Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 21:15:54 Player: star Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (4843) 4843 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 11103 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Target Analyzer Relay Coupler [NC] (12) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Large Battery (200) Medium Reactive Plating Remote Shield Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Battery Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Remote Datajack > --- INVENTORY -------- Medium Reactive Plating Remote Shield Relay Coupler [NC] Rocket Array Rocket Array [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Slots Evolved 8 | . . 2 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . 2 1 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 101 | 6 2 18 21 4 16 7 26 1 . Power 11 | 1 . 2 2 . 2 1 3 . . Engine 8 | 1 . 2 2 . 1 1 1 . . Core 3 | . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 3 7 1 4 3 7 . . Treads . | . . . . . . . . . . Leg 18 | . . . 7 1 4 3 3 . . Wheel 6 | 2 . 3 . . . . 1 . . Hover 1 | . . . . . . . 1 . . Flight 2 | . . . . . . . 2 . . Utility 34 | 1 1 6 6 3 5 2 10 . . Device 11 | . . 3 2 2 1 1 2 . . Storage 4 | 1 . 1 . . . . 2 . . Processor 7 | . 1 1 2 . 1 1 1 . . Hackware 3 | . . . . . 1 . 2 . . Protection 9 | . . 1 2 1 2 . 3 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 1 7 6 . 5 1 6 1 . Energy Gun 9 | . . 4 3 . 2 . . . . Energy Cannon 7 | . . . 3 . 3 . 1 . . Ballistic Gun 6 | 2 1 2 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . 1 . . . . 1 1 . Special Weapon 2 | . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 4 3 . . . 1 . . Corrupted Parts 3 | . . . . . . . 3 . . System Corruption 19 | . . . . . . . 19 . . Parts Lost 52 | . . 9 3 7 9 . 16 . 8 Power 8 | . . 1 1 1 1 . 3 . 1 Propulsion 20 | . . 4 1 2 4 . 5 . 4 Utility 13 | . . 2 1 3 2 . 4 . 1 Weapon 11 | . . 2 . 1 2 . 4 . 2 Highest Loss Streak 10 | . . 4 2 5 4 . 10 . 8 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | . 1 7 9 8 7 5 4 4 5 Power . | . 1 1 1 . . . . . . Propulsion . | . . . 1 1 . . . 1 1 Utility 2 | . . . 2 2 3 3 3 3 3 Weapon 2 | . . 4 3 3 1 1 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 7 2 . 8 . . . 2 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 9 | . 1 1 . . 6 . . . 1 Weapon 7 | . . 5 2 . . . . . . Tool/Special 2 | . . . . . 2 . . . . Average Slot Usage (%) 84 | . 97 79 92 97 89 94 64 73 68 Engine 6 | . 14 9 8 8 5 9 2 . . Core 1 | . . . . . 3 . . 6 6 Leg 16 | . . . 21 26 19 22 14 20 17 Wheel 2 | . 28 11 . . . . 1 . . Device 8 | . . 6 8 8 10 9 6 6 5 Storage 4 | . 14 11 9 9 4 . 1 . . Processor 15 | . 11 12 17 18 18 18 10 13 13 Hackware 3 | . . . . . 2 9 5 6 6 Protection 6 | . . 5 9 8 8 9 4 . . Energy Gun 3 | . . 11 9 . 5 . . . . Energy Cannon 8 | . . . 6 17 12 12 5 . . Ballistic Gun 2 | . 28 10 2 . . . . . . Special Weapon 2 | . . . . . . 5 4 6 6 Peak Build Rating 54 | 6 7 16 30 30 31 38 54 46 42 Average Rating 27 | 4 6 12 24 27 26 34 35 42 39 On Entrance 23 | . 6 7 15 29 27 30 38 42 42 Avg Prop Armor Cover (%) 14 | . . . . . . . 22 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 14 14 28 37 37 40 40 112 22 15 Greatest Support 60 | 20 20 32 45 45 45 45 60 60 60 Greatest Overweight (x) 9 | . . 9 9 . 3 1 3 . 3 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 5 25 5 5 Average Capacity 7 | 6 8 9 10 10 7 5 7 5 5 Most Carried 10 | 1 3 10 10 10 10 5 6 5 5 Average Carried 6 | . 1 7 9 8 7 5 4 4 5 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 1 3 9 10 7 5 5 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 31% | Mutant 8% | Commander-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Matter Collected 2674 | 244 114 420 302 269 437 321 426 141 . Remotely 50 | . . 50 . . . . . . . Salvage Created 5096 | . 123 828 887 901 1003 509 769 76 . Parts 266 | . 11 58 47 33 37 32 45 3 . Haulers Intercepted 8 | . . 3 4 1 . . . . . Recyclers Shooed 3 | . . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Combat Hostiles Destroyed 103 | . 5 19 14 17 22 5 18 3 . Melee 1 | . . . . . . . 1 . . Guns 31 | . 5 15 8 . 3 . . . . Cannons 39 | . . . 6 12 12 5 4 . . AOE 26 | . . 3 . 5 4 . 11 3 . Classes Destroyed 17 | . 2 6 2 2 1 1 3 . . Worker 5 | . . 1 2 1 . . 1 . . Builder 8 | . . 1 . 1 . 2 4 . . Hauler 8 | . . 3 4 1 . . . . . Recycler 5 | . . 2 1 1 . 1 . . . Mechanic 2 | . . . . . . . 2 . . Operator 2 | . . 1 . 1 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 3 11 3 . . . . 3 . Grunt 39 | . 2 3 6 10 12 . 6 . . Brawler 4 | . . . . 2 . . 2 . . Duelist 5 | . . . . 2 1 . 2 . . Sentry 23 | . . 5 4 3 7 4 . . . Demolisher 1 | . . . . . 1 . . . . Hunter 6 | . . . 1 . 1 . 4 . . Programmer 3 | . . . . . . 1 2 . . Behemoth 1 | . . . . . . . 1 . . Assembled 1 | . . . . . . . 1 . . Butcher 1 | . . . . . 1 . . . . Best Kill Streak 11 | . 5 7 5 11 5 4 9 3 . Combat Bots Only 8 | . 5 6 4 8 5 4 7 3 . Max Kills in Single Turn 7 | . 2 3 2 3 2 1 7 2 . Gunslinging 1 | . 1 . 1 . . . . . . Exploded 6 | . . 1 . 3 2 . 6 2 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Hostile Shots Fired 669 | . 20 114 114 82 99 20 187 9 24 Missed 199 | . 6 29 37 20 28 8 59 3 9 Hits 470 | . 14 85 77 62 71 12 128 6 15 Melee 22 | . . . . 6 12 . 4 . . Projectile 448 | . 14 85 77 56 59 12 124 6 15 AOE 3 | . . . . . 3 . . . . Critical Strikes 23 | . . 6 1 5 4 2 4 1 . Damage Taken 7802 | . 131 936 938 1105 1293 153 2411 137 698 Core 1684 | . . 329 149 137 164 14 486 26 379 Absorbed by Shields 62 | . . . . . 62 . . . . Ignored by Resistances 137 | . . . . . . 24 113 . . Core Remaining (%) 58 | 100 100 17 . . . 15 . . . Volleys Fired 321 | . 13 67 59 35 75 33 34 3 2 Largest 2 | . 2 2 2 2 2 2 2 1 1 Hottest 150 | . 40 112 143 143 144 150 150 45 5 Shots Fired 560 | . 26 128 114 63 133 47 44 3 2 Gun 283 | . 26 125 89 . 43 . . . . Cannon 228 | . . . 25 56 78 36 33 . . Launcher 31 | . . 3 . 7 12 . 6 3 . Special 18 | . . . . . . 11 5 . 2 Kinetic 124 | . 26 64 29 . . . 5 . . Thermal 379 | . . 61 85 56 113 36 28 . . Explosive 31 | . . 3 . 7 12 . 6 3 . Electromagnetic 8 | . . . . . 8 . . . . Robot Hit Streak 24 | . 8 21 15 10 23 11 24 11 1 Robot Miss Streak 6 | . 2 6 3 2 2 2 2 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 406 | . 18 87 84 45 93 32 41 4 2 Core Hits 239 | . 7 38 30 38 38 12 71 5 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 16 | . . 2 8 . 3 . 2 1 . Burn 12 | . . 2 8 . 2 . . . . Meltdown 1 | . . . . . 1 . . . . Blast 1 | . . . . . . . 1 . . Smash 2 | . . . . . . . 1 1 . Melee Attacks 8 | . . . . . . . 6 1 1 Impact 8 | . . . . . . . 6 1 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11809 | . 240 1557 1547 1777 2682 649 2974 304 79 Guns 3189 | . 240 1225 1158 . 566 . . . . Cannons 4190 | . . . 389 967 1387 649 798 . . Explosions 4076 | . . 332 . 810 729 . 2005 200 . Melee 354 | . . . . . . . 171 104 79 Ramming . | . . . . . . . . . . Kinetic 1354 | . 240 677 301 . . . 136 . . Thermal 6007 | . . 548 1246 967 1935 649 662 . . Explosive 4076 | . . 332 . 810 729 . 2005 200 . Electromagnetic 18 | . . . . . 18 . . . . Impact 354 | . . . . . . . 171 104 79 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . 11 11 11 11 26 26 26 Average Corruption 12 | . . . 8 11 11 11 17 26 26 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 192 | . . . 18 14 68 49 27 11 5 Message Errors 35 | . . . 3 2 12 7 6 4 1 Matter Fused 55 | . . . 4 3 21 18 8 1 . Heat Flow Errors 24 | . . . 1 . 12 7 2 1 1 Energy Discharges 26 | . . . 3 1 8 5 6 2 1 Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 24 | . . . 3 3 5 8 3 2 . Data Loss (major) 10 | . . . 2 1 2 2 1 1 1 Misfires 2 | . . . . 1 . 1 . . . Alerts 8 | . . . 1 1 4 1 . . 1 Misdirections 1 | . . . . . . . 1 . . Weapon Failures 4 | . . . . 1 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . 1 . 7 38 . 106 104 69 Projectiles 50 | . . . . 6 38 . 6 . . Explosions 15 | . . 1 . 1 . . 13 . . Melee 260 | . . . . . . . 87 104 69 Knockbacks 7 | . . . . . . . 6 . 1 Impact 3 | . . . . . . . 2 . 1 Kinetic 4 | . . . . . . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 311 | . . . . . . . 260 51 . Shots 13 | . . . . . . . 11 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 392 | . 6 392 329 307 363 253 169 205 208 Average Temperature 87 | . 5 93 117 114 73 64 30 112 110 Received Heat Transfer 1741 | . 30 282 243 450 342 36 358 . . Effects 5 | . . 2 1 1 . 1 . . . Shutdowns 2 | . . 1 1 . . . . . . Energy Bleed 3 | . . 1 . 1 . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 10 | . . . . . . . 3 5 2 Robots Melted 5 | . . 1 . . 4 . . . . Combat Hostiles 4 | . . 1 . . 3 . . . . Parts Melted 25 | . . 4 5 1 10 1 4 . . Heat Transferred 11428 | . . 1517 3034 1591 3386 962 938 . . Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Maximum Alert Level 3 | . . 1 1 1 3 2 1 . . Low Security (%) 30 | 100 100 50 87 38 . . 50 . . Level 1 34 | . . 50 12 61 11 55 49 . . Level 2 15 | . . . . . 22 44 . . . Level 3 19 | . . . . . 65 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1040 | . 110 247 221 380 1040 512 306 . . Initial 468 | . . 37 83 72 230 468 112 . . Average 369 | . 47 176 141 244 711 388 158 . . Influence Increases 3648 | . 120 631 462 482 940 279 659 75 . Destroy 0b10 Robot/C 2060 | . 100 380 280 340 460 100 340 60 . Destroy 0b10 Robot/NC 195 | . . 40 40 25 . 30 55 5 . Destroy Leader 398 | . 20 96 80 82 30 . 80 10 . Allied During Kill 1 | . . . . . 1 . . . . Successful Hack 18 | . . . . 4 14 . . . . Disable Machine 45 | . . 30 15 . . . . . . Anti-Garrison Action 350 | . . . . . 350 . . . . Destroy Structure 371 | . . 10 2 31 70 149 109 . . Lose Combat Pursuer 210 | . . 75 45 . 15 . 75 . . Influence Decreases 3648 | . 30 523 487 301 254 1050 750 197 56 Entered New Map 1245 | . . 53 115 101 124 572 157 67 56 Time Decay 1946 | . 30 380 342 130 . 478 456 130 . Lost Part 386 | . . 90 30 70 90 . 106 . . Lost Ally 71 | . . . . . 40 . 31 . . Squads Dispatched 14 | . 1 2 1 4 . . 6 . . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 6 | . . 2 1 1 . . 2 . . Assault 2 | . . . . . . . 2 . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Distress Signals 6 | . . 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 8 31 21 19 26 5 30 3 4 Peak Tracking Total 9 | . 5 6 4 6 5 3 9 3 4 Tactical Retreats 9 | . . 2 2 . 1 . 4 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Traps Triggered 12 | . 1 . 1 1 7 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Machines Disabled 7 | . . 2 1 . 3 . . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Machines Accessed 8 | . . . . 1 3 . . . 4 Terminals 3 | . . . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 26 | . . . . 1 5 . . . 20 Successful 23 | . . . . 1 2 . . . 20 Failed 3 | . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 5 | . . . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 22 | . . . . . 2 . . . 20 Record 3 | . . . . . . . . . 3 Part Schematic 9 | . . . . . . . . . 9 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . 1 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 6 | . . . . . . 1 4 . 1 Non-combat 4 | . . . . . . 1 3 . . Combat 2 | . . . . . . . 1 . 1 Robot Hacks Applied 6 | . . . . . . 1 4 . 1 parse_system 1 | . . . . . . . . . 1 find_chute 1 | . . . . . . . 1 . . ignore_repairs 1 | . . . . . . 1 . . . disable_weapons 1 | . . . . . . . 1 . . formatsys_low 2 | . . . . . . . 2 . . Relay Couplers Released 12 | . . . . . 10 . 2 . . Machine Destruction 12 | . . . . . 10 . 2 . . Attached 3 | . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 3 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Total Allies 9 | . . . . . 3 4 2 . . Largest Group 4 | . . . . . 3 4 3 . . Highest-Rated Group 95 | . . . . . 95 66 50 . . Highest-Rated Ally 39 | . . . . . 39 34 34 . . Total Orders 7 | . . . . . . 3 4 . . STAY 1 | . . . . . . . 1 . . FOLLOW 2 | . . . . . . 1 1 . . TUNNEL 4 | . . . . . . 2 2 . . Ally Attacks 11 | . . . . . 8 . 3 . . Total Damage 791 | . . . . . 155 . 636 . . Kills 5 | . . . . . 1 . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . 2 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Turns Passed 6904 | 44 109 894 764 262 1956 1228 1249 278 120 Spaces Moved 3947 | 44 78 499 334 107 935 712 925 216 97 Core 231 | 5 . 12 8 . . . 197 . 9 Treads . | . . . . . . . . . . Legs 2600 | . . . 318 107 935 712 224 216 88 Wheels 715 | 39 78 487 8 . . . 103 . . Hover 263 | . . . . . . . 263 . . Flight 138 | . . . . . . . 138 . . Fastest Speed 32 | 50 80 80 110 120 120 120 32 123 50 Average Speed 130 | 76 80 110 137 120 172 143 96 123 117 Slowest Speed 500 | 80 80 500 500 120 330 190 200 123 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 19 49 29 20 60 93 14 40 78 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 281 | . . 6 1 45 15 8 167 39 . Melee . | . . . . . . . . . . Projectile 18 | . . . 1 8 . 8 1 . . AOE 263 | . . 6 . 37 15 . 166 39 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Dat Total 5095 | 51 97 708 522 173 1136 875 1212 221 100 Wait 549 | 1 2 98 87 16 25 119 201 . . Move 3937 | 43 77 498 333 107 934 711 922 215 97 Hop 1 | . . . . . . . 1 . . Pick Up 38 | 1 2 13 5 1 11 . 5 . . Fast Attach 56 | 6 1 8 5 4 8 1 23 . . Attach 18 | . . 3 1 5 3 . 5 1 . Detach 5 | . . 1 . . . . 3 1 . Swap 57 | . 1 12 19 5 10 7 3 . . Drop 42 | . 1 8 13 . 8 3 9 . . Fire 321 | . 13 67 59 35 75 33 34 3 2 Melee 8 | . . . . . . . 6 1 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . 25 . . . . Rewire 38 | . . . . . 37 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 447 | -9/Materials | Core integrity fell below 50% 471 | -9/Materials | Lost 4 parts (1p1n2w) 595 | -9/Materials | Discovered new exit (range 5) 607 | -9/Materials | Lost 3 parts (1n2u) 933 | -9/Materials | Core integrity fell below 20% 980 | -9/Materials | Discovered new exit (range 5) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Discovered new exit (range 13) 1529 | -8/Materials | Discovered new exit (range 12) 1665 | -8/Materials | System corruption reached 10% 1742 | -8/Materials | Identified exit to Storage 1812 | -8/Materials | Entered Storage 1863 | -8/Storage | Garrison activated, responded to threat 1945 | -8/Storage | Destroyed 8 combat bots 2029 | -8/Storage | Core integrity fell below 50% 2049 | -8/Storage | Lost 5 parts (1p2n2u) 2074 | -8/Storage | Identified exit to Garrison 2074 | -8/Storage | Entered Garrison 2183 | -8/Garrison | Garrison Relay disabled 2280 | -8/Garrison | Lost 3 parts (3n) 2398 | -8/Garrison | Build established: Scavenger-Mutant 2514 | -8/Garrison | Triggered checkpoint 2650 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Discovered new exit (range 12) 2946 | -8/Garrison | Lost 3 allies 3125 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3215 | -8/Garrison | Discovered new exit (range 14) 3255 | -8/Garrison | Installed Relay Interface Framework 3670 | -8/Garrison | Garrison Relay disabled 3942 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Core integrity fell below 20% 4030 | -8/Garrison | Entered Recycling 4229 | -8/Recycling | Scanned before Scraplab entrance 4716 | -8/Recycling | Discovered new exit (range 16) 4943 | -8/Recycling | Build established: Commander-Mutant 5258 | -8/Recycling | Entered Factory 5258 | -6/Factory | Accompanied by 3 allies 5258 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5315 | -6/Factory | Found Prototype Launcher 5315 | -6/Factory | Identified Rocket Array 5319 | -6/Factory | Found Rocket Array 5473 | -6/Factory | Assembled infested ambush trap array 5570 | -6/Factory | Build established: Gunner 5626 | -6/Factory | Spotted B-75 Beast 5732 | -6/Factory | Destroyed B-75 Beast 5793 | -6/Factory | Destroyed 7 combat bots 5794 | -6/Factory | Lost 10 parts (1p2n4u3w) 5950 | -6/Factory | Lost 4 parts (2p2n) 6005 | -6/Factory | Core integrity fell below 50% 6074 | -6/Factory | System corruption reached 10% 6436 | -6/Factory | Build established: Scavenger-Mutant 6493 | -6/Factory | Discovered new exit (range 8) 6507 | -6/Factory | Entered Lower Caves 6710 | -6/Lower Caves | Learned Factory emergency access door positions 6780 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6785 | -6/Lower Caves | Entered Data Miner 6785 | -6/Data Miner | Discovered new exit (range 6) 6809 | -6/Data Miner | Met Data Miner 6848 | -6/Data Miner | Learned location of Section 7 (-3) 6870 | -6/Data Miner | Received God Mode back door access code from Data Miner 6877 | -6/Data Miner | Data Conduit disabled 6900 | -6/Data Miner | Core integrity fell below 20% 6905 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- put it to better use than Warlord, so if you see an opportunity, hack it and enter \\EE4L to gain control via the back door I've installed. Now off with you. 06875_ System corrupted: Heat flow error (+230). 06877_ Sneak attack on Data Miner. 06877_ Destroyed Quantum Router. 06877_ Destroyed Lgt. Angular Momentum Engine. 06877_ Data Miner system corrupted by crushing effect. 06877_ Data Miner knocked back. 06877_ Data Miner disappears through a trap door. 06885_ Imp. Titanium Leg destroyed. 06889_ Flexi-carbon Leg destroyed. 06889_ Dynamic Insulation System destroyed. 06895_ System corrupted: Energy discharge (-33). 06898_ Flexi-carbon Leg destroyed. 06898_ Gravmag System destroyed. 06898_ Maul destroyed. 06901_ Lgt. Fission Core destroyed. 06901_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#########?### #????????? | | """"""""""""""###### # # # ### #????????? | | """"""" """"""""# # # ; ## < ##????????? | | """"""" @ ######???? | | """" g #???? | | "" " gg #???? | | """ g #???? | | """" ##???? | | """" """""""""""""""#####????? | | """"" """"###############????????? | | """"" " """###??????????????????????? | | """""" "####????????????????????????? | | ######"## "##???????????????????????????? | | ?????#"##" "#????????????????????????????? | | ?????#"#"# "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 11 Target Analysis 5 Core Analysis 6 Relay Coupler Types 2 Relay Coupler Value 29 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveProjectileStick Manual? 0 Play Time 00:57:52 Cumulative 196.3 hours Start 2026.04.19 @ 14:11:47 End 2026.04.20 @ 21:15:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9af911c0-6306-4c21-8fbe-551fed9b2cbd