Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.15 @ 20:37:52 Player: Zable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (263) 263 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 1465 Bonus ------- Follower Combat Kills 75 Friendly Fire -48 Cogmind --------- Core Integrity 384/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (215) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Assault Rifle Light Assault Rifle Mining Laser Signal Generator [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 13 | 7 3 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 2 . 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . 1 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 6 Power . | . 1 1 1 Propulsion 3 | 3 4 4 3 Utility . | . . . . Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 96 81 Engine 12 | . 14 14 8 Treads 15 | . 14 14 22 Wheel 13 | . 14 14 11 Storage 24 | . 20 28 22 Energy Cannon 1 | . . . 7 Ballistic Gun 10 | . 3 14 10 Launcher 8 | . 13 10 . Special Weapon 2 | . 11 . . Peak Build Rating 12 | 6 7 8 12 Average Rating 7 | 5 6 7 9 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) 12 | 11 11 11 19 Naked Turns . | . . . . Heaviest Build 95 | 12 93 93 95 Greatest Support 20 | 20 10 10 10 Greatest Overweight (x) 9 | 3 9 9 9 Average Overweight (x) 6 | . 3 8 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 15 25 25 Most Carried 9 | 7 9 9 8 Average Carried 7 | 5 7 8 7 Final Capacity 25 | 8 25 25 25 Final Carried 9 | 7 8 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 482 | 250 18 89 125 Remotely . | . . . . Salvage Created 289 | 57 28 46 158 Parts 20 | 10 2 1 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . 1 4 Guns 2 | . . 1 1 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 3 | 1 1 1 . Tunneler 4 | 4 . . . Watcher 2 | . 2 . . Grunt 5 | . . 1 4 Best Kill Streak 4 | 4 2 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 47 | . . 25 22 Missed 12 | . . 5 7 Hits 35 | . . 20 15 Projectile 35 | . . 20 15 Critical Strikes 1 | . . 1 . Damage Taken 365 | . . 230 135 Core 42 | . . 26 16 Absorbed by Shields . | . . . . Ignored by Resistances 110 | . . 67 43 Core Remaining (%) 94 | 100 . 89 . Volleys Fired 37 | 5 7 21 4 Largest 2 | 2 1 1 2 Hottest 100 | 40 100 20 76 Shots Fired 45 | 10 7 21 7 Gun 35 | 10 . 21 4 Cannon 3 | . . . 3 Launcher 2 | . 2 . . Special 5 | . 5 . . Kinetic 35 | 10 . 21 4 Thermal 5 | . 5 . . Explosive 2 | . 2 . . Electromagnetic 3 | . . . 3 Robot Hit Streak 19 | 5 . 13 19 Robot Miss Streak 2 | 1 . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | 6 . 17 6 Core Hits 19 | 4 3 5 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 605 | 75 77 243 210 Guns 357 | 75 . 243 39 Cannons 69 | . . . 69 Explosions 179 | . 77 . 102 Melee . | . . . . Ramming . | . . . . Kinetic 357 | 75 . 243 39 Thermal 102 | . . . 102 Explosive 77 | . 77 . . Electromagnetic 69 | . . . 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 17 18 Average Temperature 11 | . 12 12 8 Received Heat Transfer 276 | . . 180 96 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | 10 34 65 62 Initial . | . . . . Average 9 | 1 4 9 24 Influence Increases 284 | 20 46 106 112 Destroy 0b10 Robot/C 160 | . . 80 80 Destroy 0b10 Robot/NC 35 | 20 10 . 5 Destroy Leader 14 | . 4 10 . Allied During Kill 1 | . . 1 . Successful Hack 8 | . 8 . . Disable Machine 18 | . 9 . 9 Destroy Structure 18 | . 15 . 3 Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 272 | 20 46 106 100 Time Decay 232 | 20 46 96 70 Lost Part 20 | . . 10 10 Lost Ally 20 | . . . 20 Squads Dispatched 5 | . 1 1 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 1 6 9 Peak Tracking Total 5 | . 1 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 . 3 Successful 9 | . 8 . 1 Failed 5 | . 3 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 11 . 3 Terminals 14 | . 11 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Track 2 | . 2 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 13 | . . 9 4 Total Damage 211 | . . 147 64 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1301 | 119 289 678 215 Spaces Moved 644 | 75 192 290 87 Core 8 | 8 . . . Treads 2 | 2 . . . Legs . | . . . . Wheels 634 | 65 192 290 87 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 200 200 Average Speed 174 | 95 133 211 209 Slowest Speed 215 | 200 215 215 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 41 63 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . 10 . . Terrain Destroyed 15 | . 13 . 2 Melee . | . . . . Projectile 5 | . 5 . . AOE 10 | . 8 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 762 | 108 208 335 111 Wait 56 | 16 2 24 14 Move 641 | 74 191 289 87 Hop . | . . . . Pick Up 8 | 6 1 1 . Fast Attach 9 | 6 2 . 1 Attach 3 | . 1 . 2 Detach 1 | . 1 . . Swap 4 | 1 2 . 1 Drop 3 | . 1 . 2 Fire 37 | 5 7 21 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 547 | -10/Mines | Discovered new exit (range 6) 772 | -10/Mines | Met a Derelict testing a Signal Generator 790 | -10/Mines | Found Signal Generator 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Accompanied by 1 ally 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Self-destructed Last Messages --------------- 01208_ Acquired 2 matter. 01211_ Acquired 3 matter. 01224_ G-34 Mercenary destroyed. 01227_ Connecting with Terminal... 01227_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01227_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01227_ Acquired 3 matter. 01250_ System corrupted: Matter fused (-7). 01250_ Lgt. Ion Engine destroyed. 01252_ Acquired 2 matter. 01278_ Dropped Signal Generator. 01285_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01286_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01286_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01288_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. Map ----- +----------------------------------------------------+ | ?????????????????????????# # ! 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