Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 08:38:11 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1893) 1893 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5463 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon Flak Cannon > --- INVENTORY -------- Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 76 | 6 9 12 8 29 11 1 Power 15 | 1 1 3 . 6 3 1 Engine 12 | 1 1 3 . 4 2 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 22 | 2 3 4 2 10 1 . Treads 5 | 2 . . . 3 . . Leg 17 | . 3 4 2 7 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 2 2 7 4 . Device 11 | . 2 . 2 5 2 . Storage 2 | 1 . 1 . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . 1 . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 21 | 2 3 3 4 6 3 . Energy Gun 8 | 1 2 2 1 . 2 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 7 | 1 1 1 2 2 . . Ballistic Cannon 3 | . . . . 3 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . 2 1 6 7 14 1 Power 5 | . 1 . . 1 2 1 Propulsion 8 | . . . 1 3 4 . Utility 5 | . . 1 1 . 3 . Weapon 13 | . 1 . 4 3 5 . Highest Loss Streak 14 | . 1 1 4 7 14 1 Average Slot Usage (%) 88 | . 91 96 78 97 87 1 Engine 8 | . 12 11 11 7 6 1 Treads 6 | . 20 . . 1 19 . Leg 17 | . 7 21 21 24 6 . Device 10 | . 7 7 . 14 17 . Storage 9 | . 14 11 11 9 5 . Processor 3 | . . . . 7 7 . Hackware 1 | . . . . 4 . . Protection 2 | . . 11 1 . 1 . Energy Gun 7 | . 13 22 11 . . . Energy Cannon 1 | . . . . . 6 . Ballistic Gun 13 | . 14 11 19 18 . . Ballistic Cannon 4 | . . . . 6 13 . Naked Turns 136 | . . . . . 48 88 Heaviest Build 40 | 10 13 29 29 36 40 13 Greatest Support 60 | 40 40 34 26 60 60 3 Greatest Overweight (x) 5 | 1 . 1 1 1 5 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 4 Average Capacity 7 | 5 6 7 8 8 7 4 Most Carried 8 | 4 6 8 8 8 6 1 Average Carried 6 | 2 5 6 5 7 4 . Final Capacity 8 | 6 6 8 8 8 4 4 Final Carried 8 | 4 5 8 8 5 . 1 Class Distribution -------------------- 35% | Gunner 25% | Mutant 18% | Scavenger-Gunner 16% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1481 | 187 177 222 179 671 45 . Remotely . | . . . . . . . Salvage Created 2388 | . 406 606 308 980 88 . Parts 147 | . 24 42 18 51 12 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 11 10 9 15 3 . Guns 39 | . 10 9 9 11 . . Cannons 7 | . . . . 4 3 . AOE 2 | . 1 1 . . . . Classes Destroyed 10 | . 2 4 . 4 . . Worker 8 | . . 2 1 3 2 . Builder 2 | . . 1 . . 1 . Recycler 3 | . . . . 3 . . Operator 1 | . . . . 1 . . Swarmer 10 | . 3 . 4 . 3 . Grunt 24 | . 8 3 5 8 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . . . 2 . . Sentry 10 | . . 6 . 4 . . Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 3 3 5 7 4 . Combat Bots Only 4 | . 3 3 4 4 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . Gunslinging 1 | . . 1 1 . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 5913 | . 609 353 579 1539 1880 953 Core 1648 | . 137 45 77 204 335 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 45 . 69 62 52 . Volleys Fired 155 | 1 33 23 26 56 16 . Largest 3 | 1 2 3 3 3 3 . Hottest 182 | 50 60 121 121 142 182 . Shots Fired 396 | 1 66 69 67 153 40 . Gun 324 | 1 66 69 67 118 3 . Cannon 72 | . . . . 35 37 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 262 | . 33 23 35 146 25 . Thermal 42 | 1 . 8 11 7 15 . Explosive . | . . . . . . . Electromagnetic 92 | . 33 38 21 . . . Robot Hit Streak 28 | 1 9 19 9 28 14 . Robot Miss Streak 9 | . 2 3 9 6 4 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 1 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 253 | 1 41 47 35 103 26 . Core Hits 107 | 1 20 19 13 39 14 1 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3777 | 12 537 573 545 1710 394 6 Guns 2644 | 12 451 530 497 1134 20 . Cannons 839 | . . . . 465 374 . Explosions 288 | . 86 43 48 111 . . Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 2313 | . 123 177 290 1474 249 . Thermal 607 | 12 48 129 148 125 145 . Explosive 111 | . . . . 111 . . Electromagnetic 740 | . 366 267 107 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 16 . . Projectiles 1 | . . . . 1 . . Explosions 15 | . . . . 15 . . Melee . | . . . . . . . Knockbacks 16 | . . . . 8 8 . Impact . | . . . . . . . Kinetic 13 | . . . . 6 7 . Secondary 3 | . . . . 2 1 . Self-Inflicted Damage 160 | . 72 . 10 75 . 3 Shots 5 | . 3 . 1 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | . 47 209 454 589 429 . Average Temperature 124 | . 15 45 215 109 151 . Received Heat Transfer 1332 | . 207 114 216 570 108 117 Effects 13 | . . . 6 7 . . Shutdowns 3 | . . . 1 2 . . Energy Bleed 2 | . . . . 2 . . Interference 3 | . . . 2 1 . . Damage (minor) 1 | . . . 1 . . . Damage (major) 3 | . . . 2 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 951 | 37 50 185 272 185 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 428 | . 330 378 232 428 163 7 Initial 143 | . . 54 82 37 143 7 Average 174 | . 121 195 158 248 111 4 Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 54 | 100 72 43 47 28 100 100 Level 1 43 | . 27 56 52 64 . . Level 2 2 | . . . . 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 1 . . 2 1 Investigation 4 | . . 1 . . 2 1 Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . . . . 2 3 . Communications Jammed 46 | . . . . 22 24 . Distress Signals 46 | . . . . 22 24 . Times Spotted 102 | . 20 12 9 38 12 11 Peak Tracking Total 11 | . 5 3 4 8 11 11 Tactical Retreats 6 | . 1 . . 4 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 7 | . . 6 . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 3 3 3 2 . . Max in Single Turn 2 | . 2 2 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 9 | . . 3 1 3 2 . Terminals 8 | . . 3 1 3 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . . 7 1 4 8 . Successful 8 | . . 4 1 2 1 . Failed 12 | . . 3 . 2 7 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 1 . 1 . . Terminals 17 | . . 7 1 4 5 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 4 1 2 1 . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Disarm Traps 2 | . . 1 . 1 . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . 2 . Full Trace Events 3 | . . 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3473 | 71 429 511 589 1206 557 110 Spaces Moved 2167 | 42 209 273 392 724 365 162 Core 272 | 12 . . . . 98 162 Treads 482 | 30 132 . . 53 267 . Legs 1413 | . 77 273 392 671 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 124 | 136 145 130 125 123 133 59 Slowest Speed 300 | 160 160 150 150 163 300 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 48 31 94 64 15 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . 4 8 7 36 . . Melee . | . . . . . . . Projectile 11 | . . . . 11 . . AOE 44 | . 4 8 7 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2646 | 52 275 382 435 929 399 174 Wait 166 | . 16 55 6 80 . 9 Move 2161 | 41 208 272 391 723 364 162 Hop . | . . . . . . . Pick Up 38 | 4 4 8 4 16 1 1 Fast Attach 26 | 6 2 4 2 7 4 1 Attach 24 | . 4 2 5 8 5 . Detach 3 | . . . . 3 . . Swap 26 | . 3 6 1 14 2 . Drop 46 | . 5 12 . 22 7 . Fire 155 | 1 33 23 26 56 16 . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Core integrity fell below 50% 480 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 660 | -9/Materials | Discovered new exit (range 16) 727 | -9/Materials | Discovered new exit (range 7) 809 | -9/Materials | Build established: Tank 1012 | -9/Materials | Entered Mines 1052 | -9/Mines | Discovered new exit (range 7) 1157 | -9/Mines | Lost 4 parts (1n1u2w) 1362 | -9/Mines | Learned Materials terminal intel 1408 | -9/Mines | Build established: Gunner 1464 | -9/Mines | Learned Materials stockpile data 1543 | -9/Mines | Discovered new exit (range 6) 1601 | -9/Mines | Entered Materials 1601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -8/Materials | Loaded intel: 12 terminal locations 1964 | -8/Materials | Build established: Scavenger-Gunner 2623 | -8/Materials | Build established: Gunner 2729 | -8/Materials | Lost 7 parts (1p3n3w) 2753 | -8/Materials | Discovered new exit (range 10) 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -7/Factory | Lost 14 parts (2p4n3u5w) 3357 | -7/Factory | Discovered new exit (range 9) 3364 | -7/Factory | Entered another Factory area 3364 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3400 | -6/Factory | Spotted B-75 Beast 3450 | -6/Factory | Core integrity fell below 50% 3457 | -6/Factory | Core integrity fell below 20% 3474 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03316_ Dropped Lgt. Nuclear Core. 03317_ R-06 Scavenger collects Lgt. Ion Engine. 03318_ Slug penetrates Wall. 03319_ Penetrated by Slug. 03321_ U-05 Engineer lays Concrete. 03322_ R-06 Scavenger collects VTOL Module. 03357_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 03384_ Triggered Alarm Trap. 03384_ An alarm sounds. 03384_ ALERT: Alarm triggered, dispatching investigation squad. 03393_ K-01 Serf collects debris. 03405_ Acquired Angular Momentum Engine. 03427_ Angular Momentum Engine destroyed. 03448_ Slammed into T-07 Excavator. 03456_ K-01 Serf cleans the Fusion Modulator. 03459_ K-01 Serf collects debris. 03472_ K-01 Serf cleans the Construction Platform. 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"""" ### | | ???????????????????????# k ??#+#### | | ???????????????????????# """ ????????# | | ???????????????????????# """ ????????# | | ???????????????????????# """ ?????????# | | ???????????????????????# ?????????# | | ???????????????????????# ??????????# | | ???????????????????????? ?????????? | | ???????????????????????? ????? ??????????## | | ???????????????????????? ???????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugBombardmentWand Manual? 0 Play Time 00:56:52 Cumulative 23.6 hours Start 2021.10.22 @ 20:02:15 End 2021.10.23 @ 08:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb41f0a-bb05-44f2-8730-5462f543bbc4