Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 16:03:02 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2714) 2714 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 6274 Bonus ------- High Alert Combat Kills 685 Cogmind --------- Core Integrity 243/700 Matter 80/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Signal Interpreter Transport Network Coupler Corruption Screen > --- WEAPON (2) ------- Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY (10) --- Transport Network Coupler Corruption Screen Corruption Screen Heavy Assault Rifle Advanced EMP Blaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Transport Network Coupler Improved Melee Analysis Suite Improved Light Armor Plating Corruption Screen > --- WEAPON ----------- Advanced EMP Blaster Axe > --- INVENTORY -------- Cooled Airjet Improved Signal Interpreter Transport Network Coupler Corruption Screen Corruption Screen Heavy Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Axe Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 86 | 6 2 19 37 22 Power 11 | 1 . 4 4 2 Engine 11 | 1 . 4 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 . 2 16 6 Treads 7 | . . . 7 . Leg 14 | 2 . 2 9 1 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 24 | 1 2 6 7 8 Device 8 | . . 2 2 4 Storage 6 | 1 2 1 2 . Processor 5 | . . 1 2 2 Hackware . | . . . . . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 25 | 2 . 7 10 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 1 1 Ballistic Cannon . | . . . . . Launcher 16 | . . 3 8 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 34 | . . 2 21 11 Power 7 | . . 1 5 1 Propulsion 17 | . . 1 10 6 Utility 3 | . . . 2 1 Weapon 7 | . . . 4 3 Highest Loss Streak 7 | . . 1 7 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 89 91 71 88 Engine 4 | . 14 9 3 3 Treads 6 | . . . 10 5 Leg 14 | . 28 32 13 5 Hover 5 | . . . . 16 Device 4 | . . 5 3 8 Storage 9 | . 17 11 9 7 Processor 14 | . . 3 16 21 Protection 4 | . . 7 2 6 Energy Gun 1 | . 14 3 . . Ballistic Gun 3 | . 14 13 . 1 Launcher 4 | . . 4 4 5 Slashing Weapon 5 | . . . 8 4 Naked Turns . | . . . . . Heaviest Build 35 | 12 22 29 26 35 Greatest Support 66 | 20 20 30 66 32 Greatest Overweight (x) 2 | . 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 6 10 10 10 Average Carried 7 | . 3 4 7 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 6 10 10 6 Class Distribution -------------------- 74% | Mutant 17% | Scavenger-Scout 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1761 | 202 120 196 1019 224 Remotely . | . . . . . Salvage Created 2861 | . 135 299 1710 717 Parts 210 | . 5 35 127 43 Haulers Intercepted 9 | . . 3 5 1 Recyclers Shooed 7 | . . 1 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 3 8 36 12 Melee 11 | . . . 9 2 Guns 5 | . 3 1 . 1 AOE 41 | . . 7 26 8 Classes Destroyed 11 | . 1 5 4 1 Worker 7 | . . . 5 2 Builder 9 | . . . 6 3 Tunneler 3 | . . 2 1 . Hauler 9 | . . 3 5 1 Recycler 5 | . . . 2 3 Operator 4 | . . . 3 1 Watcher 7 | . . 2 4 1 Swarmer 24 | . . 7 10 7 Grunt 24 | . 3 . 21 . Sentry 10 | . . 1 5 4 Specialist 1 | . . . . 1 Best Kill Streak 11 | . 1 8 11 5 Combat Bots Only 5 | . 1 5 5 5 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 607 | . 17 37 206 347 Missed 244 | . 4 11 69 160 Damage Taken 4846 | . 146 341 2569 1790 Core 1066 | . 24 119 466 457 Absorbed by Shields 31 | . . . . 31 Regen/Repaired (Parts) 216 | . . . 216 . Core Remaining (%) 68 | 100 90 70 15 . Volleys Fired 126 | . 14 25 47 40 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 70 66 36 Shots Fired 159 | . 28 38 53 40 Gun 67 | . 28 26 . 13 Cannon . | . . . . . Launcher 92 | . . 12 53 27 Special . | . . . . . Kinetic 50 | . 14 23 . 13 Thermal 17 | . 14 3 . . Explosive 82 | . . 12 49 21 Electromagnetic 10 | . . . 4 6 Robot Hit Streak 8 | . 8 7 6 6 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 176 | . 21 23 85 47 Core Hits 161 | . 6 18 98 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 1 2 6 Burn 2 | . 1 1 . . Sever 8 | . . . 2 6 Melee Attacks 108 | . . . 78 30 Impact . | . . . . . Slashing 108 | . . . 78 30 Piercing . | . . . . . Sneak Attacks 19 | . . . 13 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9582 | . 260 950 5467 2905 Guns 683 | . 260 290 . 133 Cannons . | . . . . . Explosions 5436 | . . 660 3049 1727 Melee 3463 | . . . 2418 1045 Ramming . | . . . . . Kinetic 535 | . 124 278 . 133 Thermal 608 | . 136 12 38 422 Explosive 4591 | . . 660 2845 1086 Electromagnetic 385 | . . . 166 219 Impact . | . . . . . Slashing 3463 | . . . 2418 1045 Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 598 | . . 39 290 269 Projectiles . | . . . . . Explosions 339 | . . 39 101 199 Melee 259 | . . . 189 70 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 549 | . . 94 269 186 Shots 19 | . . 3 12 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 75 3 239 . Average Temperature 43 | . 32 3 85 . Received Heat Transfer 1317 | . 78 18 999 222 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 842 | . 481 111 . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1286 | . 120 416 1271 1286 Initial 527 | . . 50 175 527 Average 615 | . 57 231 795 677 Maximum Alert Level 4 | . . 2 4 4 Low Security (%) 15 | 100 100 40 . . Level 1 7 | . . 40 6 . Level 2 47 | . . 19 42 79 Level 3 10 | . . . 15 12 Level 4 18 | . . . 35 8 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 3 . 7 7 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 10 | . 3 . 5 2 Assault 3 | . . . . 3 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 5 16 62 28 Peak Tracking Total 8 | . 1 5 8 8 Tactical Retreats 11 | . . . 8 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 27 | . . 2 7 18 Max in Single Turn 12 | . . 2 1 12 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 1 2 5 8 Terminals 8 | . 1 2 2 3 Fabricators 2 | . . . . 2 Repair Stations 3 | . . . 2 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 36 | . 3 4 8 21 Successful 13 | . . . 7 6 Failed 23 | . 3 4 1 15 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 27 | . 3 4 3 17 Terminals 20 | . 3 4 3 10 Fabricators 6 | . . . . 6 Repair Stations 5 | . . . 4 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 1 | . . . 1 . Level Access Points 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 6 | . . . 1 5 Terminals 5 | . . . 1 4 Botnet 4 | . . . 1 3 Operators 1 | . . . . 1 Fabricators 1 | . . . . 1 Haulers 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 12 | . 1 2 1 8 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . 1 3 Machine Destruction 4 | . . . 1 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2710 | 58 212 319 1234 887 Spaces Moved 1790 | 43 117 169 558 903 Core 5 | 5 . . . . Treads 24 | . . . 24 . Legs 1043 | 38 117 169 534 185 Wheels . | . . . . . Hover 718 | . . . . 718 Flight . | . . . . . Fastest Speed 38 | 50 120 120 120 38 Average Speed 94 | 111 131 120 133 60 Slowest Speed 200 | 120 190 120 200 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 22 18 62 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 26 | . . 6 20 . Terrain Destroyed 624 | . . 101 347 176 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 620 | . . 101 343 176 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2444 | 50 145 247 849 1153 Wait 232 | . 9 8 106 109 Move 1786 | 42 116 168 557 903 Hop . | . . . . . Pick Up 29 | 2 4 12 9 2 Fast Attach 57 | 6 1 9 27 14 Attach 17 | . . 4 6 7 Detach 3 | . . 1 1 1 Swap 12 | . 1 6 4 1 Drop 39 | . . 14 14 11 Fire 126 | . 14 25 47 40 Melee 108 | . . . 78 30 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 35 | . . . . 35 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 3) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 500 | -9/Materials | Discovered new exit (range 9) 590 | -9/Materials | Entered another Materials area 590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -8/Materials | Lost 7 parts (1p4n2w) 835 | -8/Materials | Lost 5 parts (1p3n1w) 848 | -8/Materials | Core integrity fell below 50% 1019 | -8/Materials | Repaired Titanium Leg 1215 | -8/Materials | Garrison activated, responded to threat 1406 | -8/Materials | Lost 3 parts (1p2n) 1423 | -8/Materials | Core integrity fell below 20% 1722 | -8/Materials | Identified exit to Factory 1806 | -8/Materials | Repaired Titanium Leg 1824 | -8/Materials | Entered Factory 1824 | -7/Factory | Evolved 2 slots: Utility x2 2513 | -7/Factory | Build established: Scavenger-Scout 2547 | -7/Factory | Discovered new exit (range 12) 2553 | -7/Factory | Identified exit to Storage 2624 | -7/Factory | First assault squad dispatched 2660 | -7/Factory | Core integrity fell below 50% 2700 | -7/Factory | Lost 5 parts (4n1w) 2711 | -7/Factory | Self-destructed Last Messages --------------- 02660_ K-01 Serf collects debris. 02662_ The unstable cave ceiling collapses. 02664_ K-01 Serf collects debris. 02666_ Cld. Airjet destroyed. 02666_ Imp. Titanium Leg destroyed. 02668_ The unstable cave ceiling collapses. 02668_ U-05 Engineer lays Concrete. 02669_ The unstable cave ceiling collapses. 02669_ K-01 Serf collects debris. 02669_ Cld. Airjet destroyed. 02674_ K-01 Serf cleans the Assembly Bed. 02700_ Imp. Sensor Array destroyed. 02700_ S-27 Virus destroyed. 02701_ Y-54 Guardian emerges from the garrison. 02702_ Assembly Bed disabled. 02704_ S-27 Virus destroyed. 02707_ Door malfunctions. 02709_ Destroyed Lgt. Nuclear Core. 02709_ Destroyed VTOL Module. 02709_ Cld. Airjet destroyed. Map ----- +----------------------------------------------------+ | ??????????? +??????????????????????????????????? | | ########### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??##########??????????????????????? | | #### #??????????????????????? | | # ## #??????????????????????? | | # #??????????????????????? | | =[ # """""" #??????????????????????? | | ## %* ## """""" #??????????????????????? | | #? # % # """""" #??????????????????????? | | ## # [ # """""" #??????????????????????? | | ### # ## #??????????????????????? | | ## # * ## """""" #??????????????????????? | | # [% " ## "" " " #??????????????????????? | | # + "" #??????????????????????? | | ## a ## "" #??????????????????????? | | ##! ## ??????????????????????? | | # ## """ ??????????????????????? | | #" ### """" Y ??????????????????????? | | "! # ##?# """" ??????????????????????? | | "o #??# """"" #??????????????????????? | | " #??# #??????????????????????? | | ? # ###########/##### #???????????? | | ? @ #??????????? | | ? 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Y""??????????????? | | #???????????????k ?????????????? | | #???????????????? ?????????????? | | #????????????????? ????????????? | | #?????????????????? ????????????? | | #??????????????????? ????????????? | | ###########+####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumDisposablePlating Manual? 0 Play Time 00:33:51 Cumulative 121.6 hours Start 2024.04.24 @ 15:27:02 End 2024.04.24 @ 16:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 122 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b485a058-67dd-4088-8a99-e914d4203203