Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 04:14:20 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (121) 605 Value Destroyed (3564) 3564 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (6802) 6802 TOTAL SCORE: 22591 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 165 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1467/1600 Matter 260/300 Energy 12/190 System Corruption 1% Temperature Cool (9) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (9) --- Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY (12) ----- Medium Storage Unit Triangulator Experimental Sensor Array Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Fission Core Light Fission Core Improved Terrain Scanner Advanced Reaction Control System Advanced Powered Armor System Shield Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Triangulator Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Matter Neutralizer Power Maul > --- INVENTORY -------- Fission Core Light Fission Core Cooled Nuclear Pulse Thruster Impulse Thruster Improved Signal Interpreter Improved Terrain Scanner Advanced Reaction Control System Advanced Powered Armor System Shield Terrabomb [Rating: 156] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Wheel Flight Unit Biomechanical Wings Utility Improved Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Utility 10 | . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 17 . 23 3 28 10 13 . . . . 12 . . 2 . 2 3 2 8 1 4 . 1 7 1 5 6 10 7 Power 26 | 1 3 . 3 . 3 1 2 . . . . 1 . . . . . . . 1 . 1 . . 4 . . 2 3 1 Engine 7 | 1 . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . 3 . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . 3 . . 2 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Propulsion 50 | 2 4 . 7 . 8 2 5 . . . . 8 . . . . 1 1 . 1 . 2 . . 1 . 2 . 3 3 Treads 17 | 1 2 . 5 . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . 5 . . . . 8 . . . . 1 1 . 1 . 2 . . 1 . 2 . 3 3 Utility 62 | 2 5 . 8 2 9 3 6 . . . . 3 . . . . 1 2 1 5 1 1 . 1 2 1 1 1 4 3 Device 22 | 1 2 . 2 1 2 . 2 . . . . . . . . . . 1 . 4 . . . . . 1 . 1 2 3 Storage 5 | 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . 1 . 2 . 1 1 3 . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . 1 . . . 1 . Protection 17 | . . . 4 1 5 2 . . . . . . . . . . . 1 . . . . . 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 5 . 5 1 8 4 . . . . . . . . 2 . . . 1 1 . . . . . . 2 3 . . Energy Gun 11 | 1 . . 5 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Ballistic Gun 8 | 1 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 5 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . . . 1 . . . . . . . 4 . . . . 2 . . . 1 1 Parts Lost 27 | . 1 . 5 1 5 3 1 . . . . . . . . . . 1 . . 2 . . . . . . . . 8 Power 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | . . . 3 . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . 4 Utility 8 | . . . 1 . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . 3 Weapon 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 2 1 2 3 1 . . . . . . . . . . 1 . . 2 . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 95 95 91 92 92 92 92 93 93 93 96 100 100 99 98 99 99 100 100 100 96 100 99 98 95 93 Engine 4 | . 3 . 9 11 7 9 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 10 14 1 . 1 . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 8 10 9 8 4 . Treads 10 | . 14 14 14 22 21 26 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 36 38 38 38 38 33 33 33 33 33 35 34 35 35 35 36 36 36 36 36 38 38 30 31 Device 9 | . 3 14 11 6 8 2 14 15 15 15 15 13 13 13 13 13 11 9 11 11 11 10 10 10 5 10 9 8 12 16 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . 10 . 11 11 17 18 15 15 15 15 15 13 13 13 13 13 17 17 17 17 16 10 10 10 10 10 9 9 8 7 Hackware 5 | . . . . . . . . . . . . 13 13 13 13 13 11 11 11 11 10 15 15 15 15 15 14 14 16 16 Protection 5 | . . . 11 15 9 12 . . . . . . . . . . . 1 . . . . . . 2 . 3 4 4 3 Energy Gun 6 | . . . 20 22 7 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 11 28 1 . 2 . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 4 2 Ballistic Gun 3 | . 15 . . . 7 17 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 7 7 6 6 6 9 13 11 11 8 3 5 5 5 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 54 54 59 63 104 106 20 20 20 20 20 24 24 24 27 27 27 28 32 35 35 42 42 43 43 42 44 44 50 59 Greatest Support 64 | 20 20 10 40 40 64 64 25 25 25 25 25 30 30 30 30 30 36 36 36 37 37 44 44 44 44 44 45 51 54 61 Greatest Overweight (x) 10 | . 5 5 5 1 10 2 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Average Overweight (x) . | . 1 5 3 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 13 20 20 20 24 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 7 17 19 20 20 25 25 22 9 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 4 10 18 19 19 22 24 9 9 9 9 9 9 10 10 10 10 9 9 9 9 10 9 10 10 9 10 9 9 9 9 Final Capacity 25 | 8 20 20 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 7 17 19 20 20 25 23 9 9 9 9 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 49% | Mutant 30% | Hacker-Scout 6% | Scavenger-Mutant 4% | Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 3100 | 303 487 . 259 97 498 639 151 . 6 . . 26 16 63 31 4 . 25 30 90 . 50 . . . 54 76 60 135 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3761 | 142 662 . 1132 206 972 621 . . . . . 26 . . . . . . . . . . . . . . . . . . Parts 227 | 16 36 . 73 18 50 30 . . . . . 4 . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . 3 . . . . . . . 2 . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 97 | . 14 . 30 6 31 16 . . . . . . . . . . . . . . . . . . . . . . . . Guns 89 | . 12 . 27 5 29 16 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 4 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 6 | 1 . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 8 | 6 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 3 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 28 | . 3 . 14 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 41 | . 11 . 7 2 13 8 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . . 9 . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 . 9 5 6 7 . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Bots Only 8 | . 4 . 8 3 6 7 . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 2 . 2 4 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 674 | . 55 . 140 42 171 104 . 1 . . . . . . . . . 26 . . 7 4 1 19 . . 2 6 4 92 Missed 225 | . 15 . 33 7 52 28 . 1 . . . . . . . . . 14 . . 4 2 . 15 . . 1 2 2 49 Damage Taken 6359 | . 461 . 1144 363 1660 1172 44 . . . . . . . . . . 205 . . 56 145 16 55 . . 23 83 68 864 Core 1146 | . 68 . 210 44 375 95 . . . . . . . . . . . 81 . . . 102 16 . . . . 22 . 133 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 111 Regen/Repaired (Parts) 567 | . . . . . 11 456 . . . . . . . . . . . . . 5 . . . . . . . 95 . . Core Remaining (%) 81 | 100 . 72 . 36 . 14 . . . . 100 . . . . 100 . . . . 91 . . . . 89 . 98 100 91 Volleys Fired 328 | 11 46 . 82 15 78 38 . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 8 16 3 Largest 2 | 2 2 . 2 2 2 2 . . . . . . . . . . . . 1 . 1 1 1 . . 1 1 1 1 1 Hottest 136 | 60 136 . 136 126 126 56 . . . . . . . . . . . . 90 . 90 90 90 . . 90 105 105 105 105 Shots Fired 597 | 22 92 . 165 30 153 76 . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 8 17 3 Gun 510 | 22 74 . 155 30 153 76 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 87 | . 18 . 10 . . . . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 8 17 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 223 | 11 74 . . . 62 76 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 374 | 11 18 . 165 30 91 . . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 8 17 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 17 . 19 6 34 23 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 3 4 . 4 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 2 . 5 1 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 399 | 12 61 . 108 18 129 69 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Core Hits 285 | 7 31 . 47 8 98 93 . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 5 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Burn 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 77 | . . . . . . 3 7 5 6 . 2 2 2 2 . 2 7 1 . . 3 10 3 1 . 1 2 8 1 9 Impact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 9 Slashing 59 | . . . . . . 3 7 5 6 . 2 2 2 2 . 2 7 1 . . 3 10 3 1 . 1 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7382 | 141 844 . 1850 415 2507 1522 . . . . . 40 . . . . . 63 . . . . . . . . . . . . Guns 6818 | 141 620 . 1747 281 2507 1522 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 327 | . 224 . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 129 | . . . . 129 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 103 | . . . . . . . . . . . . 40 . . . . . 63 . . . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3436 | 79 620 . . . 1215 1522 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3838 | 62 224 . 1850 410 1292 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . 40 . . . . . 63 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . . 3 3 3 3 3 . . . . . . . . . . . . . . . . . 5 1 Average Corruption 1 | . . . 1 1 . . 1 3 3 3 3 . . . . . . . . . . . . . . . . . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 40 | . . . 19 4 . . 1 3 3 . 1 . . . . . . . . . . . . . . . . . 9 . Message Errors 8 | . . . 4 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Matter Fused 11 | . . . 6 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 6 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 7 | . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 283 . 386 360 261 165 3 253 273 . . . . . . . . 6 74 . 273 100 200 4 . 6 28 . 262 21 Average Temperature 101 | . 102 . 111 152 87 56 3 128 181 . . . . . . . . 6 39 . 103 51 108 2 . 4 9 . 70 14 Received Heat Transfer 1713 | . 246 . 303 30 630 369 . . . . . . . . . . . 63 . . 12 . . 18 . . . 33 . 9 Effects 6 | . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . 14 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8603 | 150 407 . 4366 768 2912 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 487 | 35 230 . 434 348 487 275 90 . . . . 60 . . . . 19 . . . . 218 . . . . 147 192 150 393 Initial 159 | . 22 . . 156 35 122 70 . . . . 37 . . . . 9 . . . . 159 . . . . . 82 87 52 Average 152 | 15 87 . 267 183 182 127 55 . . . . 54 . . . . 13 . . . . 148 . . . . 69 76 101 196 Maximum Alert Level 2 | . 1 . 2 1 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Low Security (%) 70 | 100 91 100 20 66 67 79 100 . . . . 100 . . . . 100 . . . . 71 . . . . 100 100 100 59 Level 1 26 | . 8 . 68 33 25 20 . . . . . . . . . . . . . . . 28 . . . . . . . 40 Level 2 3 | . . . 11 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 3 . 6 5 . . . . . . . . . . . . . . . . . 1 . . 3 . . 5 Investigation 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . 2 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 9 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 20 | . 2 . 1 . 5 3 . . . . . . . . . . . . . . . 1 . . . . . 1 6 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 226 | . 23 . 43 9 46 24 3 2 . . 4 1 . . . 1 . 9 . . 9 3 2 10 . . 2 9 5 21 Peak Tracking Total 13 | . 5 . 3 3 6 8 2 4 . . 4 1 . . . 1 . 6 . . 10 3 5 13 . . 2 6 3 8 Tactical Retreats 25 | . . . 1 1 5 1 . 1 . . 1 . . . . 1 . 2 . . 1 1 . . . . . 2 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 13 | . 3 . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 2 . . 1 . 3 . . . 10 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 10 | . . . . 6 . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Max in Single Turn 6 | . . . . 6 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 79 | . 6 . 6 . 12 3 5 . . 4 . 3 . . . . 1 . 1 3 . 3 . . 5 . 5 12 3 7 Terminals 57 | . 6 . 6 . 9 2 5 . . . . 3 . . . . 1 . . . . 3 . . . . 4 10 1 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Total Hacks 227 | . 16 . 11 . 33 12 13 . . 27 . 5 . . . . 2 . 1 4 . 6 . . 18 . 14 37 7 21 Successful 117 | . 3 . 3 . 12 6 5 . . 27 . 1 . . . . 1 . 1 4 . 3 . . 18 . 4 22 1 6 Failed 110 | . 13 . 8 . 21 6 8 . . . . 4 . . . . 1 . . . . 3 . . . . 10 15 6 15 Catastrophic 31 | . 5 . 4 . 4 2 2 . . . . 2 . . . . 1 . . . . . . . . . 6 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 10 . 4 . 4 4 7 . . . . 1 . . . . 1 . . 1 1 3 . . . . 4 3 3 5 Terminals 152 | . 16 . 11 . 24 6 13 . . . . 5 . . . . 2 . . . . 6 . . . . 13 32 3 21 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 4 . Terminal Hacks 103 | . 3 . 3 . 9 2 5 . . 27 . 1 . . . . 1 . 1 4 . 3 . . 18 . 3 17 . 6 Record 35 | . . . . . . . . . . 11 . . . . . . 1 . . 2 . . . . 6 . 1 13 . 1 Part Schematic 14 | . . . . . . . 1 . . 9 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . 2 . 2 . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . 4 . . Scan Component 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 6 . 10 3 5 . . . . 3 . . . . 1 . . . . 3 . . . . 4 8 2 6 Full Trace Events 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 1 . . 9 . . . . 14 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Time 370 | . . . . . 136 76 . . . . . . . . . . . . . . . . . . . . . 158 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 13 | . . . . 3 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 3 1 10 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 40 16 173 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 29 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . 12 . 48 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 718 | . . . . 161 . 557 . . . . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . 3 . . . . 1 1 2 1 . 2 . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 15575 | 280 1440 323 2349 1087 2719 879 307 211 167 34 79 344 222 206 286 296 183 110 128 509 360 548 199 92 52 325 373 650 557 260 Spaces Moved 20664 | 151 865 208 1068 414 1075 254 700 570 536 93 182 1083 711 610 979 799 528 338 467 829 655 1048 679 395 160 643 1177 789 1957 701 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1878 | 139 35 . 296 414 740 254 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2150 | 5 830 208 772 . 335 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16629 | . . . . . . . 700 570 536 93 182 1083 711 610 979 799 528 338 467 829 655 1048 679 395 160 643 1177 789 1957 701 Fastest Speed 16 | 50 100 155 155 240 155 233 27 27 27 27 27 27 28 28 28 28 25 25 25 23 23 20 21 21 20 20 19 16 16 16 Average Speed 54 | 152 120 155 178 240 213 235 27 27 27 27 27 28 28 28 28 28 27 25 25 23 23 20 21 21 21 20 19 18 19 18 Slowest Speed 560 | 160 160 155 320 240 560 317 27 27 27 27 27 31 28 28 28 28 28 28 25 25 23 21 21 21 92 20 88 19 91 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . 1 . . . . 3 . . 1 . 11 . . 2 . 6 2 . . 1 11 9 8 12 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 8 98 52 98 67 78 47 18 80 72 68 36 30 94 77 88 84 11 68 68 97 65 22 79 66 62 76 24 81 44 22 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 10 | . . . . 1 . . . . . 1 . . . . 4 . . . . . . . 1 . 3 . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 3 . . . 4 1 . . . 2 2 2 2 . 1 2 . 1 . 3 1 . 2 . . . . Spaces Dug 126 | . . . . . . . 7 5 6 . 2 1 2 2 . 2 5 . 2 . 14 13 7 1 . 2 11 15 17 12 Terrain Destroyed 150 | . . . . 23 . . 7 5 6 . 2 1 2 2 . 2 5 . 2 . 14 13 7 1 . 2 11 15 18 12 Melee 69 | . . . . . . . 7 5 6 . 2 1 2 2 . 2 5 . . . 2 10 3 1 . 1 2 8 1 9 Projectile 58 | . . . . . . . . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 7 17 3 AOE 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 24162 | 175 1173 209 1353 477 1347 457 812 618 548 101 208 1116 730 641 989 867 546 359 475 1137 848 1361 725 401 178 835 1301 1260 2114 801 Wait 2746 | . 203 . 137 40 134 141 77 44 7 9 25 3 18 30 6 67 18 18 2 294 178 299 42 5 . 191 116 454 123 65 Move 20505 | 150 864 207 1067 413 1074 253 697 569 535 92 181 1076 710 609 976 798 506 337 466 825 654 1035 674 394 159 640 1156 770 1943 675 Hop 60 | . . . . . . . 1 . . . . 3 . . 1 . 10 . . 1 . 6 2 . . 1 9 9 5 12 Pick Up 101 | 7 23 2 21 2 12 6 2 . . . . 7 . . 1 . 3 . 1 1 . 3 . . 2 . 1 2 4 1 Fast Attach 90 | 7 11 . 8 2 19 3 . . . . . 4 . . 2 . . . 1 7 1 . . . 8 . 3 6 8 . Attach 38 | . 2 . 6 . 1 3 9 . . . . 2 . . . . 2 1 . 1 . 3 . . . . 2 . 1 5 Detach 11 | . . . 2 . 1 . 1 . . . . 3 . . 1 . . . . . . . . . . . 1 . 1 1 Swap 46 | . 4 . 9 1 8 4 4 . . . . 6 . . . . . 2 1 . . 1 . 1 . 1 . . 1 3 Drop 137 | . 20 . 21 3 20 6 14 . . . . 10 . . 2 . 2 . 2 8 . 1 . . 9 . 2 3 11 3 Fire 328 | 11 46 . 82 15 78 38 . . . . . . . . . . . . 2 . 12 3 4 . . 1 9 8 16 3 Melee 75 | . . . . . . 3 7 5 6 . 2 2 2 2 . 2 5 1 . . 3 10 3 1 . 1 2 8 1 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Discovered new exit (range 14) 942 | -10/Materials | Discovered new exit (range 15) 1721 | -10/Materials | Entered Mines 1728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1747 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -10/Mines | Discovered new exit (range 5) 2033 | -10/Mines | Discovered new exit (range 7) 2044 | -10/Mines | Entered Materials 2044 | -9/Materials | Evolved 2 slots: Utility x2 2082 | -9/Materials | Discovered new exit (range 8) 2521 | -9/Materials | Destroyed 8 combat bots 2604 | -9/Materials | Discovered new exit (range 9) 2837 | -9/Materials | Discovered new exit (range 11) 2852 | -9/Materials | Build established: Scavenger-Mutant 3206 | -9/Materials | Discovered new exit (range 16) 3837 | -9/Materials | Discovered new exit (range 15) 3929 | -9/Materials | Build established: Mutant 4011 | -9/Materials | Core integrity fell below 50% 4393 | -9/Materials | Entered Mines 4607 | -9/Mines | Learned location of Zion (-6) 4659 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4664 | -9/Mines | Found Prototype Device 4664 | -9/Mines | Identified Exp. Sensor Array 4700 | -9/Mines | Assembled infested the area 4705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5316 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5410 | -9/Mines | Discovered new exit (range 5) 5480 | -9/Mines | Entered Materials 5480 | -8/Materials | Accompanied by 1 ally 5480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -8/Materials | Identified exit to Storage 6843 | -8/Materials | Discovered new exit (range 15) 7041 | -8/Materials | Repaired Broken Exp. Sensor Array? 7501 | -8/Materials | Garrison activated, responded to threat 7514 | -8/Materials | Core integrity fell below 50% 7954 | -8/Materials | Discovered new exit (range 4) 8199 | -8/Materials | Entered Storage 8214 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8466 | -8/Storage | Lost 9 allies 8508 | -8/Storage | Destroyed 7 combat bots 8711 | -8/Storage | Garrison activated, responded to threat 8804 | -8/Storage | Core integrity fell below 20% 8834 | -8/Storage | Lost 3 parts (1n1u1w) 8919 | -8/Storage | Repaired Imp. Light Armor Plating 8959 | -8/Storage | Repaired Arm. Treads 8992 | -8/Storage | Discovered new exit (range 16) 9078 | -8/Storage | Identified exit to Factory 9078 | -8/Storage | Entered Factory 9078 | -7/Factory | Evolved 2 slots: Propulsion x2 9101 | -7/Factory | Identified exit to Lower Caves 9173 | -7/Factory | Crushed by falling debris 9295 | -7/Factory | Discovered new exit (range 15) 9300 | -7/Factory | Identified exit to Factory 9385 | -7/Factory | Entered Lower Caves 9403 | -7/Lower Caves | Learned Factory trap positions 9407 | -7/Lower Caves | Learned 12 Factory zone layouts 9516 | -7/Lower Caves | Build established: Scout 9547 | -7/Lower Caves | Learned Factory security intel 9587 | -7/Lower Caves | Discovered new exit (range 12) 9595 | -7/Lower Caves | Identified exit to Lower Caves 9596 | -7/Lower Caves | Entered another Lower Caves area 9613 | -7/Lower Caves | Discovered exit to Factory (range 7) 9674 | -7/Lower Caves | Encountered a Warlord checkpoint 9740 | -7/Lower Caves | Discovered new exit (range 9) 9763 | -7/Lower Caves | Identified exit to Data Miner 9763 | -7/Lower Caves | Entered Data Miner 9763 | -7/Data Miner | Discovered new exit (range 6) 9766 | -7/Data Miner | Identified exit to Proximity Caves 9770 | -7/Data Miner | Met Data Miner 9787 | -7/Data Miner | Learned location of Section 7 (-2) 9787 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9791 | -7/Data Miner | Received God Mode back door access code from Data Miner 9797 | -7/Data Miner | Entered Proximity Caves 9874 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9876 | -6/Proximity Caves | Entered Factory 9876 | -6/Factory | Evolved 2 slots: Utility x2 9877 | -6/Factory | Identified exit to Lower Caves 9878 | -6/Factory | Loaded intel: 107 trap records 9977 | -6/Factory | Discovered new exit (range 8) 9979 | -6/Factory | Identified exit to Factory 10027 | -6/Factory | Discovered exit to Factory (range 11) 10156 | -6/Factory | Discovered exit to Factory (range 5) 10160 | -6/Factory | Build established: Hacker-Scout 10220 | -6/Factory | Entered Lower Caves 10313 | -6/Lower Caves | Learned Factory emergency access door positions 10321 | -6/Lower Caves | Discovered new exit (range 14) 10325 | -6/Lower Caves | Identified exit to Lower Caves 10419 | -6/Lower Caves | Spotted B-75 Beast 10442 | -6/Lower Caves | Entered another Lower Caves area 10605 | -6/Lower Caves | Discovered new exit (range 7) 10648 | -6/Lower Caves | Identified exit to Zion 10648 | -6/Lower Caves | Entered Zion 10672 | -6/Zion | Discovered new exit (range 16) 10677 | -6/Zion | Identified exit to Proximity Caves 10684 | -6/Zion | Received a visual enhancement algorithm 10699 | -6/Zion | Learned location of Warlord (-5) 10793 | -6/Zion | Learned Factory garrison access intel 10900 | -6/Zion | Given A8's code to call for help 10934 | -6/Zion | Entered Proximity Caves 10947 | -5/Proximity Caves | Learned Factory machine intel 11183 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11230 | -5/Proximity Caves | Entered Factory 11230 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11231 | -5/Factory | Identified exit to Extension 11233 | -5/Factory | Loaded intel: 269 machine locations 11234 | -5/Factory | Loaded intel: 4 garrison access locations 11287 | -5/Factory | Spotted B-75 Beast 11318 | -5/Factory | Discovered new exit (range 14) 11325 | -5/Factory | Identified exit to Upper Caves 11413 | -5/Factory | Entered Upper Caves 11455 | -5/Upper Caves | Learned location of 1 exit from Factory 11488 | -5/Upper Caves | Spotted B-75 Beast 11507 | -5/Upper Caves | Identified exit to Upper Caves 11523 | -5/Upper Caves | Entered another Upper Caves area 11523 | -5/Upper Caves | Discovered new exit (range 11) 11526 | -5/Upper Caves | Identified exit to Factory 11632 | -5/Upper Caves | Discovered new exit (range 9) 11635 | -5/Upper Caves | Identified exit to Warlord 11651 | -5/Upper Caves | Entered Warlord 11662 | -5/Warlord | Discovered new exit (range 9) 11664 | -5/Warlord | Identified exit to Proximity Caves 11746 | -5/Warlord | Met Warlord 11749 | -5/Warlord | Opened Warlord's prototype stash 11763 | -5/Warlord | Found Prototype Processor 11763 | -5/Warlord | Identified Spectral Analyzer 11765 | -5/Warlord | Found Prototype Device 11765 | -5/Warlord | Identified System Purifier 11771 | -5/Warlord | Warlord's base attacked by MAIN.C 12121 | -5/Warlord | Warlord forces counterattacked 12129 | -5/Warlord | Opened side exit 12160 | -5/Warlord | Entered Proximity Caves 12164 | -4/Proximity Caves | Learned Research security intel 12178 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12506 | -4/Proximity Caves | Spotter reported a threat 12517 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12520 | -4/Proximity Caves | Entered Factory 12520 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12521 | -4/Factory | Identified exit to Upper Caves 13068 | -4/Factory | Entered Upper Caves 13129 | -4/Upper Caves | Learned location of Testing (-2) 13264 | -4/Upper Caves | Discovered new exit (range 7) 13267 | -4/Upper Caves | Identified exit to Upper Caves 13267 | -4/Upper Caves | Entered another Upper Caves area 13275 | -4/Upper Caves | Discovered new exit (range 3) 13276 | -4/Upper Caves | Identified exit to Research 13354 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13357 | -4/Upper Caves | Discovered new exit (range 7) 13359 | -4/Upper Caves | Identified exit to Zhirov 13359 | -4/Upper Caves | Entered Zhirov 13359 | -4/Zhirov | Discovered new exit (range 3) 13360 | -4/Zhirov | Identified exit to Proximity Caves 13367 | -4/Zhirov | Learned location of Quarantine (-3) 13367 | -4/Zhirov | Learned location of Command (-1) 13377 | -4/Zhirov | Found Alien Artifact 13377 | -4/Zhirov | Identified Integrated Dissipator 13377 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13411 | -4/Zhirov | Entered Proximity Caves 13606 | -3/Proximity Caves | Discovered exit to Research (range 14) 13736 | -3/Proximity Caves | Entered Research 13736 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13813 | -3/Research | Found Adv. Powered Armor 13826 | -3/Research | Identified exit to Research 13968 | -3/Research | Discovered new exit (range 6) 13969 | -3/Research | Identified exit to Armory 14019 | -3/Research | Discovered new exit (range 16) 14109 | -3/Research | Identified exit to Quarantine 14109 | -3/Research | Entered Quarantine 14222 | -3/Quarantine | Repaired Exp. Sensor Array 14273 | -3/Quarantine | Repaired Fission Core 14289 | -3/Quarantine | Found Alien Artifact 14759 | -3/Quarantine | Entered Research 14759 | -2/Research | Warlord forces began assault on 0b10 14759 | -2/Research | Evolved 2 slots: Utility x2 14760 | -2/Research | Identified exit to Testing 14869 | -2/Research | Research machine network offline 15088 | -2/Research | Borebot progress halted 15098 | -2/Research | Discovered new exit (range 15) 15101 | -2/Research | Identified exit to Access 15104 | -2/Research | Met up with Warlord 15149 | -2/Research | Build established: Hacker-Ninja 15194 | -2/Research | Discovered exit to Access (range 8) 15217 | -2/Research | Spotted B-90 Cyclops 15293 | -2/Research | Spotted Executioner 15316 | -2/Research | Entered Access 15316 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15321 | -1/Access | Identified exit to Command 15345 | -1/Access | Garrison activated, responded to threat 15525 | -1/Access | Spotted B-99 Colossus 15540 | -1/Access | Spotted B-99 Colossus 15552 | -1/Access | Identified exit to Surface 15563 | -1/Access | Spotted B-99 Colossus 15568 | -1/Access | Spotted B-99 Colossus 15573 | -1/Access | Identified Terrabomb 15573 | -1/Access | Used Terrabomb 15576 | *** | Escaped! Last Messages --------------- 15568_ Slug penetrates Wall. 15571_ Slug penetrates K-01 Serf. 15571_ K-01 Serf suffers critical hit (Destroy). 15571_ Slug penetrates Terminal. 15571_ Penetrated by Slug. 15572_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15573_ Identified Terrabomb. 15573_ Terrabomb activated. 15573_ U-05 Engineer builds a Wall. 15574_ Terminal disabled. 15574_ Impulse Thruster destroyed. 15574_ Adv. Signal Interpreter destroyed. 15574_ Critical hit (Blast). 15574_ Penetrated by Slug. 15574_ Biomechanical Wings destroyed. 15575_ The Access Shell folds into the floor. 15576_ Penetrated by Slug. 15576_ Adv. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ! " "" ""#???????????????????? | | #!!! """""" ""#???????????????????? | | #!!! """""" T#???????????????????? | | "##########!!! "" ""#???????????????????? | | ##????????# ^ "" ""#???????????????????? | | ??????????# ""#???????????????????? | | ??????????# ! "##???????????????????? | | ??????????# ##????????????????????? | | ####??????#! [ BB #?????????????????????? | | ??????#h#######"##"BB #?????????????????????? | | ?????#h#??????# ????????????????????? | | ????# #??????? ???????????????????? | | ???# #??????# ???????????????????? | | #### #??????# ????????????????????? | | #??????# ?????? "????????????? | | # #? #?? ??????? "????????????? | | + # "???? ?????# ????????????? | | ## # " ???????????? # ?????????????? | | ?# /p ; "??????????? ;;###????????????? | | ?# ######## ; !; "??????????; ; #????????????? | | ?#????????# ; ; ;""""""""""; ; ##???????????? | | ??????????# + ; ; ; ; ;##??????????? | | ??????????# ; ; ; ; ; ; #??????????? | | ???#??????; ;;;;;; ; ; ; ; # ?????????? | | ???# ?????; ; ; "" ; ; ; ; ????????? | | ???# ?????; ; ; "@ ; ; ; ; ????????? | | ???# ????; ; ; ; ; ; ;;#????????? | | ???+ ????; ;;;;;; ; ; ; ; ; ????????? | | ?#?? ? ""k; == ; ; ; ;;;#;;;;#????????? | | ## ##+"#""" ; == ;;; ;;; ????????? | | ; = ;; ;; ????????? | | ?# ; ;;;"" ;;; " ?????????? | | ?# ; ; ;"" ; ; """??????????? | | ## + =; ;"" ; ; ""??????????? | | ]! " k; " % ; ; "??????????? | | !! " =; """ ; ; ??????????? | | ## ! " " """ ; ; ??????????? | | ?# """""""""" ;;;;;+"""??????????? | | hh ???????????? | | w ???????????? | | ###"" """"""""""""""""";;;;;"""""#"""????????????? | | ??#""T""?? "????????????? | | ??# """ ?? ??????????????? | | ??#####????? ? ?? ??????????????? | | ????????????? ????? ???????????????? | | ??????????????????? ????????????????? | | ??????????????????? ??????????????????? | | ????????????????????? ? ????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 45 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 300 Utility Shielding 66 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Energy Well | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed NovaInertialTube Manual? 0 Play Time 05:01:57 Cumulative 58.3 hours Start 2024.02.27 @ 23:16:51 End 2024.02.28 @ 04:14:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 31 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20235800-ed4d-4d8d-809e-fb3efe256d0a