Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.23 @ 17:03:39 Player: swetpototo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3022) 3022 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 6771 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 9/100 System Corruption 4% Temperature Cool (96) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit Microactuators > --- WEAPON (2) ------- Improved Light Cannon Power Sword > --- INVENTORY (20) --- Wheel Medium Matter Pod (100) Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] (39) Plasma Cannon Improved Light Cannon Improved Light Cannon Heavy Flak Cannon Proton Missile Launcher Improved Proton Missile Launcher Heavy Flail Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Core Analyzer Core Analyzer Matter Filter Hardened Medium Armor Plating Improved System Restoration Module > --- WEAPON ----------- Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Light Treads Light Treads Wheel Wheel Medium Matter Pod Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Plasma Cannon Improved Light Cannon Improved Light Cannon Proton Missile Launcher Improved Proton Missile Launcher Missile Launcher Heavy Flail Powered Hammer Great Axe [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Matter Filter Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 102 | 6 3 12 6 40 35 Power 20 | 1 . 2 2 8 7 Engine 11 | 1 . 2 1 2 5 Core 9 | . . . 1 6 2 Reactor . | . . . . . . Propulsion 29 | 2 . 2 1 15 9 Treads 12 | . . . . 4 8 Leg 10 | 2 . 2 1 5 . Wheel 7 | . . . . 6 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 2 . 7 7 Device 7 | . 1 1 . 3 2 Storage 4 | 1 1 . . 2 . Processor 4 | . 1 1 . . 2 Hackware 1 | . . . . . 1 Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 33 | 2 . 6 3 10 12 Energy Gun 11 | 1 . 5 3 2 . Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 14 | . . . . 7 7 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 1 . 2 Corrupted Parts 4 | . . . . 2 2 System Corruption 15 | . . . . 9 6 Parts Lost 31 | . . 1 . 15 15 Power 8 | . . . . 5 3 Propulsion 10 | . . . . 5 5 Utility 7 | . . . . 2 5 Weapon 6 | . . 1 . 3 2 Highest Loss Streak 7 | . . 1 . 3 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 86 | . 97 97 97 77 88 Engine 8 | . 14 11 12 3 10 Core 3 | . . . 5 7 . Treads 10 | . . . . 2 20 Leg 8 | . 28 33 36 6 . Wheel 3 | . . . . 10 . Device 8 | . . 6 . 6 11 Storage 8 | . 14 11 9 9 6 Processor 14 | . 11 13 18 11 17 Protection 3 | . . . . 2 5 Energy Gun 5 | . 14 20 15 4 . Ballistic Cannon 8 | . . . . 8 12 Naked Turns . | . . . . . . Heaviest Build 85 | 12 17 26 34 70 85 Greatest Support 104 | 20 20 33 43 68 104 Greatest Overweight (x) 13 | 1 . . . 3 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 16 | 7 8 10 10 15 20 Most Carried 20 | 1 8 10 9 18 20 Average Carried 14 | . 3 9 7 11 19 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 18 | 1 7 9 8 18 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1908 | 240 71 115 60 893 529 Remotely 169 | . . . . 169 . Salvage Created 3576 | . 112 639 313 1718 794 Parts 175 | . 15 41 19 71 29 Haulers Intercepted 6 | . . 3 2 1 . Recyclers Shooed 6 | . . . . 4 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 62 | . 1 12 5 23 21 Melee 1 | . . . . . 1 Guns 26 | . 1 11 5 9 . Cannons 30 | . . . . 11 19 AOE 2 | . . 1 . 1 . Classes Destroyed 15 | . 3 5 . 5 2 Worker 5 | . 1 . 1 3 . Builder 2 | . . 1 . . 1 Tunneler 2 | . . . . 2 . Hauler 6 | . . 3 2 1 . Recycler 9 | . . . . 8 1 Operator 2 | . . 1 . . 1 Watcher 6 | . 2 3 . 1 . Swarmer 12 | . . 8 3 1 . Grunt 25 | . 1 2 1 10 11 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 11 | . . 2 1 7 1 Hunter 3 | . . . . 1 2 Programmer 8 | . . . . 3 5 Behemoth 1 | . . . . . 1 Best Kill Streak 7 | . 2 6 7 6 4 Combat Bots Only 5 | . 1 5 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 770 | . 3 39 19 403 306 Missed 216 | . 2 12 4 128 70 Damage Taken 6120 | . 8 303 132 2582 3095 Core 1591 | . 8 39 12 672 860 Absorbed by Shields . | . . . . . . Ignored by Resistances 1727 | . 3 90 41 726 867 Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 77 | 100 96 90 97 4 . Volleys Fired 220 | . 7 27 10 111 65 Largest 2 | . 2 2 2 2 2 Hottest 141 | . 60 100 100 141 93 Shots Fired 384 | . 14 48 20 188 114 Gun 160 | . 14 48 20 78 . Cannon 224 | . . . . 110 114 Launcher . | . . . . . . Special . | . . . . . . Kinetic 226 | . 7 . . 106 113 Thermal 34 | . . . . 33 1 Explosive . | . . . . . . Electromagnetic 124 | . 7 48 20 49 . Robot Hit Streak 23 | . 5 19 9 23 23 Robot Miss Streak 4 | . 1 3 2 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 318 | . 9 38 16 152 103 Core Hits 203 | . 5 23 12 76 87 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . 7 1 Burn 2 | . . . . 2 . Meltdown 1 | . . . . . 1 Blast 5 | . . . . 5 . Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7888 | . 163 1094 285 3415 2931 Guns 2560 | . 163 833 285 1279 . Cannons 4496 | . . . . 1946 2550 Explosions 440 | . . 261 . 179 . Melee 381 | . . . . . 381 Ramming 11 | . . . . 11 . Kinetic 4430 | . 63 . . 1843 2524 Thermal 1089 | . . 261 . 802 26 Explosive . | . . . . . . Electromagnetic 1977 | . 100 833 285 759 . Impact . | . . . . . . Slashing 381 | . . . . . 381 Piercing . | . . . . . . Highest Corruption 16 | . . . . 16 6 Average Corruption 11 | . . . . 14 4 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 98 | . . . . 74 24 Message Errors 20 | . . . . 17 3 Matter Fused 20 | . . . . 15 5 Heat Flow Errors 15 | . . . . 9 6 Energy Discharges 12 | . . . . 9 3 Parts Fused 1 | . . . . 1 . Data Loss (minor) 13 | . . . . 10 3 Data Loss (major) 6 | . . . . 3 3 Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 2 . Misdirections 3 | . . . . 3 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 155 | . . 23 . 40 92 Projectiles 76 | . . . . 40 36 Explosions 23 | . . 23 . . . Melee 56 | . . . . . 56 Knockbacks 53 | . . . . 16 37 Impact . | . . . . . . Kinetic 50 | . . . . 15 35 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 151 | . . 110 . 33 8 Shots 5 | . . 3 . 1 1 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 574 | . . 165 111 574 362 Average Temperature 112 | . . 52 50 131 113 Received Heat Transfer 1965 | . 6 27 63 1083 786 Effects 22 | . . . . 18 4 Shutdowns 8 | . . . . 7 1 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . 3 1 Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 11 | . . 5 1 5 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 4 1 Heat Transferred 1923 | . . 400 . 1473 50 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 4 . 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 478 | . 90 405 333 478 205 Initial 144 | . . 32 136 129 144 Average 170 | . 47 241 219 301 76 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 58 | 100 100 15 38 10 99 Level 1 38 | . . 82 61 83 . Level 2 2 | . . 2 . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 2 2 . 7 13 Investigation 10 | . 2 1 . 2 5 Extermination 6 | . . . . 2 4 Reinforcement 4 | . . 1 . 3 . Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 3 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 3 21 12 36 28 Peak Tracking Total 7 | . 3 5 7 5 5 Tactical Retreats 5 | . . 2 . 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 1 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 2 . 2 3 Max in Single Turn 2 | . . 1 . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 3 3 2 10 10 Terminals 15 | . 3 2 . 5 5 Fabricators 4 | . . . . 2 2 Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers 5 | . . 1 2 1 1 Garrison Access 1 | . . . . 1 . Total Hacks 66 | . 8 6 8 20 24 Successful 41 | . 7 4 8 10 12 Failed 25 | . 1 2 . 10 12 Catastrophic 6 | . . . . 2 4 Database Lockouts . | . . . . . . Manual 8 | . . 2 . 1 5 Terminals 32 | . 8 4 . 8 12 Fabricators 7 | . . . . 2 5 Repair Stations 6 | . . . . 4 2 Recycling Units 2 | . . . . . 2 Scanalyzers 17 | . . 2 8 4 3 Garrison Access 2 | . . . . 2 . Terminal Hacks 18 | . 7 2 . 6 3 Record 1 | . . . . . 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . 1 . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Scanalyzer Index 1 | . . . . . 1 Alert Level 3 | . . 1 . 1 1 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Recall Investigation 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks 5 | . . . . 2 3 Network Status 2 | . . . . 1 1 Load Schematic 1 | . . . . . 1 Build 2 | . . . . 1 1 Repair Station Hacks 3 | . . . . 1 2 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 14 | . . 2 8 1 3 Insert Component 7 | . . 1 4 1 1 Analyze 7 | . . 1 4 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 24 | . 2 3 2 8 9 Full Trace Events 7 | . 1 . . 2 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 1 4 1 1 Parts Built 3 | . . . . 1 2 Authchips . | . . . . . . Time 112 | . . . . 28 84 Total Part Build Rating 12 | . . . . 4 8 Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 1 4 1 1 Part Schematics Acquired 6 | . . 1 4 . 1 Parts Damaged 2 | . . . 1 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5153 | 61 204 648 214 1598 2428 Spaces Moved 2578 | 47 144 423 129 868 967 Core 11 | 10 . . . . 1 Treads 1050 | . . . . 84 966 Legs 958 | 37 144 423 129 225 . Wheels 559 | . . . . 559 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 160 Average Speed 153 | 109 120 120 120 125 203 Slowest Speed 700 | 120 120 120 120 400 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 26 42 17 26 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 57 | . . 46 . 4 7 Melee 4 | . . . . . 4 Projectile 3 | . . . . . 3 AOE 50 | . . 46 . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3363 | 53 160 519 169 1175 1287 Wait 357 | . . 33 19 130 175 Move 2573 | 46 143 422 128 867 967 Hop . | . . . . . . Pick Up 32 | 1 5 8 2 10 6 Fast Attach 57 | 6 2 9 1 25 14 Attach 25 | . . 1 5 7 12 Detach 20 | . 1 2 3 7 7 Swap 20 | . 1 2 . 8 9 Drop 39 | . 1 15 1 8 14 Fire 220 | . 7 27 10 111 65 Melee 16 | . . . . . 16 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 5) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 742 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Identified exit to Mines 830 | -9/Materials | Discovered new exit (range 17) 846 | -9/Materials | Identified exit to Materials 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1125 | -8/Materials | Discovered new exit (range 3) 1126 | -8/Materials | Identified exit to Factory 1128 | -8/Materials | Entered Factory 1128 | -7/Factory | Evolved 2 slots: Utility x2 1294 | -7/Factory | Build established: Scavenger-Mutant 1404 | -7/Factory | System corruption reached 10% 1473 | -7/Factory | Lost 3 parts (1n1u1w) 1482 | -7/Factory | Identified exit to Lower Caves 1795 | -7/Factory | Core integrity fell below 50% 1962 | -7/Factory | Core integrity fell below 20% 2194 | -7/Factory | Fabricated Kinecellerator (x1) 2219 | -7/Factory | Lost 3 parts (1p1n1u) 2690 | -7/Factory | Discovered new exit (range 15) 2726 | -7/Factory | Entered another Factory area 2726 | -6/Factory | Evolved 2 slots: Utility x2 3393 | -6/Factory | Repaired Med. Matter Pod 3463 | -6/Factory | Build established: Mutant 3963 | -6/Factory | Build established: Scavenger-Mutant 4037 | -6/Factory | Fabricated Med. Treads? 4608 | -6/Factory | Spotted B-75 Beast 4677 | -6/Factory | Build established: Mutant 4781 | -6/Factory | Garrison activated, responded to threat 4851 | -6/Factory | Lost 4 parts (2p1n1u) 5011 | -6/Factory | Destroyed B-75 Beast 5041 | -6/Factory | Lost 4 parts (1p1n1u1w) 5116 | -6/Factory | Core integrity fell below 50% 5128 | -6/Factory | Core integrity fell below 20% 5154 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05133_ U-05 Engineer builds a Wall. 05133_ K-01 Serf collects debris. 05134_ Acquired Microactuators. 05136_ Destroyed Com. Wheel. 05136_ K-01 Serf collects debris. 05139_ Core Analyzer destroyed. 05139_ K-01 Serf collects debris. 05142_ Wheel destroyed. 05143_ System corrupted: Heat flow error (+267). 05143_ G-50 Soldier suffers critical hit (Meltdown). 05143_ Adv. Heat Sink melted. 05143_ K-01 Serf cleans the Fusion Modulator. 05147_ K-01 Serf collects debris. 05148_ R-10 Processor collects Imp. Melee Analysis Suite. 05148_ K-01 Serf destroyed. 05151_ Lgt. Treads destroyed. 05151_ R-10 Processor collects Wheel. 05154_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????# ! + % + !!! # | | ?????????????????????# ! # % # """ !!! # | | ????????????????????## # # """ !!! # | | ????????????????????## # # """ # | | ????????????????????##########+### # ] # | | ????????????????????##??????## ### ####+###### | | ????????????????????????????# #??# ###### | | ????????????????????????????# #### | | ????????????????????????????#"" !!! " | | ????????????????????????????#"" !!! " | | ????????????????????????????#G !! 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""" """ | | ??????????????????# % @% # " " " # """ """ | | ??????????????????# g*=u # " " " # | | ??????????????????# # # """ """ | | ??????????????????########### # """ """ | | ???????????????????#????????## ### # """ """ | | ?????????????????????????????? #?# # | | ?????????????????????????????? #?# #####+##### | | ??????????????????????????????+## # | | ????????????????????????????????# # | | ????????????????????????????????# """" # | | ????????????????????????????????# """" # | | ????????????????????????????????+ """" # | | ????????????????????????????????# # | | ????????????????????????????????# """" # | | ????????????????????????????????# """" # | | ????????????????????????????????# ^ """" # | | ??????????????????????????????? # | | ??????????????????????????????? """" # | | ???????????????????????????????" """" """" # | | ???????????????????????????????? ?""" """" + | | ???????????????????????????????????""" # | | ??????????????????????????????? ^"""" # | | ????????????????????????????????" """" """" # | | ???????????????????????????????????""" """" # | | ??????????????????????????????"""?"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 27 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -7/Factory | Preloaded Med. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyNeutronScrap Manual? 0 Play Time 00:59:24 Cumulative 35.7 hours Start 2024.06.23 @ 15:57:24 End 2024.06.23 @ 17:03:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da77c446-6563-40a7-a5b7-1c9c5afc231a