Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 21:46:16 Player: erfael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (150) 750 Value Destroyed (5384) 5384 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10414 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads High-capacity Battery (250) Phase Shifter Hardlight Generator Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core VSS Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Triangulator Weapon Cycler Phase Shifter Hardlight Generator Shock Rifle Flak Gun Bore Cannon Rocket Launcher Missile Launcher Makeshift Axe [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . 1 1 1 . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 98 | 8 6 3 12 13 12 25 13 2 4 . . Power 15 | 1 3 1 2 1 1 2 3 1 . . . Engine 13 | 1 3 1 2 1 . 2 2 1 . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | 3 . 1 6 2 3 10 2 . 4 . . Treads 23 | 2 . 1 4 2 3 9 2 . . . . Leg 8 | 1 . . 2 . . 1 . . 4 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 2 1 . 2 5 6 5 6 . . . . Device 13 | 1 . . . 3 4 3 2 . . . . Storage 4 | 1 1 . . . 1 . 1 . . . . Processor 4 | . . . . 1 1 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 2 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 1 2 5 2 8 2 1 . . . Energy Gun 8 | 1 . . . 2 . 4 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 1 2 1 2 3 2 3 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 46 | . 2 3 4 3 7 17 5 2 2 . 1 Power 9 | . 2 1 1 . 1 1 2 . 1 . . Propulsion 14 | . . 1 1 1 2 7 . 1 1 . . Utility 10 | . . . 1 2 2 3 1 . . . 1 Weapon 13 | . . 1 1 . 2 6 2 1 . . . Highest Loss Streak 3 | . 1 2 1 1 2 3 3 1 1 . 1 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 14 | 2 11 14 13 13 13 14 15 18 19 18 7 Power 1 | . 1 1 . 1 1 3 2 2 2 2 . Propulsion 3 | . 4 4 3 2 2 3 2 4 3 2 1 Utility 4 | . 3 4 4 3 2 3 5 7 7 7 3 Weapon 4 | . 1 4 4 6 6 3 4 4 6 7 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 2 2 2 3 2 3 1 . . . 15 Power 3 | . . . . . . 1 . . . . 2 Propulsion 8 | . . 2 2 1 1 2 . . . . . Utility 11 | . . . . 2 1 . 1 . . . 7 Weapon 8 | . 2 . . . . . . . . . 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 97 96 98 96 88 93 98 90 93 15 Engine 8 | . 13 13 10 9 4 5 11 6 2 . . Core 1 | . . . . . 2 1 1 6 6 6 1 Treads 25 | . 27 26 25 26 29 25 23 24 11 . . Leg 1 | . . . 6 . . . . . 9 26 4 Device 12 | . 14 14 10 10 22 13 14 6 6 6 1 Storage 8 | . 14 14 11 9 7 7 6 6 6 6 1 Processor 6 | . . . . 8 7 7 14 13 13 13 2 Protection 4 | . . . 9 6 . 2 3 13 13 13 2 Energy Gun 6 | . 10 . . 9 2 8 11 10 6 6 1 Ballistic Gun 15 | . 17 27 21 18 18 10 4 8 13 13 2 Peak Build Rating 61 | 7 9 12 19 32 35 43 59 61 56 55 55 Average Rating 30 | 6 7 11 15 26 32 35 49 58 53 55 6 On Entrance 30 | . 7 9 12 19 25 30 40 59 55 55 55 Naked Turns 99 | . . . . . . . . . . . 99 Heaviest Build 80 | 13 30 32 37 42 43 45 77 80 80 67 67 Greatest Support 104 | 40 40 40 66 69 97 94 104 104 74 72 72 Greatest Overweight (x) 4 | . . 1 1 . . 4 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 16 20 20 20 6 Most Carried 20 | 4 15 15 15 15 15 15 19 20 20 18 18 Average Carried 14 | 2 11 14 14 14 13 14 15 18 19 18 6 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 5 Final Carried 19 | 3 15 15 15 15 14 14 18 19 18 18 5 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Gunner 19% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Matter Collected 3614 | 181 342 166 479 560 339 567 241 315 404 . 20 Remotely . | . . . . . . . . . . . . Salvage Created 5486 | 64 346 215 803 1012 611 1285 583 411 156 . . Parts 286 | 8 22 7 48 68 34 61 23 11 4 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 6 4 . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 135 | . 13 4 20 27 12 28 15 9 7 . . Guns 132 | . 13 4 20 27 12 26 14 9 7 . . Classes Destroyed 13 | 1 4 . 2 1 3 2 . . . . . Worker 5 | . . . . . 1 3 1 . . . . Builder 2 | . . . . 1 . 1 . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 40 | . 8 . 4 10 . 9 4 . 5 . . Grunt 49 | . 3 4 9 13 5 7 4 4 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 25 | . . . 6 4 1 10 3 . 1 . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 12 | . . . . . 5 2 3 1 1 . . Subdweller 2 | . 2 . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . Best Kill Streak 7 | 1 3 2 4 4 6 7 4 4 3 . . Combat Bots Only 6 | . 3 2 4 4 6 6 4 4 3 . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 2 1 1 1 . . Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Hostile Shots Fired 1121 | . 67 40 94 129 163 353 109 28 47 . 91 Missed 361 | . 17 11 21 39 59 108 41 6 19 . 40 Hits 760 | . 50 29 73 90 104 245 68 22 28 . 51 Melee 3 | . . . 3 . . . . . . . . Projectile 757 | . 50 29 70 90 104 245 68 22 28 . 51 Critical Strikes 12 | . 1 . . 1 1 2 4 2 . . 1 Damage Taken 9324 | . 627 391 917 1179 1367 2253 968 414 437 . 771 Core 1625 | . 82 44 109 123 179 237 37 41 53 . 720 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . 9 4 4 . . Regen/Repaired (Parts) 761 | . 105 . 387 125 144 . . . . . . Core Remaining (%) 67 | 100 . 49 72 77 . 40 . . . . . Volleys Fired 375 | 15 41 28 54 62 37 72 35 16 15 . . Largest 3 | 2 2 2 2 3 3 3 3 3 3 . . Hottest 225 | 70 70 46 46 111 111 225 188 188 136 . . Shots Fired 903 | 30 83 48 106 180 106 174 82 49 45 . . Gun 903 | 30 83 48 106 180 106 174 82 49 45 . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 610 | 15 47 48 106 124 89 106 20 25 30 . . Thermal 293 | 15 36 . . 56 17 68 62 24 15 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 44 | 2 6 7 12 18 44 26 26 15 6 . . Robot Miss Streak 9 | 2 5 3 3 3 2 4 9 2 8 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 19 | . 2 . 3 4 1 6 1 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 . . Shots Hit Robots 659 | 14 47 32 71 130 86 138 68 39 34 . . Core Hits 385 | 3 22 11 34 52 32 80 66 49 36 . . Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 8 | 1 3 . . 3 1 . . . . . . Burn 5 | 1 3 . . 1 . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11787 | 181 648 417 959 1952 1379 2992 1715 943 601 . . Guns 11690 | 181 645 417 958 1946 1379 2909 1711 943 601 . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 72 | . . . . . . 72 . . . . . Ramming 25 | . 3 . 1 6 . 11 4 . . . . Kinetic 6751 | 58 358 417 958 1226 1201 1469 321 341 402 . . Thermal 4939 | 123 287 . . 720 178 1440 1390 602 199 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 72 | . . . . . . 72 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 1 2 . 1 5 1 1 2 2 2 Average Corruption 1 | . 1 1 1 . 1 2 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . 10 11 14 . 12 17 1 13 8 . 2 Message Errors 21 | . 4 2 3 . 3 4 . 3 2 . . Matter Fused 21 | . 1 3 5 . 2 2 . 6 1 . 1 Heat Flow Errors 11 | . 2 3 1 . . 3 . 1 . . 1 Energy Discharges 6 | . . 2 . . 2 . . . 2 . . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 3 | . 1 . . . . . . 1 1 . . Data Loss (minor) 11 | . 1 . 2 . 3 3 1 1 . . . Data Loss (major) 6 | . . 1 1 . 1 1 . . 2 . . Misfires 6 | . 1 . 1 . 1 2 . 1 . . . Alerts 2 | . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 7 | . 1 . 1 1 . 3 1 . . . . Targets Rammed 8 | . 1 . 1 1 . 4 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 301 | 54 263 149 93 301 78 274 99 187 75 . 107 Average Temperature 45 | 17 33 31 15 53 30 110 32 57 25 . 70 Received Heat Transfer 2278 | . 123 228 318 495 186 522 147 181 60 . 18 Effects 4 | . 1 . . 3 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . Parts Melted 28 | 3 3 . . 2 1 7 9 3 . . . Heat Transferred 11704 | 444 1073 . . 1776 407 3229 3000 1325 450 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . 1 . . . . . Low Security (%) 96 | 100 100 100 100 85 100 88 100 . . . . Level 1 3 | . . . . 14 . 11 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 313 | 5 144 66 136 313 142 271 139 . . . . Initial 142 | . . 36 . 37 142 18 117 . . . . Average 52 | . 39 5 53 100 40 102 40 . . . . Influence Increases 3747 | 15 288 105 556 727 326 856 414 120 220 . 120 Destroy 0b10 Robot/C 2580 | . 220 80 400 540 240 560 300 100 140 . . Destroy 0b10 Robot/NC 75 | 15 10 5 . 5 5 30 5 . . . . Destroy Leader 676 | . 44 20 110 120 80 172 90 20 20 . . Successful Hack 78 | . 13 . 27 12 . 22 4 . . . . Destroy Structure 23 | . 1 . 4 5 1 12 . . . . . Lose Combat Pursuer 315 | . . . 15 45 . 60 15 . 60 . 120 Influence Decreases 3657 | 15 194 199 467 503 599 637 542 251 160 60 30 Entered New Map 555 | . . 58 . 52 171 22 142 50 . 60 . Time Decay 2585 | 15 184 131 437 390 266 451 350 181 150 . 30 Lost Part 374 | . 10 10 30 30 50 164 50 20 10 . . Purge Threat 143 | . . . . 31 112 . . . . . . Squads Dispatched 32 | . 2 1 4 5 8 7 5 . . . . Investigation 6 | . 1 1 2 1 1 . . . . . . Extermination 9 | . . . . . 4 2 3 . . . . Reinforcement 8 | . 1 . 2 1 1 1 2 . . . . Assault 2 | . . . . . 2 . . . . . . Garrison 7 | . . . . 3 . 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Distress Signals 13 | . 2 . 4 4 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 212 | . 24 4 30 45 16 40 22 9 10 . 12 Peak Tracking Total 7 | . 5 2 5 6 6 6 6 4 5 . 7 Tactical Retreats 12 | . 1 . 1 1 . 3 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Traps Triggered 8 | . 2 . 3 . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Machines Accessed 27 | . 6 1 4 4 4 6 2 . . . . Terminals 17 | . 5 . 2 2 1 6 1 . . . . Fabricators 2 | . . . . . 1 . 1 . . . . Repair Stations 5 | . 1 . 2 1 1 . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 76 | . 16 1 23 16 10 7 3 . . . . Successful 52 | . 8 1 17 12 8 5 1 . . . . Failed 24 | . 8 . 6 4 2 2 2 . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 7 . 5 5 3 1 . . . . . Terminals 42 | . 12 . 7 10 5 7 1 . . . . Fabricators 3 | . . . . . 1 . 2 . . . . Repair Stations 27 | . 4 . 16 4 3 . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 4 1 2 4 2 5 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 6 | . . 1 . . . 5 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 5 | . 1 . 2 1 1 . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 22 | . 2 . 13 4 3 . . . . . . Scan Component 13 | . 1 . 7 3 2 . . . . . . Repair 9 | . 1 . 6 1 1 . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 2 1 . . . . . . Terminals 7 | . 2 . 2 2 1 . . . . . . Botnet 7 | . 2 . 2 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . 3 2 4 . 1 . . . . Full Trace Events 3 | . . . 1 1 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Parts Repaired 9 | . 1 . 6 1 1 . . . . . . Time 248 | . 26 . 158 32 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Active Infowar (turns) 8274 | 122 1749 1329 1411 1032 1890 213 528 . . . . Seismic 7746 | 122 1749 1329 1411 1032 1890 213 . . . . . Triangulation 528 | . . . . . . . 528 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Turns Passed 13276 | 212 1749 1329 1437 1394 1890 1270 1455 1530 891 9 110 Spaces Moved 6278 | 98 817 714 565 530 934 463 570 866 505 8 208 Core 202 | 3 . . . . . . . . . . 199 Treads 5793 | 93 817 714 565 530 934 461 570 866 243 . . Legs 283 | 2 . . . . . 2 . . 262 8 9 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 150 152 117 117 50 Average Speed 157 | 155 160 166 163 160 160 150 151 168 162 117 52 Slowest Speed 400 | 160 160 240 260 160 160 400 152 230 230 117 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 6 95 100 54 40 17 69 13 83 50 22 36 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . . . . . 1 4 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Total 8860 | 124 1178 810 971 937 1246 868 1076 896 539 7 208 Wait 1976 | . 293 56 317 320 247 285 443 9 6 . . Move 6267 | 97 816 713 564 529 933 462 569 865 504 7 208 Hop . | . . . . . . . . . . . . Pick Up 70 | 4 13 6 8 4 7 11 9 3 5 . . Fast Attach 41 | 6 3 . 11 4 3 9 5 . . . . Attach 37 | 1 1 3 7 3 6 9 4 1 2 . . Detach 1 | . . . 1 . . . . . . . . Swap 41 | 1 5 . 2 8 7 9 5 1 3 . . Drop 43 | . 5 4 6 6 6 6 5 1 4 . . Fire 375 | 15 41 28 54 62 37 72 35 16 15 . . Melee 1 | . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 1 . 1 1 . 4 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Repaired Lgt. Treads 992 | -10/Materials | Discovered new exit (range 4) 1413 | -10/Materials | Discovered new exit (range 13) 1615 | -10/Materials | Discovered new exit (range 13) 1774 | -10/Materials | Discovered new exit (range 7) 1807 | -10/Materials | Discovered new exit (range 16) 1962 | -10/Materials | Entered Mines 1962 | -10/Mines | Discovered new exit (range 12) 2151 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2282 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2361 | -10/Mines | Found Scrap Suit 2368 | -10/Mines | Found a hidden stash of uninstalled traps 2687 | -10/Mines | Met a Derelict shopkeep closing up shop 2998 | -10/Mines | Learned location of Zion (-7) 3005 | -10/Mines | Discovered new exit (range 15) 3291 | -10/Mines | Entered Materials 3291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -9/Materials | Discovered new exit (range 7) 3711 | -9/Materials | Build established: Scavenger-Mutant 4283 | -9/Materials | Repaired Spk. Treads 4434 | -9/Materials | Repaired Assault Rifle 4461 | -9/Materials | Repaired Seismic Detector 4495 | -9/Materials | Repaired Imp. Ion Engine 4528 | -9/Materials | Repaired Hvy. Assault Rifle 4556 | -9/Materials | Repaired Lgt. Treads? 4574 | -9/Materials | Discovered new exit (range 11) 4723 | -9/Materials | Build established: Mutant 4728 | -9/Materials | Entered another Materials area 4728 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5110 | -8/Materials | Build established: Scavenger-Gunner 5494 | -8/Materials | Garrison activated, responded to threat 5951 | -8/Materials | Discovered new exit (range 16) 6016 | -8/Materials | Repaired Imp. Treads 6122 | -8/Materials | Entered Factory 6122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7125 | -7/Factory | Build established: Scavenger-Mutant 7208 | -7/Factory | Repaired Imp. Treads 7486 | -7/Factory | Discovered new exit (range 15) 7566 | -7/Factory | Build established: Scavenger-Gunner 8012 | -7/Factory | Entered Storage 8106 | -7/Storage | Garrison activated, responded to threat 8165 | -7/Storage | Lost 3 parts (1n2w) 8525 | -7/Storage | Garrison activated, responded to threat 8698 | -7/Storage | Lost 3 parts (1u2w) 8744 | -7/Storage | Core integrity fell below 50% 8885 | -7/Storage | Build established: Scavenger-Mutant 9183 | -7/Storage | Lost 3 parts (2n1w) 9274 | -7/Storage | Discovered new exit (range 5) 9281 | -7/Storage | Identified exit to Factory 9282 | -7/Storage | Entered Factory 9282 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9473 | -6/Factory | Build established: Scavenger-Gunner 9799 | -6/Factory | Fabricated Imp. Medium Treads (x2) 9958 | -6/Factory | Build established: Scavenger-Mutant 10301 | -6/Factory | Build established: Scavenger-Gunner 10504 | -6/Factory | Lost 3 parts (2p1u) 10620 | -6/Factory | Build established: Scavenger-Mutant 10688 | -6/Factory | Discovered new exit (range 7) 10722 | -6/Factory | Identified exit to Lower Caves 10737 | -6/Factory | Entered Lower Caves 10998 | -6/Lower Caves | Build established: Scavenger-Tank 11280 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11770 | -6/Lower Caves | Discovered new exit (range 13) 11793 | -6/Lower Caves | Identified exit to Lower Caves 11821 | -6/Lower Caves | Ambushed by wild Derelicts 12267 | -6/Lower Caves | Entered another Lower Caves area 12310 | -6/Lower Caves | Discovered new exit (range 5) 12319 | -6/Lower Caves | Identified exit to Factory 12715 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12990 | -6/Lower Caves | Discovered new exit (range 10) 13155 | -6/Lower Caves | Identified exit to Data Miner 13158 | -6/Lower Caves | Entered Data Miner 13158 | -6/Data Miner | Discovered new exit (range 6) 13163 | -6/Data Miner | Identified exit to Proximity Caves 13167 | -6/Data Miner | Entered Proximity Caves 13178 | -5/Proximity Caves | Released all parts (13) 13200 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13223 | -5/Proximity Caves | Core integrity fell below 50% 13267 | -5/Proximity Caves | Core integrity fell below 20% 13277 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13178_ Released Hcp. Storage Unit. 13178_ Released Utility Shielding. 13178_ Released Adv. Heat Sink. 13178_ Released Gatling Laser. 13178_ Released Adv. Targeting Computer. 13178_ Released Imp. Signal Interpreter. 13178_ Released Flak Gun. 13178_ Released VSS Leg. 13178_ Released Imp. Titanium Leg. 13178_ Released Flexi-carbon Leg. 13184_ Searching scrap... 13184_ Found Enh. Gauss Cannon. 13184_ Found Adv. Melee Analysis Suite. 13184_ Found 37 Matter. 13207_ System corrupted: Matter fused (-5). 13248_ System corrupted: Heat flow error (+144). 13257_ 2T-C0F(k) destroyed. 13259_ Acquired 20 matter. 13268_ S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ????????????#### #??????????????????????????????? | | ???????????## #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ##?????????????????????????????? | | ????????????## #??##?????????????????????????? | | ?????????????## #### #?????????????????????????? | | ??????????????# ### #???????##????????????????? | | ??????????????# #????#### ###??????????????? | | ??????????????# #????# #??????????????? | | ??????????????### #????# #???????????????? | | ????????????????## % #?###?# #????????????????? | | ?????????????????## ### ### #????????????????? | | ??????????????????## s ## #????????????????? | | ??????????????????## ss #????????????????? | | ????????????????### #????????????????? | | ??????????????### ##????????????????? | | ????????# #??## @ ##?????????????????? | | ????????# ### #??????????????????? | | ????????# #??????????????????? | | ????????# ## ##??????????????????? | | ????????# ### ### ##???????????????????? | | ????????# #?## #?#####????????????????????? | | ?????????# #?# ##?????????????????????????? | | ??????????# ?# ##????????????????????????? | | ???????????# ## ###??????????????????????? | | ???????????# #??????????????????????? | | ???????????## ##?????????????????????? | | ????????????# ## #???????????????? | | ????????????## #???????????????? | | ?????????????## ## ##???????????????? | | ??????????????### # ##?# ##????????????????? | | ????????????????# #####???# ##?????????????????? | | ???????????????## ##??????? ##??????????????????? | | ???????????????# ##???????????????????????????? | | ??????????##??## ##??????????????????????????? | | ???????# #### ##?????????????????????????? | | #???????# #?????????????????????????? | | ##?????## ##????????????????????????? | | ##???# #####????????????????????? | | ###?# ##???????????????????? | | ### ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 36 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 12 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 25% | -10/Materials Spk. Treads | 35% | -9/Materials Assault Rifle | 17% | -9/Materials Seismic Detector | 25% | -9/Materials Imp. Ion Engine | 18% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Lgt. Treads | 59% | -9/Materials Imp. Treads | 19% | -8/Materials Imp. Treads | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed ReflexCorruptionBank Manual? 0 Play Time 02:42:13 Cumulative 11.6 hours Start 2025.06.01 @ 14:52:27 End 2025.06.03 @ 21:46:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afbbfaf-4c8e-40fe-bbab-25bd89ac54b1