Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 04:14:11 Player: Picayune Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (71) 355 Value Destroyed (2573) 2573 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (616) 616 TOTAL SCORE: 11864 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Advanced Medium Treads Centrium Leg Combat Linear Gravjet Impulse Thruster Array > --- UTILITY (9) ------ Core Analyzer Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Core Analyzer Improved Core Shielding Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Graviton Cannon > --- INVENTORY -------- Experimental Utility Shielding Transdimensional Reconstructor Integrated Reactor Advanced KE Penetrator [Rating: 145] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 9 | . . . . . 2 . . 1 1 . . . . 2 1 2 Utility 7 | . . . . . 2 1 2 1 . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 130 | 7 9 3 . 1 15 11 4 17 7 . 11 5 4 . 16 20 Power 18 | 1 3 1 . . 2 2 1 1 1 . 1 1 1 . 1 2 Engine 8 | 1 2 1 . . . 1 . 1 . . 1 . 1 . . . Core 6 | . 1 . . . 2 1 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 2 Propulsion 36 | 2 2 . . . 1 . . 2 1 . 4 . 2 . 9 13 Treads 9 | 1 1 . . . . . . . . . 1 . 1 . . 5 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 3 | 1 1 . . . . . . . . . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . . 5 Flight 18 | . . . . . 1 . . 2 1 . 3 . . . 9 2 Utility 34 | 2 2 1 . . 5 2 3 6 2 . 2 4 1 . 2 2 Device 13 | 1 1 1 . . 2 1 . 3 1 . 1 1 1 . . . Storage 4 | 1 1 . . . . . . . 1 . . 1 . . . . Processor 3 | . . . . . 1 . . . . . . . . . 1 1 Hackware 7 | . . . . . 1 . 2 1 . . 1 1 . . . 1 Protection 7 | . . . . . 1 1 1 2 . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 1 . 1 7 7 . 8 3 . 4 . . . 4 3 Energy Gun 16 | 1 1 1 . . 2 2 . 3 3 . 1 . . . 1 1 Energy Cannon 6 | . . . . . . 3 . . . . 1 . . . 1 1 Ballistic Gun 7 | 1 1 . . 1 1 1 . . . . . . . . 1 1 Ballistic Cannon 5 | . . . . . 2 1 . 1 . . . . . . 1 . Launcher 3 | . . . . . . . . 2 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 2 . . . . . 4 . . 3 2 Parts Lost 52 | . 3 1 . . 1 1 . 5 . . 15 . 5 . . 21 Power 5 | . . 1 . . . 1 . . . . 2 . . . . 1 Propulsion 26 | . 2 . . . . . . . . . 6 . 3 . . 15 Utility 15 | . 1 . . . 1 . . 4 . . 4 . 1 . . 4 Weapon 6 | . . . . . . . . 1 . . 3 . 1 . . 1 Highest Loss Streak 14 | . 1 1 . . 1 1 . 5 . . 7 . 5 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 98 99 100 100 66 68 72 75 83 84 81 36 41 19 60 35 Engine 3 | . 8 12 14 14 5 . . 2 5 5 5 . . . . . Core 3 | . 5 1 . . 3 7 5 2 5 5 3 . . . . . Treads 3 | . 14 14 14 14 . . . . . . 1 . 3 . . 3 Wheel 2 | . 13 14 14 14 . . . . . . . . 2 . . . Flight 7 | . . . . . 9 7 6 11 15 15 19 5 4 . 28 6 Device 9 | . 12 14 14 14 8 7 6 11 24 26 20 . 4 . . . Storage 6 | . 14 14 14 14 9 7 6 5 5 5 4 2 . . . . Processor 1 | . . . . . 7 . . . . . . . . . 3 6 Hackware 7 | . . . . . . 7 13 14 10 10 11 20 21 19 17 6 Protection 3 | . . . . . 3 7 13 6 . . . 2 . . 2 . Energy Gun 6 | . 14 14 14 14 8 5 6 5 7 10 7 . . . 2 . Energy Cannon 2 | . . . . . . 7 6 5 2 . 1 . . . . . Ballistic Gun 4 | . 14 14 14 14 6 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 6 3 5 5 4 . . . 2 . Peak Build Rating 145 | 7 10 11 14 15 53 66 70 88 109 109 109 47 37 20 135 145 Average Rating 54 | 5 8 10 12 14 44 62 68 82 105 109 82 31 33 20 95 71 On Entrance 44 | . 7 10 11 14 15 52 65 69 86 109 109 19 28 20 20 128 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 18 20 20 22 29 52 50 56 63 55 57 10 4 . 45 65 Greatest Support 72 | 20 20 20 20 20 50 50 50 57 64 64 64 6 6 3 72 72 Greatest Overweight (x) 10 | 1 1 . . 1 1 1 . . . . 2 1 1 . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 9 10 10 5 5 5 5 5 Average Carried 8 | 4 8 9 9 10 8 9 9 8 6 9 6 3 5 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 7 9 10 5 5 5 5 5 4 Class Distribution -------------------- 19% | Mutant 19% | Scavenger-Mutant 18% | Hacker-Tank 14% | Skirmisher 12% | Hacker-Mutant 6% | Hacker-Gunner 5% | Hacker-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1940 | 276 123 38 . 10 241 226 214 327 . 53 238 . 99 . 42 53 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2359 | 78 487 93 . . 271 241 318 553 . . 147 . 46 . . 125 Parts 157 | 13 33 4 . . 15 13 14 42 . . 9 . 2 . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 2 7 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 57 | . 10 2 . . 8 5 7 16 . . 7 . . . . 2 Guns 30 | . 10 2 . . 6 1 3 2 . . 4 . . . . 2 Cannons 15 | . . . . . 2 3 4 4 . . 2 . . . . . AOE 9 | . . . . . . . . 8 . . 1 . . . . . Classes Destroyed 12 | 1 5 . . . 2 2 . 1 . . 1 . . . . . Worker 2 | . 1 . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . 2 1 2 . . . . . . . . Swarmer 18 | . 3 . . . . . . 10 . . 5 . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . Grunt 20 | . 7 2 . . 3 2 3 3 . . . . . . . . Sentry 6 | . . . . . 2 1 2 1 . . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . . . . Programmer 7 | . . . . . . 1 2 2 . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 3 4 2 . . 3 1 1 8 . . 5 . . . . 2 Combat Bots Only 6 | . 3 2 . . 3 1 1 6 . . 5 . . . . 2 Max Kills in Single Turn 5 | 1 1 1 . . 1 1 1 5 . . 2 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 849 | . 84 24 . . 37 47 27 73 . . 128 . 79 . 7 343 Missed 278 | . 25 5 . . 13 20 7 25 . . 40 . 37 . 2 104 Damage Taken 10918 | . 617 270 . . 420 409 277 869 . . 1242 . 928 . 334 5552 Core 2790 | . 138 49 . . 20 15 26 104 . . 282 . 461 . 125 1570 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 156 | . . . . . . . 5 99 . . . . . . 52 . Ignored by Resistances 352 | . . . . . . . . . . . 352 . . . . . Regen/Repaired (Parts) 69 | . . . . . . . 69 . . . . . . . . . Core Remaining (%) 81 | 100 . . . 25 96 97 96 89 . . . . 35 100 91 . Volleys Fired 189 | 6 44 12 . . 30 18 16 22 . . 25 . . . . 16 Largest 3 | 2 2 2 . . 2 3 3 3 . . 3 . . . . 3 Hottest 385 | 60 60 85 . . 109 240 208 385 . . 361 . . . . 229 Shots Fired 433 | 12 87 24 . . 57 54 48 53 . . 63 . . . . 35 Gun 279 | 12 87 24 . . 50 22 16 18 . . 30 . . . . 20 Cannon 145 | . . . . . 7 32 32 28 . . 31 . . . . 15 Launcher 9 | . . . . . . . . 7 . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 184 | 6 44 12 . . 31 25 16 10 . . 25 . . . . 15 Thermal 240 | 6 43 12 . . 26 29 32 36 . . 36 . . . . 20 Explosive 9 | . . . . . . . . 7 . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 10 2 . . 11 11 20 11 . . 6 . . . . 7 Robot Miss Streak 5 | 1 4 5 . . 4 3 4 5 . . 3 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 253 | 8 53 6 . . 35 37 32 34 . . 34 . 2 . . 12 Core Hits 147 | 5 27 6 . . 19 12 24 33 . . 12 . 1 . . 8 Critical Kills 2 | . . . . . . . . 1 . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 . . . . 2 Critical Strikes 7 | . . . . . 1 . . 1 . . 3 . . . . 2 Burn 1 | . . . . . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . Destroy 5 | . . . . . . . . . . . 3 . . . . 2 Melee Attacks 10 | . . . . . 3 . . 1 . . 4 . 2 . . . Impact 3 | . . . . . 3 . . . . . . . . . . . Slashing 7 | . . . . . . . . 1 . . 4 . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6718 | 81 533 65 . . 546 885 902 1497 . . 1542 . 159 . . 508 Guns 3227 | 81 528 65 . . 486 424 412 407 . . 559 . . . . 265 Cannons 2104 | . . . . . 60 461 490 492 . . 379 . . . . 222 Explosions 1045 | . . . . . . . . 598 . . 447 . . . . . Melee 316 | . . . . . . . . . . . 157 . 159 . . . Ramming 26 | . 5 . . . . . . . . . . . . . . 21 Kinetic 1913 | 26 233 20 . . 315 371 279 171 . . 233 . . . . 265 Thermal 3418 | 55 295 45 . . 231 514 623 728 . . 705 . . . . 222 Explosive 1045 | . . . . . . . . 598 . . 447 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . . . . 157 . 159 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 2 9 . . . . . . . 17 Average Corruption 4 | . . . . . . 2 1 8 . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . 8 . 8 . . . . . . . 12 Message Errors 8 | . . . . . . 2 . 3 . . . . . . . 3 Matter Fused 6 | . . . . . . 2 . 1 . . . . . . . 3 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . 2 . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots 13 | . . . . . . . . 3 . . 10 . . . . . Effects 2 | . . . . . . . . 1 . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Overflow Damage 208 | . . . . . . . 41 7 . . 101 . 59 . . . Projectiles 59 | . . . . . . . 41 1 . . 17 . . . . . Explosions 23 | . . . . . . . . 6 . . 17 . . . . . Melee 126 | . . . . . . . . . . . 67 . 59 . . . Knockbacks 10 | . . . . . . 2 2 4 . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 2 3 . . 2 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 47 | . 2 . . . . . . . . . 36 . . . . 9 Shots 1 | . . . . . . . . . . . 1 . . . . . Rammed 10 | . 1 . . . . . . . . . . . . . 1 8 Targets Rammed 10 | . 1 . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 509 | 20 86 102 . . 180 509 181 422 . . 453 . . . 37 500 Average Temperature 116 | 15 38 51 . . 51 168 79 101 . . 227 . . . 20 221 Received Heat Transfer 1377 | . 261 147 . . 162 81 72 66 . . 99 . 192 . 9 288 Effects 14 | . . . . . . 3 . . . . 8 . . . . 3 Shutdowns 4 | . . . . . . 1 . . . . 3 . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . Interference 4 | . . . . . . . . . . . 2 . . . . 2 Matter Decay 3 | . . . . . . 1 . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 2 . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . . . . . . Parts Melted 9 | . 1 . . . . 1 1 6 . . . . . . . . Heat Transferred 6105 | 125 675 100 . . 629 1075 1275 1171 . . 870 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 439 | 20 322 97 . . 144 155 229 433 157 . . . . 67 67 439 Initial 157 | . 13 57 . . . 64 18 38 157 . . . . 67 37 40 Average 94 | 7 162 92 . . 39 59 81 205 157 . . . . 67 44 118 Maximum Alert Level 2 | . 1 . . . . . 1 2 . . . . . . . 2 Low Security (%) 86 | 100 63 100 . 100 100 100 92 37 100 . . . . 100 100 82 Level 1 13 | . 36 . . . . . 7 59 . . . . . . . 15 Level 2 . | . . . . . . . . 2 . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 4 4 11 1 . . . . 1 . 2 7 Investigation 11 | . . . . . . 2 4 . . . . . . . . 5 Extermination 4 | . . . . . . 1 1 . . . . . . . . 2 Reinforcement 15 | . 1 . . . 4 1 6 1 . . . . . . 2 . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . 4 . . . 2 1 . 1 . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 158 | . 19 2 . . 14 10 9 19 . . 13 . 20 . 7 45 Peak Tracking Total 12 | . 8 2 . . 5 2 3 6 . . 5 . 12 . 3 11 Tactical Retreats 22 | . 1 . . . 1 . 1 1 . . 2 . 4 . 1 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . . . . 4 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . 7 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 43 | . 4 . . . 5 9 8 3 . . . 2 . . 2 10 Terminals 27 | . 2 . . . 4 6 2 2 . . . . . . 2 9 Fabricators 4 | . . . . . . 2 2 . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . Recycling Units 5 | . 2 . . . . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 Total Hacks 102 | . 13 . . . 11 19 22 9 . . . 2 . . 3 23 Successful 39 | . 4 . . . 7 10 8 3 . . . 2 . . . 5 Failed 63 | . 9 . . . 4 9 14 6 . . . . . . 3 18 Catastrophic 11 | . . . . . . 1 2 1 . . . . . . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . 13 . 1 . 11 14 14 3 . . . . . . 3 13 Terminals 67 | . 7 . . . 9 13 8 8 . . . . . . 3 19 Fabricators 9 | . . . . . . 4 5 . . . . . . . . . Repair Stations 5 | . . . . . . . 4 1 . . . . . . . . Recycling Units 10 | . 6 . . . . 2 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . 3 . . . . . . . . 4 Terminal Hacks 10 | . 1 . . . 2 . . 1 . . . 2 . . . 4 Record 3 | . . . . . . . . . . . . 2 . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 2 . . . . . . . . . Load Schematic 3 | . . . . . . 2 1 . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 3 . . . 5 6 3 2 . . . . . . . 1 Terminals 14 | . 1 . . . 4 5 1 2 . . . . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 13 | . 1 . . . 4 4 1 2 . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 1 . . . . . . . . . Reject 4 | . 2 . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . . 4 9 6 3 . . . . . . 1 8 Full Trace Events 11 | . 2 . . . . 1 3 . . . . . . . . 5 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . 2 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . 25 25 . . . . . . . . . Total Part Build Rating 4 | . . . . . . 2 2 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . 1 . . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 1 1 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 31 26 26 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 26 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 7163 | 134 536 353 355 71 1017 1027 853 661 108 109 570 148 328 16 197 680 Spaces Moved 7143 | 102 294 181 221 29 639 1059 792 504 186 269 662 166 572 32 354 1081 Core 1168 | 6 . . . . . . . . . . 115 . 70 32 48 897 Treads 565 | 1 130 181 221 29 3 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 259 | 95 164 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5151 | . . . . . 636 1059 792 504 186 269 547 166 502 . 306 184 Fastest Speed 16 | 50 95 160 160 160 50 50 50 42 40 40 40 40 40 50 16 16 Average Speed 61 | 90 123 160 160 217 50 64 50 44 40 40 64 41 55 50 32 46 Slowest Speed 550 | 160 160 160 160 240 240 150 50 50 40 40 197 120 100 50 108 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . 8 12 17 3 . . 2 . 2 . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 5 52 56 61 10 40 30 19 15 6 40 78 61 83 1 7 34 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . 1 . . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . 1 1 . 2 . . . Spaces Dug 11 | . . . . . 3 . . 2 . . 2 . . . . 4 Terrain Destroyed 96 | . . . . . 5 2 2 44 . . 35 . . . . 8 Melee 6 | . . . . . 3 . . 1 . . 2 . . . . . Projectile 38 | . . . . . 2 2 2 7 . . 17 . . . . 8 AOE 52 | . . . . . . . . 36 . . 16 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 9439 | 129 389 223 225 38 1264 1357 1194 887 216 269 751 246 576 31 427 1217 Wait 1886 | 9 32 25 . 8 555 261 390 342 21 . 45 64 . . 55 79 Move 7037 | 101 293 180 220 28 623 1034 763 497 185 268 657 165 567 31 350 1075 Hop 42 | . . . . . 7 12 11 3 . . 2 . 2 . 2 3 Pick Up 58 | 6 6 1 1 . 16 9 6 3 2 1 . 2 . . 1 4 Fast Attach 59 | 7 . 1 . . 2 3 1 2 2 . 1 5 4 . 15 16 Attach 36 | . 3 . . . 5 3 2 5 2 . 9 . . . 1 6 Detach 16 | . . . . . 1 1 . . 1 . 5 4 . . 1 3 Swap 38 | . 6 2 . 1 8 6 1 10 3 . 1 . . . . . Drop 58 | . 4 2 4 1 14 10 4 2 . . 2 6 1 . 2 6 Fire 189 | 6 44 12 . . 30 18 16 22 . . 25 . . . . 16 Melee 10 | . . . . . 3 . . 1 . . 4 . 2 . . . Ram 10 | . 1 . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Discovered new exit (range 14) 663 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 7) 848 | -10/Mines | Learned location of Zion (-6) 891 | -10/Mines | Discovered new exit (range 7) 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -10/Mines | Received a Mining Laser from a helpful Derelict 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Build established: Scavenger-Mutant 1024 | -10/Mines | Entered Exiles 1024 | -10/Exiles | Accompanied by 1 ally 1050 | -10/Exiles | Discovered new exit (range 15) 1064 | -10/Exiles | Met 8R-AWN 1090 | -10/Exiles | Met EX-HEX 1136 | -10/Exiles | Met EX-BIN 1156 | -10/Exiles | Aligned with FarCom system 1157 | -10/Exiles | Given EX-Vault access code 1200 | -10/Exiles | Opened EX-Vault 1231 | -10/Exiles | Found Prototype Flight Unit 1261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1268 | -10/Exiles | Exiles lab attacked by MAIN.C 1360 | -10/Exiles | Discovered new exit (range 14) 1379 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1379 | -10/Exiles | Entered Mines 1379 | -9/Mines | Accompanied by 1 ally 1390 | -9/Mines | Met a Derelict bent on vengeance 1399 | -9/Mines | Discovered new exit (range 11) 1450 | -9/Mines | Entered Materials 1450 | -8/Materials | Accompanied by 1 ally 1450 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1459 | -8/Materials | Identified Flying Fortress v7 2463 | -8/Materials | Identified exit to Factory 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2743 | -7/Factory | Build established: Skirmisher 3037 | -7/Factory | Fabricated Propulsion Shielding (x2) 3484 | -7/Factory | Discovered new exit (range 10) 3494 | -7/Factory | Entered another Factory area 3494 | -6/Factory | Accompanied by 1 ally 3494 | -6/Factory | Evolved 2 slots: Utility x2 3572 | -6/Factory | Fabricated Propulsion Shielding (x2) 3785 | -6/Factory | Build established: Hacker-Tank 4299 | -6/Factory | Repaired Nuclear Core 4340 | -6/Factory | Discovered new exit (range 15) 4347 | -6/Factory | Entered another Factory area 4347 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4813 | -5/Factory | Lost 5 parts (4u1w) 5005 | -5/Factory | Discovered new exit (range 7) 5008 | -5/Factory | Entered another Factory area 5008 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5112 | -4/Factory | Discovered new exit (range 9) 5116 | -4/Factory | Entered Upper Caves 5209 | -4/Upper Caves | Encountered a Warlord checkpoint 5218 | -4/Upper Caves | Discovered new exit (range 5) 5222 | -4/Upper Caves | Learned location of Quarantine (-2) 5225 | -4/Upper Caves | Entered another Upper Caves area 5316 | -4/Upper Caves | Learned location of 1 exit from Research 5461 | -4/Upper Caves | Build established: Hacker-Gunner 5643 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 5752 | -4/Upper Caves | Lost 7 parts (1p4n1u1w) 5779 | -4/Upper Caves | Discovered new exit (range 5) 5795 | -4/Upper Caves | Entered Zhirov 5795 | -4/Zhirov | Discovered new exit (range 3) 5803 | -4/Zhirov | Met Zhirov 5906 | -4/Zhirov | Found Alien Artifact 5914 | -4/Zhirov | Found Alien Artifact 5932 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5943 | -4/Zhirov | Entered Proximity Caves 5989 | -3/Proximity Caves | Spotted B-86 Titan 6004 | -3/Proximity Caves | Build established: Hacker-Mutant 6188 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6250 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6256 | -3/Proximity Caves | Core integrity fell below 50% 6267 | -3/Proximity Caves | Discovered new exit (range 11) 6271 | -3/Proximity Caves | Entered Research 6271 | -3/Research | Evolved 2 slots: Propulsion x2 6272 | -3/Research | Identified exit to Armory 6273 | -3/Research | Discovered new exit (range 15) 6287 | -3/Research | Entered another Research area 6287 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6288 | -2/Research | Lost 5 parts (3n1u1w) 6480 | -2/Research | Discovered new exit (range 9) 6484 | -2/Research | Entered Access 6484 | -1/Access | Evolved 2 slots: Propulsion x2 6491 | -1/Access | Identified exit to Command 6554 | -1/Access | Spotted B-99 Colossus 6558 | -1/Access | Spotted B-99 Colossus 6582 | -1/Access | Core integrity fell below 50% 6590 | -1/Access | Identified Transdimensional Reconstructor 6590 | -1/Access | Warped through subspace 6606 | -1/Access | Lost 14 parts (1p9n3u1w) 7026 | -1/Access | Imp. Hacking Suite fried by hacking feedback 7062 | -1/Access | System corruption reached 10% 7083 | -1/Access | Core integrity fell below 20% 7092 | -1/Access | Lost 5 parts (4n1u) 7112 | -1/Access | Identified Integrated Reactor 7112 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 7157 | -1/Access | Spotted B-99 Colossus 7164 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 07096_ Terminal disabled. 07098_ The unstable cave ceiling collapses. 07105_ System corrupted: Energy discharge (-27). 07112_ Identified Integrated Reactor. 07112_ Integrated Reactor installed, core energy generation increased (+10). 07120_ System corrupted: Component data lost. 07122_ Acquired Adv. Medium Treads. 07126_ Acquired Impulse Thruster Array. 07138_ TBKLTR CL3O7VO M THKQBKALIU1Q8TGDB/ 07147_ Connecting with Terminal... 07147_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 07148_ Terminal disabled. 07154_ System corrupted: Imp. Gyrokinetic Inverter rejected. 07160_ Adv. Medium Treads blasted off. 07160_ Knocked back. 07160_ Slug penetrates Wall. 07160_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #????# #???????????????????? | | ???# #????# #???????????????????? | | ???######/######### #???????????????????? | | ????????# # #???????????????????? | | ????????# # ! ##??????????????????? | | ????????# " # #??????????????????? | | ????????#""" + #??????????????????? | | ######??# """ # #??????????????????? | | # ??# " ] ## #??????????????????? | | # #?# #? #??????????????????? | | # #?# #? #??????????????????? | | # #?#+#########? #??????????????????? | | # #?# #????????? #??????????????????? | | # ### ###??????? #??????????????????? | | # # #??????? #??????????????????? | | # # " ######## #??????????????????? | | # + T" ! = w #??????????????????? | | # # ##### ###### #??????????????????? | | # # #???# ###### #??????????????????? | | # #######???# # ! #??????????????????????? | | #######?????????#p# !#??????????????????????? | | ????????????????#%# #???????? """?????????? | | ?????????########p+ #????## ?????????? | | ?????????# p# = #?? k k ????????? | | ?????????# R###### p ????????? | | ?????????+ @ ????????? | | ?????????# % k ????????? | | ?????????# ????????? | | ?????????# !!! ?????????? | | ?????????# !!! ?????????? | | ?????????# !! ??????????? | | ???????? B ??????????? | | ???????# B ########??????????? | | ???????### t #?????????????????? | | ???????? !! #?????????????????? | | ??????? !! #?????????????????? | | ??????? #?????????????????? | | ???????? ##?????????????????? | | ?????????? #??????????????????? | | ???????????? = R u#??????????????????? | | ??????????????? ""="" ?????????????????????? | | ????????????????? ??F????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 66 Core Analysis 9 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -7/Factory Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Brute Force Overkill Ride The Lightning Challenges ------------ None Game ------ Seed GrenadeGravitonWarhead Manual? 0 Play Time 01:42:29 Cumulative 58.5 hours Start 2025.02.25 @ 02:30:37 End 2025.02.25 @ 04:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f85b6f-60a5-40b4-b1e6-00eb52be3fca