Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.09 @ 15:27:49 Player: CreepyD Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3387) 3387 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7226) 7226 TOTAL SCORE: 18408 Bonus ------- High Alert Combat Kills 701 Entered DSFs 500 Win 3000 Win Speed 3025 Cogmind --------- Core Integrity 1384/1600 Matter 280/300 Energy 55/190 System Corruption 3% Temperature Cool (69) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (9) ------ Advanced Weight Redist. System Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON (6) ------- Power Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Weight Redist. System Experimental Signal Interpreter Transmission Jammer Layered Light Armor Plating Advanced Shield Generator System Shield System Shield > --- WEAPON ----------- Variable Charge Gun HERF Cannon Power Sword > --- INVENTORY -------- Antimatter Reactor Advanced Targeting Computer [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Impulse Thruster Utility Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . 2 2 2 Power 2 | . . . 1 . 1 . . . . . . . . Propulsion 5 | . . . . . 1 . . . 1 . . 2 1 Utility 7 | . . 1 . 1 . 1 . . 1 . 2 . 1 Weapon 4 | . . 1 1 1 . 1 . . . . . . . Parts Attached 143 | 8 3 9 23 30 15 9 1 . 1 6 11 14 13 Power 26 | 1 . 2 4 4 5 1 . . . . 2 4 3 Engine 14 | 1 . 2 3 3 4 1 . . . . . . . Core 3 | . . . 1 1 . . . . . . 1 . . Reactor 9 | . . . . . 1 . . . . . 1 4 3 Propulsion 38 | 3 1 1 7 6 4 3 . . . 2 6 3 2 Treads 2 | . . . 2 . . . . . . . . . . Leg 7 | . . . . 4 3 . . . . . . . . Wheel 12 | 3 1 1 5 2 . . . . . . . . . Hover 2 | . . . . . 1 1 . . . . . . . Flight 15 | . . . . . . 2 . . . 2 6 3 2 Utility 39 | 2 . 3 3 6 2 5 . . 1 2 3 5 7 Device 20 | 1 . 2 2 1 2 3 . . . 1 2 3 3 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . . 1 . 3 . 1 . . 1 1 . . . Hackware 8 | . . . 1 . . 1 . . . . 1 1 4 Protection 3 | . . . . 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 3 9 14 4 . 1 . . 2 . 2 1 Energy Gun 9 | . . . . 4 4 . . . . . . 1 . Energy Cannon 13 | . . 2 7 3 . . . . . . . . 1 Ballistic Gun 8 | 2 . . . 6 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 6 | . 1 1 1 1 . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . . . . 1 . 2 . . Corrupted Parts 7 | . . . 4 3 . . . . . . . . . System Corruption 44 | . . . 22 22 . . . . . . . . . Parts Lost 72 | . . . 14 17 11 10 5 1 . 5 1 1 7 Power 15 | . . . 2 4 3 1 1 . . . 1 . 3 Propulsion 17 | . . . 4 2 3 3 2 . . 2 . 1 . Utility 15 | . . . 1 3 1 2 2 . . 3 . . 3 Weapon 25 | . . . 7 8 4 4 . 1 . . . . 1 Highest Loss Streak 13 | . . . 6 13 11 10 5 6 . 5 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 88 100 88 81 69 61 36 11 11 23 25 68 79 Engine 7 | . 14 11 16 9 3 . 3 . . . . . . Reactor 2 | . . . . . 3 2 . . . . 1 11 11 Leg 2 | . . . . 2 12 7 . . . . . . . Wheel 6 | . 17 22 11 8 . . . . . . . . . Flight 4 | . . . . . . 1 8 . . . 9 25 23 Device 7 | . 14 11 7 4 2 3 . . . 2 4 13 19 Storage 4 | . 14 11 9 4 . . . . . . . . . Processor 9 | . . 11 7 8 20 15 16 11 11 19 4 4 1 Hackware 3 | . . . 3 4 . 5 4 . . . 1 8 11 Protection 2 | . . . . 6 1 . . . . . . 1 4 Energy Gun 4 | . . . . 8 12 16 . . . . . 2 3 Energy Cannon 7 | . . 21 23 7 . . . . . . . . . Ballistic Gun 2 | . 5 . . 7 8 . . . . . . . . Launcher 2 | . 13 11 3 . . . . . . . . . . Impact Weapon 1 | . . . 4 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 14 17 25 44 57 38 30 9 4 . 1 18 50 52 Greatest Support 72 | 26 26 26 20 36 51 35 20 3 3 6 47 67 72 Greatest Overweight (x) 14 | . 1 1 14 6 1 . 1 1 . . . . . Average Overweight (x) . | . . . 2 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 5 7 6 6 4 4 4 5 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 7 8 8 5 5 4 5 5 5 5 5 4 . Class Distribution -------------------- 34% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Gunner 7% | Hacker-Sprinter 6% | Generator-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Generator-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 2094 | 151 263 133 326 395 266 65 129 . . . . 211 155 Remotely . | . . . . . . . . . . . . . . Salvage Created 4106 | 144 173 251 1593 1038 453 63 . . . . . 137 254 Parts 193 | 12 13 21 70 43 16 2 . . . . . 4 12 Haulers Intercepted 7 | . 1 2 2 . . . . . . . . 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 61 | . 2 5 25 20 8 1 . . . . . . . Guns 16 | . 1 . . 7 7 1 . . . . . . . Cannons 20 | . . 3 17 . . . . . . . . . . AOE 20 | . 1 2 6 10 1 . . . . . . . . Classes Destroyed 15 | 2 4 2 4 2 . 1 . . . . . . . Worker 7 | . . . 5 2 . . . . . . . . . Builder 4 | . . . 2 . . . . . . . . 1 1 Tunneler 6 | 3 . . 1 1 1 . . . . . . . . Hauler 7 | . 1 2 2 . . . . . . . . 1 1 Recycler 6 | 1 1 . 1 2 . . . . . . . . 1 Operator 6 | . 1 . 2 1 1 . . . . . . . 1 Watcher 6 | . 1 1 2 2 . . . . . . . . . Swarmer 6 | . . 3 3 . . . . . . . . . . Grunt 36 | . 2 1 16 11 6 . . . . . . . . Brawler 3 | . . . . 3 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 2 | . . . . 1 1 . . . . . . . . Sentry 11 | . . 1 4 5 1 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . Best Kill Streak 10 | 4 4 3 7 10 4 1 . . . . . 2 2 Combat Bots Only 8 | . 1 3 4 8 4 1 . . . . . . . Max Kills in Single Turn 9 | 1 1 3 4 9 1 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 8 | . 1 2 1 8 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Damage Taken 9003 | . 65 32 1311 1968 1020 929 900 132 . 1049 372 131 1094 Core 3246 | . . 12 230 554 223 286 600 107 . 870 148 . 216 Absorbed by Shields 77 | . . . . . . . . . . 20 . . 57 Redirected to Shielding 52 | . . . . 36 16 . . . . . . . . Core Remaining (%) 67 | 100 100 97 58 20 73 . . . . 24 88 100 86 Volleys Fired 155 | 10 13 10 51 34 28 4 . . . . . . 5 Largest 4 | 2 2 3 4 4 4 4 . . . . . . 1 Hottest 276 | 40 65 142 257 242 276 276 . . . . . . 225 Shots Fired 363 | 20 18 23 119 95 68 15 . . . . . . 5 Gun 174 | 20 3 . . 63 68 15 . . . . . . 5 Cannon 166 | . 7 20 109 30 . . . . . . . . . Launcher 23 | . 8 3 10 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 111 | 20 10 . . 30 51 . . . . . . . . Thermal 54 | . . . 17 . 17 15 . . . . . . 5 Explosive 23 | . 8 3 10 2 . . . . . . . . . Electromagnetic 175 | . . 20 92 63 . . . . . . . . . Robot Hit Streak 29 | 8 13 6 27 29 23 5 . . . . . . . Robot Miss Streak 4 | 1 2 4 3 4 2 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 255 | 12 11 13 79 66 56 8 . . . . . 4 6 Core Hits 150 | 5 10 8 52 40 27 4 . . . . . 1 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . Critical Strikes 7 | . . 1 2 . 2 . . . . . . 2 . Burn 1 | . . . . . 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . Melee Attacks 44 | . . . 5 9 . . 1 . . . . 4 25 Impact 15 | . . . 5 9 . . 1 . . . . . . Slashing 29 | . . . . . . . . . . . . 4 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 2 . . . . . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9944 | 140 362 434 2890 3955 1243 173 . . . . . 286 461 Guns 2323 | 140 39 . . 836 1139 169 . . . . . . . Cannons 2498 | . 66 285 1698 449 . . . . . . . . . Explosions 3926 | . 257 149 1010 2410 100 . . . . . . . . Melee 1187 | . . . 182 258 . . . . . . . 286 461 Ramming 10 | . . . . 2 4 4 . . . . . . . Kinetic 1637 | 140 105 . . 483 909 . . . . . . . . Thermal 2572 | . . 34 475 1564 330 169 . . . . . . . Explosive 1935 | . 257 115 717 846 . . . . . . . . . Electromagnetic 2603 | . . 285 1516 802 . . . . . . . . . Impact 440 | . . . 182 258 . . . . . . . . . Slashing 747 | . . . . . . . . . . . . 286 461 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . 22 24 . . . . . 3 . . 3 Average Corruption 3 | . . . 8 3 . . . . . 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . 5 7 . . . . . . . . 2 Message Errors 4 | . . . 1 3 . . . . . . . . . Matter Fused 3 | . . . 1 2 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 2 . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . 3 Overflow Damage 831 | . 10 3 133 440 51 . . . . . . 73 121 Projectiles 50 | . . 3 . 47 . . . . . . . . . Explosions 332 | . 10 . 8 263 51 . . . . . . . . Melee 449 | . . . 125 130 . . . . . . . 73 121 Knockbacks 2 | . . . 1 . . 1 . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . 44 217 1 . . . . . . . . Shots 7 | . . . 2 5 . . . . . . . . . Rammed 3 | . . . . 1 1 . 1 . . . . . . Targets Rammed 5 | . . . . 1 2 1 1 . . . . . . Kicked 2 | . . . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 343 | . 18 103 331 340 192 306 . . . . . 343 300 Average Temperature 90 | . 11 42 105 95 68 130 . . . . . 119 83 Received Heat Transfer 2285 | . 36 12 468 696 300 423 63 18 . 84 93 9 83 Effects 2 | . . . 1 . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 2 3 . . . . . . . . . Combat Hostiles 5 | . . . 2 3 . . . . . . . . . Parts Fried 24 | . . . 17 7 . . . . . . . . . Impact Corruptions 9 | . . . 5 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 2541 | . . 50 633 1050 475 333 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 4 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Peak Influence 908 | 20 272 426 831 825 656 336 . . 128 129 94 174 908 Initial 384 | . 13 114 179 384 325 321 . . 128 89 55 52 104 Average 452 | 7 121 225 645 585 595 309 . . 128 100 56 88 524 Maximum Alert Level 3 | . 1 2 3 3 2 1 . . . . . . 3 Low Security (%) 24 | 100 81 53 2 . . . . . 100 100 100 100 14 Level 1 15 | . 18 44 11 5 9 100 . . . . . . 18 Level 2 40 | . . 2 38 71 90 . . . . . . . 39 Level 3 18 | . . . 47 23 . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 4 4 1 . . . 2 . 2 4 Investigation 7 | . . . 1 . 1 1 . . . . . 1 3 Extermination 2 | . . . . 1 . . . . . . . . 1 Reinforcement 7 | . 1 . 2 1 1 . . . . 2 . . . Assault 4 | . . . . 2 1 . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 5 | . 1 1 1 . . . . . . . . 1 1 Communications Jammed 8 | . . . . . . . . . . . . . 8 Distress Signals 6 | . . . . . . . . . . . . . 6 Times Spotted 220 | . 5 10 36 27 13 11 22 7 . 11 10 7 61 Peak Tracking Total 23 | . 3 6 7 10 6 10 15 6 . 6 8 6 23 Tactical Retreats 28 | . . 2 4 1 1 1 3 1 . 2 1 2 10 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 11 | . 1 . 1 4 1 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 9 . . . Triggered 6 | . . . . . . . 2 1 . 3 . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 21 | . 2 . 2 9 3 . . . . . . . 5 Max in Single Turn 4 | . 1 . 1 4 2 . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 27 | . 1 . 3 3 2 3 . . 1 . 1 2 11 Terminals 20 | . 1 . 3 3 1 2 . . 1 . 1 1 7 Fabricators 2 | . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 Total Hacks 64 | . 1 . 9 9 6 6 . . 2 . 3 4 24 Successful 18 | . 1 . 4 2 2 1 . . 1 . 1 2 4 Failed 46 | . . . 5 7 4 5 . . 1 . 2 2 20 Catastrophic 11 | . . . 1 1 . . . . . . . 1 8 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 4 2 . . . . . . . . 1 Terminals 48 | . 1 . 9 9 4 5 . . 2 . 3 1 14 Fabricators 6 | . . . . . . . . . . . . 3 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 9 | . . . . . 2 . . . . . . . 7 Terminal Hacks 16 | . 1 . 4 2 2 1 . . 1 . 1 . 4 Record 1 | . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . 1 . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . . . 2 . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 24 | . 1 . 3 3 2 3 . . . . 1 2 9 Full Trace Events 7 | . . . 1 . 1 1 . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . 1 . Machine Destruction 2 | . . . . . 1 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 2 | . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 3737 | 78 214 220 622 896 343 161 262 159 29 113 113 127 400 Spaces Moved 4475 | 36 185 164 314 571 192 149 628 192 54 129 181 467 1213 Core 544 | 11 . . 4 100 5 . 62 192 54 97 19 . . Treads 5 | . . . 5 . . . . . . . . . . Legs 353 | . . . . 84 187 82 . . . . . . . Wheels 1066 | 25 185 164 305 387 . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 2506 | . . . . . . 66 566 . . 32 162 467 1213 Fastest Speed 5 | 50 80 90 95 50 100 39 39 50 50 27 17 5 6 Average Speed 57 | 76 91 92 120 120 119 84 40 50 50 44 33 18 18 Slowest Speed 750 | 90 95 95 750 350 190 120 100 100 50 50 50 24 25 Overloaded Moves 373 | . . . . . . . . . . 17 22 64 270 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 4 . . . 6 6 31 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 63 27 37 22 8 4 93 14 2 87 5 16 42 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . Spaces Dug 26 | . 6 . 1 4 . . . . . . . . 15 Terrain Destroyed 323 | . 43 31 107 101 26 . . . . . . . 15 Melee 17 | . . . 1 4 . . . . . . . . 12 Projectile 3 | . . . . . . . . . . . . . 3 AOE 303 | . 43 31 106 97 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total 5226 | 68 212 212 451 692 255 172 629 252 54 188 225 494 1322 Wait 280 | 3 3 16 37 15 11 3 2 61 . 19 34 3 73 Move 4377 | 35 184 163 313 570 191 148 622 191 53 128 171 454 1154 Hop 38 | . . . . . . . 2 . . . 3 6 27 Pick Up 98 | 11 7 7 15 13 5 5 1 . . 15 4 8 7 Fast Attach 57 | . . 3 7 19 9 2 1 . 1 2 5 6 2 Attach 68 | 7 3 3 13 7 5 6 . . . 4 4 8 8 Detach 2 | . . . . 1 1 . . . . . . . . Swap 18 | 1 . 3 3 4 1 1 . . . . 2 . 3 Drop 58 | 1 2 7 7 11 2 2 . . . 11 2 5 8 Fire 155 | 10 13 10 51 34 28 4 . . . . . . 5 Melee 44 | . . . 5 9 . . 1 . . . . 4 25 Ram 2 | . . . . 1 1 . . . . . . . . Kick 2 | . . . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 8 . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 501 | -9/Materials | Discovered new exit (range 14) 513 | -9/Materials | Entered another Materials area 513 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 696 | -8/Materials | Lost 6 parts (1p1n4w) 1048 | -8/Materials | Discovered new exit (range 13) 1084 | -8/Materials | Lost 3 parts (1p1n1w) 1093 | -8/Materials | System corruption reached 10% 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1288 | -7/Factory | Identified exit to Lower Caves 1535 | -7/Factory | First assault squad dispatched 1705 | -7/Factory | Destroyed 8 combat bots 1714 | -7/Factory | Core integrity fell below 50% 1716 | -7/Factory | Lost 13 parts (2p2n3u6w) 1989 | -7/Factory | System corruption reached 10% 2003 | -7/Factory | Discovered new exit (range 11) 2031 | -7/Factory | Entered another Factory area 2031 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2042 | -6/Factory | Garrison activated, responded to threat 2206 | -6/Factory | Lost 11 parts (3p3n1u4w) 2350 | -6/Factory | Discovered new exit (range 15) 2374 | -6/Factory | Entered another Factory area 2374 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2517 | -5/Factory | Identified exit to Upper Caves 2532 | -5/Factory | Lost 10 parts (1p3n2u4w) 2535 | -5/Factory | Entered Upper Caves 2592 | -5/Upper Caves | Learned Factory emergency access door positions 2594 | -5/Upper Caves | Spotted B-75 Beast 2739 | -5/Upper Caves | Core integrity fell below 50% 2771 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2780 | -5/Upper Caves | Build established: Mutant 2784 | -5/Upper Caves | Discovered new exit (range 7) 2796 | -5/Upper Caves | Core integrity fell below 20% 2797 | -5/Upper Caves | Entered another Upper Caves area 2799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2831 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 2952 | -5/Upper Caves | Discovered new exit (range 9) 2956 | -5/Upper Caves | Entered Factory 2956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2970 | -4/Factory | Found Prototype Processor 2970 | -4/Factory | Identified Exp. Signal Interpreter 2984 | -4/Factory | Identified exit to DSF 2985 | -4/Factory | Entered DSF 3033 | -4/DSF | Additional patrols routed to DSF 3062 | -4/DSF | Found Unknown Launcher 3062 | -4/DSF | Identified Gamma Bomb Array 3064 | -4/DSF | Found Gamma Bomb Array 3090 | -4/DSF | Core integrity fell below 50% 3091 | -4/DSF | Discovered new exit (range 13) 3098 | -4/DSF | Identified exit to Research 3098 | -4/DSF | Entered Research 3098 | -3/Research | Evolved 2 slots: Utility x2 3124 | -3/Research | Lost 5 parts (2n3u) 3186 | -3/Research | Discovered new exit (range 7) 3211 | -3/Research | Identified exit to Research 3211 | -3/Research | Entered another Research area 3211 | -2/Research | Evolved 2 slots: Propulsion x2 3238 | -2/Research | Spotted B-90 Cyclops 3274 | -2/Research | Spotted B-90 Cyclops 3275 | -2/Research | Spotted B-90 Cyclops 3283 | -2/Research | Spotted B-90 Cyclops 3328 | -2/Research | Fabricated Lance? 3337 | -2/Research | Discovered new exit (range 5) 3338 | -2/Research | Identified exit to Access 3338 | -2/Research | Entered Access 3338 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -1/Access | Spotted B-99 Colossus 3419 | -1/Access | Spotted B-99 Colossus 3529 | -1/Access | Identified exit to Surface 3614 | -1/Access | Search patrols dispatched 3714 | -1/Access | Spotted B-99 Colossus 3714 | -1/Access | Spotted B-99 Colossus 3738 | *** | Escaped! Last Messages --------------- 03716_ Penetrated by Slug. 03716_ Slug penetrates Wall. 03716_ Penetrated by Slug. 03716_ Slug penetrates Wall. 03716_ Acquired 8 matter. 03718_ Lgt. Quantum Reactor destroyed. 03718_ Slug penetrates Wall. 03718_ Penetrated by Slug. 03718_ Slug penetrates Wall. 03719_ P-80 Master resets S-43 Plague, system corruption cleaned. 03719_ Variable Charge Gun destroyed. 03719_ Mic. Antimatter Reactor destroyed. 03720_ Adv. Cooling System destroyed. 03728_ Connecting with Garrison Access... 03730_ ALERT: Suspicious activity at Garrison Access A002. Dispatching Investigation squad. 03735_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03737_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#########???????????????????????????????????????? | | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | = #???????????????????????????? ?????????? | | ""#???????????????????????????? #????????? | | """"" ""#???????????????????????????? #????????? | | """"" ""#???????????????????????????? #????????? | | """"" S#???????????????????????????? #????????? | | """"" ""#???????????????????????????? #????????? | | """"" ""#???????????????????###?????? #????????? | | """"" ""#########??########## ####### #????????? | | # "??" #????????? | | ! # "??" #????????? | | ######/##" "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ###"##/#"" "??" #????????? | | ## # "??" """ """ #????????? | | ## # "??" """T""" #????????? | | ## #?#######??########## ####### #????????? | | ## #???????????????????###?????# #????????? | | ## #?????????????######?##?##### #????????? | | ## #????????????? ?? # #????????? | | ## #?????????????? # #????????? | | ?# #?????????????? ""G"" # #????????? | | ?# #?????????????? " " " # #????????? | | ?# #???????????????""" " " # #????????? | | ?# #??????????????""" ! # #????????? | | ?# #???????????????? # #????????? | | ?# #?????????????????? # #????????? | | ?# #???????????????????? # #????????? | | ?# #?????????????????????? # #????????? | | ?# #??????##################+### #????????? | | ?# #??????+ #????????? | | ?###/#####??????# + ????? | | ?? ?????????# # ????? | | ??## #??????????# " " #????????? | | ???# #??????????# " " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 57 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Lance | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed MappingTargetCanceller Manual? 0 Play Time 01:27:35 Cumulative 162.0 hours Start 2022.08.09 @ 12:18:31 End 2022.08.09 @ 15:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 151 Adventurer 1 Explorer 0 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a484368c-4d3f-4c9d-a1b4-7cb1bd27c48e