Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 00:15:25 Player: paplal Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (2815) 2815 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 5809 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 45 Friendly Fire -280 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Rocket Array Powered Hammer Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Hacking Suite Recalibrator > --- WEAPON ----------- Precision Assault Rifle Rocket Array > --- INVENTORY -------- Improved Deuterium Engine Flak Gun Assault Cannon Gauss Cannon Heavy Rocket Launcher Powered Hammer Greatsword [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 115 | 4 18 22 41 30 Power 21 | 1 3 5 6 6 Engine 17 | 1 3 5 3 5 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 41 | 2 7 9 17 6 Treads 12 | 2 . . 8 2 Leg 18 | . 7 4 3 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight 9 | . . 5 4 . Utility 20 | 1 3 3 7 6 Device 7 | . 2 . 4 1 Storage 3 | 1 . 1 . 1 Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 33 | . 5 5 11 12 Energy Gun 12 | . 2 3 5 2 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 8 | . 3 . 3 2 Ballistic Cannon 4 | . . 1 . 3 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . 2 . 2 Corrupted Parts 1 | . . . 1 . System Corruption 6 | . . . 6 . Parts Lost 52 | . . 9 26 17 Power 9 | . . 2 3 4 Propulsion 19 | . . 4 10 5 Utility 6 | . . 1 3 2 Weapon 18 | . . 2 10 6 Highest Loss Streak 12 | . . 2 7 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 91 82 75 89 Engine 10 | . 13 8 6 13 Treads 11 | . . . 12 22 Leg 10 | . 26 15 7 3 Wheel 1 | . . . 3 . Flight 3 | . . 20 1 . Device 8 | . 11 1 11 7 Storage 6 | . 14 11 6 2 Processor 6 | . . 7 10 6 Hackware 2 | . . . . 6 Protection 4 | . . 1 1 9 Energy Gun 6 | . 11 10 6 3 Energy Cannon 1 | . . . 1 4 Ballistic Gun 4 | . 11 . 4 1 Ballistic Cannon 1 | . . 5 . 1 Naked Turns . | . . . . . Heaviest Build 47 | 10 14 18 23 47 Greatest Support 80 | 40 20 40 80 80 Greatest Overweight (x) 7 | . 4 2 4 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 6 8 7 7 6 Most Carried 10 | 5 8 8 8 10 Average Carried 5 | 4 6 6 5 5 Final Capacity 10 | 8 8 8 5 10 Final Carried 8 | 5 8 8 4 4 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1700 | 56 304 491 429 420 Remotely . | . . . . . Salvage Created 3701 | . 444 815 1198 1244 Parts 197 | . 28 34 62 73 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 7 | . 3 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 12 14 30 15 Guns 41 | . 12 8 21 . Cannons 11 | . . 6 4 1 AOE 16 | . . . 4 12 Classes Destroyed 13 | . 4 5 1 3 Worker 13 | . . 1 1 11 Builder 8 | . . 2 2 4 Tunneler 3 | . . . 1 2 Hauler 1 | . . . . 1 Recycler 9 | . 1 2 . 6 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 24 | . 6 . 14 4 Grunt 26 | . 6 9 8 3 Duelist 1 | . . 1 . . Sentry 18 | . . 4 8 6 Programmer 2 | . . . . 2 Thug 2 | . . . . 2 Best Kill Streak 13 | . 6 7 12 13 Combat Bots Only 11 | . 5 4 11 7 Max Kills in Single Turn 8 | . 1 1 4 8 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 688 | . 42 67 239 340 Missed 217 | . 12 16 64 125 Damage Taken 6556 | . 349 685 2649 2873 Core 1402 | . 75 188 431 708 Absorbed by Shields 4 | . . . 4 . Redirected to Shielding 9 | . . 9 . . Core Remaining (%) 61 | 100 70 53 21 . Volleys Fired 288 | . 46 71 127 44 Largest 2 | . 2 2 2 2 Hottest 143 | . 70 96 121 143 Shots Fired 443 | . 91 102 181 69 Gun 317 | . 91 52 151 23 Cannon 101 | . . 50 24 27 Launcher 25 | . . . 6 19 Special . | . . . . . Kinetic 142 | . 45 50 32 15 Thermal 188 | . 46 48 82 12 Explosive 19 | . . . . 19 Electromagnetic 94 | . . 4 67 23 Robot Hit Streak 16 | . 9 11 10 16 Robot Miss Streak 9 | . 3 3 9 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 295 | . 54 66 122 53 Core Hits 211 | . 30 26 60 95 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 2 6 1 Burn 6 | . 1 1 4 . Blast 2 | . . 1 . 1 Corrupt 2 | . . . 2 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7253 | . 581 1136 2285 3251 Guns 3102 | . 581 642 1561 318 Cannons 1247 | . . 494 279 474 Explosions 2894 | . . . 445 2449 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 1179 | . 203 494 284 198 Thermal 2333 | . 378 579 1076 300 Explosive 2386 | . . . . 2386 Electromagnetic 1345 | . . 63 925 357 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 3 8 7 Average Corruption 2 | . . 3 7 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 7 10 13 Message Errors 6 | . . 2 2 2 Matter Fused 11 | . . 2 3 6 Heat Flow Errors 1 | . . 1 . . Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 3 | . . 1 . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 143 | . . . 31 112 Projectiles 19 | . . . . 19 Explosions 124 | . . . 31 93 Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage 769 | . . . 179 590 Shots 25 | . . . 8 17 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 626 | . 190 301 554 626 Average Temperature 127 | . 49 110 160 190 Received Heat Transfer 1833 | . 96 291 1131 315 Effects 30 | . . 1 7 22 Shutdowns 8 | . . . 2 6 Energy Bleed 2 | . . 1 . 1 Interference 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 12 | . . . 5 7 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 5 | . . . 4 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 3 4 1 Heat Transferred 5623 | . 1184 1295 2544 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 658 | . 227 540 637 658 Initial 262 | . . 69 143 262 Average 292 | . 110 315 472 251 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 40 | 100 92 24 3 44 Level 1 25 | . 7 48 5 43 Level 2 34 | . . 27 90 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 4 7 7 Investigation 2 | . 1 1 . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 3 1 . Assault . | . . . . . Garrison 11 | . . . 6 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 3 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 20 21 47 25 Peak Tracking Total 9 | . 4 4 9 5 Tactical Retreats 7 | . 1 . 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 6 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 23 | . . . 1 22 Max in Single Turn 6 | . . . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 4 6 3 6 Terminals 12 | . 2 5 2 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Total Hacks 50 | . 15 18 8 9 Successful 25 | . 6 11 4 4 Failed 25 | . 9 7 4 5 Catastrophic 5 | . 3 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 6 16 6 3 Fabricators 2 | . . . . 2 Repair Stations 3 | . 3 . . . Recycling Units 10 | . 6 2 . 2 Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . 2 . Terminal Hacks 19 | . 3 10 3 3 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Open DSF 2 | . . . . 2 Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Transport Status 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Hauler Manifests 7 | . 3 4 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 1 . 1 Retrieve Components 4 | . 2 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 11 | . 3 4 1 3 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 3 9 . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 28 | . . . . 28 Total Damage 388 | . . . . 388 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3483 | 73 665 480 1015 1250 Spaces Moved 1827 | 50 387 364 372 654 Core 62 | 16 2 . 20 24 Treads 718 | 34 . . 159 525 Legs 674 | . 385 111 73 105 Wheels 88 | . . . 88 . Hover . | . . . . . Flight 285 | . . 253 32 . Fastest Speed 31 | 50 120 31 31 105 Average Speed 127 | 124 122 63 135 162 Slowest Speed 400 | 160 250 200 250 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 57 32 27 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . . 10 86 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 93 | . . . 10 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2552 | 59 497 513 720 763 Wait 184 | . 19 34 131 . Move 1823 | 49 386 363 371 654 Hop . | . . . . . Pick Up 87 | 6 16 17 33 15 Fast Attach 33 | 3 10 2 8 10 Attach 71 | 1 8 17 31 14 Detach 7 | . 2 . 4 1 Swap 11 | . . 3 2 6 Drop 45 | . 10 6 12 17 Fire 288 | . 46 71 127 44 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x2 1160 | -9/Materials | Discovered new exit (range 3) 1219 | -9/Materials | Entered another Materials area 1219 | -8/Materials | Evolved 2 slots: Utility x2 1284 | -8/Materials | Garrison activated, responded to threat 1311 | -8/Materials | Destroyed 11 combat bots 1436 | -8/Materials | Lost 7 parts (1p4n2w) 1575 | -8/Materials | Lost 7 parts (4n3w) 1576 | -8/Materials | Identified exit to Garrison 1787 | -8/Materials | Discovered new exit (range 15) 1928 | -8/Materials | Core integrity fell below 50% 1958 | -8/Materials | Lost 3 parts (1p2w) 2058 | -8/Materials | Lost 6 parts (1p1n2u2w) 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2340 | -7/Factory | Build established: Scavenger-Mutant 2391 | -7/Factory | Identified exit to DSF 2455 | -7/Factory | Discovered new exit (range 20) 2898 | -7/Factory | Allied Derelicts emerged from ambush trap array 3050 | -7/Factory | Found Prototype Launcher 3051 | -7/Factory | Identified Rocket Array 3366 | -7/Factory | Core integrity fell below 50% 3410 | -7/Factory | Destroyed 7 combat bots 3416 | -7/Factory | Lost 12 parts (3p4n2u3w) 3459 | -7/Factory | Core integrity fell below 20% 3484 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03468_ K-01 Serf destroyed. 03468_ U-05 Engineer lays Concrete. 03469_ Hvy. Rocket Launcher destroyed. 03471_ U-05 Engineer lays Concrete. 03472_ Acquired 2 matter. 03472_ U-05 Engineer lays Concrete. 03473_ U-05 Engineer builds a Door. 03474_ R-06 Scavenger collects Terrain Scan Processor. 03474_ Acquired 1 matter. 03475_ U-05 Engineer lays Concrete. 03477_ Acquired 4 matter. 03477_ U-05 Engineer lays Concrete. 03481_ U-05 Engineer builds a Wall. 03481_ K-01 Serf collects debris. 03482_ Acquired 3 matter. 03482_ U-05 Engineer lays Concrete. 03483_ R-06 Scavenger collects Terrain Scanner. 03483_ U-05 Engineer lays Concrete. 03484_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????? ??????????????????? | | +?????????????????????####??? #?????????????????? | | #???????????????????? #?? #??? ?????????????? | | #???????????????????? #?? #?# ###??????? | | #???????????????????? ### # ????? | | +???????????????????? # ?? | | #???????????????????? # | | #?????????????????????" # " | | #?????????????????????" "" | | #?????????????????????" # G ! | | #????????????????????? # "" | | ##############?????#####;;# " | | #! #?????# Y p | | # """"""" #?????# | | """"""" ##????# | | #% """"""" #????# | | # % """"""" #????# = | | # %% ##????# """% | | # """"""" #????# " |!! | | # """"""" #????# "" r*% [ | | # """"""" ##????# ""@ = u % | | # """"""" #?????# k | | # #?????# r = = | | # #?????# % | | ### ###+#####+## #########u### | | #?### ###?# ## | | | #???# #???# ## " % # | | #???# #???# ### "T | | #???# "" = " | | #???# ##+#### " | | #???# # ## """ " | | # ## """ #""" """ "# | | # ## ! """ #### " # | | " """ """ """ """ # ## #??### #? | | " """ """ """ """ # ###########????# #? | | " """ """ """ """ # * #??????????????# #? | | ??""" """ """ """ ######??????????????# #? | | ??? ???????????????????# #? | | ????" """ """ ??????????????????# #? | | ????" ?"?? [! "?" ??????????????????# #? | | ????? ???? !! "?" ?????????????????# #? | | ????? ???? ! "?" ?????????????????##########? | | ?????????? ?? ??????????????????????????? | | ??????????? ?? ??????????????????????????? | | ???????????###???#### ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMappingMicroactuators Manual? 0 Play Time 00:55:45 Cumulative 17.0 hours Start 2024.06.06 @ 00:11:39 End 2024.06.14 @ 00:15:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29510fda-ff36-4c87-9f3b-6f6827337b83