Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:14:19

Player: Sherlockkat

Result: Destroyed by ET-196(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (25)      125
Value Destroyed (642)      642
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1407

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     169/300
Energy                     64/100
System Corruption          2%
Temperature                Cool (26)
Movement                   Rolling (115) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
     Compact Wheel
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
             Particle Gun
             Barrage Gun
>            --- INVENTORY (5) ----
       Small Storage Unit
       Large Battery (200)
  Subdweller Optics
             Grenade Launcher
             Welding Torch

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
     Compact Wheel
     Compact Wheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
             Particle Gun
             Barrage Gun
>            --- INVENTORY --------
       Small Storage Unit
       Large Battery
  Subdweller Optics
             Grenade Launcher
             Welding Torch
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Barrage Gun
  Launcher                 Grenade Launcher
  Special Weapon           Welding Torch

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             23   | 6   .   3   14  
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   .   2   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   .   1   2   
    Device                 2    | .   .   1   1   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 2   .   2   9   
    Energy Gun             5    | 2   .   .   3   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | .   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               4    | .   .   1   3   
    Special Weapon         2    | .   .   1   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
  Corrupted Parts          2    | .   .   1   1   
    System Corruption      2    | .   .   1   1   
Parts Lost                 9    | .   .   1   8   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   3    | .   .   1   2   
  Highest Loss Streak      6    | .   .   1   6   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     88   | .   85  97  84  
  Engine                   11   | .   14  14  8   
  Treads                   17   | .   28  28  8   
  Wheel                    10   | .   .   .   19  
  Device                   6    | .   .   12  4   
  Storage                  9    | .   14  14  5   
  Protection               4    | .   .   .   8   
  Energy Gun               19   | .   28  25  14  
  Ballistic Gun            2    | .   .   .   5   
  Launcher                 4    | .   .   .   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             27   | 11  11  13  27  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         6    | 6   8   8   6   
  Most Carried             8    | 4   5   8   7   
  Average Carried          5    | 2   4   5   5   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            7    | 4   5   7   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           594  | 207 9   65  313 
  Remotely                 .    | .   .   .   .   
Salvage Created            744  | 19  36  251 438 
  Parts                    45   | 3   2   15  25  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      5    | .   .   .   5   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  18   | .   2   4   12  
  Guns                     10   | .   2   2   6   
  AOE                      8    | .   .   2   6   
Classes Destroyed          9    | 1   2   3   3   
  Builder                  1    | .   .   1   .   
  Tunneler                 4    | 1   .   3   .   
  Recycler                 1    | .   .   1   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  5    | .   2   3   .   
  Grunt                    1    | .   .   1   .   
  Artisan                  1    | .   .   .   1   
  Cobbler                  1    | .   .   .   1   
  Subdweller               12   | .   .   .   12  
Best Kill Streak           5    | 1   2   3   5   
  Combat Bots Only         5    | .   2   3   5   
Max Kills in Single Turn   2    | 1   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   1   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        87   | .    6    14   67   
  Missed                   20   | .    2    4    14   
Damage Taken               1590 | .    64   209  1317 
  Core                     262  | .    17   7    238  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              90   | 1    4    21   64   
  Largest                  2    | 2    2    2    2    
  Hottest                  105  | 80   80   80   105  
Shots Fired                143  | 2    8    36   97   
  Gun                      117  | 2    8    30   77   
  Cannon                   .    | .    .    .    .    
  Launcher                 19   | .    .    1    18   
  Special                  7    | .    .    5    2    
  Kinetic                  24   | .    .    .    24   
  Thermal                  80   | 1    4    20   55   
  Explosive                19   | .    .    1    18   
  Electromagnetic          20   | 1    4    15   .    
  Robot Hit Streak         16   | 1    2    7    16   
  Robot Miss Streak        3    | .    3    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    1    .    1    
    Max Gunslinging Chain  1    | .    1    .    1    
Shots Hit Robots           88   | 1    4    16   67   
  Core Hits                44   | 1    3    11   29   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    .    .    1    
    Burn                   1    | .    .    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2196 | 12   96   424  1664 
  Guns                     1104 | 12   47   223  822  
  Cannons                  .    | .    .    .    .    
  Explosions               1092 | .    49   201  842  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  334  | .    .    .    334  
  Thermal                  825  | .    60   277  488  
  Explosive                842  | .    .    .    842  
  Electromagnetic          195  | 12   36   147  .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    .    1    2    
  Average Corruption       1    | .    .    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  13   | .    .    .    13   
    Message Errors         2    | .    .    .    2    
    Matter Fused           6    | .    .    .    6    
    Heat Flow Errors       1    | .    .    .    1    
    Energy Discharges      1    | .    .    .    1    
    Data Loss (minor)      3    | .    .    .    3    
Overload Shots             .    | .    .    .    .    
Overflow Damage            7    | .    .    3    4    
  Projectiles              .    | .    .    .    .    
  Explosions               7    | .    .    3    4    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      293  | .    35   119  139  
  Shots                    11   | .    1    3    7    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        233  | 18   66   132  233  
  Average Temperature      35   | 12   28   49   23   
  Received Heat Transfer   240  | .    .    24   216  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             5    | .    1    1    3    
  Heat Transferred         1785 | .    125  375  1285 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      4    | .    2    2    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             211  | 5   114 211 .   
  Initial                  44   | .   3   44  .   
  Average                  108  | 2   35  170 .   
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         67   | 100 100 43  .   
  Level 1                  32   | .   .   56  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              23   | .   4   5   14  
  Peak Tracking Total      5    | .   5   3   2   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   .   1   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          4    | .   3   .   1   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                10   | .   8   .   2   
  Successful               7    | .   5   .   2   
  Failed                   3    | .   3   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   5    | .   5   .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   4   .   2   
  Record                   2    | .   .   .   2   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Transport Status         1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Track                  1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     1    | .   1   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    3    | .   .   2   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1616 | 99  242 455 820 
Spaces Moved               955  | 56  143 242 514 
  Core                     5    | 5   .   .   .   
  Treads                   559  | 51  143 242 123 
  Legs                     .    | .   .   .   .   
  Wheels                   391  | .   .   .   391 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 100 
  Average Speed            134  | 150 160 160 114 
  Slowest Speed            160  | 160 160 160 160 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       28   | 4   43  30  35  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        1    | .   .   1   .   
  Unknown Exits Taken      2    | 1   1   .   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 4    | .   .   .   4   
Terrain Destroyed          131  | .   8   33  90  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      131  | .   8   33  90  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1134 | 66  148 272 648 
  Wait                     47   | .   1   4   42  
  Move                     952  | 55  142 241 514 
  Hop                      .    | .   .   .   .   
  Pick Up                  9    | 4   1   3   1   
  Fast Attach              9    | 6   .   1   2   
  Attach                   6    | .   .   1   5   
  Detach                   2    | .   .   .   2   
  Swap                     8    | .   .   1   7   
  Drop                     .    | .   .   .   .   
  Fire                     90   | 1   4   21  64  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            11   | .   .   .   11  

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])
-10/Mines
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 14)
  100 | -11/Scrapyard | Entered Materials
  177 | -10/Materials | Discovered new exit (range 16)
  310 | -10/Materials | Build established: Mutant
  327 | -10/Materials | Discovered new exit (range 6)
  342 | -10/Materials | Entered Mines
  409 | -10/Mines     | Learned 4 Materials zone layouts
  525 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  610 | -10/Mines     | Identified exit to Subcaves
  797 | -10/Mines     | Entered Subcaves
  855 | -10/Subcaves  | Visited Clippyterm
 1062 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1062 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1071 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 1073 | -10/Subcaves  | Core integrity fell below 50%
 1098 | -10/Subcaves  | Lost 6 parts (1p2n1u2w)
 1439 | -10/Subcaves  | Core integrity fell below 20%
 1616 | -10/Subcaves  | Disturbed a concealed Subdweller
 1617 | -10/Subcaves  | Destroyed by ET-196(R) with Subdweller Beam Cannon

 Last Messages 
---------------
01474_ Scrap Shield Fragment affixed to Scrap
  Shield (+45).
01476_ Scrap Shield Fragment affixed to Scrap
  Shield (+49).
01480_ Acquired 42 matter.
01481_ Acquired 39 matter.
01488_ Subatomizers dissect the Disposable Heat
  Sink.
01500_ Acquired 30 matter.
01503_ Subatomizers dissect the Disposable Heat
  Sink. <x3>
01534_ System corrupted: Matter fused (-5).
01534_ The unstable cave ceiling collapses.
01557_ System corrupted: Matter fused (-10).
01559_ The unstable cave ceiling collapses.
01594_ 08-RXT(R): "SUB#$%&!"
01614_ Com. Wheel destroyed.
01616_ ET-196(R) angrily emerges from the
  Twisted Machinery.
01616_ System corrupted: Energy discharge (-35).

 Map 
-----
+----------------------------------------------------+
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ??????????????????????????????????? |
|                ?????????????????  ???????????????? |
|                ?????????????????  ???????????????? |
|                ????????????????#  ???????????????? |
|                ????????????????   ???????????????? |
|                ????????????????  ????????????????? |
|                ????????????????  ????????????????? |
|                ??????####????## #????????????????? |
|                ???##??"""###?   #????????????????? |
|                ??##"??   "&###  #????????????????? |
|                ??#"  ??"  <<##  #????????????????? |
|                ???   ???  R<##  ##???????????????? |
|                ?#??   ???  <#    ##??????????????? |
|                ?#  ?  ??## ##     #??????????????? |
|                ?#"  ?$$?#  #      #??????????????? |
|                ?#"  $#$?#        #???????????????? |
|                ?#"  $$$ #@       #???????????????? |
|                ?#       #R#<<    #???????????????? |
|                ??#" ""    ###<   ###?????????????? |
|                ??#  &"&   <##      #?????????????? |
|                ??##" "   < ###     ##?###????????? |
|                ???###""<  ##?#      ##  #????????? |
|                ?????#######??#          #????????? |
|                ??????????????#         ##????????? |
|                ??????????????#####    ##?????????? |
|                ?????????????????####  #??????????? |
|                ?????????????????# ##  #??????????? |
|                ?????????????????#     #??????????? |
|                ?????????????????#     ###????????? |
|                ?????????????????##      #????????? |
|                ?????????????????##     ##????????? |
|                ????????????????##      #?????????? |
|                ????????????????#       ##????????? |
|                ????????????????#        #????????? |
|                ????????????????#      " #????????? |
|                ????????????????####  """#????????? |
|                ???????????????????##  ""##???????? |
|                ???????????????????#   """###?????? |
|                ???????????????????#   """" #?????? |
|                ???????????????????###   " ##?????? |
|                ?????????????????????##   ######??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FortressHardcellTerminator
  Manual?         0
Play Time         00:12:19
  Cumulative      383.5 hours
  Start           2024.04.24 @ 19:02:41
  End             2024.04.24 @ 19:14:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          445
  Rogue           445
  Adventurer      0
  Explorer        0
Win Type          -
  Total           32
  Types           21/3/7/1/0/0/0/0/0
Lore%             69
Gallery%          78
Achievement%      59
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7375de23-ab40-4f08-8177-d95cc2e9116e