Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 22:19:59 // Halloween2019/Abominations Player: MolePlayingNice Result: Destroyed by Major Abomination with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (9017) 9017 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 15574 Bonus ------- Follower Combat Kills 592 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 340/340 System Corruption 24% Temperature Danger (416) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Improved Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler > --- WEAPON (5) ------- Shock Maul Power Sword (fused) Spear Kinetic Spear > --- INVENTORY (20) --- Heavy Treads Enhanced Biometal Leg Centrium Wheel Improved Heat Sink Large Storage Unit Small Matter Pod (50) Matter Filter Advanced Kinecellerator Graphene Brace High-powered Tractor Beam Advanced Recalibrator Quantum Rifle Heavy Proton Cannon Nova Cannon Railgun Flak Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Weapon Cycler Improved Force Field Assault Drone Bay > --- WEAPON ----------- Nova Cannon Mass Driver Mass Driver Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Heavy Treads Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Terrain Scanner Advanced Recoil Stabilizer Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Proton Cannon Hypervelocity Coil Gun Flak Cannon Flak Cannon Flak Cannon Grenade Launcher Kinetic Spear [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Assault Drone Bay Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 1 Propulsion 2 | . . . 1 1 . . . . Utility 7 | . . 1 1 . 2 2 1 . Weapon 3 | . . 1 . 1 . . . 1 Parts Attached 89 | . 7 12 2 14 11 8 5 30 Power 7 | . . 1 . . 2 . 1 3 Engine 4 | . . 1 . . 2 . 1 . Core . | . . . . . . . . . Reactor 3 | . . . . . . . . 3 Propulsion 17 | . 3 2 1 1 3 2 . 5 Treads 14 | . 2 2 1 1 3 2 . 3 Leg . | . . . . . . . . . Wheel 3 | . 1 . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . 2 4 1 6 6 2 2 10 Device 19 | . 1 1 . 4 3 1 2 7 Storage 3 | . . 2 . . . . . 1 Processor 6 | . . . . . 3 1 . 2 Hackware 1 | . . . . 1 . . . . Protection 4 | . 1 1 1 1 . . . . Artifact . | . . . . . . . . . Weapon 32 | . 2 5 . 7 . 4 2 12 Energy Gun 2 | . . . . . . . 1 1 Energy Cannon 5 | . 1 1 . . . 1 . 2 Ballistic Gun 5 | . . 2 . . . 1 . 2 Ballistic Cannon 9 | . . . . 5 . 1 1 2 Launcher 2 | . 1 . . . . . . 1 Special Weapon 2 | . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 4 | . . . . 2 . . . 2 Piercing Weapon 2 | . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 3 1 8 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 26 | . . 2 1 1 3 . . 19 Power 6 | . . 1 . . 1 . . 4 Propulsion 2 | . . . . . 1 . . 1 Utility 10 | . . 1 1 1 1 . . 6 Weapon 8 | . . . . . . . . 8 Highest Loss Streak 6 | . . 1 1 1 3 . . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 16 | . 7 11 15 19 13 16 17 17 Power . | . 1 . 1 1 . . . . Propulsion 2 | . 2 4 5 4 2 1 1 1 Utility 7 | . 1 2 3 7 6 7 9 9 Weapon 6 | . 2 3 5 6 4 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 5 5 . 6 . 4 . 10 Power . | . . . . . . . . . Propulsion 8 | . 4 . . 1 . 1 . 2 Utility 9 | . . 2 . 3 . . . 4 Weapon 12 | . 1 2 . 2 . 3 . 4 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 87 | . 99 99 98 99 92 86 83 74 Engine 6 | . 14 11 9 7 5 5 10 2 Treads 16 | . 17 22 26 29 26 15 10 6 Wheel 1 | . . . . . . . . 3 Device 17 | . 9 12 9 11 19 24 25 15 Storage 6 | . 14 11 9 7 6 5 5 4 Processor 7 | . . . . . 5 9 10 14 Protection 3 | . 3 9 15 7 . . . 1 Energy Cannon 1 | . . 12 5 . . . . 1 Ballistic Gun 3 | . 25 19 18 . . . . 1 Ballistic Cannon 15 | . . . . 26 24 19 17 10 Slashing Weapon 1 | . . . . 2 1 1 2 1 Piercing Weapon 1 | . . . . . . 1 . 2 Peak Build Rating 131 | . 7 11 14 33 58 91 108 131 Average Rating 68 | . 6 10 13 26 52 81 100 109 On Entrance 36 | 6 6 7 11 14 33 58 89 103 Avg Prop Armor Cover (%) 9 | . . . . 4 3 . . 9 Naked Turns . | . . . . . . . . . Heaviest Build 146 | 12 16 55 58 88 76 91 112 146 Greatest Support 140 | 20 40 40 60 83 91 140 140 140 Greatest Overweight (x) 4 | . . 1 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | . 8 20 20 20 15 20 20 20 Average Capacity 18 | . 8 17 19 19 15 18 20 20 Most Carried 20 | . 8 15 18 20 15 20 20 20 Average Carried 17 | . 7 11 15 19 14 18 19 18 Final Capacity 20 | 8 8 15 20 15 15 20 20 20 Final Carried 20 | 6 8 15 18 15 15 20 20 18 Class Distribution -------------------- 33% | Tank 24% | Skirmisher 14% | Scavenger-Tank 7% | Scavenger-Gladiator 7% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 8152 | 200 101 521 240 1648 1162 440 1159 2681 Remotely . | . . . . . . . . . Salvage Created 4265 | . 93 426 302 374 408 131 431 2100 Parts 188 | . 6 30 6 16 20 11 9 90 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 108 | . 6 8 5 18 15 3 14 39 Melee 11 | . . . . . . . . 11 Guns 11 | . 3 4 2 . . . . 2 Cannons 75 | . . 4 3 17 14 3 14 20 AOE 8 | . 3 . . 1 . . . 4 Classes Destroyed 10 | . 2 1 . 3 2 . 1 1 Worker 6 | . . . . 2 1 1 2 . Swarmer 3 | . 1 . . 2 . . . . Grunt 14 | . . . . 3 4 . 7 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 2 . . 2 . 1 . Hunter 1 | . . . . . . . 1 . Executioner 1 | . . . . . . . . 1 Abomination 82 | . 5 6 5 13 7 3 5 38 Anomaly 7 | . . . . 1 . 1 2 3 Best Kill Streak 6 | . 3 3 2 3 2 2 6 5 Combat Bots Only 6 | . 3 3 2 3 2 1 6 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . 1 . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1303 | . 50 131 12 113 200 18 71 708 Missed 375 | . 11 43 2 35 59 8 20 197 Hits 928 | . 39 88 10 78 141 10 51 511 Melee 26 | . . 3 2 . 16 . . 5 Projectile 902 | . 39 85 8 78 125 10 51 506 AOE 9 | . . . . . . . 1 8 Critical Strikes 61 | . 1 1 1 2 5 1 4 46 Part Disruptions 2 | . . . . 1 . . 1 . Damage Taken 19696 | . 353 657 301 1347 2548 223 675 13592 Core 1855 | . 52 49 82 155 169 . 28 1320 Absorbed by Shields 823 | . . . . . . . 487 336 Reduced by Siege Mode 251 | . . . . . . . . 251 Core Remaining (%) 88 | 100 79 87 85 77 80 100 97 . Volleys Fired 350 | . 24 38 36 59 44 17 36 96 Largest 5 | . 2 3 3 4 4 4 4 5 Hottest 316 | . 40 140 143 148 148 148 148 316 Shots Fired 1044 | . 35 100 78 193 167 48 124 299 Gun 158 | . 25 63 44 . . . . 26 Cannon 826 | . . 31 19 187 166 48 124 251 Launcher 46 | . 10 . 7 6 1 . . 22 Special 14 | . . 6 8 . . . . . Kinetic 900 | . 25 63 44 187 166 45 124 246 Thermal 95 | . . 37 27 . . . . 31 Explosive 46 | . 10 . 7 6 1 . . 22 Electromagnetic 3 | . . . . . . 3 . . Robot Hit Streak 27 | . 5 15 9 15 12 13 27 20 Robot Miss Streak 27 | . 4 1 5 24 27 19 5 9 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 830 | . 17 69 33 146 131 30 105 299 Core Hits 613 | . 21 19 16 113 144 31 138 131 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 18 | . . . . . . . . 18 Blast 4 | . . . . . . . . 4 Smash 7 | . . . . . . . . 7 Sever 2 | . . . . . . . . 2 Impale 5 | . . . . . . . . 5 Melee Attacks 173 | . . . . 16 6 8 9 134 Impact 19 | . . . . . . . . 19 Slashing 58 | . . . . 16 6 8 9 19 Piercing 96 | . . . . . . . . 96 Sneak Attacks 9 | . . . . 1 . 1 2 5 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 27 | . . . . . . . . 27 Damage Inflicted 25438 | . 802 1044 562 2683 2913 490 2862 14082 Guns 1446 | . 170 619 283 . . . . 374 Cannons 15567 | . . 414 279 2391 2851 413 2622 6597 Explosions 3886 | . 632 . . 172 60 . . 3022 Melee 4401 | . . . . 64 . 77 197 4063 Ramming 138 | . . 11 . 56 2 . 43 26 Kinetic 15226 | . 170 619 283 2391 2851 406 2622 5884 Thermal 1780 | . . 414 279 . . . . 1087 Explosive 3886 | . 632 . . 172 60 . . 3022 Electromagnetic 7 | . . . . . . 7 . . Impact 752 | . . . . . . . . 752 Slashing 792 | . . . . 64 . 77 197 454 Piercing 2857 | . . . . . . . . 2857 Highest Corruption 24 | . 3 3 . 3 9 . 1 24 Average Corruption 7 | . 2 1 . 2 8 . 1 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 131 | . 6 2 . 18 30 . 3 72 Message Errors 42 | . 4 . . 2 11 . 2 23 Matter Fused 29 | . . 1 . 7 6 . . 15 Heat Flow Errors 16 | . 1 1 . 2 2 . . 10 Energy Discharges 16 | . 1 . . 4 4 . . 7 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 3 | . . . . . . . . 3 Data Loss (minor) 9 | . . . . 3 2 . . 4 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 5 | . . . . . 1 . 1 3 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1147 | . 14 14 . 17 3 . 65 1034 Projectiles 383 | . . 14 . 11 3 . 30 325 Explosions 270 | . 14 . . . . . . 256 Melee 494 | . . . . 6 . . 35 453 Knockbacks 202 | . . . . 57 59 5 40 41 Impact 6 | . . . . 1 . . . 5 Kinetic 194 | . . . . 56 58 5 40 35 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 689 | . 17 . . . . . . 672 Shots 18 | . 2 . . . . . . 16 Rammed 12 | . . 1 . 3 1 . 5 2 Targets Rammed 13 | . . 1 . 4 1 . 5 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 585 | . 160 301 247 585 393 288 290 397 Average Temperature 91 | . 55 79 47 162 58 95 69 85 Received Heat Transfer 4671 | . 66 146 90 213 645 45 154 3312 Effects 13 | . . . 1 7 4 . . 1 Shutdowns 5 | . . . . 3 1 . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations 7 | . . . . . . . . 7 Total Turns 118 | . . . . . . . . 118 Longest Duration 54 | . . . . . . . . 54 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 11 | . . . . 1 . . 1 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 1 . . 3 . Heat Transferred 849 | . . 469 117 . . . . 263 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 97 | . 100 100 100 100 100 100 93 93 Level 1 2 | . . . . . . . 6 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 235 | . 49 30 15 50 194 146 225 235 Initial 55 | . . 16 . . . 55 30 . Average 49 | . 7 3 2 5 107 32 83 74 Influence Increases 1965 | . 79 95 44 205 462 240 345 495 Destroy 0b10 Robot/C 660 | . 20 40 . 100 280 . 220 . Destroy 0b10 Robot/NC 40 | . . . . 10 10 10 10 . Destroy Leader 100 | . . 20 . 10 30 . 40 . Allied During Kill 23 | . . . . . 21 . 2 . Successful Hack 72 | . . . . 36 . 24 . 12 Disable Machine 150 | . 15 30 15 . 30 30 15 15 Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 620 | . 44 5 14 34 31 26 28 438 Lose Combat Pursuer 150 | . . . 15 15 60 . 30 30 Influence Decreases 1948 | . 40 134 44 203 350 290 409 478 Entered New Map 118 | . . 23 . . 2 59 34 . Time Decay 1693 | . 40 101 44 203 346 216 375 368 Lost Part 122 | . . 10 . . 2 . . 110 Lost Ally 15 | . . . . . . 15 . . Squads Dispatched 216 | . 1 15 5 46 26 37 31 55 Investigation 29 | . 1 3 2 6 6 3 4 4 Extermination . | . . . . . . . . . Reinforcement 32 | . . 3 1 6 4 6 5 7 Assault 80 | . . 9 2 14 8 16 10 21 Garrison 75 | . . . . 20 8 12 12 23 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced 13 | . . . . 1 3 4 1 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 92 | . 7 6 7 12 10 15 12 23 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 6 11 7 21 27 10 24 48 Peak Tracking Total 9 | . 4 9 2 2 7 5 7 9 Tactical Retreats 11 | . . 1 1 2 3 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 11 | . 1 2 1 . 2 3 1 1 Max in Single Turn 1 | . 1 1 1 . . 1 . 1 Garrison Access 4 | . . . 1 1 . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 25 | . 3 1 1 5 2 6 2 5 Terminals 15 | . 3 . 1 4 1 3 1 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . . . 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . Total Hacks 54 | . 5 1 3 15 4 12 4 10 Successful 9 | . . . 1 4 1 2 . 1 Failed 44 | . 5 1 2 11 3 10 4 8 Catastrophic 13 | . 1 . 1 2 1 3 1 4 Database Lockouts 1 | . . . . . . . . 1 Manual 15 | . 5 1 1 3 1 4 . . Terminals 31 | . 5 . 3 10 2 5 2 4 Fabricators 5 | . . . . . . 5 . . Repair Stations 3 | . . 1 . . . . . 2 Recycling Units 2 | . . . . . . . 2 . Scanalyzers 9 | . . . . 5 . . . 4 Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 3 | . . . 1 1 1 . . . Alert Level 2 | . . . 1 . 1 . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . 3 . . . 1 Retrieve Study 4 | . . . . 3 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 3 1 1 5 2 5 2 5 Full Trace Events 6 | . 1 . . 1 . 1 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 27 | . . . . . . 27 . . Total Robot Build Rating 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . 3 . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . 2 3 . 3 . . Machine Destruction 8 | . . . 2 3 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . . 3 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 98 | . . . . . . 98 . . Highest-Rated Ally 49 | . . . . . . 49 . . Total Orders 28 | . . . . . 9 3 8 8 COLLECT 1 | . . . . . . 1 . . RETURN 27 | . . . . . 9 2 8 8 Ally Attacks 232 | . . . . . 128 33 33 38 Total Damage 4202 | . . . . . 2003 840 660 699 Kills 14 | . . . . . 10 2 2 . Allies Corrupted 2 | . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 7577 | . 257 546 383 799 774 1148 939 2731 Optics 2461 | . . . . . . . . 2461 Sensors 1985 | . 257 546 383 799 . . . . Terrain 3619 | . . . . . 730 1148 939 802 Machine Analysis 44 | . . . . . 44 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 36 | . . . . . 17 3 8 8 Drone Recoveries 34 | . . . . . 16 3 8 7 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 8818 | . 372 661 383 1555 929 1148 977 2793 Spaces Moved 3904 | 1 189 234 154 750 367 541 502 1166 Core . | . . . . . . . . . Treads 3458 | . 109 234 154 750 367 541 502 801 Legs 81 | 1 80 . . . . . . . Wheels 365 | . . . . . . . . 365 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 130 Average Speed 161 | 120 143 198 161 160 160 160 160 160 Slowest Speed 240 | 120 160 240 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 21 | 2 39 27 21 26 15 17 18 31 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 99 | . . 6 6 14 6 8 5 54 Terrain Destroyed 471 | . 43 6 64 43 9 10 6 290 Melee 42 | . . . . 14 6 7 5 10 Projectile 83 | . . 6 7 . . 3 1 66 AOE 345 | . 43 . 57 29 3 . . 213 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 5184 | . 255 314 206 940 488 787 587 1607 Wait 429 | . 18 5 . 47 33 179 15 132 Move 3898 | . 188 234 153 749 367 540 501 1166 Hop . | . . . . . . . . . Pick Up 81 | . 9 13 6 13 6 10 3 21 Fast Attach 44 | . 1 1 2 4 2 4 4 26 Attach 41 | . . 4 3 3 9 2 2 18 Detach 14 | . . 1 . 1 3 4 . 5 Swap 103 | . 8 12 6 26 13 12 9 17 Drop 75 | . 7 6 . 18 5 11 3 25 Fire 350 | . 24 38 36 59 44 17 36 96 Melee 138 | . . . . 16 6 8 9 99 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . . . 4 . . 5 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 193 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 4) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 556 | -9/Materials | Discovered new exit (range 15) 635 | -9/Materials | Build established: Tank 998 | -9/Materials | Discovered new exit (range 15) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -8/Materials | Discovered new exit (range 10) 1417 | -8/Materials | Entered Factory 1417 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1466 | -7/Factory | Build established: Scavenger-Tank 1485 | -7/Factory | Garrison activated, responded to threat 1873 | -7/Factory | Garrison activated, responded to threat 1883 | -7/Factory | Garrison activated, responded to threat 1900 | -7/Factory | Garrison activated, responded to threat 2363 | -7/Factory | Garrison activated, responded to threat 2493 | -7/Factory | Discovered new exit (range 3) 2532 | -7/Factory | Garrison activated, responded to threat 2733 | -7/Factory | Garrison activated, responded to threat 2849 | -7/Factory | Garrison activated, responded to threat 2867 | -7/Factory | Discovered new exit (range 13) 2899 | -7/Factory | Garrison activated, responded to threat 2972 | -7/Factory | Entered another Factory area 2972 | -6/Factory | Evolved 2 slots: Utility x2 3043 | -6/Factory | Crushed by falling debris 3047 | -6/Factory | Garrison activated, responded to threat 3048 | -6/Factory | Garrison activated, responded to threat 3086 | -6/Factory | Lost 3 parts (1p1n1u) 3144 | -6/Factory | Garrison activated, responded to threat 3266 | -6/Factory | Garrison activated, responded to threat 3389 | -6/Factory | Garrison activated, responded to threat 3481 | -6/Factory | Discovered new exit (range 5) 3513 | -6/Factory | Build established: Skirmisher 3827 | -6/Factory | Discovered new exit (range 9) 3849 | -6/Factory | Garrison activated, responded to threat 3901 | -6/Factory | Entered another Factory area 3901 | -5/Factory | Evolved 2 slots: Utility x2 3930 | -5/Factory | Garrison activated, responded to threat 4056 | -5/Factory | Fabricated A-02 Transporter (x1) 4153 | -5/Factory | Garrison activated, responded to threat 4230 | -5/Factory | Found Prototype Processor 4230 | -5/Factory | Identified Exp. Targeting Computer 4407 | -5/Factory | Discovered new exit (range 10) 4742 | -5/Factory | Discovered new exit (range 38) 4782 | -5/Factory | Garrison activated, responded to threat 4813 | -5/Factory | Garrison activated, responded to threat 4909 | -5/Factory | Garrison activated, responded to threat 5049 | -5/Factory | Entered another Factory area 5049 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5103 | -4/Factory | Garrison activated, responded to threat 5117 | -4/Factory | Garrison activated, responded to threat 5186 | -4/Factory | Discovered new exit (range 20) 5491 | -4/Factory | Build established: Tank 5727 | -4/Factory | Garrison activated, responded to threat 5836 | -4/Factory | Garrison activated, responded to threat 5969 | -4/Factory | Discovered new exit (range 11) 6000 | -4/Factory | Garrison activated, responded to threat 6026 | -4/Factory | Entered Research 6026 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6229 | -3/Research | Garrison activated, responded to threat 6378 | -3/Research | Garrison activated, responded to threat 6450 | -3/Research | Detected disturbance from likely dimensional gate 6879 | -3/Research | Garrison activated, responded to threat 6936 | -3/Research | Garrison activated, responded to threat 7035 | -3/Research | Lost 6 parts (2p1u3w) 7266 | -3/Research | Garrison activated, responded to threat 7359 | -3/Research | Lost 5 parts (1n4w) 7364 | -3/Research | Garrison activated, responded to threat 7583 | -3/Research | System corruption reached 10% 7745 | -3/Research | Garrison activated, responded to threat 7745 | -3/Research | Central database locked down 8117 | -3/Research | Garrison activated, responded to threat 8134 | -3/Research | Core integrity fell below 50% 8145 | -3/Research | Found Prototype Device 8146 | -3/Research | Identified Adv. Kinecellerator 8237 | -3/Research | Spotted Executioner 8276 | -3/Research | Destroyed Executioner 8429 | -3/Research | Build established: Scavenger-Gladiator 8744 | -3/Research | Core integrity fell below 20% 8819 | -3/Research | Destroyed by Major Abomination with Matter Neutralizer Last Messages --------------- crushing effect. 08792_ Major Abomination IFF system glitched. 08793_ Major Abomination absorbs Field Laser. 08794_ Major Abomination absorbs Cmb. Gravmag System. 08794_ Critical hit (Burn: +37). 08795_ Power Sword follow-up attack on Major Abomination. 08797_ Frozen by Ice Anomaly. 08798_ S5BIBVAW RTJCK2|8K H 08798_ Frozen by Ice Anomaly. 08798_ Critical hit (Burn: +50). 08799_ Frozen by Ice Anomaly. 08802_ Major Abomination misfires. 08809_ Critical hit (Burn: +37). 08814_ System corrupted: Matter fused (-6). 08816_ Frozen by Ice Anomaly. 08817_ Lgt. Antimatter Reactor destroyed. 08819_ Hrd. Heavy Armor Plating destroyed. 08819_ Critical hit (Meltdown: +380). Map ----- +----------------------------------------------------+ | ???????????????????? """""######???????????????? | | ??????????????????? 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"#?? | | ????????????+ % A A %%% % % #??? | | ????????????# ######;;/;###########"""""#? # | | ??????????????# =A=]= %#?? #? ?## # | | ??????????????# % / #?????#?????? " + | | ??????????????# % #???????????? " # | | ??????????????#%% % "#??????????? " " | | ??????????????# % "#?????######## " | | ??????????????# "??????# % " | | ??????????????# % "??????# " | | ??????????????#% % "#?????# """" | | ??????????????# "#?????# " #? | | ??????????????#% % "#?????#%% #""%""""##? | | ??????????????# % % "#?????# [%%# % #? | | ?????????????# "#????##% %%" % %#? | | ?????????????#########""" ""#????## % " """ #? | | ?????????????????????# %"%" #????## # % """ #? | | ?????????????????????## "%" #????## %#% """ #? | | ?????????????????????# """""####?## %%+ """ #? | | ?????????????????????# # % ?## # "" #? | | ????????????????????## " %% %??## %# % #? | | ????????????????????# "% ?# # #% % #? | | ????????????????????# " % ?# #% #"########? | | ????????????????????## " % ?#%# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flak Cannon | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Linear Accelerator | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingCoolantCloak Manual? 0 Play Time 01:53:42 Cumulative 340.8 hours Start 2025.10.29 @ 19:12:30 End 2025.10.29 @ 22:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/0/0/0/0/0/0/1 Lore% 76 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e467ad18-329a-44fa-a78f-2e003e145e5d