Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 09:03:45

Player: Oldman Pu

Result: Destroyed by 5Y-DDQ(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (466)      466
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1016

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     299/300
Energy                     236/250
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (117) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
        Compact Wheel
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (20) ---
                Ion Engine
                Wheel
                Wheel
        Compact Wheel
        Compact Wheel
     Subdweller Monowheel
                Heat Sink
  High-capacity Storage Unit
  High-capacity Matter Pod (161)
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Particle Gun
     Subdweller Laser
                Assault Rifle
          Light Cannon
          Light Cannon
          Light Cannon
          Light Cannon

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
        Compact Wheel
     Subdweller Monowheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON -----------
                Beam Cannon
                Assault Rifle
>               --- INVENTORY --------
                Ion Engine
                Wheel
                Wheel
        Compact Wheel
        Compact Wheel
        Compact Wheel
                Heat Sink
  High-capacity Storage Unit
  High-capacity Matter Pod
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Particle Gun
                Assault Rifle
          Light Cannon
          Light Cannon
          Light Cannon
          Light Cannon
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Targeting Computer
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 6   8   4   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   2   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   1   3   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  97  
  Engine                   13   | .   14  11  
  Wheel                    27   | .   27  28  
  Storage                  14   | .   14  14  
  Processor                13   | .   13  14  
  Energy Gun               3    | .   3   1   
  Energy Cannon            10   | .   10  14  
  Ballistic Gun            13   | .   14  12  
Naked Turns                .    | .   .   .   
Heaviest Build             90   | 13  90  50  
  Greatest Support         36   | 26  32  36  
  Greatest Overweight (x)  4    | 2   4   1   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 25   | 8   25  20  
  Average Capacity         19   | 6   19  20  
  Most Carried             20   | 2   20  20  
  Average Carried          13   | 1   14  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 2   20  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           654  | 171 360 123 
  Remotely                 .    | .   .   .   
Salvage Created            674  | .   551 123 
  Parts                    46   | .   40  6   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      3    | .   .   3   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   12  3   
  Guns                     11   | .   11  .   
  Cannons                  3    | .   1   2   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    6    | .   6   .   
  Subdweller               3    | .   .   3   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        80   | .    45   35   
  Missed                   22   | .    10   12   
Damage Taken               849  | .    359  490  
  Core                     254  | .    105  149  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   20   | .    20   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              73   | .    52   21   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    80   80   
Shots Fired                140  | .    103  37   
  Gun                      106  | .    90   16   
  Cannon                   34   | .    13   21   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  68   | .    52   16   
  Thermal                  72   | .    51   21   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | .    13   11   
  Robot Miss Streak        4    | .    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           91   | .    67   24   
  Core Hits                38   | .    32   6    
  Critical Kills           2    | .    1    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    3    2    
    Burn                   2    | .    2    .    
    Meltdown               1    | .    .    1    
    Destroy                2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1183 | .    822  361  
  Guns                     796  | .    664  132  
  Cannons                  387  | .    158  229  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  471  | .    339  132  
  Thermal                  712  | .    483  229  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        252  | .    252  .    
  Average Temperature      66   | .    66   .    
  Received Heat Transfer   207  | .    117  90   
  Effects                  1    | .    1    .    
    Energy Bleed           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             3    | .    3    .    
  Heat Transferred         1924 | .    1443 481  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             362  | .   362 .   
  Initial                  .    | .   .   .   
  Average                  122  | .   126 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         69   | 100 68  .   
  Level 1                  30   | .   31  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   18  6   
  Peak Tracking Total      6    | .   6   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   10  .   
  Successful               5    | .   5   .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Dispatch Records         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1807 | 53   1646 108  
Spaces Moved               1010 | 42   930  38   
  Core                     12   | 12   .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   998  | 30   930  38   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   115  
  Average Speed            116  | 98   116  115  
  Slowest Speed            150  | 150  140  117  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       34   | 4    96   3    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1510 | 50   1394 66   
  Wait                     374  | 1    373  .    
  Move                     1008 | 41   929  38   
  Hop                      .    | .    .    .    
  Pick Up                  28   | 2    24   2    
  Fast Attach              8    | 6    2    .    
  Attach                   3    | .    1    2    
  Detach                   .    | .    .    .    
  Swap                     7    | .    5    2    
  Drop                     9    | .    8    1    
  Fire                     73   | .    52   21   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   30 | -11/Scrapyard | Discovered new exit (range 16)
   54 | -11/Scrapyard | Entered Materials
   98 | -10/Materials | Discovered new exit (range 14)
  279 | -10/Materials | Discovered new exit (range 14)
  304 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Discovered new exit (range 16)
  397 | -10/Materials | Discovered new exit (range 9)
 1325 | -10/Materials | Repaired Com. Wheel
 1693 | -10/Materials | Discovered new exit (range 7)
 1700 | -10/Materials | Entered Subcaves
 1739 | -10/Subcaves  | Core integrity fell below 50%
 1765 | -10/Subcaves  | Core integrity fell below 20%
 1800 | -10/Subcaves  | A Subdweller sparked back to life
 1800 | -10/Subcaves  | A Subdweller sparked back to life
 1808 | -10/Subcaves  | Destroyed by 5Y-DDQ(R) with Subdweller Laser

 Last Messages 
---------------
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
7M-0W9(R) emerges from concealment.
01742_ Assault Rifle destroyed.
01758_ IL-UN3(R) destroyed.
01760_ Ion Engine destroyed.
01761_ 7M-0W9(R) suffers critical hit (Destroy).
01764_ U5-BT2(R) destroyed.
01770_ 7M-0W9(R) affixes Scrap Shield Fragment to Scrap Shield.
01772_ 7M-0W9(R) suffers critical hit (Meltdown).
01785_ Acquired 35 matter.
01787_ Acquired Sub. Laser.
01790_ Acquired 57 matter.
01791_ Acquired 31 matter.
01793_ Dropped Com. Wheel.
01793_ Acquired Sub. Monowheel.
01800_ 5Y-DDQ(R) creaks and sparks as it begins to move.
01800_ 1D-2GL(R) creaks and sparks as it begins to move.
01805_ Beam Cannon destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????          ????????????????    |
| ?????????????????????         ?????????????????    |
| ??????????????????????       ??????????????????    |
| ??????????????????????      ???????????????????    |
| ??????????????????????#    #???????????????????    |
| ??????????????????????#    #???????????????????    |
| ??????????????????????#   #????????????????????    |
| ??????????????????????#  ##????????????????????    |
| ?????????????????????##   #????????????????????    |
| ?????????????????????#   ##????????????????????    |
| ?????????????????????##   ##???????????????????    |
| ??????????????????????##   ##??????????????????    |
| ??????????????????????##    ##?????????????????    |
| ?????????????????????##      #?????????????????    |
| ?????????????????????#       ##????????????????    |
| ?????????????????????#    *   ##???????????????    |
| ?????????????????????#  &      #???????????????    |
| ?????????????????????#   & /   #???????????????    |
| ?????????????????????##  !  !  #???????????????    |
| ??????????????????????##   /   #???????????????    |
| ??????????????????????#   =#####???????????????    |
| ???????????????????#####  ##???????????????????    |
| ??????????????????##  ##  ##???????????????????    |
| ??????????????????#        ###?????????????????    |
| ??????????????????#          #?????????????????    |
| ??????????????????<      @   #?????????????????    |
| ????????????#  R   RR##      #?????????????????    |
| ????????????#  & "  #?##       #???????????????    |
| ????????????##   "  ???#       #???????????????    |
| ??????????????#    ????#       #???????????????    |
| ???????????????   ?????#     ###???????????????    |
| ??????????????#  ??????#  """#?????????????????    |
| ??????????????  ???????## "  "?????????????????    |
| ????????????????????????##"  "#????????????????    |
| ??????????????????????????#""##????????????????    |
| ???????????????????????????# #?????????????????    |
| ????????????????????????????#??????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
| ???????????????????????????????????????????????    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GlidesysWeaponsDesublimator
  Manual?         0
Play Time         00:14:27
  Cumulative      197.7 hours
  Start           2024.03.24 @ 08:51:16
  End             2024.03.24 @ 09:03:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          144
  Rogue           132
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          43
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c10eeae-b23a-48e3-ad71-c73e4c361fec