Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.09 @ 18:11:02 Player: Jay Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (825) 825 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2275 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 145/250 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Visual Processing Unit Sensor Array Seismic Detector ECM Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Visual Processing Unit Sensor Array Seismic Detector ECM Suite Medium Armor Plating Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 22 | 6 1 4 5 6 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads . | . . . . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 . 4 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . . 2 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 2 . 10 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . . 2 . 3 Highest Loss Streak 8 | . . 2 . 8 To Critical Strikes . | . . . . . Average Backups 6 | 2 3 7 6 7 Power 1 | 1 1 3 1 . Propulsion . | . . 1 . . Utility 2 | . . 1 3 5 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 99 98 88 Engine 16 | . 14 14 22 15 Leg 23 | . 28 28 20 19 Storage 18 | . 14 14 21 21 Processor 11 | . 8 14 11 11 Energy Gun 7 | . 28 5 . 8 Ballistic Gun 16 | . . 22 22 12 Peak Build Rating 15 | 6 8 9 13 15 Average Rating 10 | 3 7 7 12 12 On Entrance 7 | . 6 8 8 13 Naked Turns . | . . . . . Heaviest Build 18 | 14 14 14 16 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 4 7 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 6 8 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 528 | 231 39 34 184 40 Remotely . | . . . . . Salvage Created 1044 | . 194 157 361 332 Parts 75 | . 16 6 29 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 25 | . 4 5 7 9 Guns 24 | . 3 5 7 9 Classes Destroyed 7 | . 3 . 3 1 Builder 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 8 | . 2 3 . 3 Grunt 11 | . 2 2 5 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 4 | . . . . 4 Best Kill Streak 5 | . 3 3 3 5 Combat Bots Only 5 | . 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 214 | . 27 22 44 121 Missed 59 | . 5 8 13 33 Damage Taken 1791 | . 249 138 397 1007 Core 447 | . 32 9 86 320 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 78 | . . . 78 . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 117 | . 14 16 46 41 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 80 40 79 Shots Fired 215 | . 28 30 92 65 Gun 215 | . 28 30 92 65 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 151 | . . 14 92 45 Thermal 20 | . . . . 20 Explosive . | . . . . . Electromagnetic 44 | . 28 16 . . Robot Hit Streak 13 | . 13 5 8 12 Robot Miss Streak 3 | . 2 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 140 | . 20 17 59 44 Core Hits 60 | . 8 9 26 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1585 | . 288 197 519 581 Guns 1582 | . 288 197 516 581 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 949 | . . 55 516 378 Thermal 203 | . . . . 203 Explosive . | . . . . . Electromagnetic 430 | . 288 142 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 225 | . 225 144 22 111 Average Temperature 39 | . 82 64 7 37 Received Heat Transfer 591 | . 111 36 174 270 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 3 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 592 | . . . . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | . 82 87 85 85 Initial 32 | . . 27 . 32 Average 24 | . 23 32 19 26 Influence Increases 683 | . 129 120 189 245 Destroy 0b10 Robot/C 500 | . 80 100 140 180 Destroy 0b10 Robot/NC 25 | . 10 . 15 . Destroy Leader 128 | . 24 20 34 50 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 548 | . 57 147 112 232 Time Decay 438 | . 57 127 112 142 Lost Part 110 | . . 20 . 90 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 7 8 10 15 Peak Tracking Total 9 | . 5 2 3 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 1 . 1 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . 4 . 6 6 Successful 11 | . 4 . 4 3 Failed 5 | . . . 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 4 . . . Record 3 | . 3 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1251 | . 81 408 416 346 Optics 1251 | . 81 408 416 346 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1395 | 67 158 408 416 346 Spaces Moved 822 | 62 86 295 189 190 Core 36 | 29 . . . 7 Treads . | . . . . . Legs 786 | 33 86 295 189 183 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 117 | 87 120 120 120 118 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 21 65 19 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1064 | 74 113 323 305 249 Wait 73 | . 6 5 52 10 Move 818 | 61 85 294 188 190 Hop . | . . . . . Pick Up 23 | 7 7 2 7 . Fast Attach 5 | 1 . . . 4 Attach 17 | 5 1 4 5 2 Detach . | . . . . . Swap 2 | . . . 2 . Drop 7 | . . 2 3 2 Fire 117 | . 14 16 46 41 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Entered Mines 318 | -10/Mines | Assembled infested the area 321 | -10/Mines | Build established: Mutant 346 | -10/Mines | Learned location of Zion (-6) 359 | -10/Mines | Learned 2 Materials zone layouts 569 | -10/Mines | Found a hidden stash of uninstalled traps 632 | -10/Mines | Discovered new exit (range 2) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 808 | -9/Materials | Repaired Aluminum Leg 836 | -9/Materials | Repaired Aluminum Leg 992 | -9/Materials | Discovered new exit (range 11) 1050 | -9/Materials | Entered Storage 1238 | -9/Storage | Identified exit to Garrison 1263 | -9/Storage | Build established: Scavenger-Mutant 1366 | -9/Storage | Core integrity fell below 50% 1390 | -9/Storage | Core integrity fell below 20% 1396 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01335_ Aluminum Leg destroyed. 01342_ Destroyed Lgt. Ion Engine. 01348_ S-10 Pest destroyed. 01348_ Switching to secondary target: S-10 Pest. 01351_ S-10 Pest destroyed. 01351_ Beam Rifle destroyed. 01354_ Hvy. Assault Rifle destroyed. 01357_ Y-45 Defender destroyed. 01360_ Aluminum Leg destroyed. 01366_ Lgt. Ion Engine destroyed. 01370_ S-10 Pest destroyed. 01377_ G-34 Mercenary destroyed. 01379_ Critical hit (Burn: +37). 01379_ Com. Matter Pod destroyed. 01382_ Sml. Storage Unit destroyed. 01385_ Acquired 1 matter. 01386_ Acquired Ion Engine. 01389_ Critical hit (Burn: +37). 01390_ Lgt. Assault Rifle destroyed. 01391_ Acquired Lgt. Assault Rifle. 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