Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.22 @ 20:29:53 Player: Draxis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (518) 2590 Value Destroyed (22511) 22511 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (10256) 10256 TOTAL SCORE: 44977 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6375 Follower Combat Kills 528 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1412 Scanned by Researcher 500 Friendly Fire -359 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Propulsion Shielding Improved Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Centrium Leg Latent Energy Streamer Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Improved Dynamic Insulation System Advanced Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Gauss Cannon Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Medium Treads Medium Treads Advanced Heat Sink Large Storage Unit Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Latent Energy Streamer Hardcell Cannon Heavy Gauss Cannon Compact Linear Accelerator Mini Smartbomb Launcher [Rating: 173] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Dynamic Insulation System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . 1 . 1 Utility 9 | . . 1 . . . . 2 . . 1 2 . . . . . 1 1 1 Weapon 4 | . . . . . . 1 . . . 1 . . . . . 1 . 1 . Parts Attached 377 | . 4 30 2 2 1 41 21 6 9 46 58 . 4 3 2 7 23 41 77 Power 30 | . . 4 . . . 4 1 . . 5 1 . . . . 1 3 6 5 Engine 10 | . . 4 . . . 4 1 . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . 1 . . . Reactor 18 | . . . . . . . . . . 3 1 . . . . . 3 6 5 Propulsion 72 | . 2 9 . . . 11 . 2 . 7 8 . . 3 1 . 3 3 23 Treads 27 | . . . . . . 3 . . . . 5 . . 3 1 . 3 3 9 Leg 31 | . . . . . . 7 . 2 . 7 3 . . . . . . . 12 Wheel 12 | . 2 9 . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 140 | . 2 8 2 1 . 9 9 3 2 20 34 . 4 . 1 . 11 14 20 Device 65 | . 1 2 1 . . . 4 1 1 6 22 . 3 . . . 9 9 6 Storage 15 | . 1 1 . 1 . 2 1 1 1 1 5 . . . . . . . 1 Processor 7 | . . 1 . . . 1 . . . 2 . . . . . . . 2 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 Protection 51 | . . 4 1 . . 6 4 1 . 11 7 . 1 . 1 . 2 3 10 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 135 | . . 9 . 1 1 17 11 1 7 14 15 . . . . 6 6 18 29 Energy Gun 25 | . . 4 . . . 4 2 . 1 2 . . . . . . 1 1 10 Energy Cannon 41 | . . 1 . 1 . 2 8 . 1 9 2 . . . . 2 2 8 5 Ballistic Gun 22 | . . 3 . . . 9 . . 3 2 . . . . . . . . 5 Ballistic Cannon 22 | . . . . . . . . . . . 8 . . . . 3 2 5 4 Launcher 20 | . . 1 . . 1 2 1 1 1 1 3 . . . . 1 . 3 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . 1 1 . . 8 7 . . . . 1 1 4 2 Parts Lost 106 | . . 7 . . . 7 1 . 1 5 5 . . . . . 10 13 57 Power 9 | . . 1 . . . . . . . 1 1 . . . . . 3 1 2 Propulsion 26 | . . 1 . . . 2 . . . . . . . . . . 2 2 19 Utility 31 | . . 2 . . . 2 1 . . 1 2 . . . . . 4 4 15 Weapon 40 | . . 3 . . . 3 . . 1 3 2 . . . . . 1 6 21 Highest Loss Streak 14 | . . 4 . . . 4 1 . 1 2 2 . . . . . 4 9 14 Average Slot Usage (%) 92 | . 95 97 100 100 100 97 98 100 99 97 95 94 94 94 94 91 87 73 80 Engine 3 | . 14 10 11 11 11 8 7 7 7 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 4 5 5 5 5 5 5 7 6 Treads 8 | . . . . . . 1 . . . . 9 17 17 17 17 15 18 14 14 Leg 10 | . 4 . . . . 25 30 30 30 26 9 . . . . . . . 3 Wheel 4 | . 23 32 33 33 33 7 . . . . . . . . . . . . . Device 10 | . 9 11 11 11 11 . . 7 6 6 11 17 17 17 17 15 18 16 13 Storage 10 | . 14 11 11 11 11 9 15 15 15 13 11 11 11 11 11 10 9 8 7 Processor 6 | . . . . . . 6 7 7 7 11 8 5 5 5 5 5 4 8 10 Protection 8 | . . 7 11 11 11 10 13 6 7 6 12 11 11 11 11 10 8 3 6 Energy Gun 2 | . 14 10 22 13 11 9 . . 6 . . . . . . . . . 5 Energy Cannon 7 | . . 2 . 8 10 2 5 3 6 23 14 . . . . 2 4 3 3 Ballistic Gun 3 | . 14 9 . . . 13 15 15 7 . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . 4 17 17 17 17 16 7 7 8 Launcher 1 | . . . . . . 1 . 3 . . 2 5 5 5 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 24 37 37 44 44 46 69 67 68 83 107 98 99 99 99 123 150 168 169 Greatest Support 200 | 20 20 36 30 30 30 68 66 66 64 64 126 126 126 128 127 127 154 158 200 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 1 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 12 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 18 Average Capacity 14 | 6 9 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 18 | 6 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 18 Average Carried 13 | 6 8 9 9 10 10 9 14 15 15 15 15 16 16 16 15 15 14 13 13 Final Capacity 16 | 6 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 10 10 10 10 10 10 16 16 15 16 16 16 16 16 16 16 12 15 3 Class Distribution -------------------- 33% | Mutant 17% | Tank 14% | Gunner 12% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 11105 | 197 313 564 20 10 15 882 628 177 154 485 1435 274 71 291 433 76 1188 1361 2531 Remotely 394 | . 273 121 . . . . . . . . . . . . . . . . . Salvage Created 22658 | . 407 1759 . . 29 2128 1482 122 307 1897 2439 298 26 358 263 17 2185 1331 7610 Parts 965 | . 29 117 . . 3 112 90 8 8 82 88 8 . 24 12 . 96 40 248 Haulers Intercepted 21 | . 2 4 . . . 4 2 . . 3 3 . . . . . . . 3 Recyclers Shooed 24 | . . 1 . . . 3 . . . 2 6 . . . . . 8 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . 8 2 . . 5 . 96 9 . . . . Prevented 11 | . . . . . . . . 2 4 . . . . 5 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 375 | . 8 35 . . 4 34 20 4 6 25 42 8 3 15 12 . 39 37 83 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 97 | . 8 27 . . . 23 10 . 2 . . . . . . . . . 27 Cannons 151 | . . 4 . . . 2 4 . . 21 18 6 . 5 4 . 31 29 27 AOE 98 | . . 4 . . 4 7 6 4 3 4 22 2 3 10 8 . 7 5 9 Classes Destroyed 23 | . 5 4 . . . 3 2 . . . 1 1 . 3 . . 1 2 1 Worker 32 | . 1 4 . . 1 2 4 . . 2 6 . . . . 1 4 . 7 Builder 26 | . . 1 . . . . 1 . . 3 10 . . . . . 7 . 4 Tunneler 3 | . . . . . . 1 . . . 1 1 . . . . . . . . Hauler 21 | . 2 4 . . . 4 2 . . 3 3 . . . . . . . 3 Recycler 27 | . 1 1 . . . 2 2 . . 2 6 . . . . . 2 . 11 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . . 2 . . . 2 . . . 1 1 . . . . . 1 . 1 Watcher 22 | . . 3 . . . 4 3 . . 2 2 . . . . . 1 1 6 Swarmer 108 | . 6 13 . . 4 5 4 3 2 7 9 . 3 6 7 . 11 12 16 Saboteur 5 | . . . . . . . . . . . . . . 3 . . 1 . 1 Grunt 115 | . 2 14 . . . 17 7 . 2 10 17 2 . 1 4 . 9 5 25 Brawler 9 | . . . . . . . 1 . . 1 . . . 1 . . . 1 5 Duelist 8 | . . . . . . 2 . . 1 1 1 . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . 1 2 Sentry 36 | . . 8 . . . 8 3 . 1 . 3 . . . 1 . 5 5 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 24 | . . . . . . 2 1 1 . 3 3 . . 2 . . 4 . 8 Programmer 43 | . . . . . . . 3 . . 3 9 . . . . . 8 3 17 Behemoth 4 | . . . . . . . . . . . . . . . . . 1 1 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . 1 . . . 5 . Executioner 6 | . . . . . . . . . . . . . . 1 . . . 3 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Thug 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . Savage 4 | . . . . . . . . . . . . 4 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 28 | . 4 6 . . 4 5 5 3 3 6 12 6 3 8 5 1 11 10 28 Combat Bots Only 15 | . 3 6 . . 4 5 5 3 3 4 10 6 3 8 5 . 8 10 15 Max Kills in Single Turn 5 | . 1 3 . . 2 3 3 1 1 5 5 1 2 3 5 1 5 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 2 3 3 1 1 2 4 1 2 3 5 . 2 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 26900 | . 143 863 . . 43 1380 644 121 393 952 1267 208 13 1260 232 40 2464 5040 11837 Core 3031 | . 48 132 . . . 161 111 . 35 68 92 36 . 112 13 . 95 519 1609 Absorbed by Shields 1359 | . . . . . . . . . . . 50 . . . . . 464 837 8 Reduced by Siege Mode 46 | . . . . . . . . . . . . . . . . . . . 46 Core Remaining (%) 81 | 100 80 . . . 67 70 . . 79 92 . . . . 74 100 92 64 . Volleys Fired 970 | . 31 89 . . 4 94 52 8 13 81 85 12 2 22 12 3 99 95 268 Largest 6 | . 2 2 . . 1 3 3 3 3 4 4 3 1 3 3 3 3 3 6 Hottest 520 | . 60 90 . . 60 135 125 86 143 208 171 171 80 171 171 224 224 283 520 Shots Fired 2156 | . 62 176 . . 4 265 123 12 23 161 180 30 2 52 24 9 176 181 676 Gun 929 | . 62 146 . . . 242 93 5 15 4 . . . . . . . . 362 Cannon 1131 | . . 28 . . 1 18 25 . 2 150 156 27 . 45 20 9 170 173 307 Launcher 96 | . . 2 . . 3 5 5 7 6 7 24 3 2 7 4 . 6 8 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 991 | . 31 84 . . . 130 86 5 8 4 46 27 . 45 20 8 118 103 276 Thermal 483 | . . 28 . . . . 7 . . 139 110 . . . . . . 44 155 Explosive 71 | . . 2 . . 3 5 . . . . 24 3 2 7 4 . 6 8 7 Electromagnetic 611 | . 31 62 . . 1 130 30 7 15 18 . . . . . 1 52 26 238 Robot Hit Streak 64 | . 18 33 . . 34 47 48 8 16 37 41 55 . 20 24 4 51 60 64 Robot Miss Streak 4 | . 2 3 . . 2 2 1 1 1 2 1 1 . 1 1 1 2 4 2 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . 1 . . Secondary Targets 6 | . . 3 . . . 1 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 1642 | . 48 128 . . 2 205 92 8 21 107 116 21 . 36 18 6 143 150 541 Core Hits 934 | . 19 73 . . 6 89 59 7 14 62 117 18 3 34 17 1 105 87 223 Critical Hits 85 | . . 1 . . . 3 1 . . 1 7 5 . 6 3 . 11 4 43 Critical Kills 28 | . . 1 . . . 1 . . . . 4 2 . 1 . . 3 1 15 Critical Parts Destroyed 41 | . . . . . . 2 1 . . . 3 2 . 3 2 . 5 3 20 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71571 | . 576 2355 . . 314 3991 2965 197 515 4245 10922 1362 534 3437 1696 224 8956 9129 20153 Guns 15257 | . 569 1398 . . . 2774 1214 66 177 49 . . . . . . . . 9010 Cannons 33420 | . . 420 . . 6 357 508 . 45 2997 3974 741 . 1422 546 224 6188 7033 8959 Explosions 22583 | . . 537 . . 308 797 1231 131 293 1166 6897 621 529 2015 1141 . 2744 2051 2122 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 311 | . 7 . . . . 63 12 . . 33 51 . 5 . 9 . 24 45 62 Kinetic 24513 | . 243 704 . . . 1293 1050 66 104 49 1331 741 . 1422 546 195 4825 4812 7132 Thermal 15594 | . . 744 . . 30 285 696 . 115 3607 3371 . . . . . 290 1387 5069 Explosive 16400 | . . 177 . . 191 512 . . . . 6050 621 529 2015 1141 . 1443 2051 1670 Electromagnetic 14753 | . 326 730 . . 93 1838 1207 131 296 556 119 . . . . 29 2374 834 6220 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 . 11 11 9 . 6 4 2 . . . 11 7 12 Average Corruption 5 | . . . . . 2 . 5 10 8 . 3 2 1 . . . 7 6 5 Corruption Purged 13 | . . . . . . . . 2 4 . 2 2 2 . . . 1 . . Effects 274 | . . . . . . . 40 37 13 . 44 10 1 . . . 31 17 81 Message Errors 53 | . . . . . . . 8 9 2 . 9 1 1 . . . 6 4 13 Matter Fused 47 | . . . . . . . 9 7 1 . 11 1 . . . . 4 3 11 Heat Flow Errors 26 | . . . . . . . 6 3 2 . 6 2 . . . . 4 1 2 Energy Discharges 28 | . . . . . . . 5 2 2 . 8 3 . . . . 1 4 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 21 | . . . . . . . 1 5 1 . 3 3 . . . . 5 1 2 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . 2 . . Misfires 4 | . . . . . . . . 1 1 . . . . . . . . . 2 Misdirections 20 | . . . . . . . 2 7 . . . . . . . . 3 . 8 Targeting Errors 60 | . . . . . . . 9 1 2 . 5 . . . . . 6 4 33 Weapon Failures 11 | . . . . . . . . 1 2 . 1 . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2311 | . . 9 . . 14 9 81 . 9 208 715 27 66 15 63 9 304 300 482 Projectiles 995 | . . . . . . . . . . 63 180 17 . 9 54 9 184 169 310 Explosions 1316 | . . 9 . . 14 9 81 . 9 145 535 10 66 6 9 . 120 131 172 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 146 | . . . . . . . . . . . 10 2 . 5 2 . 32 51 44 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 137 | . . . . . . . . . . . 10 2 . 5 2 . 31 46 41 Secondary 9 | . . . . . . . . . . . . . . . . . 1 5 3 Self-Inflicted Damage 768 | . 3 92 . . 16 178 41 2 27 95 100 . . 5 61 . 107 32 9 Shots 24 | . . 4 . . 1 6 1 1 1 2 3 . . 1 1 . 2 1 . Rammed 25 | . 1 . . . . 1 . . . . 5 . 1 . 2 . 3 2 10 Targets Rammed 43 | . 1 . . . . 11 3 . . 2 6 . 1 . 2 . 4 3 10 Kicked 16 | . . . . . . 10 3 . . 2 1 . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 674 | . 60 241 . . 22 385 255 230 370 322 355 368 18 . . 51 312 306 674 Average Temperature 108 | . 27 46 . . 12 113 88 93 140 55 103 120 13 . . 25 78 104 155 Received Heat Transfer 3551 | . 60 312 . . . 612 138 . 165 72 195 63 . 39 24 9 170 392 1300 Effects 43 | . . . . . . 5 . . . . 3 1 . . . . . 1 33 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 3 Interference 20 | . . . . . . 3 . . . . 3 1 . . . . . . 13 Short Circuit 3 | . . . . . . 1 . . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . 1 . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 32 | . . . . . . . . . . . . . . . . . . . 32 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . 32 Robots Corrupted 30 | . . . . . . 2 . . 1 . . . . . . . 1 2 24 Combat Hostiles 25 | . . . . . . 2 . . 1 . . . . . . . 1 2 19 Parts Fried 113 | . . 1 . . . 14 5 . 2 3 . . . . . . 10 4 74 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . 2 . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . . . 1 Parts Melted 33 | . . 1 . . . . . . . 12 9 . . . . . . 2 9 Heat Transferred 16533 | . . 1238 . . . 400 659 . 150 4455 4021 . . . . . 150 1258 4202 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . 6 . . 1 4 3 1 1 3 . . . . . . 2 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1036 | . . . . . 130 . 571 . . . . . . . . . 335 . . LE Corruption 18 | . . . . . 2 . 10 . . . . . . . . . 6 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1892 | . 285 588 198 . 125 451 401 . . 360 1154 . . . . 90 956 958 1892 Initial 462 | . . 49 193 . . 40 95 . . 66 7 . . . . 33 40 413 462 Average 452 | . 98 374 197 . 9 289 220 . . 143 385 . . . . 46 488 652 1172 Maximum Alert Level 5 | . 1 2 . . . 2 2 . . 1 4 . . . . . 3 3 5 Low Security (%) 33 | 100 92 17 100 . 100 14 53 . . 68 43 . . . . 100 11 . . Level 1 24 | . 7 29 . . . 79 39 . . 31 14 . . . . . 38 4 . Level 2 17 | . . 53 . . . 6 6 . . . 14 . . . . . 20 47 17 Level 3 17 | . . . . . . . . . . . 25 . . . . . 29 48 30 Level 4 3 | . . . . . . . . . . . 2 . . . . . . . 24 Level 5 1 | . . . . . . . . . . . . . . . . . . . 7 High Security 2 | . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . 6 . . . 5 6 . . 10 12 . . . . . 16 1 26 Investigation 16 | . . 1 . . . 2 3 . . 4 3 . . . . . 2 . 1 Extermination 15 | . . . . . . . 2 . . 3 4 . . . . . 3 . 3 Reinforcement 16 | . . 5 . . . 2 . . . 2 2 . . . . . 2 1 2 Assault 24 | . . . . . . . . . . . 2 . . . . . 3 . 19 Garrison 11 | . . . . . . 1 1 . . 1 1 . . . . . 6 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 Haulers Reinforced 4 | . . . . . . . . . . 2 1 . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 26 | . 1 1 . . . 5 . . . 1 3 . . 1 . . 1 9 4 Communications Jammed 29 | . . . . . . . . . . 3 . . . . . . . . 26 Distress Signals 29 | . . . . . . . . . . 3 . . . . . . . . 26 Times Spotted 594 | . 15 52 . . 4 57 25 4 6 31 62 10 2 38 8 1 54 43 182 Peak Tracking Total 26 | . 4 8 . . 4 6 5 2 3 3 10 5 2 12 4 1 11 9 26 Tactical Retreats 45 | . 2 3 . . . 9 1 1 . 2 1 . . . 1 . 6 . 19 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 15 | . . 1 . . . . 5 . . 1 5 . . . . . 1 . 2 Indirectly 4 | . . . . . . . 4 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 1 . . . . . . . . . . 8 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 88 | . 1 6 . . 1 3 8 . . 7 51 . . . . . 4 3 4 Max in Single Turn 19 | . 1 2 . . 1 1 3 . . 4 19 . . . . . 2 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 63 | . 7 5 1 4 . 8 8 . . 12 13 . . 2 . . 1 1 1 Terminals 38 | . 7 4 1 . . 7 3 . . 7 8 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 2 3 . . . . . . . . Recycling Units 7 | . . . . . . 1 3 . . 2 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . 1 1 Total Hacks 209 | . 26 25 4 37 . 24 21 . . 32 28 . . 7 . . 2 1 2 Successful 150 | . 18 20 3 37 . 14 15 . . 21 13 . . 7 . . . 1 1 Failed 58 | . 7 5 1 . . 10 6 . . 11 15 . . . . . 2 . 1 Catastrophic 8 | . 1 . . . . 1 1 . . 1 3 . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 78 | . 16 8 . 2 . 12 8 . . 15 15 . . . . . . . 2 Terminals 115 | . 26 13 4 . . 22 13 . . 21 14 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . 5 8 . . . . . . . . Recycling Units 12 | . . . . . . 2 4 . . 4 2 . . . . . . . . Scanalyzers 19 | . . 12 . . . . 3 . . . 4 . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 2 . . . . . . . 1 2 Terminal Hacks 89 | . 11 4 3 37 . 12 8 . . 7 . . . 7 . . . . . Record 41 | . . . 2 36 . 3 . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . 2 1 . . 1 . . . 6 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . 1 1 . . . 1 2 . . 1 . . . . . . . . . Terminal Index 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . . 1 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Locate Traps 7 | . 3 . . . . 2 2 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . 4 5 . . . . . . . . Scan Component 5 | . . . . . . . . . . 2 3 . . . . . . . . Repair 4 | . . . . . . . . . . 2 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . 12 . . . . 3 . . . 2 . . . . . . . . Insert Component 7 | . . 5 . . . . 1 . . . 1 . . . . . . . . Analyze 10 | . . 7 . . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 32 | . 7 4 . . . 2 4 . . 8 6 . . . . . . . 1 Terminals 24 | . 7 4 . . . 1 1 . . 6 5 . . . . . . . . Botnet 18 | . 6 3 . . . . . . . 5 4 . . . . . . . . Operators 6 | . 1 1 . . . 1 1 . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 3 . . 2 1 . . . . . . . . Tunnel 7 | . . . . . . 1 3 . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 46 | . 7 4 1 . . 8 4 . . 9 11 . . . . . 1 . 1 Full Trace Events 10 | . 1 1 1 . . 2 . . . 2 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 5 . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 2 2 . . . . . . . . Time 193 | . . . . . . . . . . 92 101 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 5 . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 6 | . . 5 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 3 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 3 2 Robots Rewired 7 | . . . . . . . . . . . . 2 . 3 . 1 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . . . . . . . . . . 2 . 3 . 1 1 . . Largest Group 3 | . . . . . . . . . . . . 2 2 3 . 1 1 . . Highest-Rated Group 139 | . . . . . . . . . . . . 62 62 139 . 47 47 . . Highest-Rated Ally 49 | . . . . . . . . . . . . 31 31 49 . 47 47 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 58 | . . . . . . . . . . . . 7 3 40 . 6 2 . . Total Damage 1976 | . . . . . . . . . . . . 142 40 1541 . 197 56 . . Kills 13 | . . . . . . . . . . . . 2 1 9 . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . . 2 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 21691 | 3 518 1119 189 519 246 1671 1601 916 267 2334 3484 773 492 1010 568 284 1381 1943 2373 Spaces Moved 11697 | 3 407 744 134 571 249 826 901 568 139 1058 1805 430 295 570 314 132 531 886 1134 Core 447 | . . . . . . . . . . . . . . . . . . . 447 Treads 4811 | . . . . . . 4 . . . . 998 430 295 570 314 132 531 886 651 Legs 4204 | 3 70 . . . . 622 901 568 139 1058 807 . . . . . . . 36 Wheels 2235 | . 337 744 134 571 249 200 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 80 80 90 90 80 127 127 125 125 150 160 160 160 163 163 165 157 50 Average Speed 136 | 120 95 88 89 90 90 120 127 153 151 150 155 160 160 160 163 163 165 165 116 Slowest Speed 185 | 120 150 96 90 90 90 160 157 157 155 155 180 160 160 163 163 163 167 185 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 76 60 34 93 61 74 28 87 14 24 44 66 46 71 58 4 14 24 38 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 8 | . . . . 1 . 1 3 . . 2 1 . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . . 1 . . . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 . . Scrap Searched 15 | . . . . . 1 . . 4 2 . . 3 2 . 3 . . . . Spaces Dug 58 | . . . . . . . . . . 12 5 . . 6 . . 12 4 19 Terrain Destroyed 1249 | . . 34 . . 23 39 46 9 7 62 440 55 35 61 66 6 156 83 127 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 213 | . . . . . . . . . . 20 25 13 . 10 7 6 41 29 62 AOE 1036 | . . 34 . . 23 39 46 9 7 42 415 42 35 51 59 . 115 54 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Total 15928 | 2 477 1029 202 576 266 1303 1265 606 178 1669 2342 491 312 627 348 197 922 1270 1846 Wait 2340 | . 15 134 63 . 13 280 275 14 9 434 304 30 8 12 14 38 243 170 284 Move 11678 | 2 406 743 133 570 248 825 900 567 138 1057 1804 429 294 569 313 131 530 885 1134 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 148 | . 11 11 1 1 . 17 6 3 1 10 22 . . 1 3 3 9 18 31 Fast Attach 157 | . 2 10 2 1 . 19 6 4 4 24 28 . 2 . . 3 3 18 31 Attach 125 | . . 8 . . . 8 3 . 3 12 13 . . . 2 4 14 23 35 Detach 65 | . 1 3 . . . 5 4 . 2 12 12 . . . . 3 4 16 3 Swap 97 | . 2 12 . 1 1 14 12 2 2 11 18 . 2 3 . . 6 . 11 Drop 214 | . 8 19 3 3 . 30 4 8 6 26 50 . 3 4 2 5 4 16 23 Fire 970 | . 31 89 . . 4 94 52 8 13 81 85 12 2 22 12 3 99 95 268 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 6 | . 1 . . . . . . . . . . . . . . . . . 5 Kick 17 | . . . . . . 11 3 . . 2 1 . . . . . . . . Crush 20 | . . . . . . . . . . . 5 . 1 . 2 . 4 3 5 Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 16 Rewire 75 | . . . . . . . . . . . . 20 . 16 . 7 6 26 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Central database locked down 507 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Identified exit to Mines 622 | -9/Materials | Lost 4 parts (1p1n1u1w) 1168 | -9/Materials | Discovered new exit (range 10) 1413 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Entered Mines 1672 | -9/Mines | Assembled infested the area 1718 | -9/Mines | Met 8R-AWN 1785 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1824 | -9/Mines | Discovered new exit (range 5) 1830 | -9/Mines | Entered Exiles 1844 | -9/Exiles | Discovered new exit (range 15) 1855 | -9/Exiles | Welcomed by 8R-AWN 1869 | -9/Exiles | Met EX-HEX 1896 | -9/Exiles | Met EX-BIN 1908 | -9/Exiles | Aligned with FarCom system 1909 | -9/Exiles | Given EX-Vault access code 1948 | -9/Exiles | Opened EX-Vault 1953 | -9/Exiles | Found Prototype Energy Cannon 1953 | -9/Exiles | Identified Latent Energy Streamer 1978 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2003 | -9/Exiles | Met EX-DEC 2019 | -9/Exiles | Learned location of Zion (-7) 2063 | -9/Exiles | Discovered new exit (range 14) 2199 | -9/Exiles | Visited The Gauntlet 2349 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2349 | -9/Exiles | Entered Mines 2580 | -8/Mines | Discovered new exit (range 14) 2595 | -8/Mines | Entered Materials 2595 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2802 | -8/Materials | Garrison activated, responded to threat 2897 | -8/Materials | Lost 4 parts (2n1u1w) 3375 | -8/Materials | Build established: Skirmisher 3800 | -8/Materials | Discovered new exit (range 15) 4223 | -8/Materials | Discovered new exit (range 16) 4266 | -8/Materials | Entered Factory 4266 | -7/Factory | Evolved 2 slots: Utility x2 4628 | -7/Factory | P-60 Hacker assimilated allied 9V-Q50(g) 4677 | -7/Factory | Identified exit to Storage 4677 | -7/Factory | Identified exit to Lower Caves 4965 | -7/Factory | Build established: Tank 5144 | -7/Factory | Garrison activated, responded to threat 5702 | -7/Factory | System corruption reached 10% 5867 | -7/Factory | Entered Lower Caves 6155 | -7/Lower Caves | Build established: Gunner 6217 | -7/Lower Caves | Encountered a Warlord checkpoint 6346 | -7/Lower Caves | Learned location of 1 exit from Factory 6601 | -7/Lower Caves | Build established: Mutant 6764 | -7/Lower Caves | Discovered new exit (range 14) 6783 | -7/Lower Caves | Entered another Lower Caves area 6785 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7044 | -7/Lower Caves | Discovered new exit (range 5) 7050 | -7/Lower Caves | Entered Factory 7050 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7051 | -6/Factory | Identified exit to Factory 7314 | -6/Factory | Repaired Carbon-fiber Leg 7563 | -6/Factory | Found Prototype Processor 7563 | -6/Factory | Identified Exp. Signal Interpreter 7859 | -6/Factory | Identified exit to Lower Caves 8344 | -6/Factory | Garrison activated, responded to threat 8589 | -6/Factory | Repaired Cld. Plasma Cannon 8973 | -6/Factory | Found Powered Armor 9186 | -6/Factory | Found Prototype Processor 9186 | -6/Factory | Identified Exp. Terrain Scan Processor 9384 | -6/Factory | Entered another Factory area 9384 | -5/Factory | Evolved 2 slots: Utility x2 10291 | -5/Factory | Build established: Tank 10554 | -5/Factory | Found Prototype Launcher 10554 | -5/Factory | Identified Mni. Smartbomb Launcher 10891 | -5/Factory | Repaired Broken Med. Treads 11017 | -5/Factory | Found Hvy. Reactive Plating 11437 | -5/Factory | Destroyed 7 combat bots 11870 | -5/Factory | Garrison activated, responded to threat 11927 | -5/Factory | Destroyed 10 combat bots 12052 | -5/Factory | Repaired Cld. Plasma Cannon 12384 | -5/Factory | First assault squad dispatched 12676 | -5/Factory | Discovered new exit (range 11) 12868 | -5/Factory | Entered Upper Caves 13088 | -5/Upper Caves | Build established: Gunner 13260 | -5/Upper Caves | Learned Factory terminal intel 13308 | -5/Upper Caves | Attacked by a faux Warlord 13521 | -5/Upper Caves | Learned 4 Factory zone layouts 13585 | -5/Upper Caves | Discovered new exit (range 9) 13641 | -5/Upper Caves | Entered another Upper Caves area 13641 | -5/Upper Caves | Accompanied by 2 allies 13695 | -5/Upper Caves | Learned Factory trap positions 13799 | -5/Upper Caves | Learned 12 Factory zone layouts 14002 | -5/Upper Caves | Build established: Mutant 14062 | -5/Upper Caves | Discovered new exit (range 4) 14133 | -5/Upper Caves | Entered Warlord 14133 | -5/Warlord | Accompanied by 2 allies 14207 | -5/Warlord | Discovered new exit (range 14) 14545 | -5/Warlord | Met Warlord 14570 | -5/Warlord | Warlord's base attacked by MAIN.C 14920 | -5/Warlord | Warlord forces counterattacked 15002 | -5/Warlord | Spotted Executioner 15009 | -5/Warlord | Destroyed Executioner 15017 | -5/Warlord | Found Prototype Ballistic Cannon 15059 | -5/Warlord | Spotted B-86 Titan 15067 | -5/Warlord | Spotted Striker 15068 | -5/Warlord | Allies destroyed B-86 Titan 15072 | -5/Warlord | Spotted Striker 15091 | -5/Warlord | Destroyed Striker 15092 | -5/Warlord | Allies destroyed Striker 15100 | -5/Warlord | Spotted Executioner 15116 | -5/Warlord | Spotted Executioner 15141 | -5/Warlord | Destroyed 8 combat bots 15143 | -5/Warlord | Entered Proximity Caves 15303 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15686 | -4/Proximity Caves | Discovered new exit (range 8) 15711 | -4/Proximity Caves | Entered Factory 15711 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15712 | -4/Factory | Identified exit to Research 15713 | -4/Factory | Loaded intel: 108 trap records 15713 | -4/Factory | Identified Hvy. Autocannon 15714 | -4/Factory | Loaded intel: 20 terminal locations 15995 | -4/Factory | Entered Research 15995 | -3/Research | Accompanied by 1 ally 15995 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16125 | -3/Research | Discovered new exit (range 15) 16444 | -3/Research | Garrison activated, responded to threat 16742 | -3/Research | Destroyed 8 combat bots 16872 | -3/Research | Spotted B-86 Titan 16927 | -3/Research | Garrison activated, responded to threat 17027 | -3/Research | Destroyed B-86 Titan 17097 | -3/Research | System corruption reached 10% 17281 | -3/Research | First assault squad dispatched 17374 | -3/Research | Lost 4 parts (1n3u) 17376 | -3/Research | Entered another Research area 17376 | -2/Research | Warlord forces began assault on 0b10 17376 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17486 | -2/Research | Research machine network offline 17774 | -2/Research | Borebot progress halted 17815 | -2/Research | Borebot progress halted 17819 | -2/Research | Spotted Striker 17822 | -2/Research | Spotted Executioner 17824 | -2/Research | Spotted Striker 17841 | -2/Research | Destroyed Striker 17850 | -2/Research | Destroyed Executioner 17880 | -2/Research | Destroyed 8 combat bots 17926 | -2/Research | Borebot progress halted 17967 | -2/Research | Borebot progress halted 18233 | -2/Research | Discovered new exit (range 5) 18445 | -2/Research | Spotted B-90 Cyclops 18526 | -2/Research | Spotted Executioner 18526 | -2/Research | Spotted Striker 18539 | -2/Research | Destroyed Striker 18548 | -2/Research | Destroyed B-90 Cyclops 18562 | -2/Research | Destroyed Executioner 18582 | -2/Research | Lost 3 parts (1n2w) 18583 | -2/Research | Destroyed 7 combat bots 18797 | -2/Research | Spotted Striker 18798 | -2/Research | Spotted Striker 18801 | -2/Research | Destroyed Striker 18808 | -2/Research | Spotted Executioner 18809 | -2/Research | Spotted Striker 18832 | -2/Research | Destroyed Striker 18860 | -2/Research | Destroyed Executioner 18887 | -2/Research | Destroyed 10 combat bots 18891 | -2/Research | Lost 9 parts (1n4u4w) 18893 | -2/Research | Found Enh. Force Lance 19098 | -2/Research | Spotted Striker 19111 | -2/Research | Destroyed Striker 19195 | -2/Research | Identified exit to Access 19319 | -2/Research | Entered Access 19319 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20069 | -1/Access | Lost 4 parts (1n1u2w) 20319 | -1/Access | First assault squad dispatched 20326 | -1/Access | Spotted B-99 Colossus 20951 | -1/Access | Destroyed 15 combat bots 20954 | -1/Access | Garrison activated, responded to threat 20959 | -1/Access | Lost 14 parts (1p4n3u6w) 21036 | -1/Access | Lost 3 parts (3w) 21040 | -1/Access | Destroyed 10 combat bots 21209 | -1/Access | Destroyed B-99 Colossus 21217 | -1/Access | High security lockdown imminent 21222 | -1/Access | Lost 4 parts (1n2u1w) 21254 | -1/Access | Spotted B-99 Colossus 21297 | -1/Access | High security lockdown engaged 21298 | -1/Access | Destroyed B-99 Colossus 21345 | -1/Access | Spotted Executioner 21353 | -1/Access | System corruption reached 10% 21355 | -1/Access | Destroyed Executioner 21361 | -1/Access | Spotted Executioner 21379 | -1/Access | Destroyed Executioner 21452 | -1/Access | Lost 14 parts (5n4u5w) 21572 | -1/Access | Spotted Investigator 21574 | -1/Access | Core integrity fell below 50% 21574 | -1/Access | Scanned by Researcher 21629 | -1/Access | Destroyed Investigator 21635 | -1/Access | Spotted Striker 21636 | -1/Access | Spotted Executioner 21671 | -1/Access | Lost 5 parts (4n1u) 21684 | -1/Access | Core integrity fell below 20% 21692 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21647_ Slammed into A-15 Conveyor. 21648_ Destabilizing: System corrupted (+1). 21649_ Slammed into A-15 Conveyor. 21652_ Slug penetrates Wall. 21654_ Cmb. Linear Gravjet blown off. 21654_ Centrium Leg blown off. 21654_ Adv. Target Analyzer blown off. 21654_ Hacking Suite blown off. 21654_ E-15 Imp destroyed. 21654_ Acquired Centrium Leg. 21655_ 2GZA0ACG6G4NA2MLWJMQA 21655_ Penetrated by Slug. 21657_ Acquired Propulsion Shielding. 21658_ Slug penetrates Wall. 21662_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 21663_ Recycling unit begins recycling process. 21671_ System corrupted: Matter fused (-5). 21681_ Centrium Leg destroyed. 21682_ T-07 Excavator destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | # # #?# #??????????? | | + * # ! ### ####???????? | | # # + +???????? | | # # # +???????? | | ^^^^^# # # #???????? | | # ! # # #???????? | | # # # #???????? | | # # # #???????? | | + # ! + +???????? | | # # # #???????? | | # ######## #???????? | | ###############?????# #???????? | | #?????# ^ #???????? | | #?????# #???????? | | #?????# #???????? | | #?????# +???????? | | #?????# #???????? | | p #?????# #???????? | | =* ####### #???????? | | ###########sg #???????? | | #?????????#! #???????? | | %#?????????# #???????? | | #?????????# +???????? | | #?????????# b g #???????? | | %#?????????# g g #???????? | | %#?????????# K @ #???????? | | #???????######+########## #???????? | | #???????# #??? #???????? | | #???????# #???? #???????? | | #???????# #???? #???????? | | #???????# #????? #???????? | | #???????# #????? #???????? | | #???????# |#?????? #???????? | | #???????# #?????? #???????? | | #???????# #??????? #???????? | | #???????# """ """ #??????? #???????? | | #???????# """S""" #???????? #???????? | | #???????# #???????? #???????? | | #???????# ?? ?? #????????? ????????? | | #???????##????#????###??????????????????? | | ##???????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????w???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | #????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 43 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 3 Armor Coverage 1050 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 32 Item Schematics ----------------- Wheel | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dramatic Entrance I Think I Know What's Going On It Was An Accident, I Swear Leap Before You Look Quick And Dirty Tank Challenges ------------ None Game ------ Seed LatentNeutrinoInjector Manual? 0 Play Time 07:11:24 Cumulative 85.5 hours Start 2020.09.15 @ 19:52:18 End 2020.09.22 @ 20:29:53 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d8e9f78-aecd-4d4a-a33f-8f019d173d23