Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 10:54:28 Player: Chloroform Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1345) 1345 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5581 Bonus ------- Follower Combat Kills 21 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 245/500 System Corruption 0% Temperature Cool (0) Movement Flying (178) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (5) --- Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Medium Storage Unit Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Assault Rifle Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Assault Cannon Advanced EMP Blaster Rocket Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 95 | . 28 . 1 3 25 11 10 3 14 Power 16 | . 4 . . 2 3 3 . . 4 Engine 9 | . 4 . . 1 1 1 . . 2 Core 7 | . . . . 1 2 2 . . 2 Reactor . | . . . . . . . . . . Propulsion 27 | . 8 . . 1 8 1 4 1 4 Treads . | . . . . . . . . . . Leg 10 | . 3 . . 1 5 . . . 1 Wheel 7 | . 5 . . . . . 1 1 . Hover 7 | . . . . . 3 1 3 . . Flight 3 | . . . . . . . . . 3 Utility 24 | . 8 . 1 . 6 2 2 1 4 Device 15 | . 4 . . . 5 2 1 1 2 Storage 2 | . 1 . . . . . . . 1 Processor 2 | . 1 . . . . . 1 . . Hackware 1 | . . . 1 . . . . . . Protection 4 | . 2 . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 28 | . 8 . . . 8 5 4 1 2 Energy Gun 5 | . 4 . . . 1 . . . . Energy Cannon 3 | . 1 . . . 1 . . . 1 Ballistic Gun 12 | . 3 . . . 5 2 . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 . . 3 Parts Lost 15 | . 1 . . . . . 8 . 6 Power 2 | . . . . . . . 1 . 1 Propulsion 6 | . . . . . . . 6 . . Utility 4 | . . . . . . . . . 4 Weapon 3 | . 1 . . . . . 1 . 1 Highest Loss Streak 5 | . 1 . . . . . 5 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 100 100 93 99 75 6 24 Engine 7 | . 13 14 14 9 1 1 5 . . Core 3 | . . . . 4 7 12 5 . 3 Leg 14 | . 21 28 28 28 19 . . . . Wheel 1 | . 5 . . . . . 1 . . Hover 7 | . . . . . 7 29 22 . . Device 8 | . 7 . . . 11 14 12 6 13 Storage 9 | . 14 14 14 14 9 7 6 . . Processor 2 | . 3 14 7 . . . 2 . . Hackware 2 | . . . 6 14 6 . . . . Protection 1 | . . . . . 3 7 3 . . Energy Gun 7 | . 13 14 14 14 7 . . . . Ballistic Gun 10 | . 12 14 14 14 17 11 4 . 2 Naked Turns 72 | . . . . . . . 58 14 . Heaviest Build 40 | 13 21 20 20 20 31 40 40 1 26 Greatest Support 40 | 20 20 20 20 20 40 38 38 3 20 Greatest Overweight (x) 6 | . 6 . . . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 10 Average Capacity 9 | 8 9 10 10 10 10 10 9 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 5 Average Carried 8 | 6 8 9 9 9 9 9 8 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 9 10 10 9 5 5 3 Class Distribution -------------------- 60% | Mutant 16% | Tank 14% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1524 | 200 412 16 . 73 316 156 281 70 . Remotely 32 | . 32 . . . . . . . . Salvage Created 1702 | . 590 58 . 182 478 266 106 . 22 Parts 100 | . 36 1 . 7 32 17 7 . . Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed 6 | . 2 . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 30 | . 10 . . 3 6 4 6 . 1 Melee 1 | . . . . . . . 1 . . Guns 18 | . 7 . . 3 4 1 2 . 1 Cannons 5 | . 3 . . . . 1 1 . . AOE 6 | . . . . . 2 2 2 . . Classes Destroyed 9 | . 6 . . . 3 . . . . Worker 2 | . . . . . 1 1 . . . Builder 3 | . . . . . 3 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . Recycler 6 | . 2 1 . 1 1 1 . . . Watcher 5 | . 2 . . . 2 1 . . . Swarmer 10 | . 3 . . . . . 6 . 1 Grunt 19 | . 7 . . 3 5 4 . . . Sentry 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 3 1 . 4 7 3 3 . 1 Combat Bots Only 3 | . 3 . . 3 3 3 3 . 1 Max Kills in Single Turn 5 | . 1 1 . 1 5 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 1 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3567 | . 395 . . 133 421 195 1013 . 1410 Core 1534 | . 84 . . 38 13 . 539 . 860 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 93 | . 74 . . . . 19 . . . Core Remaining (%) 67 | 100 . . . 51 97 . . 23 . Volleys Fired 120 | . 49 2 1 10 25 17 13 . 3 Largest 3 | . 2 2 2 2 3 3 3 . 1 Hottest 125 | . 85 85 85 85 111 125 87 . 24 Shots Fired 253 | . 94 4 2 20 73 31 26 . 3 Gun 216 | . 86 4 2 20 72 14 15 . 3 Cannon 22 | . 8 . . . . 8 6 . . Launcher 15 | . . . . . 1 9 5 . . Special . | . . . . . . . . . . Kinetic 154 | . 49 2 1 10 49 19 21 . 3 Thermal 84 | . 45 2 1 10 23 3 . . . Explosive 11 | . . . . . 1 5 5 . . Electromagnetic 4 | . . . . . . 4 . . . Robot Hit Streak 8 | . 8 5 1 8 8 4 3 . 1 Robot Miss Streak 10 | . 4 1 1 2 10 2 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 127 | . 47 2 1 14 38 11 12 . 2 Core Hits 85 | . 25 1 . 7 29 12 9 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . 1 . . Burn 2 | . 1 . . . 1 . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 8 | . . . . . . . 8 . . Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . 8 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2890 | . 668 42 10 195 1007 610 332 . 26 Guns 1816 | . 597 42 10 195 778 96 72 . 26 Cannons 193 | . 70 . . . . 73 50 . . Explosions 715 | . . . . . 229 402 84 . . Melee 126 | . . . . . . . 126 . . Ramming 40 | . 1 . . . . 39 . . . Kinetic 1283 | . 294 12 10 72 598 149 122 . 26 Thermal 926 | . 373 30 . 123 236 164 . . . Explosive 465 | . . . . . 173 208 84 . . Electromagnetic 50 | . . . . . . 50 . . . Impact . | . . . . . . . . . . Slashing 126 | . . . . . . . 126 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . 6 13 . . Message Errors 5 | . . . . . . 3 2 . . Matter Fused 6 | . . . . . . 1 5 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 3 | . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 54 | . . . . . 27 11 16 . . Projectiles . | . . . . . . . . . . Explosions 49 | . . . . . 27 11 11 . . Melee 5 | . . . . . . . 5 . . Knockbacks 2 | . . . . . . 1 1 . . Impact 1 | . . . . . . 1 . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . 181 58 33 . . Shots 4 | . . . . . 2 1 1 . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . 1 . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 676 | . 144 24 24 197 218 254 676 . 8 Average Temperature 115 | . 57 13 13 94 72 62 327 . 8 Received Heat Transfer 780 | . 195 . . 111 90 36 180 . 168 Effects 26 | . . . . . . 1 25 . . Shutdowns 11 | . . . . . . . 11 . . Energy Bleed 3 | . . . . . . 1 2 . . Interference 5 | . . . . . . . 5 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 2000 | . 1036 74 . 296 457 137 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 362 | . 170 105 . 75 215 362 . . 306 Initial 97 | . . 46 . . 29 97 . . 92 Average 102 | . 70 77 . 30 70 209 . . 142 Maximum Alert Level 1 | . . . . . 1 1 . . 1 Low Security (%) 92 | 100 100 100 . 100 96 67 . . 89 Level 1 7 | . . . . . 3 32 . . 10 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . 7 . . 3 Investigation 10 | . 1 . . . . 7 . . 2 Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 2 | . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 18 3 . 3 15 10 25 . 22 Peak Tracking Total 9 | . 4 3 . 3 3 3 9 . 7 Tactical Retreats 15 | . . . . . 2 . 8 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 8 | . 4 . . . . 3 . . 1 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . Reused 5 | . . . . . 3 . 2 . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . 2 . . Triggered 5 | . . . . . 3 . 2 . . Most Traps Carried 2 | . . 2 1 . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 10 | . 3 . . . 2 5 . . . Max in Single Turn 5 | . 1 . . . 2 5 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 22 | . 5 1 1 . 4 9 . . 2 Terminals 11 | . 4 . . . 3 4 . . . Fabricators 4 | . . . . . . 2 . . 2 Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 57 | . 12 1 2 . 11 27 . . 4 Successful 32 | . 8 1 2 . 9 9 . . 3 Failed 25 | . 4 . . . 2 18 . . 1 Catastrophic 5 | . . . . . 1 4 . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 . 1 . 3 5 . . . Terminals 27 | . 10 . . . 7 10 . . . Fabricators 10 | . . . . . . 6 . . 4 Repair Stations 5 | . 2 . . . . 3 . . . Recycling Units 8 | . . . . . . 8 . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 5 1 2 . 5 1 . . . Record 4 | . . . 2 . 2 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 2 . . 3 Load Schematic 3 | . . . . . . 2 . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks 4 | . 2 . . . . 2 . . . Scan Component 2 | . 1 . . . . 1 . . . Repair 2 | . 1 . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Recycle Component 2 | . . . . . . 2 . . . Process 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . Terminals 2 | . 1 . . . . 1 . . . Botnet 2 | . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . . . 2 8 . . 2 Full Trace Events 9 | . 1 . . . 1 6 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 89 | . . . . . . . . . 89 Total Part Build Rating 18 | . . . . . . . . . 18 Parts Repaired 2 | . 1 . . . . 1 . . . Time 45 | . 26 . . . . 19 . . . Parts Recycled 2 | . . . . . . 2 . . . Recycled Matter 50 | . . . . . . 50 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . 2 . . . . 1 . . Largest Group 2 | . . 2 1 . . . 1 . . Highest-Rated Group 180 | . . 35 31 . . . 180 . . Highest-Rated Ally 180 | . . 31 31 . . . 180 . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . Total Damage 105 | . . 105 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 4884 | 5 1088 237 686 236 691 557 621 267 496 Spaces Moved 4465 | 5 604 178 552 147 569 763 768 225 654 Core 764 | . 1 . . . . . 118 225 420 Treads . | . . . . . . . . . . Legs 1614 | 5 462 178 552 147 270 . . . . Wheels 141 | . 141 . . . . . . . . Hover 1712 | . . . . . 299 763 650 . . Flight 234 | . . . . . . . . . 234 Fastest Speed 30 | 120 80 120 120 120 52 48 48 50 30 Average Speed 83 | 120 129 120 120 120 91 57 64 50 45 Slowest Speed 350 | 120 350 120 120 120 190 108 120 50 178 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 88 39 91 33 40 19 76 19 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . 5 2 . Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 88 | . . . . . 36 21 31 . . Melee 3 | . . . . . . . 3 . . Projectile . | . . . . . . . . . . AOE 85 | . . . . . 36 21 28 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Total 5423 | 4 809 200 574 187 695 863 864 379 848 Wait 564 | . 96 12 . 24 26 49 41 147 169 Move 4456 | 4 603 177 551 146 568 762 767 224 654 Hop . | . . . . . . . . . . Pick Up 67 | . 14 4 1 1 20 12 7 3 5 Fast Attach 36 | . 14 . . 1 9 3 2 . 7 Attach 27 | . 1 . 1 . 7 2 6 3 7 Detach 11 | . 2 . . . 2 . 6 . 1 Swap 32 | . 13 . . 2 9 6 2 . . Drop 80 | . 16 5 2 3 29 11 10 2 2 Fire 120 | . 49 2 1 10 25 17 13 . 3 Melee 8 | . . . . . . . 8 . . Ram 1 | . . . . . . 1 . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 18 | . . . 18 . . . . . . Trap 2 | . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 785 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Repaired Assault Rifle 956 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Entered Mines 1124 | -10/Mines | Discovered new exit (range 4) 1140 | -10/Mines | Found a hidden stash of uninstalled traps 1287 | -10/Mines | Found the Drone Emporium 1298 | -10/Mines | Found Prototype Device 1319 | -10/Mines | Build established: Scavenger-Mutant 1324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1325 | -10/Mines | Discovered new exit (range 5) 1331 | -10/Mines | Entered Exiles 1331 | -10/Exiles | Found Exiles lab destroyed 1331 | -10/Exiles | Accompanied by 1 ally 1347 | -10/Exiles | Discovered new exit (range 17) 1361 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1507 | -10/Exiles | Learned location of Zion (-6) 1562 | -10/Exiles | Discovered new exit (range 12) 2012 | -10/Exiles | Build established: Mutant 2017 | -10/Exiles | Entered Mines 2024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2084 | -9/Mines | Learned Materials emergency access door positions 2094 | -9/Mines | Discovered new exit (range 13) 2104 | -9/Mines | Discovered new exit (range 5) 2253 | -9/Mines | Entered Materials 2253 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2254 | -8/Materials | Identified Bomb Drone Bay 2781 | -8/Materials | Discovered new exit (range 3) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3039 | -7/Factory | Build established: Tank 3211 | -7/Factory | Discovered new exit (range 12) 3288 | -7/Factory | Repaired Adv. Weight Redist. System 3501 | -7/Factory | Entered Lower Caves 3620 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3854 | -7/Lower Caves | Learned location of 1 exit from Factory 3965 | -7/Lower Caves | Build established: Mutant 3988 | -7/Lower Caves | Core integrity fell below 50% 4038 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4064 | -7/Lower Caves | Released all parts (3) 4117 | -7/Lower Caves | Discovered new exit (range 9) 4122 | -7/Lower Caves | Entered another Lower Caves area 4353 | -7/Lower Caves | Discovered new exit (range 6) 4389 | -7/Lower Caves | Entered Factory 4389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -6/Factory | Identified exit to Factory 4432 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 4696 | -6/Factory | Lost 3 parts (1p1u1w) 4714 | -6/Factory | Core integrity fell below 50% 4849 | -6/Factory | Core integrity fell below 20% 4868 | -6/Factory | Fabricated Imp. Coolant Injector? 4885 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04797_ Identified Cld. VTOL Module. 04815_ Connecting with Fabricator... >>Build Building Imp. Coolant Injector... ETC: 53 04841_ Knocked back. 04847_ Slug penetrates Wall. 04849_ Penetrated by Slug. 04849_ Hrd. Light Armor Plating destroyed. 04852_ Adv. Weight Redist. System destroyed. 04852_ Knocked back. 04862_ Acquired Imp. Titanium Leg. 04862_ Fission Core severed. 04868_ >> FABRICATOR: Completed Imp. Coolant Injector? 04874_ Imp. Titanium Leg severed. 04875_ Acquired Prototype Flight Unit. 04875_ Identified Imp. Cesium-ion Thruster. 04877_ Acquired Angular Momentum Engine. 04884_ Imp. Cesium-ion Thruster severed. 04885_ Slug penetrates Power Conduit. Map ----- +----------------------------------------------------+ | #?????????????#?????????????????????????????????? | | #????????????? ?????????????????????????????????? | | ##########???# #????????????????????????????????? | | # ! #???# #????????????????????????????????? | | # """ #???# #????????????????????????????????? | | # ! """ #???# #????????????????????????????????? | | # """ #???# #????????????????????????????????? | | # #???# #?????##############?????????????? | | # """ #???# #?????# * #?????????????? | | # """ ##### ####### ! #?????????????? | | + """ + + #?????????????? | | # ##### ####### """ """ #?????????????? | | ##########???# #?????# """ """ #?????????????? | | % #?????###### #?????# """ """ #?????????????? | | ##### ## #?????# #?????????????? | | T" ## #?????# """ """ #?????????????? | | % " +?????# """ """ #?????????????? | | ## #?????# """ """ #?????????????? | | "#### ## #?????# #?????????????? | | ##????###### ??????# #?????????????? | | #############+###########+#+####### #??????????? | | # # g !# +??????????? | | # # "" # #####+???????????? | | + # """ # #????????????????? | | # # "T = + #????????????????? | | # # """ ! c=@# #????????????????? | | # # "" *c # #????????????????? | | # # ** # ################## | | # # # | | # # # | | " # """"""""" # | | " # # | | # # h # | | # ####+######### #####+##### | | ### #??# ######### #?? ??? | | ## #??# ## """" ? | | #############??# ## """" # | | #??????????????# ## """" # | | ################ ## """" !# | | + ## """" # | | #### #####+####+############ ### ????? # | | #??# #???# ?? ??????????# #?# ??????# | | #??# """ #???# ?? ??????????# #?# ???????? | | ##??# """ #???# ?????????# #??????????? | | ????# """ #???# """ """?????????# #??????????? | | ????# #???# """ """ ????????# #??????????? | | ????# #???# """ """ ????????# #??????????? | | ????# #???# ???????? /??????????? | | ????# "" #???? """ ""? ???????? ???????????? | | ????# """#???? "?" ???? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 63 Offensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -6/Factory Imp. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ChargeDamperNullifier Manual? 0 Play Time 01:35:34 Cumulative 10.4 hours Start 2023.05.29 @ 09:16:54 End 2023.05.29 @ 10:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03c06010-fcca-47f7-b0bc-7160bd3c551a