Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 08:11:02 Player: VLAM Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (2694) 2694 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1911) 1911 TOTAL SCORE: 11100 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 672 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 80/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (4) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Antimatter Reactor Heavy Laser Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Improved Terrain Scan Processor EM Shield Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Laser Phase Cannon Spear > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Weight Redist. System [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 5 | . . 1 . . . 1 . . . . 2 . . . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Parts Attached 109 | 6 13 8 2 5 6 6 . . . 11 20 . 11 14 . 4 3 Power 20 | 1 2 1 1 1 3 1 . . . 3 3 . 1 1 . . 2 Engine 11 | 1 2 1 1 . 1 . . . . 3 1 . . . . . 1 Core 8 | . . . . 1 2 1 . . . . 2 . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 28 | 2 3 3 1 2 1 1 . . . 4 4 . 2 5 . . . Treads 1 | . . . . . . . . . . . 1 . . . . . . Leg 24 | 2 3 3 1 2 1 1 . . . 4 . . 2 5 . . . Wheel 3 | . . . . . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 1 3 4 . 1 2 2 . . . 1 9 . 5 2 . 3 . Device 18 | . . 1 . 1 2 . . . . . 8 . 2 2 . 2 . Storage 4 | 1 1 1 . . . . . . . 1 . . . . . . . Processor 4 | . . . . . . . . . . . 1 . 2 . . 1 . Hackware 4 | . . 1 . . . 2 . . . . . . 1 . . . . Protection 3 | . 2 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 . . 1 . 2 . . . 3 4 . 3 6 . 1 1 Energy Gun 11 | 2 3 . . . . . . . . 2 1 . . 3 . . . Energy Cannon 4 | . 1 . . . . 1 . . . . . . 1 1 . . . Ballistic Gun 5 | . . . . 1 . . . . . . 3 . . . . . 1 Ballistic Cannon 4 | . 1 . . . . 1 . . . 1 . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . Parts Lost 61 | . 2 1 . . . . . . . 15 12 3 . 18 . 7 3 Power 10 | . . . . . . . . . . 4 2 1 . 3 . . . Propulsion 16 | . . . . . . . . . . 4 4 . . 8 . . . Utility 20 | . 1 1 . . . . . . . 3 4 1 . 4 . 4 2 Weapon 15 | . 1 . . . . . . . . 4 2 1 . 3 . 3 1 Highest Loss Streak 11 | . 1 1 . . . . . . . 11 9 2 . 9 . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 7 9 9 10 9 10 10 10 8 4 4 3 2 3 3 3 Power 1 | . 1 3 4 4 3 3 4 4 4 3 . . . . . . 1 Propulsion 1 | 2 4 3 2 2 2 2 3 3 3 2 . 3 3 . . . . Utility . | . 1 . . . . . . . . . 3 1 . 1 . . . Weapon 2 | . . 1 3 3 3 3 3 3 3 2 . . . 1 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 4 1 . 2 2 . . . . . 1 . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . 4 1 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . 2 1 . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 95 98 99 100 99 100 100 100 82 84 59 78 59 42 22 21 Engine 5 | . 14 11 18 13 6 7 7 7 7 2 5 6 6 . . . . Core 4 | . . . . 4 11 7 7 7 7 9 5 4 5 3 . . . Leg 20 | . 26 33 35 35 36 30 30 30 30 26 13 . 7 12 . . . Wheel 1 | . . . . . . . . . . . 4 6 6 . . . . Device 8 | . . 4 9 9 9 7 7 7 7 5 21 20 17 3 6 3 5 Storage 6 | . 14 11 9 9 9 7 7 7 7 9 10 4 . . . . . Processor 3 | . . . . . . . . . . . 1 6 13 13 13 6 5 Hackware 2 | . . 1 . . . 7 7 7 7 . . . 4 6 6 1 . Protection 4 | . 11 11 9 9 9 6 7 7 7 4 . . . . . . . Energy Gun 4 | . 22 . . . . . . . . 1 5 6 5 6 8 1 . Energy Cannon 5 | . . 11 9 9 9 14 15 15 15 11 . . 5 . . . . Ballistic Gun 2 | . . . . . 9 1 . . . . 12 1 . . . . . Ballistic Cannon 3 | . 4 11 9 8 . 5 7 7 7 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 9 . 1 . Peak Build Rating 61 | 6 8 11 13 22 28 35 35 35 35 39 54 51 61 61 29 34 33 Average Rating 29 | 4 7 9 12 15 26 33 35 35 35 30 46 39 51 34 26 15 14 On Entrance 25 | . 6 8 11 13 22 28 35 35 35 35 13 51 27 61 29 25 16 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . 13 . 12 14 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 17 29 32 34 38 47 47 47 47 52 57 47 38 38 12 20 35 Greatest Support 66 | 20 20 30 40 45 45 52 52 52 52 57 54 28 28 66 3 3 3 Greatest Overweight (x) 11 | . 1 . . . . 1 . . . 1 2 1 2 3 3 6 11 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 2 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 10 10 10 10 10 10 10 8 8 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 6 4 5 5 4 5 5 Average Carried 6 | 3 7 7 9 9 9 9 10 10 10 8 4 4 3 2 3 3 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 5 4 4 5 3 4 5 4 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Matter Collected 2772 | 186 278 250 . 184 147 98 10 12 . 356 382 . 70 459 108 139 93 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2560 | . 423 240 . 91 79 117 . 59 . 337 642 . 106 338 30 49 49 Parts 145 | . 39 18 . 5 1 8 . 1 . 17 38 . 2 11 . 3 2 Haulers Intercepted 6 | . 1 1 . 2 . 1 . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . 1 . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 5 1 . 14 . . . 15 . . 2 Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 52 | . 14 4 . . 3 1 . . . 8 9 . 4 7 . 1 1 Melee 4 | . . . . . . . . . . . . . . 4 . . . Guns 18 | . 10 . . . . . . . . . 3 . 3 2 . . . Cannons 23 | . 3 4 . . 3 1 . . . 8 . . 1 1 . 1 1 AOE 6 | . . . . . . . . . . . 6 . . . . . . Classes Destroyed 15 | . 5 1 . 1 1 2 . . . 2 3 . . . . . . Worker 8 | . . . . 1 . . . . . . 7 . . . . . . Builder 2 | . . . . . . . . . . . 1 . . . . 1 . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 1 . 2 . 1 . . . . 1 . . . . . . Recycler 3 | . . . . . . . . . . . 3 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 19 | . 9 . . . 2 . . . . . 1 . 4 3 . . . Grunt 19 | . 5 3 . . . . . . . 4 4 . . 2 . 1 . Brawler 2 | . . 1 . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 5 | . . . . . 1 . . . . 1 . . . 2 . . 1 Hunter 2 | . . . . . . . . . . . 2 . . . . . . Programmer 3 | . . . . . . 1 . . . 1 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | . 4 2 . 2 1 1 . . . 3 11 . 2 3 . 1 1 Combat Bots Only 5 | . 3 2 . . 1 1 . . . 3 5 . 2 3 . 1 1 Max Kills in Single Turn 10 | . 1 1 . 2 1 1 . . . 1 10 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Hostile Shots Fired 786 | . 83 6 . 4 46 4 . . . 154 119 4 34 218 . 83 31 Missed 262 | . 21 2 . 1 17 1 . . . 57 49 . 11 60 . 32 11 Hits 524 | . 62 4 . 3 29 3 . . . 97 70 4 23 158 . 51 20 Melee 29 | . . 2 . . . . . . . 16 . 4 . 1 . 6 . Projectile 495 | . 62 2 . 3 29 3 . . . 81 70 . 23 157 . 45 20 Critical Strikes 21 | . 1 2 . . 1 . . . . 6 3 3 . 2 . 3 . Damage Taken 8819 | . 659 54 . 67 397 48 . . . 2034 1363 115 261 2125 . 1218 478 Core 2382 | . 189 10 . 18 54 16 . . . 405 206 . 34 439 . 722 289 Absorbed by Shields 208 | . . . . . 17 . . . . . 118 73 . . . . . Regen/Repaired (Parts) 98 | . . . . 23 . . . . . . 75 . . . . . . Core Remaining (%) 61 | 100 24 97 . . 86 . . . . 39 . . . . 20 . . Volleys Fired 211 | . 60 13 . 16 14 7 . 2 . 21 29 . 7 26 3 9 4 Largest 3 | . 2 2 . 2 2 3 . 3 . 3 3 . 2 1 2 2 2 Hottest 171 | . 90 90 . 90 85 160 . 160 . 168 124 . 154 85 150 171 113 Shots Fired 418 | . 102 26 . 32 29 21 . 6 . 61 74 . 13 27 6 13 8 Gun 230 | . 91 . . . 15 2 . . . 4 74 . 7 23 6 4 4 Cannon 188 | . 11 26 . 32 14 19 . 6 . 57 . . 6 4 . 9 4 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 144 | . 11 13 . 16 15 7 . 2 . 21 51 . . . . 4 4 Thermal 239 | . 58 13 . 16 14 14 . 4 . 38 23 . 13 27 6 9 4 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . 33 . . . . . . . . 2 . . . . . . . Robot Hit Streak 11 | . 9 10 . 4 7 5 . 9 . 11 4 . 4 7 3 5 7 Robot Miss Streak 11 | . 6 2 . 4 7 3 . . . 11 4 . 1 3 2 3 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 244 | . 60 17 . 15 14 14 . 4 . 35 28 . 9 27 4 10 7 Core Hits 133 | . 21 7 . 4 7 6 . 1 . 21 32 . 4 11 2 12 5 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Critical Strikes 9 | . 2 . . . . . . . . 3 2 . 1 1 . . . Burn 2 | . 1 . . . . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . . . . 2 . . . . . . Blast 3 | . . . . . . . . . . 3 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 18 | . . . . . . . . . . . . . . 17 . 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . Piercing 17 | . . . . . . . . . . . . . . 17 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . Damage Inflicted 7271 | . 771 300 . 373 305 291 . 83 . 908 2693 . 222 626 88 443 168 Guns 2002 | . 683 . . . 166 10 . . . 34 553 . 99 290 88 23 56 Cannons 2693 | . 88 300 . 373 139 281 . 83 . 874 . . 123 61 . 259 112 Explosions 2235 | . . . . . . . . . . . 2140 . . . . 95 . Melee 341 | . . . . . . . . . . . . . . 275 . 66 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1901 | . 88 124 . 213 166 84 . 31 . 522 439 . . . . 122 112 Thermal 4394 | . 430 176 . 160 139 207 . 52 . 352 2001 . 222 351 88 160 56 Explosive 237 | . . . . . . . . . . . 237 . . . . . . Electromagnetic 398 | . 253 . . . . . . . . 34 16 . . . . 95 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . 66 . Piercing 275 | . . . . . . . . . . . . . . 275 . . . Highest Corruption 15 | . . 2 . 3 3 . . . . . 2 2 2 5 5 15 15 Average Corruption 4 | . . 2 . 2 3 . . . . . 2 2 2 2 5 14 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 76 | . . 2 . 5 10 . . . . . 6 2 5 15 11 9 11 Message Errors 23 | . . 1 . 1 3 . . . . . 3 . 2 5 3 1 4 Matter Fused 19 | . . 1 . . 4 . . . . . 1 . . 5 2 3 3 Heat Flow Errors 6 | . . . . 1 1 . . . . . 2 . . . . 1 1 Energy Discharges 8 | . . . . 1 1 . . . . . . 1 . . 2 3 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 12 | . . . . 2 . . . . . . . . 1 3 3 1 2 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 . . Misfires 2 | . . . . . 1 . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 669 | . . . . . . . . 34 . . 563 . 6 39 . 27 . Projectiles 56 | . . . . . . . . 34 . . . . 6 16 . . . Explosions 564 | . . . . . . . . . . . 563 . . . . 1 . Melee 49 | . . . . . . . . . . . . . . 23 . 26 . Knockbacks 17 | . 2 1 . 3 . 1 . 1 . 7 . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . 2 1 . 3 . 1 . 1 . 7 . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . . . . . . . 301 . . . . 43 . Shots 5 | . . . . . . . . . . . 4 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 504 120 . 137 266 117 . 51 . 246 266 . 60 475 152 142 174 Average Temperature 112 | . 166 36 . 22 88 43 . 30 . 71 81 . 26 174 64 55 87 Received Heat Transfer 2231 | . 204 12 . 36 168 . . . . 546 137 . 12 693 . 378 45 Effects 24 | . 20 . . . . . . . . . . . . 4 . . . Shutdowns 5 | . 4 . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . 3 . . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . . . . . . . . . 3 . . . Matter Decay 4 | . 4 . . . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 8 | . 3 . . . 1 . . . . . 2 . 1 1 . . . Heat Transferred 6607 | . 1298 370 . 333 296 407 . 111 . 740 1572 . 407 629 148 185 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Maximum Alert Level 3 | . 1 . . 1 3 1 . . . . 3 1 1 . . . . Low Security (%) 44 | 100 96 100 100 64 8 . . . . . . . 68 . . 100 . Level 1 26 | . 3 . . 35 30 100 . . . . . 100 31 . . . . Level 2 8 | . . . . . 54 . . . . . 13 . . . . . . Level 3 21 | . . . . . 6 . . . . . 86 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1017 | . 205 127 33 264 715 375 . . . . 1017 354 226 . . 150 . Initial 946 | . . 76 33 . 157 375 . . . . 946 354 184 . . . . Average 335 | . 99 87 18 90 446 275 . . . . 827 312 179 . . 49 . Influence Increases 4557 | . 434 143 . 370 718 128 . 5 . 330 1734 . 122 273 . 235 65 Destroy 0b10 Robot/C 1660 | . 280 80 . 140 440 60 . . . 140 180 . 80 220 . 20 20 Destroy 0b10 Robot/NC 140 | . 15 10 . 25 . 15 . 5 . 5 60 . . . . 5 . Destroy Leader 240 | . 62 22 . 38 20 26 . . . 20 42 . 10 . . . . Allied During Kill 317 | . . . . 142 158 9 . . . . . . . 8 . . . Successful Hack 62 | . . . . 9 . . . . . . 53 . . . . . . Disable Machine 435 | . . . . 15 . 15 . . . . 390 . . . . 15 . Anti-Garrison Action 100 | . . . . . 100 . . . . . . . . . . . . Destroy Structure 88 | . 2 1 . 1 . 3 . . . . 79 . 2 . . . . Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 600 | . 75 30 . . . . . . . 165 15 . 30 45 . 195 45 Influence Decreases 4532 | . 253 245 76 131 245 634 209 5 . 256 794 750 260 399 . 95 180 Entered New Map 1524 | . . 105 46 3 85 340 78 . . . 28 660 80 47 . . 52 Time Decay 2116 | . 228 130 30 128 . 254 131 5 . 185 416 60 180 189 . 80 100 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . . . . . Lost Part 437 | . 20 10 . . . . . . . 71 120 30 . 143 . 15 28 Lost Ally 250 | . . . . . 160 40 . . . . 30 . . 20 . . . Purge Threat 5 | . 5 . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 1 . . . 1 . . . 1 6 . 2 . . 3 . Investigation 5 | . 1 1 . . . . . . . . 1 . 1 . . 1 . Extermination 4 | . . . . . . 1 . . . . 2 . 1 . . . . Reinforcement 8 | . 3 . . . . . . . . . 3 . . . . 2 . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Distress Signals 9 | . 2 1 . 2 . 1 . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 26 9 2 8 18 8 . . . 30 17 5 7 14 . 23 9 Peak Tracking Total 15 | . 5 6 3 4 6 3 . . . 15 7 6 4 7 . 9 5 Tactical Retreats 19 | . 3 1 . . . . . . . 4 1 2 1 2 . 4 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Traps Triggered 10 | . 1 . . 2 1 1 . . . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . 4 . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Machines Disabled 31 | . . . . 1 2 1 . . . . 26 . . . . 1 . Max in Single Turn 13 | . . . . 1 1 1 . . . . 13 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Machines Accessed 21 | . 3 1 . 6 . 1 . . 4 . 3 . 3 . . . . Terminals 12 | . 3 1 . 4 . . . . . . 2 . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . Total Hacks 71 | . 10 2 . 12 . 1 . . 32 . 5 . 9 . . . . Successful 49 | . 2 . . 6 . . . . 32 . 3 . 6 . . . . Failed 22 | . 8 2 . 6 . 1 . . . . 2 . 3 . . . . Catastrophic 6 | . 2 2 . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . 2 . . . . . . . . . . . . 1 Terminals 30 | . 10 2 . 8 . . . . . . 3 . 7 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . 3 . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 2 . . . . Terminal Hacks 42 | . 2 . . 3 . . . . 32 . 1 . 4 . . . . Record 13 | . . . . . . . . . 11 . . . 2 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . 1 . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . . . . . Scan Component 2 | . . . . 1 . . . . . . 1 . . . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 2 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 1 . 4 . 1 . . . . 2 . 2 . . . . Full Trace Events 3 | . 1 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . . Time 34 | . . . . 26 . . . . . . 8 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Total Allies 12 | . . . . 10 . . . . . . . . . 2 . . . Largest Group 10 | . . . . 10 10 2 . . . . . . . 2 1 . . Highest-Rated Group 173 | . . . . 173 173 45 . . . . . . . 58 29 . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . . . . 29 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . 44 79 24 . . . . . . . 31 . . . Total Damage 2334 | . . . . 510 1025 305 . . . . . . . 494 . . . Kills 35 | . . . . 9 19 3 . . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Active Infowar (turns) 754 | . . . . . . . . . . . 598 . . . . 26 130 Sensors 754 | . . . . . . . . . . . 598 . . . . 26 130 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . . 2 . . . 3 2 . 1 Drone Launches 6 | . . . . . . . . . . . 6 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Turns Passed 7394 | 54 606 262 77 456 394 544 419 365 113 720 1008 133 370 906 438 289 240 Spaces Moved 4716 | 37 305 143 58 268 223 262 333 291 93 495 462 120 255 562 232 293 284 Core 978 | 6 . . . . . . . . . . . . . 163 232 293 284 Treads 3 | . . . . . . . . . . . 3 . . . . . . Legs 3136 | 31 305 143 58 268 223 262 333 291 93 495 246 . 18 370 . . . Wheels 599 | . . . . . . . . . . . 213 120 237 29 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 120 93 100 100 100 150 50 50 Average Speed 124 | 108 126 120 120 120 120 161 122 122 122 121 143 111 124 137 163 76 72 Slowest Speed 600 | 120 190 120 120 120 120 190 122 122 122 193 260 115 270 200 200 350 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 71 17 9 53 36 8 66 58 75 76 13 77 4 63 23 9 35 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 . . . . 1 1 1 . Scrap Searched 9 | . . . . . . . 1 2 . 2 . . . 2 . . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . . . . . 1 . . . 4 98 . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 1 . . . 4 . . 1 2 . . . AOE 98 | . . . . . . . . . . . 98 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Total 5861 | 48 425 210 65 373 326 367 345 296 92 569 739 119 292 653 287 344 311 Wait 678 | . 27 36 4 73 69 82 13 1 . 29 214 . 7 30 50 30 13 Move 4699 | 36 304 142 57 267 221 261 332 290 92 494 462 119 254 561 231 292 284 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 46 | 6 8 5 2 3 3 2 . . . 1 7 . 5 1 1 2 . Fast Attach 58 | 6 5 1 . 2 . 1 . . . 5 15 . 9 8 . 5 1 Attach 39 | . 2 2 2 . . 2 . . . 6 9 . 3 6 . 2 5 Detach 16 | . . . . . . 1 . . . 1 2 . 2 3 1 2 4 Swap 31 | . 6 5 . 4 6 4 . . . 4 . . 1 1 . . . Drop 52 | . 13 6 . 8 9 2 . . . 7 1 . 4 . 1 1 . Fire 211 | . 60 13 . 16 14 7 . 2 . 21 29 . 7 26 3 9 4 Melee 15 | . . . . . . . . . . . . . . 14 . 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 4 5 . . . . . . . . . . . Rewire 7 | . . . . . . . . 3 . 1 . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 620 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Discovered new exit (range 16) 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 970 | -8/Materials | Discovered new exit (range 16) 1000 | -8/Materials | Entered Storage 1060 | -8/Storage | Learned location of Armory (-3) 1097 | -8/Storage | Build established: Scavenger-Mutant 1198 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1274 | -8/Storage | Repaired Aluminum Leg 1446 | -8/Storage | Identified exit to Garrison 1456 | -8/Storage | Entered Garrison 1456 | -8/Garrison | Accompanied by 10 allies 1484 | -8/Garrison | Triggered checkpoint 1490 | -8/Garrison | Installed Relay Interface Framework 1525 | -8/Garrison | Garrison Relay disabled 1530 | -8/Garrison | Build established: Commander-Mutant 1636 | -8/Garrison | Triggered checkpoint 1654 | -8/Garrison | Triggered checkpoint 1685 | -8/Garrison | Lost 6 allies 1744 | -8/Garrison | Triggered checkpoint 1764 | -8/Garrison | Garrison Relay disabled 1810 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Discovered new exit (range 15) 1850 | -8/Garrison | Entered Factory 1850 | -7/Factory | Accompanied by 2 allies 1850 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2159 | -7/Factory | Build established: Scavenger-Tank 2387 | -7/Factory | Discovered new exit (range 6) 2394 | -7/Factory | Entered Lower Caves 2748 | -7/Lower Caves | Encountered a Warlord checkpoint 2755 | -7/Lower Caves | Learned Factory stockpile data 2808 | -7/Lower Caves | Discovered new exit (range 6) 2813 | -7/Lower Caves | Entered another Lower Caves area 3007 | -7/Lower Caves | Encountered a Warlord checkpoint 3174 | -7/Lower Caves | Discovered new exit (range 3) 3178 | -7/Lower Caves | Entered Data Miner 3178 | -7/Data Miner | Discovered new exit (range 7) 3202 | -7/Data Miner | Met Data Miner 3225 | -7/Data Miner | Learned location of Section 7 (-2) 3225 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3247 | -7/Data Miner | Received God Mode back door access code from Data Miner 3291 | -7/Data Miner | Entered Proximity Caves 3362 | -6/Proximity Caves | Learned Factory stockpile data 3484 | -6/Proximity Caves | Spotter reported a threat 3613 | -6/Proximity Caves | Spotter reported a threat 3677 | -6/Proximity Caves | Spotter reported a threat 3734 | -6/Proximity Caves | Spotter reported a threat 3786 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3814 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3868 | -6/Proximity Caves | Core integrity fell below 50% 3883 | -6/Proximity Caves | Lost 11 parts (3p4n1u3w) 3900 | -6/Proximity Caves | Spotter reported a threat 3937 | -6/Proximity Caves | Identified exit to Factory 3954 | -6/Proximity Caves | Spotter reported a threat 3989 | -6/Proximity Caves | Spotted B-75 Beast 4011 | -6/Proximity Caves | Entered Factory 4011 | -6/Factory | Evolved 2 slots: Utility x2 4132 | -6/Factory | Repaired Aluminum Leg 4361 | -6/Factory | Search patrols dispatched 4438 | -6/Factory | Build established: Scavenger-Skirmisher 4679 | -6/Factory | Lost 3 allies 4707 | -6/Factory | Lost 9 parts (2p2n4u1w) 4711 | -6/Factory | Search patrols dispatched 4923 | -6/Factory | Incoming investigation squad redirected 4975 | -6/Factory | Lost 3 parts (2n1w) 5019 | -6/Factory | Sucked down chute 5019 | -6/Factory | Entered Waste 5036 | -6/Waste | Spotted C-40 Crusher 5039 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5053 | -6/Waste | Spotted C-40 Crusher 5061 | -6/Waste | Spotted C-40 Crusher 5063 | -6/Waste | Spotted C-40 Crusher 5064 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5115 | -6/Waste | Spotted C-40 Crusher 5122 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5125 | -6/Waste | Crushed by Compactor (1 part destroyed) 5143 | -6/Waste | Discovered new exit (range 10) 5151 | -6/Waste | Identified exit to Factory 5152 | -6/Waste | Entered Factory 5245 | -6/Factory | Incoming investigation squad redirected 5328 | -6/Factory | Build established: Mutant 5496 | -6/Factory | Discovered new exit (range 14) 5521 | -6/Factory | Identified exit to Lower Caves 5522 | -6/Factory | Entered Lower Caves 5524 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5637 | -6/Lower Caves | Core integrity fell below 50% 5650 | -6/Lower Caves | Lost 9 parts (2p3n3u1w) 5690 | -6/Lower Caves | Lost 3 parts (2n1w) 5720 | -6/Lower Caves | Encountered a Warlord checkpoint 5777 | -6/Lower Caves | Learned location of 1 exit from Factory 6076 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6168 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 6404 | -6/Lower Caves | Discovered new exit (range 13) 6428 | -6/Lower Caves | Entered another Lower Caves area 6428 | -6/Lower Caves | Accompanied by 1 ally 6474 | -6/Lower Caves | Learned Factory stockpile data 6500 | -6/Lower Caves | Learned Factory terminal intel 6554 | -6/Lower Caves | Spotted B-75 Beast 6859 | -6/Lower Caves | Discovered new exit (range 5) 6866 | -6/Lower Caves | Entered Factory 6866 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -5/Factory | Identified exit to Extension 6870 | -5/Factory | Loaded intel: 27 terminal locations 6964 | -5/Factory | System corruption reached 10% 7009 | -5/Factory | Lost 7 parts (4u3w) 7013 | -5/Factory | Core integrity fell below 50% 7030 | -5/Factory | Allied Derelicts emerged from ambush trap array 7111 | -5/Factory | Lost 3 allies 7137 | -5/Factory | Discovered new exit (range 3) 7155 | -5/Factory | Entered Upper Caves 7161 | -5/Upper Caves | Learned Factory interactive machine intel 7238 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7257 | -5/Upper Caves | Core integrity fell below 20% 7316 | -5/Upper Caves | Lost 3 parts (2u1w) 7395 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07341_ Triggered Dirty Bomb Trap. 07341_ An explosion rips through the floor. 07351_ System corrupted: Component data lost. 07364_ Acquired 44 matter. 07381_ Searching scrap... 07381_ Found Mni. Drone Bay. 07381_ Found Recalibrator. 07381_ Found Imp. Transmission Jammer. 07381_ Found 52 Matter. 07381_ S-27 Virus springs to life. 07382_ Connecting with Outpost Terminal... 07382_ Current location identified: Upper Caves 07383_ System corrupted: Scythe rejected. 07394_ Searching scrap... 07394_ Found Hyp. Gauss Rifle. 07394_ Found 56 Matter. 07395_ Acquired Hyp. Gauss Rifle. 07395_ Slug penetrates Wall. 07395_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? "????????? | | ?????????????????????????????????????? "#???????? | | ??????????????????????????????????????? " ??????? | | ????????????????????????????????????????# ?##### | | ???????????????????????????????????????## ## | | ??????????????????????????????????## ### | | ?????????????????????????????????? # ## | | ?????????????????????????????????? ????# | | ?????????????????????????????????# ????# | | ?????????????????????????????????# #???# #####+## | | ?????????????????????????????????# #???# #" | | ?????????????????????????????????# #???# #" | | ?????????????????????????????????# #???# #" | | ?????????????????????????????????# ##### #" ! | | ?????????????????????????????????# ## # # % | | ????????????????????????########## # #""" ! | | ????????????????????????# #""" | | ????????????????????????# % #""" / | | ????????????????????????#@%######### # #""" " | | ????????????????????????# #???????### #####+## | | ??????????????????????? #????????# | | ??????????????????????## hh #???????# | | ???????????????????????### = #??????# ###### | | ?????????????????????????##%! ?????##### #?????# | | ??????????????????????????? ????????# #?????? | | ??????????????????????????? ???????# #?????? | | ??????????????????????????? ??????# #?????? | | ??????????????????????????? ### ?????# #?????? | | ??????????????????????????? ##??# ????# #?????? | | ???????????????????????????##???? ????? #?????? | | ?????????????????????????????????? ??????? #?????? | | ?????????????????????????????????????????? #?????? | | ??????????????????????????????????????????$??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 34 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 74% | -8/Storage Aluminum Leg | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Look Less Dangerous Next Time Suspicious The Oracle Throw Away The Key Challenges ------------ None Game ------ Seed SiegeSignalBlaster Manual? 0 Play Time 01:29:24 Cumulative 22.9 hours Start 2026.03.03 @ 18:28:33 End 2026.03.06 @ 08:11:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0a326b7-ffc5-411f-9c9e-39c3dca47ecb