04(d) 14810 | -4/Hub_04(d) | Spotted B-86 Titan 14819 | -4/Hub_04(d) | Destroyed B-86 Titan 14907 | -4/Hub_04(d) | Network Hub disabled 15082 | -4/Hub_04(d) | Discovered exit to Research (range 17) 15113 | -4/Hub_04(d) | Entered Research 15113 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15114 | -3/Research | Identified exit to Research 15631 | -3/Research | Discovered exit to Research (range 11) 15631 | -3/Research | Discovered new exit (range 18) 15717 | -3/Research | Identified exit to Armory 15729 | -3/Research | Entered Armory 15730 | -3/Armory | Met VL-GR5, who suggested a friendly competition 15831 | -3/Armory | Found Fusion Bomb Launcher 15966 | -3/Armory | Lost the competition with VL-GR5 16106 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 16147 | -3/Armory | Destroyed 7 combat bots 16255 | -3/Armory | Spotted B-86 Titan 16524 | -3/Armory | Destroyed B-86 Titan 16552 | -3/Armory | Lost 3 parts (3u) 17118 | -3/Armory | Build established: Scavenger-Construct 17590 | -3/Armory | Fabricated P-60 Hacker (x2) 17821 | -3/Armory | Fabricated P-60 Hacker? 17979 | -3/Armory | First assault squad dispatched 18068 | -3/Armory | Fabricated P-60 Hacker? 18085 | -3/Armory | System corruption reached 10% 18095 | -3/Armory | Hacker 8e assimilated hostile G-67 Veteran 18136 | -3/Armory | Lost 6 allies 18282 | -3/Armory | Lost 3 allies 18304 | -3/Armory | Incoming assault squad redirected 18308 | -3/Armory | Spotted Armor Guard 18308 | -3/Armory | Spotted Armor Guard 18327 | -3/Armory | Spotted Armor Guard 18327 | -3/Armory | Spotted Armor Guard 18350 | -3/Armory | Breached Obliterator storage 18375 | -3/Armory | Incoming assault squad redirected 18377 | -3/Armory | Found PL-3XN's Ring of Power 18379 | -3/Armory | Lost 3 parts (1u2w) 18394 | -3/Armory | Found Disassembled Obliterator 18411 | -3/Armory | Core integrity fell below 50% 18451 | -3/Armory | Lost 10 parts (2p1n4u3w) 18474 | -3/Armory | Discovered exit to Research (range 3) 18475 | -3/Armory | Entered Research 18475 | -2/Research | Evolved 2 slots: Propulsion x2 18480 | -2/Research | Found Unknown Device 18480 | -2/Research | Identified Quantum Capacitor 18517 | -2/Research | Spotted B-90 Cyclops 18545 | -2/Research | Discovered new exit (range 5) 18546 | -2/Research | Entered Testing 18556 | -2/Testing | Found Prototype Device 18556 | -2/Testing | Identified Adv. EM Disruption Field 18591 | -2/Testing | Found Prototype Energy Cannon 18591 | -2/Testing | Identified Cld. Nova Cannon 18625 | -2/Testing | Found Prototype Ballistic Cannon 18625 | -2/Testing | Identified Omega Cannon 18678 | -2/Testing | Found Prototype Protection 18678 | -2/Testing | Identified SHELL Armor 18680 | -2/Testing | Found Prototype Protection 18680 | -2/Testing | Identified Med. Regenerative Plating 18682 | -2/Testing | Found Lgt. Regenerative Plating 18685 | -2/Testing | Found Med. Regenerative Plating 18705 | -2/Testing | Build established: Mutant 18718 | -2/Testing | Found Prototype Processor 18718 | -2/Testing | Identified Exp. Target Analyzer 18784 | -2/Testing | Identified exit to Access 18791 | -2/Testing | Spotted PP-2L638XD1AM 18801 | -2/Testing | Entered Access 18801 | -1/Access | Evolved 2 slots: Utility x2 18953 | -1/Access | Identified exit to Surface 19032 | -1/Access | Lost 3 parts (1n2u) 19046 | -1/Access | Core integrity fell below 50% 19051 | -1/Access | Search patrols dispatched 19052 | -1/Access | Build established: Hacker-Mutant 19062 | -1/Access | Spotted B-99 Colossus 19072 | -1/Access | Spotted B-99 Colossus 19077 | -1/Access | Core integrity fell below 20% 19098 | *** | Escaped! Last Messages --------------- 19079_ Sealed Heavy Doors breached. 19080_ Slug penetrates Sealed Heavy Doors. 19080_ Penetrated by Slug. 19080_ Slug penetrates Sealed Heavy Doors. 19080_ Slug penetrates Reinforced Barrier. 19081_ B-99 Colossus activates siege mode. 19083_ Imp. Hacking Suite destroyed. 19083_ Critical hit (Blast). 19083_ Penetrated by Slug. 19083_ Slug penetrates Reinforced Barrier. 19083_ Penetrated by Slug. 19083_ Slug penetrates Reinforced Barrier. 19084_ U-05 Engineer builds a Wall. 19085_ Acquired 4 matter. 19087_ Slug penetrates Sealed Heavy Doors. 19087_ P-80 Master resets B-99 Colossus, system corruption cleaned. 19093_ Main Access Shell breached. 19096_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | ??????????????????????# #????????# #?????????? | | ??????????????????????# #????????# #?????????? | | ??????????????????????# ????????# #?????????? | | ??????????????????????# ########## #?????????? | | ??????????????????????# % #?????????? | | ??????????????????????# ########## #?????????? | | ??????????????????????+ #????????# #?????????? | | ??????????????????????# #????????# #?????????? | | ??????????????????????# % ##???????# #?????????? | | ???????????????????#### ####?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# % #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ???????????????????# % #?????# #?????????? | | ???????????????????# % #?????# #?????????? | | ???????????????????# #?????# #?????###+# | | ???????????????????# %% #?????# ####### | | ???????????????????#"""""""""%#?????# | | ????????????????????????????"%#?????# | | ???????????????????????????"" #?????# ####### | | ???????????????????#"""""""" "#?????# #?????##+## | | ???????????????????# #?????# #????? | | ???????????????????# """" " #?????# #??? | | ??????????????????????" 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" #?????# # | | ??????????????????????"""""" #?????# ########### | | ??????????????????????????? #?????# #?????????? | | ????????????H?????????????? #?????# #?????????? | | ???????????????????????????""""?????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 46 Energy Capacity 744 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 375 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Diametric Drive | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -3/Armory | Authchip P-60 Hacker | x2 | -3/Armory | Authchip P-60 Hacker | x2 | -3/Armory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalGyrokineticProjector Manual? 0 Play Time 03:30:15 Cumulative 224.4 hours Start 2025.04.08 @ 13:55:49 End 2025.04.08 @ 20:59:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 14/0/0/2/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92644b6c-355b-4bc3-9573-9f87eec3ac0e