Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 22:53:22 Player: Genericgamer16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1013) 1013 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4433 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Backup Power III Light Nuclear Core Dynamic Insulation System Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Thermic Laser Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Medium Treads Xenon Bombardment Thruster Heavy Laser Thermic Laser Heavy Particle Cannon Improved Datajack [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 65 | 5 7 9 21 8 15 Power 6 | 1 1 . 3 . 1 Engine 5 | 1 1 . 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 3 5 8 1 6 Treads 7 | 2 . . 2 . 3 Leg 4 | . 3 . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 14 | . . 5 5 1 3 Utility 16 | 1 1 1 5 4 4 Device 5 | . . 1 1 2 1 Storage 3 | 1 . . 1 . 1 Processor 2 | . . . . 1 1 Hackware 4 | . . . 2 1 1 Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 18 | 1 2 3 5 3 4 Energy Gun 7 | . 1 1 2 . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 1 1 2 3 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 39 | . 3 1 13 1 21 Power 5 | . 1 . 2 . 2 Propulsion 15 | . . . 5 1 9 Utility 10 | . 1 . 2 . 7 Weapon 9 | . 1 1 4 . 3 Highest Loss Streak 11 | . 3 1 7 1 11 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 6 6 8 6 Power 1 | . . . 2 2 2 Propulsion 2 | 2 5 6 3 2 . Utility . | . . . . 1 1 Weapon 1 | 1 . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . 5 2 5 Power 5 | . . . 3 . 2 Propulsion 5 | . 2 . 1 2 . Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 87 75 76 97 88 Engine 7 | . 11 11 8 7 4 Treads 3 | . 8 4 1 . 3 Leg 5 | . 19 12 1 . . Flight 17 | . . 13 26 29 17 Device 4 | . . . 9 6 6 Storage 8 | . 14 11 9 7 6 Processor 3 | . . . . 6 6 Hackware 13 | . . . 8 20 25 Protection 2 | . 6 . 1 2 1 Energy Gun 5 | . 2 12 2 . 7 Ballistic Gun 8 | . 23 8 8 11 . Peak Build Rating 60 | 5 9 11 29 40 60 Average Rating 28 | 4 7 7 17 37 50 On Entrance 14 | . 5 6 11 29 38 Avg Prop Armor Cover (%) 10 | . . 10 9 . 10 Naked Turns . | . . . . . . Heaviest Build 26 | 10 19 14 19 21 26 Greatest Support 60 | 40 40 20 20 22 60 Greatest Overweight (x) 5 | . . 1 5 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 7 7 8 8 4 Class Distribution -------------------- 33% | Mutant 25% | Hacker-Mutant 22% | Hacker-Sprinter 6% | Scavenger-Sprinter 6% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1138 | 171 404 124 158 . 281 Remotely . | . . . . . . Salvage Created 1116 | . 422 191 213 . 290 Parts 65 | . 21 22 17 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 14 8 7 . 5 Guns 31 | . 14 8 7 . 2 Cannons 3 | . . . . . 3 Classes Destroyed 8 | . 3 1 3 . 1 Worker 3 | . 1 . . . 2 Operator 1 | . . . 1 . . Watcher 2 | . . 1 . . 1 Swarmer 17 | . 6 7 4 . . Grunt 11 | . 8 1 . . 2 Sentry 2 | . . . 2 . . Hunter 3 | . . . 1 . 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 4 5 5 . 3 Combat Bots Only 5 | . 4 5 5 . 1 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 521 | . 97 39 155 14 216 Missed 148 | . 21 20 49 5 53 Hits 373 | . 76 19 106 9 163 Projectile 373 | . 76 19 106 9 163 Critical Strikes 9 | . 3 . . . 6 Part Disruptions 1 | . . . . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 5152 | . 809 179 1365 148 2651 Core 1461 | . 240 36 284 37 864 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 42 | . . . . 19 23 Core Remaining (%) 67 | 100 4 91 48 94 . Volleys Fired 168 | . 55 17 38 6 52 Largest 2 | . 2 2 2 1 2 Hottest 160 | . 70 90 88 75 160 Shots Fired 278 | . 102 34 56 6 80 Gun 249 | . 102 34 56 . 57 Cannon 24 | . . . . 1 23 Launcher . | . . . . . . Special 5 | . . . . 5 . Kinetic 157 | . 90 15 33 . 19 Thermal 121 | . 12 19 23 6 61 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 6 12 . 9 Robot Miss Streak 6 | . 6 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 189 | . 67 21 44 3 54 Core Hits 72 | . 22 10 12 . 28 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 10 | . 3 . . . 7 Burn 7 | . . . . . 7 Destroy 3 | . 3 . . . . Melee Attacks 4 | . . . . 3 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2934 | . 870 248 647 . 1169 Guns 2452 | . 870 248 647 . 687 Cannons 476 | . . . . . 476 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 1618 | . 749 117 326 . 426 Thermal 1310 | . 121 131 321 . 737 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | . 38 42 129 36 371 Average Temperature 95 | . 14 13 40 12 157 Received Heat Transfer 1041 | . 363 39 297 81 261 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 1 1 . 5 Heat Transferred 3654 | . 370 371 740 . 2173 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 87 100 100 100 Level 1 1 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | . 191 218 130 60 30 Initial 87 | . . 76 87 51 . Average 48 | . 98 126 52 28 4 Influence Increases 1392 | . 381 312 419 113 167 Destroy 0b10 Robot/C 680 | . 280 160 140 . 100 Destroy 0b10 Robot/NC 30 | . 5 5 5 . 15 Destroy Leader 144 | . 50 22 40 . 32 Successful Hack 117 | . 16 5 24 68 4 Disable Machine 15 | . . . . 15 . Destroy Structure 1 | . . . . . 1 Partial Spotted 75 | . . 30 15 30 . Lose Combat Pursuer 330 | . 30 90 195 . 15 Influence Decreases 1377 | . 200 285 512 228 152 Entered New Map 290 | . . 105 121 64 . Time Decay 763 | . 170 170 171 154 98 Lost Part 204 | . 30 10 110 . 54 Purge Threat 120 | . . . 110 10 . Squads Dispatched 16 | . 2 1 6 3 4 Investigation 6 | . 1 . 1 3 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 1 2 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 19 22 37 9 19 Peak Tracking Total 15 | . 6 7 15 6 10 Tactical Retreats 10 | . 1 3 5 . 1 ECM-based Alert Blocks 15 | . . . 15 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 2 3 8 11 4 Terminals 20 | . 2 2 7 8 1 Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 101 | . 7 7 37 40 10 Successful 52 | . 4 4 14 21 9 Failed 48 | . 3 3 23 18 1 Catastrophic 7 | . . . 5 2 . Database Lockouts 1 | . . . . 1 . Manual 66 | . 6 3 33 24 . Terminals 82 | . 7 5 35 34 1 Fabricators 4 | . . . . 2 2 Repair Stations 6 | . . . . 3 3 Recycling Units 4 | . . 2 2 . . Scanalyzers 4 | . . . . . 4 Garrison Access 1 | . . . . 1 . Terminal Hacks 20 | . 2 1 8 8 1 Part Schematic 3 | . . . 2 1 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 5 | . 1 1 2 1 . Open DSF 2 | . . . . 1 1 Branch Access Points 1 | . . . 1 . . Terminal Index 3 | . 1 . 1 1 . Fabricator Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . 1 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks 4 | . . . . 2 2 Load Schematic 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 5 | . . . . 2 3 Scan Component 2 | . . . . 1 1 Repair 2 | . . . . 1 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 18 | . 2 2 6 8 . Terminals 16 | . 2 1 5 8 . Track 2 | . 1 . 1 . . Assimilate 2 | . . . . 2 . Botnet 12 | . 1 1 4 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Monitor 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 24 | . 2 2 8 9 3 Full Trace Events 8 | . 1 1 2 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 2 1 1 Parts Built 3 | . . . . 1 2 Authchips . | . . . . . . Time 89 | . . . . 47 42 Total Part Build Rating 13 | . . . . 5 8 Part Studies Acquired 1 | . . . . . 1 Parts Repaired 2 | . . . . 1 1 Time 44 | . . . . 22 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 3 1 Non-combat 2 | . . . . 1 1 Combat 2 | . . . . 2 . Robot Hacks Applied 4 | . . . . 3 1 parse_system 4 | . . . . 3 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1303 | . . 2 211 351 739 Sensors 1090 | . . . . 351 739 Terrain 211 | . . . 211 . . ECM 66 | . . 2 64 . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2523 | 92 399 352 426 384 870 Spaces Moved 3183 | 53 160 472 720 785 993 Core 62 | 7 . . 2 . 53 Treads 150 | 46 44 . 11 . 49 Legs 240 | . 116 120 4 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2731 | . . 352 703 785 891 Fastest Speed 29 | 50 120 30 29 29 31 Average Speed 47 | 145 131 56 33 29 49 Slowest Speed 300 | 160 160 120 300 34 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . 3 5 4 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 29 51 67 13 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3908 | 68 247 520 851 927 1295 Wait 378 | . 18 12 32 119 197 Move 3154 | 52 159 465 709 776 993 Hop 12 | . . 3 5 4 . Pick Up 65 | 11 5 6 24 4 15 Fast Attach 17 | 1 1 3 4 4 4 Attach 38 | 4 3 3 14 1 13 Detach 5 | . . . 2 . 3 Swap 27 | . 3 5 8 5 6 Drop 39 | . 3 6 15 5 10 Fire 168 | . 55 17 38 6 52 Melee 4 | . . . . 3 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 387 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Core integrity fell below 20% 443 | -10/Materials | Lost 3 parts (1p1u1w) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Discovered new exit (range 11) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -8/Materials | Lost 7 parts (1p4n2w) 1056 | -8/Materials | Garrison activated, responded to threat 1106 | -8/Materials | Lost 5 parts (1p2u2w) 1236 | -8/Materials | Core integrity fell below 50% 1269 | -8/Materials | Discovered new exit (range 3) 1270 | -8/Materials | Entered Factory 1270 | -7/Factory | Evolved 2 slots: Utility x2 1286 | -7/Factory | Identified exit to DSF 1352 | -7/Factory | Repaired Xenon Bombardment Thruster 1538 | -7/Factory | Discovered new exit (range 8) 1564 | -7/Factory | Central database locked down 1622 | -7/Factory | Fabricated Imp. Hacking Suite? 1654 | -7/Factory | Identified exit to Factory 1654 | -7/Factory | Entered another Factory area 1654 | -6/Factory | Evolved 2 slots: Utility x2 1657 | -6/Factory | Identified exit to DSF 2043 | -6/Factory | Lost 3 parts (1p1n1u) 2064 | -6/Factory | Repaired Xenon Bombardment Thruster+ 2183 | -6/Factory | Build established: Hacker-Mutant 2192 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 2453 | -6/Factory | Lost 4 parts (3n1u) 2471 | -6/Factory | Core integrity fell below 50% 2495 | -6/Factory | Core integrity fell below 20% 2524 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02494_ Penetrated by Slug. 02494_ Dynamic Insulation System destroyed. 02494_ Penetrated by Slug. 02495_ K-01 Serf collects debris. 02496_ Thermic Laser destroyed. 02496_ Slug penetrates Wall. 02498_ K-01 Serf collects debris. 02499_ Slug penetrates Wall. 02499_ Penetrated by Slug. 02500_ Slug penetrates Wall. 02500_ Hacking Suite destroyed. 02500_ Slug penetrates Wall. 02500_ K-01 Serf collects debris. 02502_ Penetrated by Slug. 02505_ K-01 Serf collects debris. 02514_ Slammed into A-15 Conveyor. 02514_ A-15 Conveyor calls for reinforcements. 02514_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02514_ A-15 Conveyor sends out distress signal. 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Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Repaired ---------- Xenon Bombardment Thruster | 36% | -7/Factory Xenon Bombardment Thruster | 23% | -6/Factory Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed RelayServoForcegen Manual? 0 Play Time 01:07:10 Cumulative 37.8 hours Start 2026.02.13 @ 21:43:57 End 2026.02.13 @ 22:53:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc23b28-10dc-437c-b511-c33f9e4a5b6d