Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 16:30:17 Player: canerib Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (15) --- Improved Treads Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Backup Laser I > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 3 12 . . 2 Power 4 | . 3 . . 1 Engine 4 | . 3 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 4 . . 1 Treads 5 | . 4 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 2 | 1 1 . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 1 . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 85 100 98 83 Engine 12 | . 13 14 13 5 Treads 26 | . 26 28 28 21 Device 14 | . 14 14 14 14 Storage 12 | . 10 14 14 14 Energy Gun 22 | . 15 28 28 28 Ballistic Gun 1 | . 4 . . . Peak Build Rating 12 | 2 12 12 12 12 Average Rating 10 | 1 10 12 11 10 On Entrance 7 | . 2 12 12 9 Naked Turns . | . . . . . Heaviest Build 29 | 4 29 29 29 29 Greatest Support 46 | 3 46 46 46 46 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 9 15 15 15 Most Carried 9 | 4 8 9 9 9 Average Carried 7 | 2 5 8 9 8 Final Capacity 15 | 5 15 15 15 15 Final Carried 9 | 4 8 9 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 390 | 224 155 . 11 . Remotely . | . . . . . Salvage Created 362 | 46 266 . 50 . Parts 29 | 3 20 . 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 8 | . 5 . 3 . Guns 7 | . 4 . 3 . Classes Destroyed 5 | 1 3 . 1 . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 5 | . 5 . . . Best Kill Streak 3 | 2 3 . 2 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 42 . 82 36 Missed 42 | . 10 . 23 9 Damage Taken 1033 | . 414 . 428 191 Core 253 | . 94 . 102 57 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 49 | . 49 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | 4 39 . 13 . Largest 2 | 1 2 . 2 . Hottest 80 | 50 70 . 80 . Shots Fired 87 | 4 57 . 26 . Gun 87 | 4 57 . 26 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 18 | . 18 . . . Thermal 69 | 4 39 . 26 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 9 . 4 . Robot Miss Streak 6 | 1 3 . 6 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 49 | 3 34 . 12 . Core Hits 16 | 2 11 . 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 3 . 1 . Burn 5 | 1 3 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 628 | 36 460 . 132 . Guns 620 | 36 452 . 132 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 189 | . 189 . . . Thermal 431 | 36 263 . 132 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | 25 177 . . . Average Temperature 76 | 25 78 . . . Received Heat Transfer 471 | . 273 . 138 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | 2 5 . . . Heat Transferred 1739 | 185 999 . 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 149 | 10 149 57 . 75 Initial 75 | . 6 57 . 75 Average 72 | 1 97 57 . 74 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 10 . 7 2 Peak Tracking Total 6 | . 5 . 6 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 916 | 58 334 298 144 82 Spaces Moved 295 | 46 135 21 66 27 Core 74 | 46 28 . . . Treads 221 | . 107 21 66 27 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 160 Average Speed 142 | 80 137 160 162 216 Slowest Speed 240 | 100 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 4 29 6 8 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 698 | 61 223 286 78 50 Wait 303 | 5 32 265 . 1 Move 291 | 45 134 20 65 27 Hop . | . . . . . Pick Up 7 | 3 3 1 . . Fast Attach 7 | 3 4 . . . Attach 4 | . 2 . . 2 Detach 1 | 1 . . . . Swap 6 | . 6 . . . Drop 2 | . 2 . . . Fire 56 | 4 39 . 13 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 20 | . . . . 20 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 5) 368 | -10/Materials | Repaired Med. Laser 393 | -10/Materials | Entered Mines 396 | -10/Mines | Received a Mining Laser from a helpful Derelict 661 | -10/Mines | Discovered new exit (range 7) 691 | -10/Mines | Entered Subcaves 779 | -10/Subcaves | Discovered new exit (range 10) 818 | -10/Subcaves | Core integrity fell below 50% 835 | -10/Subcaves | Entered Recycling 914 | -7/Recycling | Core integrity fell below 20% 917 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00806_ Lgt. Ion Engine fries itself beyond repair. 00813_ S-10 Pest destroyed. 00813_ Switching to secondary target: S-10 Pest. 00816_ S-10 Pest suffers critical hit (Burn). 00819_ S-10 Pest destroyed. 00822_ Acquired 11 matter. 00824_ Ion Engine destroyed. 00831_ Imp. Treads destroyed. 00834_ Flight Unit fries itself beyond repair. 00835_ Lgt. Ion Engine fries itself beyond repair. LOCATION=UNKNOWN GOAL=ESCAPE 00894_ Attempting to rewire U-05 Engineer. 00913_ Y-54 Guardian springs to life. 00913_ Attempting to rewire U-05 Engineer. 00914_ Y-54 Guardian springs to life. 00914_ Imp. Treads destroyed. 00916_ Med. Laser destroyed. 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Y k# ??? ????????????? | | ??# gs # ????? ???????????? | | ??# a s% # "?????? ???????????? | | ??#Y! ! # "??????????????????? | | ??#i b # ???????????????????? | | ??#b % Y ]%# ???????????????????? | | ??###+#####+#?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledGhostClaymores Manual? 0 Play Time 00:08:13 Cumulative 107.4 hours Start 2025.04.10 @ 14:41:39 End 2025.04.10 @ 16:30:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b07a1579-c326-40b2-827d-47e9897fd1f0