Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 16:23:32 Player: Elxavo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1389) 1389 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5519 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- IFF Parser Mining Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Signal Interpreter Seismic Detector Makeshift Light Armor Plating > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Hammer > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Medium Matter Pod IFF Parser Transmission Jammer Improved Medium Armor Plating Cobbler Unit Precision Shock Rifle Mini Grenade Launcher Mining Laser Katana DRS Beacon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Hammer Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 42 | 7 1 2 3 6 23 Power 6 | 1 . . 1 . 4 Engine 3 | 1 . . . . 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 1 1 4 4 Treads . | . . . . . . Leg 10 | 2 . 1 1 4 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . . . 2 7 Device 5 | 1 . . . 1 3 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 2 1 1 1 . 8 Energy Gun 3 | . . . . . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 4 . . 24 Power 6 | . . 1 . . 5 Propulsion 5 | . . 1 . . 4 Utility 6 | . . . . . 6 Weapon 11 | . . 2 . . 9 Highest Loss Streak 9 | . . 4 . . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 6 7 8 Power . | . 1 1 . . . Propulsion . | 2 1 1 1 . 1 Utility 4 | . 2 4 4 4 4 Weapon 1 | 1 2 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 11 | 2 5 . 1 1 2 Power 1 | . 1 . . . . Propulsion 4 | 2 2 . . . . Utility 3 | . . . 1 1 1 Weapon 3 | . 2 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 89 86 100 74 Engine 1 | . 14 10 . . . Core 11 | . . . 13 14 6 Leg 25 | . 28 24 28 28 12 Device 13 | . 14 14 14 14 11 Storage 12 | . 14 14 14 14 7 Energy Cannon 9 | . . . 2 14 . Ballistic Gun 2 | . 23 19 . . 4 Impact Weapon 11 | . . 4 14 14 4 Peak Build Rating 50 | 7 8 8 11 18 50 Average Rating 15 | 6 7 7 8 11 41 On Entrance 8 | . 7 8 5 11 18 Avg Prop Armor Cover (%) 10 | . . . . 10 . Naked Turns . | . . . . . . Heaviest Build 55 | 15 15 15 21 36 55 Greatest Support 73 | 20 20 20 20 38 73 Greatest Overweight (x) 14 | 2 . . 1 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 10 15 Most Carried 15 | 8 8 8 8 15 15 Average Carried 9 | 4 7 7 6 8 11 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 8 8 8 8 15 3 Scrap Suit Usage (%) 12 | . . . . . 82 Parts Cannibalized 4 | . . . . . 4 Class Distribution -------------------- 76% | Scavenger-Mutant 17% | Mutant 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1141 | 317 110 170 30 70 444 Remotely . | . . . . . . Salvage Created 1519 | 72 98 209 136 65 939 Parts 78 | 16 6 14 7 . 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented 3 | . . . 3 . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 28 | . 2 7 3 1 15 Melee 3 | . . . 1 . 2 Guns 16 | . 2 6 . . 8 AOE 5 | . . . . . 5 Classes Destroyed 10 | 2 1 1 1 1 4 Worker 6 | 1 . . . . 5 Builder 3 | . . . . . 3 Tunneler 4 | 4 . . . . . Recycler 1 | . . . . . 1 Swarmer 3 | . . 3 . . . Grunt 16 | . 2 4 2 . 8 Sentry 3 | . . . 1 . 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Mutant 1 | . . . . 1 . Best Kill Streak 10 | 2 2 3 3 1 10 Combat Bots Only 6 | . 2 3 3 1 6 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 519 | . 5 63 2 9 440 Missed 167 | . 3 19 1 . 144 Hits 352 | . 2 44 1 9 296 Melee 2 | . . . . 2 . Projectile 350 | . 2 44 1 7 296 AOE 1 | . . . . . 1 Critical Strikes 13 | . . 1 . 2 10 Damage Taken 5204 | . 26 576 61 198 4343 Core 1037 | . . 91 30 58 858 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . . . . . 40 Core Remaining (%) 64 | 100 . . . 28 . Volleys Fired 114 | 9 5 18 . 3 79 Largest 2 | 2 2 2 . 1 2 Hottest 100 | 40 100 40 . 80 80 Shots Fired 176 | 18 8 35 . 3 112 Gun 152 | 18 6 35 . . 93 Cannon 14 | . . . . 3 11 Launcher 8 | . . . . . 8 Special 2 | . 2 . . . . Kinetic 149 | 18 6 35 . . 90 Thermal 5 | . 2 . . 3 . Explosive 8 | . . . . . 8 Electromagnetic 14 | . . . . . 14 Robot Hit Streak 12 | 3 7 5 . 6 12 Robot Miss Streak 3 | 2 . 3 . 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 126 | 8 4 28 3 2 81 Core Hits 74 | 5 4 12 1 . 52 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . 2 . 2 Critical Strikes 5 | . . . 2 1 2 Meltdown 1 | . . . . 1 . Destroy 2 | . . . . . 2 Smash 2 | . . . 2 . . Melee Attacks 24 | . . 10 3 . 11 Impact 15 | . . 10 3 . 2 Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 3955 | 100 56 529 68 55 3147 Guns 2043 | 100 56 297 . . 1590 Cannons 227 | . . . . 55 172 Explosions 1172 | . . . . . 1172 Melee 513 | . . 232 68 . 213 Ramming . | . . . . . . Kinetic 2098 | 100 56 297 . . 1645 Thermal 55 | . . . . 55 . Explosive 1172 | . . . . . 1172 Electromagnetic 117 | . . . . . 117 Impact 318 | . . 232 68 . 18 Slashing 195 | . . . . . 195 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 87 | . . 37 44 . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee 81 | . . 37 44 . . Knockbacks 3 | . . 2 . . 1 Impact 2 | . . 2 . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 168 | . . . . . 168 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | . 20 20 . 123 405 Average Temperature 89 | . 10 4 . 74 105 Received Heat Transfer 1895 | . 15 288 6 36 1550 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 1 2 . . Combat Hostiles 3 | . . 1 2 . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions 4 | . . 2 2 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . . . 1 . Heat Transferred 74 | . . . . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 . . 81 Level 1 10 | . . . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 282 | 5 51 73 . . 282 Initial 3 | . . 3 . . . Average 54 | 1 12 27 . . 82 Influence Increases 891 | 25 60 170 60 . 576 Destroy 0b10 Robot/C 540 | . 40 140 60 . 300 Destroy 0b10 Robot/NC 70 | 25 . . . . 45 Destroy Leader 120 | . 10 30 . . 80 Successful Hack 7 | . 7 . . . . Disable Machine 60 | . . . . . 60 Destroy Structure 49 | . 3 . . . 46 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 769 | 25 51 179 30 30 454 Entered New Map 36 | . . 6 . 30 . Time Decay 498 | 25 51 160 30 . 232 Lost Part 235 | . . 13 . . 222 Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 45 | . 4 7 3 10 21 Peak Tracking Total 7 | . 3 3 3 5 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 14 | . 3 . . 9 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 68 | . 5 . . 58 5 Successful 60 | . 2 . . 58 . Failed 8 | . 3 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 60 | . 2 . . 58 . Record 57 | . . . . 57 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 6397 | 97 233 371 338 4556 802 Seismic 6319 | 97 233 371 338 4556 724 Jamming 78 | . . . . . 78 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 6686 | 162 233 371 338 4559 1023 Spaces Moved 3453 | 92 166 189 248 2394 364 Core 35 | 7 . . . . 28 Treads . | . . . . . . Legs 3286 | 85 166 189 248 2394 204 Wheels 132 | . . . . . 132 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 Average Speed 170 | 123 120 120 128 189 141 Slowest Speed 750 | 190 120 120 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 28 34 18 96 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 3 4 . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 62 | . 2 . . 1 59 Melee . | . . . . . . Projectile 6 | . 2 . . 1 3 AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 4027 | 120 191 280 262 2425 749 Wait 327 | . 5 59 5 2 256 Move 3448 | 91 165 188 247 2393 364 Hop . | . . . . . . Pick Up 45 | 11 6 1 3 12 12 Fast Attach 8 | 6 . . . . 2 Attach 28 | 1 1 1 3 1 21 Detach . | . . . . . . Swap 11 | . 3 2 . 5 1 Drop 24 | 2 6 1 1 9 5 Fire 114 | 9 5 18 . 3 79 Melee 22 | . . 10 3 . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 7) 373 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 614 | -10/Mines | Learned location of Zion (-6) 705 | -10/Mines | Lost 4 parts (1p1n2w) 759 | -10/Mines | Discovered new exit (range 6) 767 | -10/Mines | Entered Subcaves 768 | -10/Subcaves | Approached by a straggling Scientist 934 | -10/Subcaves | Learned Materials emergency access door positions 1073 | -10/Subcaves | Build established: Scavenger-Mutant 1103 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1105 | -10/Subcaves | Entered Scraptown 1629 | -8/Scraptown | Visited Red Mages 1707 | -8/Scraptown | Visited The Evicted 1770 | -8/Scraptown | Visited Spacefarers 1884 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2277 | -8/Scraptown | Discovered new exit (range 5) 2421 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2427 | -8/Scraptown | Learned location of Armory (-4) 2518 | -8/Scraptown | Visited Shadow of the Wyrm 2581 | -8/Scraptown | Visited Cyclists 2687 | -8/Scraptown | Visited UFD Registry 2851 | -8/Scraptown | Visited IN-MT5's Study 3191 | -8/Scraptown | Visited TADAMA 3284 | -8/Scraptown | Registered with UFD as "Steamgrid" 3366 | -8/Scraptown | Visited Science Guys 3455 | -8/Scraptown | Visited Curators Association 3516 | -8/Scraptown | Visited Scrap Suit Storage 3721 | -8/Scraptown | Discovered new exit (range 5) 3800 | -8/Scraptown | Visited Junk Repository 3840 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4068 | -8/Scraptown | Visited Derelict Rescue Squad 4080 | -8/Scraptown | Found DRS Beacon 4127 | -8/Scraptown | Visited Junk Repository 4535 | -8/Scraptown | Visited Observation Area 4626 | -8/Scraptown | Visited Research Penetration Think Tank 4670 | -8/Scraptown | Visited Science Testing Area 4771 | -8/Scraptown | Entered Cyclist Reading Room 5397 | -8/Scraptown | Met Optimus 5397 | -8/Scraptown | Accepted into 0bPrime 5519 | -8/Scraptown | Civil war broke out across Scraptown 5547 | -8/Scraptown | Found Scrap Suit 5664 | -8/Scraptown | Core integrity fell below 50% 5664 | -8/Scraptown | Entered Factory 5664 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5968 | -6/Factory | Build established: Scavenger-Scrapper 6146 | -6/Factory | Lost 5 parts (2p2n1w) 6362 | -6/Factory | Garrison activated, responded to threat 6419 | -6/Factory | Lost 3 parts (1p1u1w) 6539 | -6/Factory | Core integrity fell below 50% 6591 | -6/Factory | Lost 9 parts (2p2n3u2w) 6656 | -6/Factory | Core integrity fell below 20% 6672 | -6/Factory | Lost 5 parts (2u3w) 6677 | -6/Factory | Build established: Mutant 6687 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06568_ U-05 Engineer lays Concrete. 06569_ K-01 Serf collects debris. 06569_ U-05 Engineer lays Concrete. 06587_ K-01 Serf collects debris. 06588_ Acquired Thermic Laser. 06589_ K-01 Serf collects debris. 06598_ Acquired Thermic Laser. 06599_ K-01 Serf collects debris. 06599_ Med. Matter Pod destroyed. 06599_ Critical hit (Burn: +37). 06600_ K-01 Serf collects debris. 06601_ Critical hit (Burn: +37). 06604_ K-01 Serf collects debris. 06619_ System corrupted: Substantial component data lost. 06629_ Thermic Laser destroyed. 06632_ Katana destroyed. 06635_ Thermic Laser destroyed. 06641_ Cobbler Unit destroyed. 06654_ Critical hit (Burn: +37). 06681_ System corrupted: Transmission Jammer rejected. Map ----- +----------------------------------------------------+ | # # #?????????????????????????????????????? | | # ###???????????????????????????????????? | | # # #???????????????????????????????????? | | ## #???????????????????????????????????? | | # #???????????????????????????????????? | | ## #???????????????????????????????????? | | #???????????????????????????????????? | | # #???????????????????????????????????? | | ## #???????????????????????????????????? | | ?# ##???????????????????????????????????? | | ?## # ?????????????????????????????? | | ?# # """??????????????????????????????? | | ?## "R???????????????????????????????? | | ??# # ## "????????????????????????????????? | | ??###### #? ! ???????????????????????????????? | | ##### #####?? ""???????????????????????????????? | | ! #???? "????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | ! ! #???????????????????????????????????????? | | = ![ ###################?????????????????????? | | / + g #?????????????????????? | | # # g ==]#?????????????????????? | | ####+##### # """ !=]]#?????????????????????? | | ?? % + """ =@]#?????????????????????? | | ####### """ #?????????????????????? | | #?????# #?????????????????????? | | #?????# "T" #?????????????????????? | | #?????# #?????????????????????? | | #+#?????####+######?????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 325 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed PulseLightningMediator Manual? 0 Play Time 01:08:56 Cumulative 60.1 hours Start 2026.03.31 @ 15:13:57 End 2026.03.31 @ 16:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 63b3455b-c63f-493a-ab76-f51a6d318a88