Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 09:31:02 Player: BVrutally Odd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (340) 1700 Value Destroyed (22782) 22782 Prototype IDs (78) 1560 Alien Tech Used (14) 2800 Bonus (64389) 64389 TOTAL SCORE: 102931 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3937 Follower Combat Kills 54 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2680 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -382 Cogmind --------- Core Integrity 1009/1600 Matter 280/300 Energy 446/450 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Vortex Driver (23) Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Force Field Architect God Chip A > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Zionite Biocell High-powered Transdimensional Reconstructor Vortex Driver [Rating: 257] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Meta Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . 5 . . . . . 1 . . . . 2 . . . 2 . 2 . . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 156 | 7 10 12 4 28 2 1 . 26 . 3 3 . . 1 2 1 9 . 2 6 2 5 5 9 16 2 Power 20 | 2 . 1 1 5 1 . . 6 . . . . . . . . 1 . . . . 1 1 . 1 . Engine 11 | 2 . 1 1 5 1 . . 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 4 . . . . . . . . 1 . . . . 1 1 . 1 . Propulsion 27 | 2 2 4 2 7 . . . 2 . 1 2 . . 1 . . 2 . . 1 . 1 . . . . Treads 14 | 2 2 4 . 3 . . . 1 . . 1 . . 1 . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 . . . . Wheel 7 | . . . 2 4 . . . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 5 1 . 12 . . . 11 . 2 1 . . . 2 1 5 . 2 5 2 2 3 9 15 2 Device 46 | . 3 . . 3 . . . 5 . 1 . . . . 1 1 3 . 2 3 1 2 1 8 12 . Storage 4 | 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Processor 6 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 2 . 1 . Hackware 6 | . . . . 2 . . . . . . . . . . . . 1 . . 1 . . . . . 2 Protection 19 | . 1 1 . 6 . . . 5 . 1 1 . . . . . . . . . 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 3 6 1 4 1 1 . 7 . . . . . . . . 1 . . . . 1 1 . . . Energy Gun 8 | . 1 2 1 . . . . 4 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 1 . 2 . . . 11 . . . . 1 . . . 7 . 1 3 2 3 3 . 14 2 Parts Lost 24 | . 1 4 . 1 . . . 4 . 3 1 . . . . . . . . 6 1 2 1 . . . Power 5 | . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Utility 12 | . 1 . . . . . . 2 . 2 . . . . . . . . . 4 . 2 1 . . . Weapon 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Highest Loss Streak 2 | . 1 2 . 1 . . . 2 . 2 1 . . . . . . . . 2 1 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 13 24 23 21 22 22 22 23 23 23 23 22 23 24 23 23 24 24 19 20 19 22 18 3 4 4 Power . | . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Propulsion 5 | . 4 7 8 8 7 7 7 5 5 6 6 5 5 5 5 5 5 5 3 3 2 5 3 . . . Utility 6 | . 1 3 3 3 5 5 5 9 12 11 10 11 11 11 10 10 10 11 9 9 9 8 6 1 2 3 Weapon 5 | . 6 11 8 5 5 5 5 5 3 3 4 4 5 5 5 5 5 4 4 4 5 4 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 3 1 . . . 4 . 1 . . 1 . . . 2 . 1 2 . 1 10 . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 10 | . . . . . . . . 3 . 1 . . . . . . . . . 2 . . 4 . . . Utility 10 | . . . . . . . . 1 . . . . 1 . . . 2 . 1 . . . 2 . . 3 Weapon 7 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 98 96 85 96 100 100 100 92 92 83 82 88 75 88 88 89 88 89 89 89 83 79 75 67 71 71 Engine 4 | . 14 10 9 11 13 13 13 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 2 5 5 5 5 4 5 5 5 5 5 4 4 4 4 4 9 9 9 Treads 10 | . 28 26 22 11 6 6 6 5 3 . 2 5 5 10 10 10 1 . . . . . . . . . Leg 7 | . . . . . . . . 6 11 11 12 17 17 11 10 10 19 21 19 18 17 14 12 9 9 9 Wheel 3 | . . . 2 14 20 20 20 13 11 6 1 . . . . . . . . . . . . . . . Device 14 | . 11 1 . 8 13 13 12 9 16 19 15 16 17 17 20 21 20 21 27 28 22 21 21 30 35 35 Storage 9 | . 14 13 11 6 6 6 6 8 11 11 11 11 11 11 10 10 10 10 9 9 8 8 6 . . . Processor 4 | . . . . 3 6 6 6 5 5 5 5 5 5 5 9 10 10 10 9 9 8 7 7 9 9 9 Hackware 1 | . . . . 12 13 13 13 5 . . . . . . . . . . . 1 . . . . . . Protection 6 | . 1 11 11 11 6 6 6 8 3 2 6 5 5 5 5 5 5 5 4 2 7 8 6 . . . Energy Gun 5 | . 6 15 15 3 . . . 4 3 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . 3 6 5 . 9 11 16 17 17 5 17 15 15 15 15 13 14 12 12 12 9 9 9 Ballistic Gun 3 | . 21 13 5 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 257 | 6 14 28 28 60 61 61 60 135 130 134 136 132 145 136 160 152 166 166 188 181 208 218 235 252 254 257 Average Rating 108 | 4 10 18 21 50 60 60 58 107 124 128 130 131 115 133 148 149 162 162 179 177 201 208 215 243 250 254 On Entrance 124 | . 6 14 28 20 60 61 58 60 135 111 134 132 131 136 133 149 149 166 163 179 181 204 215 233 252 254 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 14 99 102 102 120 116 116 118 136 153 172 177 177 174 174 175 179 190 170 184 195 229 218 219 59 58 58 Greatest Support 140 | 40 46 46 40 40 40 40 40 40 28 28 76 76 76 76 80 80 140 140 140 140 135 120 120 90 90 90 Greatest Overweight (x) 12 | . 2 2 9 5 2 2 2 4 12 6 6 2 2 2 2 2 2 1 1 3 2 1 1 . . . Average Overweight (x) 1 | . . 1 2 2 2 2 2 3 4 6 3 2 1 2 2 2 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 6 18 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | 1 22 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Average Carried 21 | . 13 24 23 24 25 25 25 24 24 24 24 23 24 25 24 24 24 24 19 21 21 24 20 3 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 1 22 25 25 25 25 25 25 25 25 25 23 24 25 25 25 25 25 24 20 25 24 23 4 4 5 2 Class Distribution -------------------- 32% | Golem 22% | Mutant 11% | Gunner 8% | Alien-Sigix 5% | Scavenger-Tank 4% | Scavenger-Assassin 3% | Hacker-Mutant 3% | Alien-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Skirmisher | -3/Testing Golem | -2/Research Golem | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4043 | 294 260 606 30 449 171 7 10 580 10 71 40 18 . 109 49 20 150 19 82 272 117 221 223 55 145 35 Remotely 177 | . . . . . . . . . . . . . . . . . . . . . 36 111 30 . . . Salvage Created 21754 | 88 603 719 . 561 . . . 319 80 1568 273 88 . 294 91 134 1229 198 1062 994 2033 1097 3409 512 2178 4224 Parts 1036 | 4 56 53 . 31 . . . 8 2 71 7 1 . 9 1 4 29 11 65 49 95 46 167 26 56 245 Haulers Intercepted 9 | . 2 . . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . . . . Recyclers Shooed 6 | . 4 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled 38 | . 28 10 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 376 | . 342 34 . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 15 . . . . 3 . 2 . 7 1 . 9 . 4 . 11 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 274 | . 11 24 . 6 . . . 7 1 27 7 1 . 2 . 2 20 3 14 11 18 10 44 6 16 44 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Guns 21 | . 5 16 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 227 | . . . . 2 . . . 2 1 27 6 1 . 2 . 2 19 3 14 11 18 9 44 6 16 44 AOE 21 | . 6 8 . 2 . . . 4 . . 1 . . . . . . . . . . . . . . . Classes Destroyed 27 | 1 8 1 . 2 . . . 2 . 1 . . . 1 . . 5 . . 3 . 1 1 1 . . Worker 10 | . 2 . . 3 . . . . . . . . . . . . . . 2 1 1 . 1 . . . Builder 7 | . 1 . . 2 . . . . . 1 . . . . . . . . 1 1 1 . . . . . Tunneler 5 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . . . . Recycler 6 | 1 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Operator 6 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . Watcher 17 | . 3 . . . . . . . . 2 . . . . . . . . 1 . 6 3 2 . . . Swarmer 30 | . 9 4 . . . . . . . 10 3 . . . . . . . . . . . 4 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Grunt 54 | . 2 2 . 2 . . . . . 14 4 . . . . . 10 . 3 1 7 1 3 3 2 . Brawler 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sentry 13 | . . . . 2 . . . . 1 . . 1 . . . . . . 1 . 1 . 7 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Hunter 14 | . . . . . . . . . . 1 . . . . . 2 . . 1 2 2 2 4 . . . Programmer 53 | . . . . 2 . . . . . 2 . . . 2 . . 3 2 8 6 8 6 12 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 4 4 . 6 . . . 3 1 7 3 1 . 2 1 2 7 3 5 3 12 3 8 5 11 16 Combat Bots Only 16 | . 3 4 . 2 . . . 3 1 7 3 1 . 2 . 2 7 3 5 3 6 3 6 4 11 16 Max Kills in Single Turn 4 | 1 2 1 . 4 . . . 1 1 2 1 1 . 1 1 1 2 1 2 1 2 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1860 | . 55 117 . 97 . . . 64 . 168 23 . . 12 . 32 23 9 111 72 178 58 357 5 162 317 Missed 847 | . 13 34 . 27 . . . 13 . 53 5 . . 1 . 11 8 4 48 21 61 19 201 4 86 238 Hits 1013 | . 42 83 . 70 . . . 51 . 115 18 . . 11 . 21 15 5 63 51 117 39 156 1 76 79 Melee 18 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 10 . . 5 Projectile 995 | . 42 83 . 70 . . . 51 . 115 18 . . 11 . 21 14 5 61 51 117 39 146 1 76 74 AOE 13 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . 8 . Critical Strikes 61 | . 1 . . 3 . . . . . 5 1 . . . . . 3 . 4 4 11 7 9 . 4 9 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Part Disruptions 5 | . . . . 1 . . . . . . . . . . . . . . 1 . 2 . 1 . . . Damage Taken 16982 | . 372 1353 . 741 . . . 1712 . 2085 336 . . 187 . 282 364 112 1010 1152 2002 963 2139 6 1424 742 Core 2183 | . 40 204 . 84 . . . 233 . 156 56 . . 33 . . 18 . 53 56 116 71 324 2 445 292 Absorbed by Shields 3172 | . . . . . . . . . . . . . . . . . 100 . 85 123 119 . 1550 7 486 702 Redirected to Shielding 236 | . . . . 11 . . . 140 . . 85 . . . . . . . . . . . . . . . Ignored by Resistances 5628 | . . . . 38 . . . . . . . . . 40 . 62 95 23 232 76 433 191 1158 13 1961 1306 Regen/Repaired (Parts) 3807 | . . . . . . . . . . . . . . . . . . . . . 941 293 2573 . . . Core Remaining (%) 66 | 100 . . 2 . . . . . 62 . . . . 75 . . . 98 . 91 . . 37 . . 63 Volleys Fired 985 | 5 72 74 . 19 11 2 3 43 14 70 29 5 . 17 7 11 50 12 52 53 78 51 139 18 46 104 Largest 3 | 2 2 3 . 1 1 1 1 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 1 1 1 Hottest 180 | 40 76 144 . 90 30 30 90 123 110 75 75 75 . 75 75 75 75 75 75 75 75 75 180 180 180 180 Shots Fired 1792 | 8 136 128 . 21 12 3 3 70 20 149 47 13 . 35 13 21 113 20 114 100 170 110 318 18 46 104 Gun 260 | 8 129 108 . . . . . 14 1 . . . . . . . . . . . . . . . . . Cannon 1487 | . . . . 16 12 3 3 43 19 149 47 13 . 35 13 21 113 20 114 100 170 110 318 18 46 104 Launcher 42 | . 7 20 . 5 . . . 10 . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 178 | 8 114 51 . 5 . . . . . . . . . . . . . . . . . . . . . . Thermal 1389 | . 15 64 . 16 12 3 3 47 19 149 47 13 . 35 13 21 113 20 114 100 170 110 305 . . . Explosive 30 | . 7 13 . . . . . 10 . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Slashing 174 | . . . . . . . . . . . . . . . . . . . . . . . 12 13 45 104 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . Phasic 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 3 6 17 . 12 . . . 12 . 10 15 5 . 8 8 11 16 6 38 12 21 15 20 9 39 15 Robot Miss Streak 11 | 2 5 3 . 4 . . . 2 . 3 1 . . 2 . 2 3 1 1 4 4 2 3 8 9 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 991 | 5 68 88 . 26 . . . 34 . 72 20 2 . 12 7 11 71 10 67 47 89 55 175 6 38 88 Core Hits 834 | 2 34 41 . 22 . . . 17 1 37 9 1 . 5 2 4 32 4 25 23 46 22 100 20 115 272 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 5 . 1 . . . . . . . . . . . . . . . . . . 1 1 6 9 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 6 9 Melee Attacks 48 | . . 2 . 36 2 2 1 . . . . . . . . . . . . . . 5 . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . 2 . 36 2 2 1 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81349 | 64 1378 2441 . 1669 . . . 1788 89 3617 1008 106 . 596 324 618 4145 532 3629 2630 4401 2828 10786 1688 13347 23665 Guns 2494 | 64 1018 1173 . . . . . 206 33 . . . . . . . . . . . . . . . . . Cannons 74387 | . . . . 354 . . . 484 56 3617 961 106 . 596 324 618 4145 532 3629 2598 4401 2657 10702 1688 13347 23572 Explosions 3354 | . 360 1268 . 465 . . . 1098 . . 47 . . . . . . . . 32 . . 84 . . . Melee 1021 | . . . . 850 . . . . . . . . . . . . . . . . . 171 . . . . Ramming 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Kinetic 2810 | 64 872 1238 . 465 . . . . . . . . . . . . . . . . . 171 . . . . Thermal 33648 | . 146 691 . 354 . . . 499 56 3617 1008 106 . 596 324 618 4145 532 3629 2598 4401 2657 7671 . . . Explosive 2086 | . 360 512 . . . . . 1098 . . . . . . . . . . . 32 . . 84 . . . Electromagnetic 158 | . . . . . . . . 158 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42488 | . . . . 850 . . . . . . . . . . . . . . . . . . 3031 1688 13347 23572 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . 33 33 . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 5 5 5 5 . . 1 1 1 1 1 . . . 1 4 13 9 12 3 . . . Average Corruption 3 | . . . . 3 5 5 5 . . 1 1 1 1 1 . . . 1 3 7 8 7 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . 12 8 6 . . . 1 6 5 3 8 . . . 3 6 39 20 30 37 . . . Message Errors 43 | . . . . 3 1 . . . . . 1 . . 2 . . . 1 2 12 4 6 11 . . . Matter Fused 48 | . . . . 1 2 1 . . . 1 2 2 2 3 . . . 1 1 8 4 14 6 . . . Heat Flow Errors 14 | . . . . 1 . . . . . . 1 . . . . . . . . 4 2 3 3 . . . Energy Discharges 12 | . . . . . . 1 . . . . . 1 . 2 . . . . 1 1 . 1 5 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 27 | . . . . 3 3 1 . . . . 1 . 1 1 . . . . . 3 6 2 6 . . . Data Loss (major) 14 | . . . . 2 1 2 . . . . 1 . . . . . . 1 1 3 . 2 1 . . . Misfires 11 | . . . . 2 1 1 . . . . . 1 . . . . . . . 2 2 . 2 . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . 5 1 2 2 . . . Overload Shots 6 | . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 2262 | . 14 . . 149 . . . 49 . 225 33 . . 56 . 39 192 15 225 206 207 256 384 74 10 128 Projectiles 2088 | . . . . 57 . . . 2 . 225 33 . . 56 . 39 192 15 225 185 207 256 384 74 10 128 Explosions 82 | . 14 . . . . . . 47 . . . . . . . . . . . 21 . . . . . . Melee 92 | . . . . 92 . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . 16 . . . . . 45 . . . . . . . . . . . 132 . . 18 . . 93 Shots 4 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 99 90 . 245 . . 52 234 . 33 176 . . . . . . . . 153 239 370 242 . 20 . Average Temperature 66 | . 28 23 . 105 . . 31 79 . 13 106 . . . . . . . . 67 125 129 103 . 20 . Received Heat Transfer 2833 | . 84 375 . 174 . . . 414 . 605 162 . . . . . 61 9 138 48 156 432 59 4 97 15 Effects 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 35 | . . 4 . 1 . . . 5 . 1 1 . . . . . 6 . 1 6 4 1 5 . . . Heat Transferred 19295 | . 370 1829 . 335 . . . 629 25 1975 580 50 . 300 175 275 1915 275 1750 1175 2200 1300 4137 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . 2 . . . . . . . . 1 . 2 1 5 5 5 . Low Security (%) 53 | 100 100 . . 100 . . . . . 39 . . . . 100 . . . 84 100 60 . 19 . . . Level 1 17 | . . . . . . . . . . 44 . . . . . . . . 15 . 10 100 14 . . . Level 2 6 | . . . . . . . . . . 16 . . . . . . . . . . 29 . 16 . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 38 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 16 16 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 11 83 . . Peak Influence 2135 | 5 94 . . 99 . . . . . 518 . . . . 11 . . . 275 188 497 372 2039 2135 1409 . Initial 1366 | . . . . . . . . . . . . . . . . . . . . 147 102 279 172 1239 1366 . Average 264 | . 23 . . 17 . . . . . 243 . . . . . . . . 65 106 189 321 710 1795 1316 . Influence Increases 10171 | 5 416 250 . 261 . . . . 20 828 155 20 . 65 19 50 430 55 437 577 825 526 1827 733 585 2087 Destroy 0b10 Robot/C 4020 | . 220 120 . 120 . . . . 20 540 140 20 . 40 . 40 380 40 280 240 360 200 900 140 220 . Destroy 0b10 Robot/NC 365 | 5 75 . . 45 . . . . . 30 . . . 15 5 . 5 5 20 20 60 20 25 5 30 . Destroy Leader 670 | . 60 10 . 52 . . . . . 88 . . . 10 2 10 . 10 52 42 96 36 162 30 10 . Allied During Kill 121 | . . . . . . . . . . . . . . . . . . . . . . . . 121 . . Successful Hack 52 | . . . . . . . . . . 16 . . . . . . . . . . 21 . 11 . 4 . Disable Machine 885 | . 15 . . . . . . . . 30 . . . . . . . . 15 120 75 90 270 75 60 135 Destroy Structure 3473 | . 46 . . 44 . . . . . 124 . . . . 12 . . . 70 110 198 120 384 272 156 1937 Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . 15 . 30 15 . . 15 Lose Combat Pursuer 510 | . . 120 . . . . . . . . 15 . . . . . 45 . . 30 15 30 60 90 105 . Influence Decreases 9079 | 5 367 211 88 260 1 . . . 20 326 631 46 . 65 19 50 170 315 174 658 510 716 710 1017 1029 1691 Entered New Map 4403 | . . 25 88 . 1 . . . . . 187 6 . . . . . 260 . 116 80 218 135 827 769 1691 Time Decay 4112 | 5 357 166 . 206 . . . . 20 296 434 40 . 65 19 50 170 55 174 482 420 478 565 10 100 . Lost Part 170 | . 10 20 . . . . . . . 30 10 . . . . . . . . 60 10 20 10 . . . Lost Ally 340 | . . . . . . . . . . . . . . . . . . . . . . . . 180 160 . Purge Threat 54 | . . . . 54 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . . 2 . . . . . 3 . . . . . . . . 3 5 4 3 18 15 3 . Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Extermination 18 | . . . . 1 . . . . . 1 . . . . . . . . 3 2 3 3 4 . 1 . Reinforcement 12 | . 2 . . 1 . . . . . 2 . . . . . . . . . 2 1 . 1 3 . . Assault 26 | . . . . . . . . . . . . . . . . . . . . . . . 13 12 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 29 | . . . . 1 . . . . . 1 . . . . . . 1 . . 2 3 1 3 1 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 22 31 . 13 . . . 11 . 35 7 . . 2 . 2 65 4 15 18 28 16 89 15 19 62 Peak Tracking Total 24 | . 4 6 . 3 . . . 5 . 7 4 . . 2 . 2 13 1 5 3 9 3 24 8 10 12 Tactical Retreats 20 | . . 3 . . . . . . . . 1 . . . . . 3 . . 1 1 2 2 1 4 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . . 1 . 2 . . . . . . . . . . . . . . . 3 4 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 76 | . 1 1 . . . . 3 . . 2 2 . . . . . 3 1 1 9 6 6 20 5 4 12 Max in Single Turn 2 | . 1 1 . . . . 1 . . 1 2 . . . . . 1 1 1 1 2 1 2 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 40 | . 2 1 3 2 . 1 1 . . 5 1 1 4 . 3 . 4 . . 3 3 . 2 1 1 2 Terminals 21 | . 2 . . 2 . . . . . 3 1 . . . 3 . . . . 3 3 . 2 1 1 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 5 1 28 6 . 4 2 . . 11 5 1 17 . 4 . 10 . . 4 4 . 4 1 2 19 Successful 100 | . 3 1 28 3 . 4 2 . . 2 5 1 17 . . . 10 . . 1 1 . 2 . 1 19 Failed 28 | . 2 . . 3 . . . . . 9 . . . . 4 . . . . 3 3 . 2 1 1 . Catastrophic 8 | . 1 . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 2 . . 4 . . . . . 5 . . . . 3 . . . . 1 . . . 1 . . Terminals 43 | . 5 . . 6 . . . . . 8 5 . . . 4 . . . . 4 4 . 4 1 2 . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 99 | . 3 1 28 2 . 4 2 . . 2 5 1 17 . . . 10 . . 1 1 . 2 . 1 19 Record 61 | . . . 22 . . 4 . . . . 5 . 5 . . . 9 . . . . . . . . 16 Part Schematic 6 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . Robot Analysis 10 | . . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 2 . 1 . Branch Access Points 3 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 2 . . . . . 4 1 . . . 3 . . . . 2 3 . 2 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 18 . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 72 | . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . 21 46 . Largest Group 14 | . . . . 1 1 1 4 4 . . . . . . . . 1 1 . . . . . 14 8 . Highest-Rated Group 198 | . . . . 10 10 10 94 94 . . . . . . . . 64 57 . . . . . 198 113 . Highest-Rated Ally 64 | . . . . 10 10 10 31 31 . . . . . . . . 64 57 . . . . . 15 15 . Total Orders 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . 6 . . . . . . . . . . . . . . . 41 18 . Total Damage 799 | . . . . . . . . 43 . . . . . . . . . . . . . . . 491 265 . Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 18695 | . 549 . . 935 439 239 1559 66 584 1065 1079 1140 272 891 339 442 1741 1123 896 1241 1112 1228 1654 51 50 . Optics 9769 | . . . . . . . . . . . . . . . 332 442 1741 1123 896 1241 1112 1228 1654 . . . Sensors 15780 | . . . . 644 439 239 1559 66 584 961 1079 1140 268 891 337 442 990 1122 754 1145 873 971 1276 . . . Structural 11129 | . . . . 678 439 239 1515 . . 669 . 1053 271 891 336 385 913 1120 657 930 542 491 . . . . Seismic 549 | . 549 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 662 | . . . . . . . . . . . . . . . . . . . . 563 . . . 50 49 . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 10 | . . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 3 3 . 2 . 2 . 1 . . 1 . 3 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 38005 | 90 2005 6052 4548 1050 439 239 1559 3402 584 1090 1079 1140 651 891 361 442 1741 1123 896 1241 1112 1228 1897 136 1960 1049 Spaces Moved 19285 | 45 708 1439 1680 636 306 184 1241 1893 254 438 324 494 144 325 144 187 733 479 348 513 373 520 1172 247 1861 2597 Core 249 | 4 . . 245 . . . . . . . . . . . . . . . . . . . . . . . Treads 3316 | 41 708 1439 1128 . . . . . . . . . . . . . . . . . . . . . . . Legs 10333 | . . . . . . . . . . . 196 494 144 325 144 187 733 479 348 513 373 520 1172 247 1861 2597 Wheels 5387 | . . . 307 636 306 184 1241 1893 254 438 128 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 50 123 123 123 123 123 155 185 190 226 183 210 210 210 175 175 175 172 174 174 30 30 30 30 Average Speed 151 | 150 236 313 267 128 123 123 123 143 155 188 209 226 183 210 210 210 178 175 175 175 174 183 117 30 30 30 Slowest Speed 340 | 160 320 340 340 160 123 123 123 155 270 190 226 226 226 226 210 210 210 175 176 240 219 189 189 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 52 | 5 88 90 87 18 51 44 81 87 54 16 43 55 60 52 6 41 72 76 17 65 16 59 66 10 72 89 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 11 | . . . 4 . . . 1 . . . 1 . 3 2 . . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 24 | . . . 5 . 5 1 2 . 3 . 2 1 . . . 2 . 3 . . . . . . . . Spaces Dug 414 | . 7 5 . 18 6 3 . 2 13 12 10 9 . 18 4 6 . 7 22 22 27 24 28 68 56 47 Terrain Destroyed 1788 | . 40 81 . 43 8 3 . 104 18 62 51 11 . 23 6 10 6 8 40 82 64 43 137 111 102 735 Melee 23 | . . 2 . 17 2 2 . . . . . . . . . . . . . . . . . . . . Projectile 1379 | . . . . 2 6 1 . 16 18 62 25 11 . 23 6 10 6 8 40 35 64 43 79 88 102 734 AOE 385 | . 40 79 . 24 . . . 88 . . 26 . . . . . . . . 47 . . 58 23 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 26588 | 56 899 2857 1732 802 356 190 1268 2517 424 576 684 507 535 501 192 218 1073 748 543 759 698 696 1426 289 3218 2824 Wait 5578 | . 86 1304 . 38 30 2 22 477 151 44 324 7 377 156 34 17 246 254 117 160 214 97 55 2 1261 103 Move 19258 | 44 707 1438 1679 635 305 183 1240 1892 253 437 323 493 143 324 143 186 732 478 347 512 372 519 1171 246 1860 2596 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | . 19 8 30 10 2 . . 22 1 8 2 1 2 . 1 1 2 1 4 6 6 3 15 2 4 4 Fast Attach 98 | 6 2 2 4 13 . . . 11 1 1 . . 1 . . . 8 . . 5 3 3 12 7 15 4 Attach 44 | . . 5 2 5 . . . 11 . . 2 . . . . . . . 1 2 3 1 3 3 4 2 Detach 28 | . . . . 1 . . . 3 . 3 . . 4 . . . 4 . 2 2 2 2 1 1 3 . Swap 180 | 1 12 21 2 24 3 1 2 21 1 5 1 1 3 4 4 2 7 1 9 13 6 6 17 3 7 3 Drop 212 | . 1 3 15 21 3 . . 37 3 8 3 . 5 . 3 1 22 2 11 6 14 9 13 7 18 7 Fire 985 | 5 72 74 . 19 11 2 3 43 14 70 29 5 . 17 7 11 50 12 52 53 78 51 139 18 46 104 Melee 48 | . . 2 . 36 2 2 1 . . . . . . . . . . . . . . 5 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 714 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Discovered new exit (range 9) 1099 | -10/Materials | Discovered new exit (range 16) 2096 | -10/Materials | Entered Subcaves 2097 | -10/Subcaves | Approached by a straggling Scientist 2098 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2152 | -10/Subcaves | Learned Materials emergency access door positions 2613 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2617 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2877 | -10/Subcaves | Discovered new exit (range 16) 2907 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4691 | -10/Subcaves | Learned location of 1 exit from Materials 4711 | -10/Subcaves | A Subdweller sparked back to life 4711 | -10/Subcaves | A Subdweller sparked back to life 4754 | -10/Subcaves | Found Prototype Protection 4767 | -10/Subcaves | Discovered new exit (range 12) 4782 | -10/Subcaves | Core integrity fell below 50% 4882 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5855 | -10/Subcaves | Learned 2 Materials zone layouts 5916 | -10/Subcaves | Core integrity fell below 20% 6149 | -10/Subcaves | Identified Gun Armor 6150 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 6335 | -10/Subcaves | Discovered new exit (range 10) 6440 | -10/Subcaves | Build established: Gunner 7086 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7135 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7675 | -10/Subcaves | Visited 4L-MR0's lab 7710 | -10/Subcaves | Found Meta Core 8148 | -10/Subcaves | Entered Scraptown 8733 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8740 | -9/Scraptown | Learned Research emergency access door positions 8743 | -9/Scraptown | Learned 8 Research zone layouts 8747 | -9/Scraptown | Learned Research garrison access intel 8971 | -9/Scraptown | Visited UFD Registry 8971 | -9/Scraptown | Registered with UFD as "Pyrotorch" 9151 | -9/Scraptown | Visited Symbiants 9179 | -9/Scraptown | Visited The Evicted 9230 | -9/Scraptown | Visited SPCMW 9400 | -9/Scraptown | Visited Research Penetration Think Tank 9607 | -9/Scraptown | Visited Analyses Database 9692 | -9/Scraptown | Visited Derelict Rescue Squad 9750 | -9/Scraptown | Visited Chapter 10 9784 | -9/Scraptown | Visited Scrapoid Research Area 9831 | -9/Scraptown | Visited Supply Room 9886 | -9/Scraptown | Visited Abandonware Association 9937 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9937 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10345 | -9/Scraptown | Visited Curators Association 10454 | -9/Scraptown | Visited Scrap Suit Storage 10621 | -9/Scraptown | Visited Cartography Club 10647 | -9/Scraptown | Found Deep Structural Scanner 10662 | -9/Scraptown | Learned location of Upper Caves (-4) 10662 | -9/Scraptown | Learned location of Quarantine (-2) 10662 | -9/Scraptown | Learned 16 Materials zone layouts 10662 | -9/Scraptown | Learned 16 Research zone layouts 10662 | -9/Scraptown | Learned 4 Recycling zone layouts 10662 | -9/Scraptown | Learned 12 Lower Caves zone layouts 10662 | -9/Scraptown | Learned 16 Lower Caves zone layouts 10662 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10662 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 10662 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 10662 | -9/Scraptown | Learned location of 1 exit from Research 10662 | -9/Scraptown | Learned location of 3 exits from Upper Caves 10662 | -9/Scraptown | Learned 8 Lower Caves zone layouts 10662 | -9/Scraptown | Learned location of Archives (-6) 10897 | -9/Scraptown | Build established: Mutant 11146 | -9/Scraptown | Visited Bundlers 11446 | -9/Scraptown | Discovered new exit (range 11) 11998 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12533 | -9/Scraptown | Found DRS Beacon 12622 | -9/Scraptown | Met Optimus 12622 | -9/Scraptown | Accepted into 0bPrime 12690 | -9/Scraptown | Discovered new exit (range 3) 12696 | -9/Scraptown | Entered Factory 12696 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 12697 | -6/Factory | Identified exit to Extension 13427 | -6/Factory | Discovered new exit (range 9) 13436 | -6/Factory | Identified exit to Factory 13583 | -6/Factory | Identified exit to Lower Caves 13746 | -6/Factory | Entered Lower Caves 13746 | -6/Lower Caves | Accompanied by 1 ally 13747 | -6/Lower Caves | Identified exit to Lower Caves 13836 | -6/Lower Caves | Build established: Hacker-Assassin 13912 | -6/Lower Caves | Learned Factory emergency access door positions 14017 | -6/Lower Caves | Learned Factory security intel 14185 | -6/Lower Caves | Entered another Lower Caves area 14185 | -6/Lower Caves | Accompanied by 1 ally 14186 | -6/Lower Caves | Identified exit to Zion 14268 | -6/Lower Caves | Encountered a Warlord checkpoint 14384 | -6/Lower Caves | Learned 8 Factory zone layouts 14384 | -6/Lower Caves | Learned Armory trap positions 14424 | -6/Lower Caves | Entered Zion 14424 | -6/Zion | Accompanied by 1 ally 14425 | -6/Zion | Identified exit to Proximity Caves 14458 | -6/Zion | Given A8's code to call for help 14488 | -6/Zion | System corruption cleaned by Quarantine Array 14725 | -6/Zion | Build established: Scavenger-Assassin 14791 | -6/Zion | Learned 4 Factory zone layouts 15108 | -6/Zion | Learned location of Armory (-4) 15225 | -6/Zion | Learned Factory terminal intel 15728 | -6/Zion | Gained Derelict followers 15959 | -6/Zion | Discovered new exit (range 3) 15959 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15963 | -6/Zion | Identified exit to Deep Caves 15983 | -6/Zion | Entered Deep Caves 15983 | -6/Deep Caves | Accompanied by 4 allies 15985 | -6/Deep Caves | Met 5H-AD0 16069 | -6/Deep Caves | Z-Facility disabled 16081 | -6/Deep Caves | Attacked by Z-Imprinter 16115 | -6/Deep Caves | Found Prototype Protection 16138 | -6/Deep Caves | Identified Zio. Weapon Casing 16339 | -6/Deep Caves | Found Zio. Weapon Casing 16500 | -6/Deep Caves | Thanked by 5H-AD0 16626 | -6/Deep Caves | Build established: Hacker-Mutant 16788 | -6/Deep Caves | Found Zio. Weapon Casing 16915 | -6/Deep Caves | Found Prototype Protection 16915 | -6/Deep Caves | Identified Zio. Heavy Carapace 17064 | -6/Deep Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 17074 | -6/Deep Caves | Spotted AG-63104 17110 | -6/Deep Caves | Destroyed AG-63104 17111 | -6/Deep Caves | Found GOLEM Unit 17548 | -6/Deep Caves | Build established: Scavenger-Tank 17825 | -6/Deep Caves | Found Zio. Weapon Casing 18642 | -6/Deep Caves | Found Surveybot 24 Scanner 18645 | -6/Deep Caves | Found Surveybot 24 Chip 19213 | -6/Deep Caves | Found Zio. Weapon Casing 19377 | -6/Deep Caves | Discovered new exit (range 6) 19384 | -6/Deep Caves | Identified exit to Proximity Caves 19385 | -6/Deep Caves | Entered Proximity Caves 19548 | -5/Proximity Caves | Learned location of 1 exit from Factory 19672 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19969 | -5/Proximity Caves | Entered Factory 19969 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19970 | -5/Factory | Identified exit to Factory 19974 | -5/Factory | Loaded intel: 26 terminal locations 20106 | -5/Factory | Build established: Golem 20385 | -5/Factory | Discovered exit to Factory (range 9) 20470 | -5/Factory | Destroyed 7 combat bots 20775 | -5/Factory | Identified exit to Upper Caves 20937 | -5/Factory | Destroyed 7 combat bots 21059 | -5/Factory | Entered Upper Caves 21060 | -5/Upper Caves | Identified exit to Upper Caves 21340 | -5/Upper Caves | Attracted the attention of an 0b10 base 21698 | -5/Upper Caves | Learned location of 1 exit from Research 21698 | -5/Upper Caves | Learned 8 Research zone layouts 22138 | -5/Upper Caves | Entered another Upper Caves area 22139 | -5/Upper Caves | Identified exit to Zhirov 22155 | -5/Upper Caves | Learned Factory stockpile data 23278 | -5/Upper Caves | Entered Zhirov 23281 | -5/Zhirov | Discovered new exit (range 3) 23313 | -5/Zhirov | Met Zhirov 23348 | -5/Zhirov | Learned location of Testing (-3) 23348 | -5/Zhirov | Learned location of Command (-1) 23367 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23407 | -5/Zhirov | Found Alien Artifact 23407 | -5/Zhirov | Identified Integrated Dissipator 23407 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23443 | -5/Zhirov | Found Alien Artifact 23539 | -5/Zhirov | Identified exit to Proximity Caves 23585 | -5/Zhirov | Build established: Mutant 23929 | -5/Zhirov | Entered Proximity Caves 23975 | -4/Proximity Caves | Build established: Golem 24416 | -4/Proximity Caves | Learned Research machine intel 24820 | -4/Proximity Caves | Entered Factory 24820 | -4/Factory | Evolved 2 slots: Utility x2 25000 | -4/Factory | Discovered new exit (range 7) 25013 | -4/Factory | Identified exit to Research 25113 | -4/Factory | Discovered new exit (range 10) 25127 | -4/Factory | Identified exit to Upper Caves 25181 | -4/Factory | Entered Upper Caves 25398 | -4/Upper Caves | Identified exit to Upper Caves 25426 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 25434 | -4/Upper Caves | Identified exit to Warlord 25576 | -4/Upper Caves | Learned Research stockpile data 25623 | -4/Upper Caves | Entered Warlord 25778 | -4/Warlord | Found Prototype Device 25778 | -4/Warlord | Identified Exp. Focal Shield 25782 | -4/Warlord | Found Prototype Processor 25782 | -4/Warlord | Identified Exp. Target Analyzer 25793 | -4/Warlord | Found Prototype Device 25793 | -4/Warlord | Identified Exp. Phase Shifter 25814 | -4/Warlord | Found Prototype Hackware 25814 | -4/Warlord | Identified Ghost Barrier 25853 | -4/Warlord | Found Prototype Reactor 25853 | -4/Warlord | Identified Vortex Chain Reactor 26395 | -4/Warlord | Visited the Vortex Lab 26398 | -4/Warlord | Warlord's base attacked by MAIN.C 26410 | -4/Warlord | Found Prototype Energy Cannon 26410 | -4/Warlord | Identified Vortex Driver 26686 | -4/Warlord | Destroyed 7 combat bots 26748 | -4/Warlord | Warlord forces counterattacked 26842 | -4/Warlord | Spotted Executioner 26892 | -4/Warlord | Lost 7 allies 26940 | -4/Warlord | Spotted Striker 26949 | -4/Warlord | Destroyed Striker 26950 | -4/Warlord | Spotted Executioner 26978 | -4/Warlord | Lost 15 allies 27044 | -4/Warlord | Spotted Striker 27073 | -4/Warlord | Warlord base infiltrated, sounded retreat 27200 | -4/Warlord | Rebuked by Warlord 27232 | -4/Warlord | Spotted Striker 27268 | -4/Warlord | Spotted Striker 27300 | -4/Warlord | Lost 4 allies 27302 | -4/Warlord | Spotted Striker 27304 | -4/Warlord | Spotted Striker 27304 | -4/Warlord | Spotted Striker 27310 | -4/Warlord | Discovered new exit (range 20) 27310 | -4/Warlord | Spotted Striker 27325 | -4/Warlord | Destroyed Striker 27351 | -4/Warlord | Lost 10 allies 27358 | -4/Warlord | Identified exit to Proximity Caves 27364 | -4/Warlord | Entered Proximity Caves 27364 | -3/Proximity Caves | Accompanied by 1 ally 27548 | -3/Proximity Caves | Found Alien Artifact 27933 | -3/Proximity Caves | P-80 Master assimilated allied Archangel 7a 28146 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28328 | -3/Proximity Caves | Discovered exit to Research (range 12) 28486 | -3/Proximity Caves | Spotted B-86 Titan 28487 | -3/Proximity Caves | Entered Research 28487 | -3/Research | Evolved 2 slots: Utility x2 28488 | -3/Research | Identified exit to Testing 28489 | -3/Research | Identified exit to Research 28493 | -3/Research | Loaded intel: 125 machine locations 28494 | -3/Research | Loaded intel: 4 garrison access locations 28846 | -3/Research | Spotted B-86 Titan 28949 | -3/Research | Spotted B-86 Titan 29383 | -3/Research | Entered Testing 29905 | -3/Testing | Found Prototype Energy Cannon 29991 | -3/Testing | Build established: Skirmisher 30236 | -3/Testing | Discovered exit to Research (range 11) 30328 | -3/Testing | System corruption reached 10% 30580 | -3/Testing | Found Prototype Protection 30624 | -3/Testing | Build established: Golem 30624 | -3/Testing | Entered Research 30624 | -2/Research | Evolved 2 slots: Utility x2 30797 | -2/Research | Identified exit to Quarantine 30839 | -2/Research | Identified SHELL Armor 31736 | -2/Research | Entered Quarantine 31866 | -2/Quarantine | Cryocooling Duct disabled 31881 | -2/Quarantine | Ambient heat levels rising (+20) 31881 | -2/Quarantine | Non-combat units ordered to evacuate 31909 | -2/Quarantine | System corruption reached 10% 32103 | -2/Quarantine | Found Alien Artifact 32308 | -2/Quarantine | Found Alien Artifact 32308 | -2/Quarantine | Identified Core Reset Matrix 32308 | -2/Quarantine | Identified Dimensional Node Initializer 32308 | -2/Quarantine | Identified Transdimensional Reconstructor 32308 | -2/Quarantine | Identified Subatomic Replicator 32308 | -2/Quarantine | Used Core Reset Matrix 32312 | -2/Quarantine | Detected hypermatrix surge 32312 | -2/Quarantine | Sensed 6 artifacts in vicinity 32401 | -2/Quarantine | Discovered new exit (range 10) 32451 | -2/Quarantine | Found Core Stripper 32796 | -2/Quarantine | Spotted Fortress 32822 | -2/Quarantine | Destroyed Fortress 32828 | -2/Quarantine | Found Prototype Device 32828 | -2/Quarantine | Identified Exp. Force Field 32833 | -2/Quarantine | Found Prototype Reactor 32833 | -2/Quarantine | Identified Vortex Chain Reactor 32954 | -2/Quarantine | Discovered new exit (range 6) 32954 | -2/Quarantine | Discovered new exit (range 7) 32964 | -2/Quarantine | Entered Section 7 32965 | -2/Section 7 | Detected hypermatrix surge 32965 | -2/Section 7 | Sensed 21 artifacts in vicinity 32970 | -2/Section 7 | Spotted S7 Guard 32988 | -2/Section 7 | Destroyed S7 Guard 33005 | -2/Section 7 | Found Core Membrane 33005 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33038 | -2/Section 7 | Found Integrity Redistributor 33038 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-286) 33334 | -2/Section 7 | Found Integrated Mediator 33334 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 33414 | -2/Section 7 | Build established: Alien-Skirmisher 33428 | -2/Section 7 | Found Integrity Redistributor 33457 | -2/Section 7 | Found Integrated Dissipator 33457 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33815 | -2/Section 7 | Discovered new exit (range 10) 33832 | -2/Section 7 | Identified exit to Access 33837 | -2/Section 7 | Initialized slip node 34001 | -2/Section 7 | Spotted Executioner 34004 | -2/Section 7 | Spotted Executioner 34032 | -2/Section 7 | Destroyed Executioner 34038 | -2/Section 7 | Destroyed Executioner 34132 | -2/Section 7 | Found Transdimensional Reconstructor 34280 | -2/Section 7 | Spotted Striker 34280 | -2/Section 7 | Spotted Striker 34305 | -2/Section 7 | Spotted Striker 34306 | -2/Section 7 | Spotted Striker 34318 | -2/Section 7 | Destroyed Striker 34321 | -2/Section 7 | Destroyed Striker 34332 | -2/Section 7 | Destroyed Striker 34344 | -2/Section 7 | Destroyed Striker 34380 | -2/Section 7 | Found Sigix Shearcannon 34464 | -2/Section 7 | First assault squad dispatched 34568 | -2/Section 7 | Spotted Executioner 34568 | -2/Section 7 | Spotted Executioner 34617 | -2/Section 7 | Build established: Alien-Golem 34618 | -2/Section 7 | Integrated with Sigix Exoskeleton 34637 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-22) 34656 | -2/Section 7 | Destroyed Executioner 34658 | -2/Section 7 | Destroyed Executioner 34661 | -2/Section 7 | Found Prototype Processor 34661 | -2/Section 7 | Identified Exp. Core Analyzer 34679 | -2/Section 7 | Spotted B-99 Colossus 34785 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 34786 | -2/Section 7 | Found LRC Inertial Stabilizer 34786 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34788 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34791 | -2/Section 7 | Found LRC Inertial Stabilizer 34791 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34817 | -2/Section 7 | Found Integrity Redistributor 34836 | -2/Section 7 | Spotted Investigator 34838 | -2/Section 7 | Destroyed Investigator 34855 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-29) 34856 | -2/Section 7 | Core integrity fell below 50% 34857 | -2/Section 7 | Found Transdimensional Reconstructor 34857 | -2/Section 7 | Warped through subspace to slip node 34861 | -2/Section 7 | Entered Access 34861 | -1/Access | Evolved 2 slots: Utility x2 34866 | -1/Access | Emitted hypermatrix ping 34871 | -1/Access | Assembled emerged from beneath the floor 34879 | -1/Access | Assembled emerged from beneath the floor 34929 | -1/Access | Assembled emerged from beneath the floor 34931 | -1/Access | Build established: Alien-Sigix 34931 | -1/Access | Lost 3 allies 34963 | -1/Access | Discovered new exit (range 17) 34974 | -1/Access | Lost 4 allies 34997 | -1/Access | Entered Command 35002 | -1/Command | Emitted hypermatrix ping 35007 | -1/Command | Assembled emerged from beneath the floor 35065 | -1/Command | Spotted Combat Programmer 35088 | -1/Command | Destroyed Combat Programmer 35109 | -1/Command | Lost 8 allies 35112 | -1/Command | Spotted M Guard 35113 | -1/Command | Spotted M Guard 35128 | -1/Command | Destroyed M Guard 35145 | -1/Command | Spotted Combat Programmer 35148 | -1/Command | Destroyed Combat Programmer 35148 | -1/Command | All MAIN.C guards destroyed 35160 | -1/Command | Met MAIN.C 35205 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 35205 | -1/Command | Destroyed MAIN.C Shell 35205 | -1/Command | Spotted M Shell/Def 35205 | -1/Command | Spotted M Shell/Atk 35205 | -1/Command | Spotted M Shell/Def 35205 | -1/Command | Spotted M Shell/Atk 35205 | -1/Command | Spotted M Shell/Atk 35205 | -1/Command | Spotted M Shell/Def 35205 | -1/Command | Spotted M Shell/Atk 35205 | -1/Command | Spotted M Shell/Def 35207 | -1/Command | MAIN.C activated Command garrisons 35219 | -1/Command | Destroyed M Shell/Atk 35222 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 35224 | -1/Command | Destroyed M Shell/Def 35226 | -1/Command | Destroyed M Shell/Atk 35231 | -1/Command | Destroyed M Shell/Def 35231 | -1/Command | Destroyed M Shell/Atk 35236 | -1/Command | Destroyed M Shell/Atk 35242 | -1/Command | Destroyed MAIN.C 35252 | -1/Command | Destroyed M Shell/Def 35259 | -1/Command | 0b10 Conduit disabled 35273 | -1/Command | Destroyed 11 combat bots 35274 | -1/Command | Discovered new exit (range 17) 36375 | -1/Command | Found Prototype Processor 36375 | -1/Command | Identified Exp. Target Analyzer 36380 | -1/Command | Found Prototype Device 36380 | -1/Command | Identified Exp. Cloaking Device 36382 | -1/Command | Found Prototype Device 36382 | -1/Command | Identified Exp. System Purifier 36429 | -1/Command | Found Prototype Protection 36429 | -1/Command | Identified Med. Regenerative Plating 36434 | -1/Command | Found Prototype Device 36434 | -1/Command | Identified Adv. Kinecellerator 36436 | -1/Command | Found Prototype Device 36436 | -1/Command | Identified Exp. Weapon Cycler 36463 | -1/Command | Assembled emerged from beneath the floor 36485 | -1/Command | Assembled emerged from beneath the floor 36528 | -1/Command | Assembled emerged from beneath the floor 36547 | -1/Command | Assembled emerged from beneath the floor 36575 | -1/Command | Discovered new exit (range 17) 36605 | -1/Command | Assembled emerged from beneath the floor 36658 | -1/Command | Assembled emerged from beneath the floor 36837 | -1/Command | Found Prototype Device 36837 | -1/Command | Identified Adv. Particle Accelerator 36860 | -1/Command | Found Prototype Device 36860 | -1/Command | Identified Exp. ECM Suite 36928 | -1/Command | Warped through subspace to slip node 36928 | -1/Command | Discovered new exit (range 5) 36957 | -1/Command | Entered Access_0 36958 | -1/Access_0 | Sensed 4 artifacts in vicinity 36958 | -1/Access_0 | Met Architect 36962 | -1/Access_0 | Architect warped through subspace 36969 | -1/Access_0 | Destroyed A8 37005 | -1/Access_0 | Subspace Access Node disabled 37012 | -1/Access_0 | Destroyed 9 combat bots 37013 | -1/Access_0 | Architect warped through subspace 37074 | -1/Access_0 | A6 warped into view 37087 | -1/Access_0 | Architect warped through subspace 37092 | -1/Access_0 | Destroyed A6 37118 | -1/Access_0 | Architect warped through subspace 37138 | -1/Access_0 | Architect warped through subspace 37160 | -1/Access_0 | Subspace Access Node disabled 37162 | -1/Access_0 | A5 warped into view 37169 | -1/Access_0 | Destroyed A5 37175 | -1/Access_0 | Subspace Access Node disabled 37181 | -1/Access_0 | Architect warped through subspace 37224 | -1/Access_0 | Destroyed A2 37225 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37228 | -1/Access_0 | Architect warped through subspace 37301 | -1/Access_0 | Architect warped through subspace 37307 | -1/Access_0 | Started Test 138-B, establishing a local singularity 37313 | -1/Access_0 | A4 warped into view 37319 | -1/Access_0 | Destroyed A4 37370 | -1/Access_0 | Architect warped through subspace 37406 | -1/Access_0 | Architect warped through subspace 37470 | -1/Access_0 | Singularity Gate disabled 37482 | -1/Access_0 | Architect warped through subspace 37516 | -1/Access_0 | Architect warped through subspace 37538 | -1/Access_0 | Architect warped through subspace 37556 | -1/Access_0 | Subspace Access Node disabled 37567 | -1/Access_0 | Destroyed Architect 37568 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37570 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37571 | -1/Access_0 | Found Prototype Hackware 37571 | -1/Access_0 | Identified Architect God Chip A 37574 | -1/Access_0 | Found Prototype Hackware 37574 | -1/Access_0 | Identified Architect God Chip D 37622 | -1/Access_0 | Core integrity fell below 50% 37699 | -1/Access_0 | A3 warped into view 37706 | -1/Access_0 | Destroyed A3 37711 | -1/Access_0 | Found Sigix Corpse 37727 | -1/Access_0 | Destroyed 16 combat bots 37758 | -1/Access_0 | Found Integrated Dissipator 37758 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37956 | -1/Access_0 | Found Integrity Redistributor 37997 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+443) 37998 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 37999 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 38001 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38001 | -1/Access_0 | Warped through subspace to slip node 38001 | -1/Access_0 | Discovered new exit (range 8) 38002 | -1/Access_0 | Warped through subspace to slip node 38006 | *** | Heading to fleet! Last Messages --------------- 37956_ Acquired Integrity Redistributor. 37957_ Extracted 4 energy. 37997_ Integrity redistributed to core (+443). 37998_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 37999_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 37999_ Quantum Shear penetrates Workstation. 37999_ Workstation disabled. 37999_ Quantum Shear penetrates Earth. 37999_ Quantum Shear penetrates Wall. 38001_ Acquired Hpw. Transdimensional Reconstructor. 38001_ Warped through subspace, drawn to slip node. 38001_ EXIT=FOUND 38002_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????##########################????????? | | ????????????????############################?????? | | ???????????????????##########################????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 75 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Core Membrane Integrity Redistributor Integrated Mediator Dimensional Node Initializer Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Subatomic Replicator LRC Inertial Stabilizer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumWardroneCyclogen Manual? 0 Play Time 03:55:35 Cumulative 463.7 hours Start 2025.07.22 @ 08:07:37 End 2025.07.24 @ 09:31:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 116 Adventurer 32 Explorer 51 Win Type 2 Total 50 Types 24/6/9/1/0/2/5/1/1/1 Lore% 95 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa74377d-c051-486d-a0c8-d4133d5a739c