Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 00:24:26 Player: zaccheus Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (5616) 5616 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 12363 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 201 Met Data Miner 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Enhanced Optical Array Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Cooling System Advanced Cooling System Matter Filter Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Core Analyzer > --- WEAPON ----------- Plasma Rifle Wave Gun Bore Cannon Enhanced Gauss Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Advanced Cooling System Advanced Cooling System Matter Filter Improved Medium Armor Plating Experimental Thermal Shield Remote Force Field Mini Smartbomb Launcher [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . Utility 4 | . . 1 . 1 . 1 . . . 1 . . . . Weapon 3 | . . . . 1 1 1 . . . . . . . . Parts Attached 130 | 6 4 14 . 7 15 39 2 . 16 15 3 5 . 4 Power 12 | 1 2 1 . 2 . 2 1 . 1 1 . . . 1 Engine 11 | 1 2 1 . 2 . 2 . . 1 1 . . . 1 Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . 3 . 1 4 4 . . 3 1 . 1 . 1 Treads . | . . . . . . . . . . . . . . . Leg 20 | 2 . 3 . 1 4 4 . . 3 1 . 1 . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 1 4 . 3 . 25 1 . 4 6 . . . 1 Device 36 | . 1 3 . 2 . 24 1 . 2 3 . . . . Storage 4 | 1 . 1 . . . . . . 1 1 . . . . Processor 4 | . . . . 1 . 1 . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 1 6 . 1 11 8 . . 8 7 3 4 . 1 Energy Gun 21 | 1 1 5 . 1 4 3 . . 1 3 . 1 . 1 Energy Cannon 12 | . . 1 . . 5 3 . . 1 1 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . 1 . 3 . . Launcher 10 | . . . . . 1 2 . . 4 1 2 . . . Special Weapon 3 | . . . . . . . . . 2 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . 4 2 . . . . Parts Lost 53 | . . 3 1 1 9 6 . . 15 3 1 4 . 10 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 17 | . . 1 . 1 5 2 . . 4 . . 1 . 3 Utility 10 | . . 2 1 . . . . . 4 1 . . . 2 Weapon 24 | . . . . . 4 4 . . 6 2 1 3 . 4 Highest Loss Streak 5 | . . 3 1 1 2 2 . . 5 2 1 2 . 5 To Critical Strikes 2 | . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 98 93 96 97 94 98 100 100 80 83 89 91 . 65 Engine 6 | . 14 11 11 9 7 5 5 . 2 5 5 5 . 3 Leg 24 | . 28 27 33 27 25 25 26 26 21 22 23 25 . 15 Device 12 | . 12 21 18 17 15 13 13 13 8 9 5 5 . 2 Storage 8 | . 14 11 11 9 7 6 6 6 8 11 11 11 . 8 Processor 10 | . . . . 7 7 12 13 13 9 12 17 17 . 17 Energy Gun 15 | . 21 21 22 27 18 14 13 13 5 10 12 10 . 5 Energy Cannon 6 | . . . . . 7 12 20 20 11 3 5 1 . . Ballistic Cannon 2 | . . . . . 2 3 . . . 2 . 5 . 3 Launcher 1 | . . . . . . . . . 2 . 5 5 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 11 17 26 26 30 40 59 59 54 64 57 53 58 50 53 Greatest Support 92 | 20 20 30 30 37 52 78 78 78 79 77 77 92 77 77 Greatest Overweight (x) 2 | . . 1 . . 1 1 . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 6 9 9 10 10 10 9 9 10 9 9 10 10 10 Average Carried 8 | 1 4 5 9 9 9 9 8 9 7 6 8 8 10 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 6 9 9 10 10 9 9 9 6 8 9 10 10 5 Class Distribution -------------------- 48% | Scavenger-Skirmisher 30% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2656 | 181 114 140 . 86 170 504 20 . 453 209 187 432 . 160 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5259 | . 130 435 50 748 882 1144 . . 897 471 113 229 . 160 Parts 248 | . 7 24 2 43 32 62 . . 27 14 14 9 . 14 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 20 . 8 5 . 11 Prevented 7 | . . . . . . . . . 6 . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 113 | . 2 8 1 15 13 20 . . 19 8 13 8 . 6 Guns 36 | . 2 8 1 12 6 6 . . . 1 . . . . Cannons 22 | . . . . . 5 14 . . 3 . . . . . AOE 40 | . . . . 3 . . . . 8 2 13 8 . 6 Classes Destroyed 15 | . 2 3 . 3 3 1 . . . . . 2 . 1 Worker 3 | . . . . . 3 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 2 | . . 1 . . 1 . . . . . . . . . Watcher 9 | . 1 2 . 1 3 2 . . . . . . . . Swarmer 26 | . . . . 3 1 3 . . . . 13 2 . 4 Grunt 42 | . 2 5 1 6 6 4 . . 10 4 . 4 . . Brawler 3 | . . . . 1 . . . . 2 . . . . . Duelist 3 | . . 1 . 1 1 . . . . . . . . . Sentry 13 | . . 2 . 4 1 3 . . . 2 . 1 . . Specialist 7 | . . . . . . 4 . . 3 . . . . . Hunter 7 | . . . . . 1 1 . . 3 . . . . 2 Programmer 11 | . . . . . 3 5 . . 1 2 . . . . Packrat 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 2 3 1 7 5 4 . . 5 4 9 6 . 4 Combat Bots Only 9 | . 2 3 1 7 2 3 . . 5 4 9 6 . 4 Max Kills in Single Turn 3 | . 1 1 1 2 2 1 . . 2 1 3 2 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 2 1 3 2 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 8020 | . 63 482 150 404 997 979 . . 1815 846 260 402 . 1622 Core 1592 | . 14 92 28 124 100 57 . . 171 133 75 25 . 773 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 334 | . . 125 . . . 209 . . . . . . . . Core Remaining (%) 83 | 100 94 . 70 77 85 . . . 73 . . . . . Volleys Fired 261 | . 7 30 9 26 42 41 . . 46 22 10 19 . 9 Largest 5 | . 2 2 2 3 4 5 . . 5 5 1 2 . 2 Hottest 386 | . 105 130 100 165 271 379 . . 386 365 81 156 . 146 Shots Fired 669 | . 14 60 18 78 139 190 . . 77 49 11 22 . 11 Gun 396 | . 14 60 18 78 84 100 . . 12 21 . 4 . 5 Cannon 178 | . . . . . 50 90 . . 21 14 2 1 . . Launcher 74 | . . . . . 5 . . . 26 11 9 17 . 6 Special 21 | . . . . . . . . . 18 3 . . . . Kinetic 39 | . 5 . . . 6 19 . . . 8 . 1 . . Thermal 355 | . 2 38 . 26 95 139 . . 27 21 . 4 . 3 Explosive 44 | . . . . . . . . . 12 . 9 17 . 6 Electromagnetic 210 | . 7 22 18 52 38 32 . . 20 17 2 . . 2 Robot Hit Streak 21 | . 8 14 3 11 8 18 . . 21 11 6 14 . 15 Robot Miss Streak 5 | . 1 3 3 3 5 2 . . 2 3 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 408 | . 11 46 9 46 77 116 . . 47 34 5 12 . 5 Core Hits 248 | . 5 23 3 29 36 51 . . 34 13 15 21 . 18 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . 2 5 2 . . . 2 . . . . Burn 9 | . . 1 . . 4 2 . . . 2 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12715 | . 152 777 153 985 1695 2385 . . 2078 1360 1087 1351 . 692 Guns 4519 | . 152 735 146 798 768 1192 . . 183 424 . 90 . 31 Cannons 2333 | . . . . . 596 1193 . . 362 182 . . . . Explosions 5807 | . . 42 . 183 328 . . . 1527 754 1087 1255 . 631 Melee . | . . . . . . . . . . . . . . . Ramming 56 | . . . 7 4 3 . . . 6 . . 6 . 30 Kinetic 388 | . 26 . . . 49 170 . . . 143 . . . . Thermal 5133 | . 32 523 . 365 1143 1881 . . 417 682 . 90 . . Explosive 4044 | . . . . . . . . . 1071 . 1087 1255 . 631 Electromagnetic 3094 | . 94 254 146 616 500 334 . . 584 535 . . . 31 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 5 . 1 6 6 6 14 8 8 8 8 8 Average Corruption 7 | . . . 5 . 1 3 6 6 9 6 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 134 | . . . 3 . . 16 1 3 35 11 12 33 . 20 Message Errors 37 | . . . 1 . . 3 . 1 8 5 3 11 . 5 Matter Fused 32 | . . . 2 . . 4 . . 9 3 5 5 . 4 Heat Flow Errors 18 | . . . . . . 1 . 1 6 . 3 4 . 3 Energy Discharges 11 | . . . . . . 3 . 1 . 1 . 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 2 . . 5 1 . 5 . 3 Data Loss (major) 6 | . . . . . . . 1 . 2 . . 2 . 1 Misfires 6 | . . . . . . 1 . . 3 . 1 1 . . Alerts 3 | . . . . . . . . . 2 . . . . 1 Weapon Failures 4 | . . . . . . 2 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 186 | . . . . . 17 . . . 68 21 39 9 . 32 Projectiles 16 | . . . . . . . . . . 16 . . . . Explosions 169 | . . . . . 17 . . . 68 5 39 8 . 32 Melee 1 | . . . . . . . . . . . . 1 . . Knockbacks 7 | . . . . . 2 3 . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 2 3 . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . . 40 138 . . . 178 . 51 43 . 23 Shots 18 | . . . . 2 3 . . . 8 . 1 2 . 2 Rammed 7 | . . . . . . . . . . . . . . 7 Targets Rammed 14 | . . . 1 1 1 . . . 1 . . 1 . 9 Kicked 7 | . . . 1 1 1 . . . 1 . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 516 | . . 20 . 276 273 270 . 247 516 372 247 156 . 153 Average Temperature 94 | . . 15 . 75 106 84 . 147 99 177 71 43 . 53 Received Heat Transfer 1290 | . 36 84 6 135 264 159 . . 399 81 . 81 . 45 Effects 3 | . . . . . . . . . 2 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . 2 2 . . . . Combat Hostiles 5 | . . . . . 1 . . . 2 2 . . . . Parts Fried 13 | . . . . . 3 1 . . 4 5 . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . Parts Melted 36 | . . . . 1 13 14 . . 3 5 . . . . Heat Transferred 9960 | . 74 1034 . 644 2370 3768 . . 785 1111 . 174 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 2 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 578 | . 80 323 149 434 251 578 . . . 404 . . . . Initial 109 | . . 33 94 57 105 19 . . . 109 . . . . Average 163 | . 43 171 108 235 129 132 . . . 285 . . . . Maximum Alert Level 2 | . . 1 . 2 1 2 . . . 2 . . . . Low Security (%) 62 | 100 100 58 100 25 76 79 . . . 14 . . . . Level 1 35 | . . 41 . 70 23 17 . . . 82 . . . . Level 2 2 | . . . . 4 . 2 . . . 3 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . 2 6 7 . . . 1 . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination 7 | . . . . . 2 4 . . . 1 . . . . Reinforcement 8 | . 1 1 . 2 1 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . 1 3 . 5 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 4 21 3 22 27 32 . . 26 9 11 8 . 23 Peak Tracking Total 12 | . 3 4 3 5 4 3 . . 5 4 5 7 . 12 Tactical Retreats 22 | . . 3 3 2 2 . . . 5 1 . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . . 2 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 12 | . . . . . 2 3 . . . 3 . 4 . . Max in Single Turn 3 | . . . . . 2 1 . . . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 37 | . 3 4 . 8 7 9 . 4 . 1 . 1 . . Terminals 21 | . 2 3 . 7 3 5 . . . . . 1 . . Fabricators 7 | . . . . . 3 3 . . . 1 . . . . Repair Stations 3 | . . 1 . 1 . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 105 | . 7 12 . 22 12 17 . 31 . 2 . 2 . . Successful 73 | . 4 8 . 11 7 9 . 31 . 1 . 2 . . Failed 32 | . 3 4 . 11 5 8 . . . 1 . . . . Catastrophic 5 | . . . . 1 2 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . . . . Terminals 50 | . 6 8 . 20 5 9 . . . . . 2 . . Fabricators 9 | . . . . . 4 3 . . . 2 . . . . Repair Stations 11 | . . 4 . 2 . 5 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 56 | . 3 4 . 10 2 4 . 31 . . . 2 . . Record 14 | . . . . . . 1 . 11 . . . 2 . . Part Schematic 11 | . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Dispatch Records 5 | . 1 1 . 3 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . 3 1 . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . 1 . . . . Build 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks 9 | . . 4 . 1 . 4 . . . . . . . . Scan Component 5 | . . 2 . 1 . 2 . . . . . . . . Repair 4 | . . 2 . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 4 . 7 5 9 . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 49 | . . . . . 49 . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 11 . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . Parts Repaired 4 | . . 2 . . . 2 . . . . . . . . Time 153 | . . 58 . . . 95 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 16 | . . . . . 3 12 . . 1 . . . . . Largest Group 8 | . . . . . 3 8 . . 1 . . . . . Highest-Rated Group 214 | . . . . . 54 214 . . 96 . . . . . Highest-Rated Ally 96 | . . . . . 18 31 . . 96 . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . Ally Attacks 28 | . . . . . 1 17 . . 10 . . . . . Total Damage 678 | . . . . . 32 371 . . 275 . . . . . Kills 8 | . . . . . 1 6 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 9926 | 59 234 777 163 1124 1478 2181 72 120 1041 608 459 919 3 688 Spaces Moved 6189 | 46 152 371 104 622 723 1214 55 101 650 418 382 697 3 651 Core 250 | 11 . . . . . . . . . . . . . 239 Treads . | . . . . . . . . . . . . . . . Legs 5939 | 35 152 371 104 622 723 1214 55 101 650 418 382 697 3 412 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 120 120 110 110 112 112 120 50 Average Speed 119 | 103 120 120 120 121 139 123 120 120 124 111 112 115 120 94 Slowest Speed 260 | 120 120 190 120 123 195 195 120 120 260 112 112 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 25 31 34 38 19 29 13 76 57 9 67 68 7 50 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . 2 . . . . 1 . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . . . 1 . 3 . 2 2 . . Spaces Dug 34 | . . . . . . . . . 17 . . 17 . . Terrain Destroyed 459 | . . 3 . 9 17 9 . . 106 39 79 119 . 78 Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . 9 . . 7 2 . 1 . . AOE 440 | . . 3 . 9 17 . . . 99 37 79 118 . 78 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Total 8184 | 55 190 638 124 934 1093 1784 60 100 796 514 399 781 2 714 Wait 1479 | 1 18 208 11 264 302 463 2 . 75 48 4 57 . 26 Move 6175 | 45 151 370 103 621 722 1213 54 100 649 417 381 696 2 651 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 3 6 12 . 8 9 16 1 . 2 8 1 3 . . Fast Attach 38 | 5 3 2 . 3 2 8 . . 6 6 . 3 . . Attach 43 | 1 . 5 . 2 7 8 . . 8 6 . 2 . 4 Detach 12 | . 1 . . 1 . . . . 4 2 . . . 4 Swap 49 | . 1 7 . 2 6 23 2 . 2 3 3 . . . Drop 34 | . 3 4 . 6 2 12 1 . 3 1 . . . 2 Fire 261 | . 7 30 9 26 42 41 . . 46 22 10 19 . 9 Melee . | . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . 7 Kick 7 | . . . 1 1 1 . . . 1 . . 1 . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 9 | . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 527 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Lost 3 parts (1n2u) 736 | -9/Materials | Repaired Aluminum Leg 769 | -9/Materials | Repaired Particle Gun 961 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Discovered new exit (range 15) 1071 | -9/Materials | Entered Mines 1220 | -9/Mines | Learned location of Recycling (-7) 1222 | -9/Mines | Discovered new exit (range 11) 1223 | -9/Mines | Learned location of Storage (-7) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1453 | -8/Materials | Destroyed 7 combat bots 1611 | -8/Materials | Build established: Scavenger-Skirmisher 2346 | -8/Materials | Discovered new exit (range 10) 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2420 | -7/Factory | Fabricated L-31 Rogue (x3) 2439 | -7/Factory | Identified exit to Storage 2439 | -7/Factory | Identified exit to Lower Caves 2533 | -7/Factory | Fabricated Proton Missile Launcher (x1) 3431 | -7/Factory | Garrison activated, responded to threat 3804 | -7/Factory | Discovered new exit (range 9) 3836 | -7/Factory | Entered another Factory area 3836 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5847 | -6/Factory | Repaired Adv. Beam Cannon 5892 | -6/Factory | Repaired Rnf. Deuterium Engine 5935 | -6/Factory | Discovered new exit (range 5) 5957 | -6/Factory | P-60 Hacker assimilated allied RS-Z2H(g) 5970 | -6/Factory | Build established: Scavenger-Gunner 6017 | -6/Factory | Entered Lower Caves 6083 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6089 | -6/Lower Caves | Entered Data Miner 6089 | -6/Data Miner | Discovered new exit (range 6) 6110 | -6/Data Miner | Met Data Miner 6154 | -6/Data Miner | Learned location of Section 7 (-2) 6154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6181 | -6/Data Miner | Received God Mode back door access code from Data Miner 6209 | -6/Data Miner | Entered Proximity Caves 6257 | -5/Proximity Caves | Escorted by Enhanced Grunt 6360 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6393 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 6400 | -5/Proximity Caves | Found Prototype Special Weapon 6414 | -5/Proximity Caves | Identified Molecular Deconstructor 6623 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6631 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6699 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 6762 | -5/Proximity Caves | System corruption reached 10% 6792 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 6855 | -5/Proximity Caves | Found Prototype Device 6855 | -5/Proximity Caves | Identified Exp. Thermal Shield 7078 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7136 | -5/Proximity Caves | Spotted B-75 Beast 7231 | -5/Proximity Caves | Discovered new exit (range 17) 7235 | -5/Proximity Caves | Build established: Scavenger-Mutant 7250 | -5/Proximity Caves | Entered Factory 7250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7533 | -5/Factory | Found Prototype Launcher 7533 | -5/Factory | Identified Mni. Smartbomb Launcher 7536 | -5/Factory | Found Mni. Smartbomb Launcher 7820 | -5/Factory | Discovered new exit (range 9) 7828 | -5/Factory | Discovered new exit (range 13) 7858 | -5/Factory | Entered Upper Caves 8023 | -5/Upper Caves | Destroyed 9 combat bots 8296 | -5/Upper Caves | Discovered new exit (range 19) 8317 | -5/Upper Caves | Entered another Upper Caves area 8482 | -5/Upper Caves | Encountered a Warlord checkpoint 8573 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8666 | -5/Upper Caves | Learned Factory interactive machine intel 8850 | -5/Upper Caves | Attracted the attention of an 0b10 base 9225 | -5/Upper Caves | Discovered new exit (range 8) 9236 | -5/Upper Caves | Entered Zhirov 9236 | -5/Zhirov | Discovered new exit (range 3) 9239 | -5/Zhirov | Entered Proximity Caves 9558 | -4/Proximity Caves | Lost 5 parts (1p1n1u2w) 9761 | -4/Proximity Caves | Lost 3 parts (2n1w) 9824 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9824 | -4/Proximity Caves | Core integrity fell below 50% 9850 | -4/Proximity Caves | Spotted B-86 Titan 9893 | -4/Proximity Caves | Core integrity fell below 20% 9927 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 09840_ Slammed into S-27 Virus. 09844_ Slammed into M-30 Cleanser. 09848_ GM:S%AXEHELWA4B634PCQC83FOI: 09850_ Slug penetrates Wall. 09857_ Knocked back. 09857_ Slug penetrates Wall. 09871_ WCWGTQS2C0O|#D# Z/WW 09885_ Slammed into S-27 Virus. 09885_ Core Analyzer broken. 09885_ Destabilizing: Short circuit. 09886_ Slammed into S-27 Virus. 09889_ System corrupted: IFF burst signal emitted. 09889_ Slammed into S-27 Virus. 09889_ Destabilizing: Core damaged (-10). 09890_ C-30 ARC bursts open, deploying its payload. 09890_ G-73 Enforcer unfolds itself. 09890_ G-67 Veteran unfolds itself. 09890_ L-61 Swordsman unfolds itself. 09920_ Slug penetrates Wall. 09924_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????### ? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????##### #?? | | ????????????????????????#####????????## ## #?? | | #####??????????????????## ##???????# ##? | | # #######???????????## ###?##### #? | | # ##??????##### ### #?# # | | ## ##?????# #?# # | | ?## #??????# ##### ### | | ??# #??????# ### ####???## | | ??## #??????## ##?####???????## | | ?### ##???????## % ##?????????????#### | | ## ####?????????# #???##???????????# | | # #???????????## @##?? #???????????# ## | | ##??????????# #### #??# ???????## #? | | ##### #??????????## # #??# #?????# #? | | ?"""# ##??????????# % #??# ##### ## | | ??$ # ####???????## #??# | | ## ##???????## #???# | | # #######??# #???## ### | | # ### # #### ##??????????# | | $ # ##### ##; #???????????## | | ### ## ;; #????????????## | | ### ;# #?????????????# # | | #### ### ## ## ##?????????????# # | | ??## ## ##s #????? ??????## | | ??# ### ## # ## ??????# | | ?# ###?# ### Y #?????????# ## | | ?# ##??# #?# B #??????????#### | | ?### #?## #?# B ### ##????????####?# | | #??## ### #?# ##?? ###????????## ### | | #???# ### ### ##?#? ##?????????## | | #???# ### ### ##? ### #?????????## | | ##### ## ###?# #?# #?####??????#### ## | | ## & ##??## ### #???????????# #? | | &##??## ## #####????????# #? | | ##???# ### ##???????# ## | | ##????# # ### ######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Energy Filtering 30 Item Schematics ----------------- Imp. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Proton Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Dramatic Entrance Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed GatlingAnalysisLauncher Manual? 0 Play Time 02:23:25 Cumulative 21.2 hours Start 2022.06.04 @ 16:47:08 End 2022.06.05 @ 00:24:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7aa690b-b47c-44dd-bf4f-32c4ee08e184