Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:45:23 Player: JackieG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (850) 850 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 3565 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 98/100 System Corruption 0% Temperature Critical (713) Movement Treading (225) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Particle Charger Improved Light Armor Plating Reactive Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Particle Charger Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Treads Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 29 | 6 4 1 7 2 7 2 Power 4 | 1 . . 1 1 1 . Engine 4 | 1 . . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 1 . 2 . Treads 5 | 2 . . 1 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 1 2 . 4 . Device 2 | . . 1 . . 1 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 2 . 2 . 3 . Artifact . | . . . . . . . Weapon 9 | 2 1 . 3 1 . 2 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 8 | . . 1 1 1 1 4 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 1 | . . 1 . . . . Weapon 3 | . . . 1 1 . 1 Highest Loss Streak 4 | . . 1 1 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 91 96 90 97 96 Engine 11 | . 14 14 11 11 9 9 Treads 24 | . 28 28 22 22 24 25 Device 4 | . . 2 9 . . 9 Storage 11 | . 14 14 11 11 9 9 Protection 13 | . 10 4 9 13 26 18 Energy Gun 5 | . 11 . . 8 9 9 Energy Cannon 6 | . . . 4 11 9 9 Ballistic Gun 13 | . 14 14 17 11 9 7 Launcher 5 | . 2 14 11 2 . . Naked Turns . | . . . . . . . Heaviest Build 44 | 14 23 23 41 41 44 44 Greatest Support 62 | 40 40 40 40 40 60 62 Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 10 10 10 10 10 Most Carried 10 | 5 9 9 10 10 9 7 Average Carried 6 | 3 5 9 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 9 9 10 10 7 6 Class Distribution -------------------- 55% | Mutant 38% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 739 | 156 88 42 231 34 174 14 Remotely . | . . . . . . . Salvage Created 1027 | . 238 20 462 34 195 78 Parts 109 | . 16 5 61 8 10 9 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 38 | . 4 3 17 3 6 5 Guns 14 | . 4 . 5 1 2 2 Cannons 11 | . . . 2 2 4 3 AOE 13 | . . 3 10 . . . Classes Destroyed 6 | . 2 1 3 . . . Builder 5 | . . . 5 . . . Hauler 2 | . 1 . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 24 | . . 3 10 3 3 5 Grunt 13 | . 4 . 6 . 3 . Sentry 1 | . . . 1 . . . Best Kill Streak 12 | . 4 3 12 3 3 5 Combat Bots Only 6 | . 3 3 6 3 3 5 Max Kills in Single Turn 4 | . 1 3 4 1 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . 3 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 184 | . 22 2 28 17 40 75 Missed 43 | . 5 2 11 5 5 15 Damage Taken 2048 | . 223 54 193 102 625 851 Core 619 | . . 12 44 4 256 303 Absorbed by Shields . | . . . . . . . Ignored by Resistances 126 | . . . 10 24 36 56 Core Remaining (%) 94 | 100 . 95 . 88 . . Volleys Fired 56 | . 12 1 18 4 13 8 Largest 3 | . 2 2 3 3 3 3 Hottest 136 | . 60 50 121 121 136 136 Shots Fired 130 | . 24 2 42 9 33 20 Gun 85 | . 24 1 24 4 20 12 Cannon 34 | . . . 9 4 13 8 Launcher 11 | . . 1 9 1 . . Special . | . . . . . . . Kinetic 58 | . 12 1 24 4 13 4 Thermal 34 | . . . 9 4 13 8 Explosive 11 | . . 1 9 1 . . Electromagnetic 27 | . 12 . . . 7 8 Robot Hit Streak 9 | . 6 1 5 5 9 5 Robot Miss Streak 4 | . 2 1 4 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 73 | . 19 1 20 3 19 11 Core Hits 64 | . 9 3 33 2 10 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2208 | . 265 146 1080 87 352 278 Guns 743 | . 265 . 165 16 184 113 Cannons 492 | . . . 123 40 164 165 Explosions 969 | . . 146 792 31 . . Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 442 | . 131 . 165 16 87 43 Thermal 492 | . . . 123 40 164 165 Explosive 969 | . . 146 792 31 . . Electromagnetic 301 | . 134 . . . 97 70 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 35 10 . 4 Projectiles 14 | . . . . 10 . 4 Explosions 35 | . . . 35 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . . 54 47 31 . . Shots 5 | . . 2 2 1 . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 708 | . 195 8 214 174 640 708 Average Temperature 211 | . 86 6 75 95 339 404 Received Heat Transfer 648 | . 120 . 42 . 180 306 Effects 27 | . . . . . 19 8 Shutdowns 4 | . . . . . 2 2 Energy Bleed 2 | . . . . . 1 1 Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 1 1 Short Circuit 2 | . . . . . 1 1 Damage (minor) 3 | . . . . . 2 1 Damage (major) 6 | . . . . . 6 . Damage (core) 5 | . . . . . 3 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 851 | . . . 222 74 296 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 535 | . 137 141 535 278 252 248 Initial 208 | . . 53 54 208 107 163 Average 125 | . 58 112 319 259 177 173 Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 69 | 100 100 100 21 . 63 84 Level 1 26 | . . . 55 100 36 15 Level 2 4 | . . . 22 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 2 . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 6 3 19 3 9 11 Peak Tracking Total 11 | . 5 3 6 3 3 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 3 | . 1 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 7 | . 3 . 3 . 1 . Successful 3 | . 2 . . . 1 . Failed 4 | . 1 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2105 | 874 198 71 378 263 179 142 Spaces Moved 1139 | 554 94 42 167 143 67 72 Core 24 | 24 . . . . . . Treads 1115 | 530 94 42 167 143 67 72 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 Average Speed 161 | 155 160 160 169 173 179 155 Slowest Speed 240 | 160 160 160 240 240 240 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 29 12 13 17 29 4 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . 13 47 10 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 70 | . . 13 47 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1289 | 568 117 43 230 149 97 85 Wait 21 | . 1 . 10 . 7 3 Move 1134 | 553 93 41 166 142 67 72 Hop . | . . . . . . . Pick Up 32 | 9 6 . 15 . 2 . Fast Attach 4 | 1 . 1 2 . . . Attach 14 | 5 1 . 2 1 4 1 Detach 1 | . . . . 1 . . Swap 12 | . 3 . 4 1 3 1 Drop 15 | . 1 . 13 . 1 . Fire 56 | . 12 1 18 4 13 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 875 | -11/Scrapyard | Entered Materials 876 | -10/Materials | Build established: Mutant 1047 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Entered Mines 1094 | -10/Mines | Discovered new exit (range 10) 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1431 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Entered Mines 1555 | -9/Mines | Build established: Tank 1564 | -9/Mines | Met a Derelict bent on vengeance 1764 | -9/Mines | Discovered new exit (range 7) 1765 | -9/Mines | Learned location of Storage (-9) 1785 | -9/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1864 | -8/Materials | Garrison activated, responded to threat 1949 | -8/Materials | Identified exit to Garrison 1964 | -8/Materials | Entered Garrison 2088 | -8/Garrison | Core integrity fell below 50% 2103 | -8/Garrison | Core integrity fell below 20% 2106 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Lgt. Treads destroyed. Imp. Assault Rifle destroyed. S-10 Pest destroyed. Overheating: Med. Storage Unit damaged (-21). S-10 Pest destroyed. Power failure, Cld. Ion Engine shutdown. Destroyed Flight Unit. Overheating: Energy bleed (-38). S-10 Pest destroyed. Lgt. Treads destroyed. Hvy. EM Pulse Gun broken. Overheating: Short circuit. Acquired 14 matter. Overheating: Core damaged (-110). Power failure, Cld. Ion Engine shutdown. S-10 Pest destroyed. Overheating: Core damaged (-71). Cld. Ion Engine destroyed. Overheating: Matter decay (-45). 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"????????????????????????? | | ?????????????## ## #????????????????????????? | | ??????????????# ?# #????????????????????????? | | ????????????? ?? ?????????????????????????? | | ????????????? ?? ?????????????????????????? | | ???????????? ??? ?????????????????????????? | | ??????????????#"???## #?????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDisposableMagmablaster Manual? 0 Play Time 00:24:04 Cumulative 10.9 hours Start 2024.04.04 @ 14:22:42 End 2024.04.04 @ 14:45:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd2a2cf3-dd68-480d-9fdc-4ed74df0c859