Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 14:31:15 Player: Skergy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (8) 40 Value Destroyed (96) 96 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 4457 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Hardened Light Armor Plating Relay Coupler [NC] (50) Relay Coupler [Programmer] (88) Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Hacking Suite > --- WEAPON ----------- Datajack Power Maul > --- INVENTORY -------- Light Ion Engine Nuclear Core Improved Titanium Leg Improved Titanium Leg Advanced ECM Suite Reaction Control System Cloak of Protection Relay Coupler [NC] [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 52 | 6 2 . 2 . 11 12 1 2 16 . Power 8 | 1 . . . . 2 4 . . 1 . Engine 3 | 1 . . . . 1 1 . . . . Core 5 | . . . . . 1 3 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . . 4 3 . . 3 . Treads . | . . . . . . . . . . . Leg 4 | 2 . . . . . . . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . 4 3 . . 1 . Utility 21 | 1 1 . 2 . 3 1 . 2 11 . Device 12 | . . . 1 . 2 1 . 2 6 . Storage 2 | 1 . . 1 . . . . . . . Processor 6 | . 1 . . . 1 . . . 4 . Hackware 1 | . . . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 1 . . . 2 4 1 . 1 . Energy Gun 3 | 2 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 6 . Parts Lost 14 | . . . . . 2 . . . 11 1 Power 2 | . . . . . . . . . 2 . Propulsion 5 | . . . . . 1 . . . 4 . Utility 4 | . . . . . . . . . 4 . Weapon 3 | . . . . . 1 . . . 1 1 Highest Loss Streak 9 | . . . . . 2 . . . 9 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 99 100 83 79 84 84 76 7 Engine 7 | . 14 14 14 14 2 1 . . . . Core 2 | . . . . . 5 5 7 7 6 . Leg 14 | . 28 28 28 28 2 . . . . . Flight 10 | . . . . . 28 21 23 23 21 . Device 4 | . . . . . 4 12 15 15 8 . Storage 10 | . 14 14 13 14 9 7 7 7 6 . Processor 13 | . 10 14 14 14 14 15 15 15 13 . Energy Gun 7 | . 18 14 14 14 3 . . . . . Ballistic Gun 7 | . 10 14 14 14 9 2 . . . . Impact Weapon 1 | . . . . . . . . 7 6 . Slashing Weapon 1 | . . . . . . 4 6 . . 7 Special Melee Weapon 2 | . . . . . . 6 7 7 6 . Peak Build Rating 45 | 6 7 7 14 8 20 21 24 25 45 5 Average Rating 15 | 4 6 7 7 8 15 19 21 24 31 4 On Entrance 11 | . 6 7 7 8 8 16 21 24 24 5 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 18 | 12 12 11 11 11 15 14 15 17 18 3 Greatest Support 26 | 20 20 20 20 20 20 18 18 18 26 3 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 8 8 8 8 8 7 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 2 5 7 7 7 7 8 8 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 5 5 Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 899 | 173 111 211 20 . . 55 189 . 140 . Remotely . | . . . . . . . . . . . Salvage Created 195 | . 45 95 . . . 55 . . . . Parts 20 | . 4 12 . . . 4 . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 7 | . 1 6 . . . . . . . . Guns 7 | . 1 6 . . . . . . . . Classes Destroyed 3 | . 1 1 . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Swarmer 6 | . . 6 . . . . . . . . Grunt 1 | . 1 . . . . . . . . . Best Kill Streak 3 | . 1 3 . . . 1 . . . . Combat Bots Only 3 | . 1 3 . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 251 | . 4 33 . 7 33 . 15 3 141 15 Missed 102 | . 2 7 . 3 17 . 8 2 54 9 Damage Taken 2099 | . 23 208 . 34 275 . 100 15 1345 99 Core 955 | . . 64 . 20 171 . 57 . 558 85 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . . Core Remaining (%) 78 | 100 . . . 66 68 . . . . . Volleys Fired 29 | . 5 10 . . 2 12 . . . . Largest 2 | . 2 2 . . 2 1 . . . . Hottest 120 | . 70 70 . . 120 20 . . . . Shots Fired 46 | . 10 20 . . 4 12 . . . . Gun 44 | . 10 20 . . 2 12 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . . . . 2 . . . . . Kinetic 29 | . 5 10 . . 2 12 . . . . Thermal 17 | . 5 10 . . 2 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . 4 4 . . 2 7 . . . . Robot Miss Streak 4 | . 2 4 . . 1 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 36 | . 5 10 . . 3 17 . . 1 . Core Hits 13 | . 3 7 . . 1 2 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 17 | . . . . . . 8 . . 8 1 Impact 5 | . . . . . . . . . 5 . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 290 | . 56 104 . . 41 89 . . . . Guns 266 | . 56 104 . . 17 89 . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 156 | . 19 31 . . 17 89 . . . . Thermal 134 | . 37 73 . . 24 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 13 13 Average Corruption 9 | . . . . . . . . . 7 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . 3 5 Message Errors 1 | . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 213 | . 92 90 . . 78 . . . 213 210 Average Temperature 50 | . 41 37 . . 36 . . . 81 91 Received Heat Transfer 509 | . 12 . . . 63 . 27 . 380 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 383 | . 111 222 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 213 | . 35 155 . 72 213 131 . . . . Initial 96 | . . 13 . . 26 96 . . . . Average 49 | . 15 48 . 8 61 124 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 98 100 . . . . Level 1 . | . . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 3 . . . 3 . . . . . Investigation 3 | . 1 . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 3 6 . 3 23 . 7 2 45 9 Peak Tracking Total 39 | . 1 3 . 4 17 . 4 1 39 7 Tactical Retreats 13 | . . . . 1 3 . 2 1 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 14 | . 1 1 . . 7 5 . . . . Terminals 12 | . 1 1 . . 6 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 3 4 . . 20 8 . . . . Successful 25 | . 1 4 . . 14 6 . . . . Failed 10 | . 2 . . . 6 2 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . 3 1 . 11 2 . . 1 . Terminals 31 | . 3 4 . . 18 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 1 1 . . 7 2 . . . . Record 3 | . . . . . 2 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . . 3 . . 6 2 . . . . Terminals 10 | . . 3 . . 5 2 . . . . Track 1 | . . 1 . . . . . . . . Botnet 8 | . . 1 . . 5 2 . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 6 4 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . 3 . . 1 . Non-combat 3 | . . . . . . 3 . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 6 | . . . . . . 5 . . 1 . parse_system 4 | . . . . . . 3 . . 1 . no_distress 2 | . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 11 | . . 3 . 1 . 1 . . 6 . Largest Group 6 | . . 3 3 2 . 1 1 . 6 . Highest-Rated Group 135 | . . 40 40 47 . 20 17 . 135 . Highest-Rated Ally 31 | . . 16 16 31 . 20 17 . 28 . Total Orders 1 | . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . Ally Attacks 20 | . . . . 17 . . 3 . . . Total Damage 268 | . . . . 206 . . 62 . . . Kills 6 | . . . . 5 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 2906 | 75 135 833 256 217 170 218 163 116 635 88 Spaces Moved 4234 | 58 96 661 207 110 300 382 473 333 1443 171 Core 310 | 11 . . . . . . . . 128 171 Treads . | . . . . . . . . . . . Legs 1144 | 47 96 661 207 110 12 . . . 11 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2780 | . . . . . 288 382 473 333 1304 . Fastest Speed 31 | 50 120 120 120 120 31 34 34 34 31 50 Average Speed 58 | 106 120 120 120 120 38 34 34 34 35 50 Slowest Speed 130 | 120 120 120 120 120 120 37 34 34 130 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . 8 7 1 . 4 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 30 98 60 30 34 9 68 54 89 21 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 7 | . . 1 . . . . 1 2 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4577 | 68 106 685 214 195 339 443 473 334 1548 172 Wait 213 | . . 7 . 84 18 36 . . 68 . Move 4184 | 57 95 660 206 109 283 367 470 332 1434 171 Hop 20 | . . . . . 8 7 1 . 4 . Pick Up 28 | 5 3 4 3 1 8 . . . 4 . Fast Attach 33 | 5 2 . 2 . 3 9 1 . 11 . Attach 9 | 1 . . . . 4 . . . 4 . Detach 9 | . 1 . . . 1 . . . 7 . Swap 10 | . . . . . 4 3 . 2 1 . Drop 24 | . . 4 2 1 8 1 1 . 7 . Fire 29 | . 5 10 . . 2 12 . . . . Melee 17 | . . . . . . 8 . . 8 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned Materials non-interactive machine intel 853 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Identified exit to Materials 908 | -10/Mines | Discovered exit to Materials (range 2) 959 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -10/Mines | Discovered new exit (range 6) 1018 | -10/Mines | Identified exit to Subcaves 1024 | -10/Mines | Discovered new exit (range 11) 1034 | -10/Mines | Identified exit to Exiles 1044 | -10/Mines | Entered Exiles 1044 | -10/Exiles | Accompanied by 3 allies 1073 | -10/Exiles | Met 8R-AWN 1095 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-BIN 1147 | -10/Exiles | Aligned with FarCom system 1149 | -10/Exiles | Given EX-Vault access code 1176 | -10/Exiles | Opened EX-Vault 1180 | -10/Exiles | Found Prototype Device 1180 | -10/Exiles | Identified Cloak of Protection 1213 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1248 | -10/Exiles | Met EX-DEC 1290 | -10/Exiles | Discovered new exit (range 10) 1298 | -10/Exiles | Identified exit to Mines 1300 | -10/Exiles | Left Exiles lab with Cloak of Protection 1300 | -10/Exiles | Entered Mines 1300 | -9/Mines | Accompanied by 1 ally 1303 | -9/Mines | Received a Mining Laser from a helpful Derelict 1344 | -9/Mines | Discovered new exit (range 7) 1351 | -9/Mines | Identified exit to Materials 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1518 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1671 | -8/Materials | Discovered new exit (range 16) 1687 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -7/Factory | Repaired Flight Unit 1828 | -7/Factory | Discovered new exit (range 4) 1829 | -7/Factory | Identified exit to Lower Caves 1905 | -7/Factory | Entered Lower Caves 1905 | -7/Lower Caves | Accompanied by 1 ally 2044 | -7/Lower Caves | Learned Factory trap positions 2065 | -7/Lower Caves | Discovered new exit (range 10) 2068 | -7/Lower Caves | Identified exit to Lower Caves 2068 | -7/Lower Caves | Entered another Lower Caves area 2080 | -7/Lower Caves | Discovered new exit (range 12) 2083 | -7/Lower Caves | Identified exit to Factory 2092 | -7/Lower Caves | Learned Factory terminal intel 2118 | -7/Lower Caves | Build established: Scavenger-Mutant 2118 | -7/Lower Caves | Learned 8 Factory zone layouts 2182 | -7/Lower Caves | Discovered new exit (range 8) 2184 | -7/Lower Caves | Identified exit to Zion 2184 | -7/Lower Caves | Entered Zion 2199 | -7/Zion | Gained Derelict followers 2202 | -7/Zion | Discovered new exit (range 15) 2312 | -7/Zion | Learned Factory emergency access door positions 2358 | -7/Zion | Found Prototype Processor 2358 | -7/Zion | Identified Exp. Core Analyzer 2361 | -7/Zion | Found Prototype Hackware 2361 | -7/Zion | Identified Exp. Hacking Suite 2366 | -7/Zion | Found Prototype Processor 2366 | -7/Zion | Identified Exp. Signal Interpreter 2369 | -7/Zion | Found Prototype Processor 2369 | -7/Zion | Identified Exp. Terrain Scan Processor 2415 | -7/Zion | Learned location of Data Miner (-6) 2497 | -7/Zion | Found Prototype Device 2497 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2516 | -7/Zion | Found Relay Coupler [Programmer] 2650 | -7/Zion | Build established: Mutant 2668 | -7/Zion | Rebuked by Imprinter 2676 | -7/Zion | Attempted to imprint without authorization 2676 | -7/Zion | Attacked by Zionites 2751 | -7/Zion | System corruption reached 10% 2766 | -7/Zion | Core integrity fell below 50% 2781 | -7/Zion | Lost 9 parts (1p3n4u1w) 2793 | -7/Zion | Spotted A7-NT5(B) 2794 | -7/Zion | Spotted JP-4U6(B) 2798 | -7/Zion | Core integrity fell below 20% 2819 | -7/Zion | Entered Proximity Caves 2821 | -6/Proximity Caves | Spotter reported a threat 2822 | -6/Proximity Caves | Spotter reported a threat 2875 | -6/Proximity Caves | Spotter reported a threat 2907 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02783_ PB-A66(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02787_ Acquired Chainsword. 02787_ Imp. Titanium Leg destroyed. 02788_ Acquired 14 matter. 02798_ AMA8OTTW# 1DFI|J7%ZTQWSSCT 02798_ System Quarantine Field Array disabled. 02812_ Acquired Hrd. Light Armor Plating. 02813_ Acquired 16 matter. 02814_ Acquired Arc Projector. LOCATION=UNKNOWN GOAL=ESCAPE 02821_ ALERT: Unidentified potential threat approaching Complex 0b10. 02854_ System corrupted: Heat flow error (+120). 02875_ ALERT: Unidentified potential threat approaching Complex 0b10. 02876_ System corrupted: Heat flow error (+244). 02904_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# ##??????????????????????????? | | ???????????????????# ##?????????????????????????? | | ???????????????????# #?????????????????????????? | | #??????????????????# #?????????????????????????? | | #????????####??????# ##????????????????????????? | | #???###??# ######## ##???????????????????????? | | #???# ##?# ###?????????????????????? | | ##??# ### #?????????????????????? | | #### ########## ??????????????? | | ##????????### ??????????? | | ##????????????# ### ??????????? | | ##?????????????? # ##????????????????? | | #????????????????##? #?????????????????? | | #????????????????????#?????????????????? | | #### #??????????####????? ##????????????????? | | ####??# #?????????## ##???? ?????????????????? | | ####??# #?????????# #??? #?????????????????? | | ##?# #?????#### #??# ##????????????????? | | ### #?????# ###?? ##???????????????? | | ## ##?????# ##??? ##??????????????? | | ### ##?????## ##???# ## ?????????? | | ######?????# ##??## ????????? | | ## ##????# ##?## ????????????? | | ####?# ### @ #??????????????????? | | #### p ###??????????????????? | | ##### ### #####????????????????????? | | ????## ## #????????????????????????? | | ?????## ## ####????????????????????????? | | ??????### ## #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #??????????????????????????? | | ????????#### ####??????????????????????????? | | ???????????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 2 Additional Mass Support 6 Evasion (%) 71 Core Analysis 8 Offensive Hacking 16 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed MappingRegenerativeMembrane Manual? 0 Play Time 01:45:05 Cumulative 35.5 hours Start 2024.10.28 @ 21:11:32 End 2024.10.30 @ 14:31:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ccf1e52-b3e7-480a-b3a3-d3645f5de70f