Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 00:29:35 Player: jumpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1198) 1198 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4683 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 80/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Katana Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Carbon-fiber Leg Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Grenade Launcher Hammer [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Katana Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 45 | 10 1 1 16 6 6 5 Power 5 | 2 . . 1 1 . 1 Engine 5 | 2 . . 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 8 . 1 1 Treads 7 | 2 . 1 4 . . . Leg 6 | . . . 4 . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 3 . . 3 3 5 1 Device 5 | 2 . . . . 3 . Storage 2 | 1 . . . 1 . . Processor 6 | . . . 1 2 2 1 Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 12 | 3 1 . 4 2 . 2 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 4 | 3 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . 2 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . . 2 . . 19 Power 2 | . . . . . . 2 Propulsion 7 | . . . 1 . . 6 Utility 6 | . . . . . . 6 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 13 | . . . 1 . . 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 7 7 7 8 8 7 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | 1 2 2 2 3 1 1 Utility 2 | . 2 2 2 2 3 3 Weapon 1 | . 1 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . 2 1 . 5 2 Power 3 | . . . . . 2 1 Propulsion 5 | . . 2 . . 3 . Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 88 93 96 98 68 Engine 8 | . 14 11 9 7 6 4 Treads 17 | . 28 33 29 . . . Leg 11 | . . . 4 30 26 18 Device 8 | . 14 11 9 7 8 2 Storage 8 | . 14 11 9 7 6 5 Processor 10 | . . . 5 19 22 20 Protection 5 | . . . 8 7 6 2 Energy Cannon 3 | . . . 4 7 6 3 Ballistic Gun 6 | . 28 22 5 . . . Slashing Weapon 7 | . . . 8 7 13 7 Peak Build Rating 58 | 7 8 9 32 41 58 58 Average Rating 24 | 5 7 8 18 37 51 37 On Entrance 22 | . 7 8 9 32 41 58 Naked Turns . | . . . . . . . Heaviest Build 42 | 14 15 15 28 39 42 41 Greatest Support 80 | 40 40 60 80 72 72 70 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 9 Most Carried 10 | 6 8 8 8 9 10 10 Average Carried 7 | 3 7 7 7 8 8 7 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 6 8 8 8 9 10 4 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 22% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 833 | 356 67 52 276 . . 82 Remotely . | . . . . . . . Salvage Created 1553 | 150 99 96 1016 . . 192 Parts 81 | 21 4 6 49 . . 1 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 27 | . 1 2 18 . . 6 Melee 15 | . . . 13 . . 2 Guns 7 | . 1 2 4 . . . Cannons 2 | . . . . . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 10 | 2 2 1 5 . . . Worker 4 | . . . 4 . . . Tunneler 6 | 6 . . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 . . 2 . . . Swarmer 4 | . . . 3 . . 1 Grunt 11 | . 1 1 7 . . 2 Brawler 3 | . . . 1 . . 2 Duelist 1 | . . . 1 . . . Sentry 7 | . . 1 5 . . 1 Hunter 1 | . . . 1 . . . Best Kill Streak 6 | 2 1 2 3 . . 6 Combat Bots Only 6 | . 1 2 3 . . 6 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 329 | . 2 1 150 . 18 158 Missed 120 | . 1 . 55 . 11 53 Hits 209 | . 1 1 95 . 7 105 Melee 12 | . . . 7 . . 5 Projectile 197 | . 1 1 88 . 7 100 Critical Strikes 7 | . . . 3 . . 4 Damage Taken 4245 | . 10 11 1443 . 55 2726 Core 1063 | . . . 206 . 10 847 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 100 100 62 100 . . Volleys Fired 91 | 21 6 7 40 . . 17 Largest 2 | 2 2 2 2 . . 1 Hottest 75 | 40 40 40 75 . . 65 Shots Fired 141 | 42 12 14 56 . . 17 Gun 105 | 42 12 14 37 . . . Cannon 33 | . . . 19 . . 14 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 105 | 42 12 14 37 . . . Thermal 29 | . . . 15 . . 14 Explosive 3 | . . . . . . 3 Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 11 | 4 3 4 11 . . 9 Robot Miss Streak 4 | 2 1 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 149 | 21 7 7 71 . 1 42 Core Hits 68 | 10 4 4 30 . . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 7 . . 1 Smash 1 | . . . . . . 1 Sever 7 | . . . 7 . . . Melee Attacks 81 | . . . 48 1 1 31 Impact 23 | . . . . . . 23 Slashing 58 | . . . 48 1 1 8 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 7 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4267 | 221 86 89 1978 . 85 1808 Guns 674 | 214 86 87 287 . . . Cannons 546 | . . . 227 . . 319 Explosions 679 | . . . . . . 679 Melee 2359 | . . . 1464 . 85 810 Ramming 9 | 7 . 2 . . . . Kinetic 674 | 214 86 87 287 . . . Thermal 519 | . . . 200 . . 319 Explosive 679 | . . . . . . 679 Electromagnetic 27 | . . . 27 . . . Impact 603 | . . . . . . 603 Slashing 1756 | . . . 1464 . 85 207 Piercing . | . . . . . . . Highest Corruption 6 | . 1 . . . . 6 Average Corruption 5 | . 1 . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 168 | . . . 109 . 55 4 Projectiles 3 | . . . . . . 3 Explosions 1 | . . . . . . 1 Melee 164 | . . . 109 . 55 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . . . . . 93 Shots 3 | . . . . . . 3 Rammed 3 | 2 . 1 . . . . Targets Rammed 3 | 2 . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | . . . 308 . . 36 Average Temperature 72 | . . . 96 . . 14 Received Heat Transfer 936 | . 6 6 486 . 18 420 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 703 | . . . 296 . . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 178 | 5 30 60 178 74 15 . Initial 74 | . . . 8 74 2 . Average 37 | 1 3 12 82 24 . . Influence Increases 869 | 35 37 60 586 16 15 120 Destroy 0b10 Robot/C 540 | . 20 40 360 . . 120 Destroy 0b10 Robot/NC 70 | 35 5 . 30 . . . Destroy Leader 132 | . 12 20 100 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 7 | . . . 6 1 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 90 | . . . 75 . 15 . Influence Decreases 869 | 35 37 40 440 177 20 120 Entered New Map 107 | . . . 12 92 3 . Time Decay 652 | 35 37 40 408 85 17 30 Lost Part 110 | . . . 20 . . 90 Squads Dispatched 6 | . 1 1 2 1 1 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . . . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 3 5 31 1 3 9 Peak Tracking Total 8 | . 2 1 6 . 2 8 Tactical Retreats 6 | . . . 5 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 4 | . 1 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . 1 1 1 1 . . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 9 | . 2 2 1 4 . . Successful 7 | . 1 2 1 3 . . Failed 2 | . 1 . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 8 | . 2 2 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 6 | . 1 2 . 3 . . Record 1 | . . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 2322 | 31 226 221 994 264 466 120 Optics 327 | . . . . . 207 120 Terrain 504 | . . . . . 394 110 Seismic 1995 | 31 226 221 994 264 259 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 2691 | 263 226 221 994 264 466 257 Spaces Moved 1508 | 119 128 120 450 209 363 119 Core 30 | 6 . . . . . 24 Treads 744 | 113 128 120 383 . . . Legs 734 | . . . 67 209 363 95 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 50 Average Speed 138 | 154 160 160 154 120 120 112 Slowest Speed 200 | 160 160 160 190 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 8 33 17 52 7 8 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 2 1 . . Terrain Destroyed 21 | . . . 7 1 . 13 Melee 1 | . . . . 1 . . Projectile 8 | . . . 7 . . 1 AOE 12 | . . . . . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 1840 | 154 137 138 622 218 397 174 Wait 66 | . . 1 56 . 8 1 Move 1502 | 118 127 119 449 208 362 119 Hop . | . . . . . . . Pick Up 21 | 3 2 5 2 . 9 . Fast Attach 22 | 7 . . 9 4 1 1 Attach 10 | . . 1 1 . 2 6 Detach 1 | . . . . . 1 . Swap 19 | 3 1 . 7 3 4 1 Drop 26 | . 1 4 10 2 9 . Fire 91 | 21 6 7 40 . . 17 Melee 79 | . . . 48 1 1 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | 2 . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Discovered new exit (range 7) 711 | -9/Materials | Entered another Materials area 711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -8/Materials | Build established: Scavenger-Mutant 1685 | -8/Materials | Discovered new exit (range 15) 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Utility x2 1862 | -7/Factory | Build established: Mutant 1899 | -7/Factory | Discovered new exit (range 16) 1969 | -7/Factory | Entered another Factory area 1969 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2276 | -6/Factory | Build established: Gladiator 2342 | -6/Factory | Discovered new exit (range 19) 2435 | -6/Factory | Entered Lower Caves 2456 | -6/Lower Caves | Encountered a Warlord checkpoint 2518 | -6/Lower Caves | Spotted B-75 Beast 2539 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2622 | -6/Lower Caves | Core integrity fell below 50% 2630 | -6/Lower Caves | Lost 13 parts (1p3n5u4w) 2672 | -6/Lower Caves | Core integrity fell below 20% 2674 | -6/Lower Caves | Lost 4 parts (1p3n) 2692 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02613_ The unstable cave ceiling collapses. 02614_ System corrupted: Substantial component data lost. 02615_ G-50 Soldier suffers critical hit (Meltdown). 02626_ Knocked back. 02629_ System corrupted: Energy discharge (-110). 02631_ Arm. Leg destroyed. 02631_ Knocked back. 02631_ Imp. Deuterium Engine destroyed. 02643_ Imp. Carbon-fiber Leg destroyed. 02643_ Titanium Leg destroyed. 02659_ Knocked back. 02667_ The unstable cave ceiling collapses. 02671_ Knocked back. 02673_ System corrupted: Hammer rejected. 02673_ Acquired Hammer. 02676_ Hammer destroyed. 02676_ Knocked back. 02681_ Med. Storage Unit destroyed. 02683_ Acquired 6 matter. 02690_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ????????????????????????????????????? ??????????## | | ???????????????????????????????????????? ???###### | | ??????????????????????????????????????#? ???## # | | ?????????????????????????????????#?#??# ?#### # | | ??????????????????????????????????#??## # | | ?????????????????? ??????????? #???#### | | ???????????????? ??????? ? ?#??####### | | ???????????????? ????????? #??####??### | | ????????????????? ?????#??#?### ###?# | | ?????????????????# ????###?#### ##?? | | ?????????????????# ???#?#### ##?# | | ?????????????????# Y???###### ### | | ????????????? ???# ##### #?# | | ?????????????? ## ### | | ???????????????? ??## ## ##? | | ??????????????????# ##???# ## #### | | ??????????????????# ###### #### #### | | ??????????????????# ??# #### #####""# ## | | ?????????????????#????## @ #?##"""" | | ???????????????????? #?## ######## ## | | ???????????????????? ??#######?## ##" ## | | ??????????????????????#??#?????#?# # % | | ?????????????????? ????##???#????##" % ## | | ?????????????????????????##??#?### %# %# # ##? | | ????????????????????? ?###??#?#?# % ###? | | ???????????????????????#### ?### % #% ## ? | | ?????????????????? ?###?##??? ?### ## | | ????????????????????#??##??? ? #### % #?? | | ?????????????????????????? ???? ?### %% " # #?? | | ???????????????????? ???# ??? #### " %" " #? | | ???????????????????? ?????? ? ??### "##"#"## ## | | ????????????????????? ???? ?? ?#??# ## ? | | ????????????????????? ??? ? ????##"?# ? ? | | ?????????????????? ????? ? ???#####?# ?? | | ??????????????????????????#?????? ????## | | ??????????????????????##????? ?? ##?#??? | | ????????????????????????#???????###??#??#"# | | ????????????????????????# ? ?#? ?#?#?## | | ????????????????????????# ? ?????????#??# #? | | ??????????????????????????? ??#?? ? ? ? ?# | | ????????????????????????????#??##? ? ??? ??? ???? | | ???????????????????????????????#?????#????#? ????? | | ?????????????????????????????????????#????#???? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAngularThrower Manual? 0 Play Time 00:19:34 Cumulative 167.6 hours Start 2025.07.17 @ 16:04:29 End 2025.07.18 @ 00:29:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: b1b9b116-ab99-4365-a7a9-572f142b00fd