Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 02:01:09 Player: Winter Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (745) 745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2510 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 31/250 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Improved Cooling System Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Cooling System Huge Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Cooling System Huge Storage Unit [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 6 4 16 15 Power 6 | 1 1 2 2 Engine 5 | 1 1 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 2 | . . 2 . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 2 | . 2 . . Flight 1 | . . . 1 Utility 11 | 1 1 5 4 Device 3 | . . . 3 Storage 6 | 1 . 5 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 . 7 7 Energy Gun 8 | 1 . 5 2 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 13 4 Power 3 | . . 1 2 Propulsion 5 | . . 3 2 Utility 3 | . . 3 . Weapon 6 | . . 6 . Highest Loss Streak 10 | . . 10 2 To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 83 | . 96 90 42 Engine 8 | . 14 6 6 Core 1 | . . 3 . Treads 7 | . . 14 . Leg 6 | . 21 . . Hover 4 | . 5 4 . Storage 20 | . 14 30 . Processor 12 | . 13 11 16 Energy Gun 7 | . 11 6 2 Ballistic Gun 10 | . 14 11 1 Slashing Weapon 1 | . . . 11 Peak Build Rating 21 | 6 8 11 21 Average Rating 7 | 5 7 8 12 On Entrance 3 | . 6 7 2 Naked Turns . | . . . . Heaviest Build 95 | 14 14 95 15 Greatest Support 40 | 20 20 40 10 Greatest Overweight (x) 5 | . . 5 4 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 25 | 8 8 25 5 Average Capacity 10 | 7 8 18 5 Most Carried 9 | 8 8 9 5 Average Carried 6 | 6 7 6 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 6 8 5 2 Class Distribution -------------------- 94% | Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 740 | 206 250 189 95 Remotely . | . . . . Salvage Created 1007 | . 259 419 329 Parts 71 | . 18 37 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 16 6 Melee 5 | . . . 5 Guns 22 | . 6 16 . Cannons 1 | . . . 1 Classes Destroyed 5 | . 3 1 1 Worker 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 15 | . 3 10 2 Grunt 12 | . 3 5 4 Sentry 1 | . . 1 . Best Kill Streak 8 | . 2 8 3 Combat Bots Only 8 | . 2 8 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 32 146 92 Missed 59 | . 13 27 19 Damage Taken 2665 | . 215 1392 1058 Core 923 | . 40 327 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 51 | . . 51 . Core Remaining (%) 67 | 100 84 18 . Volleys Fired 88 | 2 25 56 5 Largest 2 | 2 2 2 2 Hottest 150 | 70 70 80 150 Shots Fired 157 | 4 48 96 9 Gun 148 | 4 48 96 . Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 85 | 2 25 58 . Thermal 64 | 2 23 30 9 Explosive . | . . . . Electromagnetic 8 | . . 8 . Robot Hit Streak 15 | . 4 15 6 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 7 | . 1 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 106 | . 24 62 20 Core Hits 50 | . 12 29 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 4 3 Burn 3 | . 1 2 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Sever 3 | . . . 3 Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 1664 | . 312 646 706 Guns 950 | . 312 638 . Cannons 200 | . . . 200 Explosions . | . . . . Melee 506 | . . . 506 Ramming 8 | . . 8 . Kinetic 571 | . 175 396 . Thermal 499 | . 137 162 200 Explosive . | . . . . Electromagnetic 80 | . . 80 . Impact . | . . . . Slashing 506 | . . . 506 Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions . | . . . . Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 72 44 360 Average Temperature 35 | . 21 16 155 Received Heat Transfer 987 | . 99 402 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1323 | . 481 546 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 399 | . 245 399 191 Initial 42 | . . 37 42 Average 89 | . 87 235 110 Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 95 35 100 Level 1 18 | . 4 64 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 12 34 11 Peak Tracking Total 11 | . 3 11 6 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 2 | . . 2 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3113 | 1450 524 854 285 Spaces Moved 1304 | 425 459 314 106 Core 130 | 4 . 46 80 Treads 140 | . . 140 . Legs 692 | 421 266 . 5 Wheels . | . . . . Hover 321 | . 193 128 . Flight 21 | . . . 21 Fastest Speed 50 | 50 56 50 100 Average Speed 133 | 119 93 197 170 Slowest Speed 320 | 120 120 320 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 40 65 23 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 2 | . . . 2 Melee 1 | . . . 1 Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2506 | 1364 510 460 172 Wait 1003 | 920 9 56 18 Move 1301 | 424 458 313 106 Hop . | . . . . Pick Up 33 | 12 7 8 6 Fast Attach 7 | . 1 1 5 Attach 34 | 6 3 15 10 Detach 7 | . 1 5 1 Swap . | . . . . Drop 13 | . 6 2 5 Fire 88 | 2 25 56 5 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 1451 | -11/Scrapyard | Entered Materials 1452 | -10/Materials | Build established: Mutant 1530 | -10/Materials | Discovered new exit (range 7) 1537 | -10/Materials | Identified exit to Mines 1735 | -10/Materials | Discovered new exit (range 10) 1876 | -10/Materials | Discovered exit to Mines (range 14) 1894 | -10/Materials | Discovered new exit (range 4) 1975 | -10/Materials | Identified exit to Materials 1975 | -10/Materials | Entered another Materials area 1975 | -9/Materials | Evolved 2 slots: Utility x2 2188 | -9/Materials | Lost 3 parts (1n2w) 2207 | -9/Materials | Destroyed 8 combat bots 2483 | -9/Materials | Repaired Ion Engine 2555 | -9/Materials | Discovered new exit (range 11) 2790 | -9/Materials | Core integrity fell below 50% 2828 | -9/Materials | Identified exit to Materials 2829 | -9/Materials | Core integrity fell below 20% 2829 | -9/Materials | Entered another Materials area 2829 | -8/Materials | Evolved 2 slots: Propulsion x2 2835 | -8/Materials | Lost 10 parts (1p2n3u4w) 2993 | -8/Materials | Core integrity fell below 50% 3093 | -8/Materials | Core integrity fell below 20% 3102 | -8/Materials | Garrison activated, responded to threat 3114 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Dropped Particle Gun. Acquired Hvy. Particle Cannon. R-06 Scavenger collects Particle Gun. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. K-01 Serf destroyed. Ion Engine destroyed. R-06 Scavenger collects Wheel. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] G-47 Trooper destroyed. Critical hit (Burn: +37). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????+ #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????##########^ #??#######???????? | | ???????????????????# # ^ #? #???????? | | ???????????????????# # #? #???????? | | ???????????????????# #u # #???????? | | ???????????????????# g# # #???????? | | ???????????????????# Y / #???????? | | ???????????????????# =!!%# # #???????? | | ???????????????????# =!/%# # / ???? | | ???????????????????# =@! # #? ######??? | | ?????? ???????????# # #? #???????? | | ?????# #??????????########## ##########???????? | | ?????# #???????????????????# #% #?????????? | | ?????# #???????????????????# +* #?????????? | | ?????# #???????????????????# %#/ """#?????????? | | ?????# #??################## # """#?????????? | | ?????# #??#!! % # """#?????????? | | ?????# #??#! ########## # #?????????? | | ?????# #??#/ % #????????# ########?????????? | | ?????# #??#/ #??#####?# # ??????????????? | | ?????# #??#! #? ??# + "??????????????? | | ?????# #??#! #? """"??# # "G?????????????? | | ###### ######## # """""?# # ""?????????????? | | # """""?# # ????????????? | | + """""?# # ???????????? | | # """""?# #######??????????? | | #####T########## #! """""?# #????????????????? | | ????###????????# #? """"??# #????????????????? | | ???????????????# #? ??# #????????????????? | | ???????????????# #??#####?# #????????????????? | | ??????????????? #????????# #????????????????? | | ?????????????? ????????? #????????????????? | | ????????????? ##???????? ?????????????????? | | ?????????????####+##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed SmallBarrageShredder Manual? 0 Play Time 00:31:51 Cumulative 1.7 hours Start 2025.01.12 @ 01:29:32 End 2025.01.12 @ 02:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a95058c-0271-45d3-b5c7-31aa5a322c63