Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 21:19:50 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (1856) 1856 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 7202 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 352 Friendly Fire -138 Cogmind --------- Core Integrity 729/850 Matter 269/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Small Storage Unit Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (8) ---- Light Nuclear Core Power Amplifier ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Power Amplifier ECM Suite Reaction Control System Hacking Suite Hacking Suite System Shield System Restoration Module [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 97 | . 4 1 . 7 36 14 2 2 5 4 4 7 11 Power 10 | . . 1 . . 4 2 . 1 . . . 1 1 Engine 3 | . . . . . 1 . . 1 . . . . 1 Core 7 | . . 1 . . 3 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | . 2 . . 1 7 2 1 . . 1 . 3 . Treads 4 | . . . . 1 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | . 2 . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . 1 2 1 . . 1 . 3 . Utility 38 | . 1 . . 1 10 7 1 1 2 2 3 2 8 Device 22 | . . . . 1 1 4 1 1 2 2 3 2 5 Storage 3 | . 1 . . . 1 1 . . . . . . . Processor 5 | . . . . . 3 1 . . . . . . 1 Hackware 4 | . . . . . 1 1 . . . . . . 2 Protection 4 | . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | . 1 . . 5 15 3 . . 3 1 1 1 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | . 1 . . 3 4 . . . . . . . . Ballistic Cannon 7 | . . . . . 7 . . . . . . . . Launcher 12 | . . . . 2 3 . . . 3 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . . Parts Lost 20 | . . . . 1 8 . 1 . . 4 . 1 5 Power 3 | . . . . . . . 1 . . 1 . . 1 Propulsion 8 | . . . . 1 3 . . . . 2 . . 2 Utility 6 | . . . . . 3 . . . . . . 1 2 Weapon 3 | . . . . . 2 . . . . 1 . . . Highest Loss Streak 4 | . . . . 1 2 . 1 . . 4 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 85 88 82 70 89 89 98 95 80 97 94 Engine 2 | . 14 7 . . 1 . . 5 7 6 . . 2 Core 6 | . . 6 14 14 7 6 4 . . . . 6 2 Treads 4 | . . . . 13 8 . . . . . . . . Wheel 9 | . 21 28 28 14 8 . . . . . . . . Flight 4 | . . . . . . 14 15 15 15 14 7 14 8 Device 6 | . . . . 3 2 9 15 15 15 15 15 16 16 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 Processor 9 | . . . . . 6 16 23 23 23 23 23 20 16 Hackware 7 | . . . . . 6 7 15 15 15 15 15 15 25 Protection 4 | . . . . . 13 . . . . . . . . Ballistic Gun 8 | . 22 28 28 27 2 . . . . . . . . Ballistic Cannon 4 | . . . . . 13 . . . . . . . . Launcher 1 | . . . . . . . . . 6 3 3 7 5 Impact Weapon 1 | . . . . . . 3 7 7 7 7 7 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 14 88 88 88 89 111 103 13 13 14 14 9 16 16 Greatest Support 40 | 20 20 20 20 10 40 16 16 16 16 16 10 16 16 Greatest Overweight (x) 11 | . 4 4 4 8 11 10 . 1 . . . . 3 Average Overweight (x) 1 | . . 4 4 8 8 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 8 8 8 8 8 8 8 Average Capacity 17 | . 11 25 25 25 25 8 8 8 8 8 8 8 8 Most Carried 20 | . 8 9 10 10 20 20 7 8 8 8 8 8 8 Average Carried 11 | . 7 8 9 9 17 7 7 7 7 7 7 7 7 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 Final Carried 20 | 6 8 9 10 9 20 7 7 8 7 7 8 7 8 Class Distribution -------------------- 60% | Mutant 19% | Hacker-Scout 6% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 2410 | 196 99 82 . 183 1148 262 . 67 108 59 61 100 45 Remotely . | . . . . . . . . . . . . . . Salvage Created 2473 | . 244 307 . 263 1145 99 . 84 190 20 . 29 92 Parts 162 | . 23 11 . 22 83 2 . 6 9 1 . 1 4 Haulers Intercepted 8 | . 2 . . . 4 2 . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 7 2 . 4 . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 49 | . 4 2 . 7 25 . . . 7 . . 2 2 Guns 10 | . 4 2 . 2 2 . . . . . . . . Cannons 17 | . . . . . 17 . . . . . . . . AOE 22 | . . . . 5 6 . . . 7 . . 2 2 Classes Destroyed 12 | . 5 1 . 2 4 . . . . . . . . Worker 10 | . 1 . . . 4 . . 2 . . . . 3 Builder 2 | . . . . . 2 . . . . . . . . Tunneler 4 | . 1 . . 1 1 . . 1 . . . . . Hauler 8 | . 2 . . . 4 2 . . . . . . . Recycler 9 | . . 3 . 1 5 . . . . . . . . Operator 5 | . . . . 1 2 1 . 1 . . . . . Watcher 4 | . . . . . 3 . . 1 . . . . . Swarmer 26 | . 2 . . 3 10 . . . 7 . . 2 2 Grunt 13 | . 2 2 . 3 6 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Best Kill Streak 12 | . 5 1 . 3 12 1 . 2 4 . . 2 3 Combat Bots Only 8 | . 2 1 . 3 8 . . . 4 . . 2 2 Max Kills in Single Turn 4 | . 1 1 . 2 3 1 . 1 4 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 . . . 4 . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 293 | . 9 10 . 18 145 2 1 25 16 10 . 10 47 Missed 102 | . 1 3 . 6 33 2 . 14 8 3 . 7 25 Damage Taken 3086 | . 89 157 . 193 1626 . 30 131 184 248 . 57 371 Core 836 | . 30 93 . 50 275 . 30 67 85 73 . 12 121 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 7 | . . . . . 7 . . . . . . . . Regen/Repaired (Parts) 145 | . . . . . 119 . . 8 . . . . 18 Core Remaining (%) 60 | 100 . . . 30 50 . . . . . . 61 . Volleys Fired 195 | . 16 18 . 20 129 . . . 3 4 . 2 3 Largest 2 | . 2 2 . 2 2 . . . 1 1 . 1 1 Hottest 78 | . 70 40 . 53 78 . . . 30 30 . 30 30 Shots Fired 365 | . 32 36 . 38 243 . . . 4 6 . 3 3 Gun 144 | . 32 36 . 33 43 . . . . . . . . Cannon 194 | . . . . . 194 . . . . . . . . Launcher 27 | . . . . 5 6 . . . 4 6 . 3 3 Special . | . . . . . . . . . . . . . . Kinetic 329 | . 23 36 . 33 237 . . . . . . . . Thermal 9 | . 9 . . . . . . . . . . . . Explosive 27 | . . . . 5 6 . . . 4 6 . 3 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | . 4 10 . 11 13 . . . 2 3 . 1 . Robot Miss Streak 6 | . 3 1 . 4 6 . . . 2 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 237 | . 21 28 . 25 138 7 . 7 2 1 . 4 4 Core Hits 131 | . 12 12 . 17 63 1 . 2 12 2 . 6 4 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 6 | . 1 . . 1 2 . . . . . . 2 . Destroy 2 | . 1 . . 1 . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . Melee Attacks 77 | . . . . . 3 20 . 21 1 4 2 5 21 Impact 51 | . . . . . 3 20 . 21 1 4 2 . . Slashing 26 | . . . . . . . . . . . . 5 21 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 . 5 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6830 | . 256 321 . 732 3124 335 . 454 690 48 . 287 583 Guns 1031 | . 256 321 . 223 231 . . . . . . . . Cannons 2284 | . . . . . 2284 . . . . . . . . Explosions 2290 | . . . . 509 609 . . . 690 48 . 191 243 Melee 1225 | . . . . . . 335 . 454 . . . 96 340 Ramming . | . . . . . . . . . . . . . . Kinetic 3240 | . 181 321 . 223 2515 . . . . . . . . Thermal 148 | . 75 . . . 73 . . . . . . . . Explosive 2217 | . . . . 509 536 . . . 690 48 . 191 243 Electromagnetic . | . . . . . . . . . . . . . . Impact 789 | . . . . . . 335 . 454 . . . . . Slashing 436 | . . . . . . . . . . . . 96 340 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 . 9 9 9 9 9 1 . Average Corruption 4 | . . . . . 2 . 9 9 9 9 9 1 . Corruption Purged 3 | . . . . . 2 . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . . . . 40 . 1 14 7 12 . 1 . Message Errors 20 | . . . . . 10 . . 3 1 6 . . . Matter Fused 13 | . . . . . 8 . . 3 2 . . . . Heat Flow Errors 8 | . . . . . 4 . . 4 . . . . . Energy Discharges 4 | . . . . . 2 . . 1 . 1 . . . Parts Rejected 4 | . . . . . 3 . 1 . . . . . . Parts Fused 2 | . . . . . 1 . . . . 1 . . . Data Loss (minor) 11 | . . . . . 7 . . 2 2 . . . . Data Loss (major) 6 | . . . . . 3 . . 1 . 2 . . . Misfires 6 | . . . . . 2 . . . 1 2 . 1 . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 558 | . . . . 13 75 106 . 123 133 31 . 23 54 Projectiles 56 | . . . . . 56 . . . . . . . . Explosions 229 | . . . . 13 19 . . . 133 31 . 23 10 Melee 273 | . . . . . . 106 . 123 . . . . 44 Knockbacks 26 | . . . . . 24 . . 2 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic 23 | . . . . . 23 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 278 | . . . . 9 122 . . . . 147 . . . Shots 8 | . . . . 1 3 . . . . 4 . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | . 54 36 . 32 335 . . 255 195 . . . . Average Temperature 71 | . 20 13 . 7 81 . . 90 105 . . . . Received Heat Transfer 774 | . 39 81 . 54 594 . . 6 . . . . . Effects 5 | . . . . . 2 . . 3 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 3 . 5 . . . . . Impact Corruptions 8 | . . . . . . 4 . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 272 | . 222 . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 474 | . 175 50 . 88 474 226 82 401 . . . . 331 Initial 180 | . . . . . . 180 32 57 . . . . 37 Average 160 | . 80 19 . 51 245 105 60 249 . . . . 213 Maximum Alert Level 2 | . . . . . 2 1 . 2 . . . . 1 Low Security (%) 69 | . 100 100 . 100 52 71 100 38 . . . . 53 Level 1 17 | . . . . . 17 28 . 55 . . . . 46 Level 2 12 | . . . . . 30 . . 7 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 3 4 . 4 . . . . 9 Investigation 6 | . . . . . 1 2 . 2 . . . . 1 Extermination 5 | . . . . . . 1 . 1 . . . . 3 Reinforcement 9 | . . . . . 2 1 . 1 . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . 3 . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 5 3 . 7 50 6 5 11 6 12 . 9 26 Peak Tracking Total 7 | . 2 1 . 3 4 4 5 4 4 6 . 3 7 Tactical Retreats 18 | . . . . . 2 2 . 4 . 4 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . 3 1 . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 9 | . 1 . . 1 7 . . . . . . . . Max in Single Turn 2 | . 1 . . 1 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 49 | . 8 . 1 . 6 7 . 9 . 1 1 . 16 Terminals 28 | . 7 . . . 2 3 . 6 . . . . 10 Fabricators 3 | . . . . . . 1 . 1 . . . . 1 Repair Stations 4 | . . . . . 1 1 . 1 . . . . 1 Recycling Units 4 | . 1 . . . 1 1 . . . . . . 1 Scanalyzers 6 | . . . . . 2 1 . 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 157 | . 24 . 1 . 20 34 . 24 . 1 2 . 51 Successful 92 | . 10 . 1 . 15 24 . 11 . 1 2 . 28 Failed 64 | . 13 . . . 5 10 . 13 . . . . 23 Catastrophic 10 | . 3 . . . . 4 . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 64 | . 23 . . . 7 4 . 11 . . . . 19 Terminals 86 | . 21 . . . 5 10 . 16 . . . . 34 Fabricators 5 | . . . . . . 3 . 1 . . . . 1 Repair Stations 11 | . . . . . 3 1 . 4 . . . . 3 Recycling Units 17 | . 3 . . . 6 3 . . . . . . 5 Scanalyzers 31 | . . . . . 6 17 . 3 . . . . 5 Garrison Access 3 | . . . . . . . . . . . . . 3 Terminal Hacks 25 | . 4 . 1 . 1 2 . 3 . 1 2 . 11 Record 3 | . . . 1 . . . . 1 . . . . 1 Part Schematic 6 | . 3 . . . . 1 . . . . 2 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . . . . . 3 Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 3 . . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . 2 . . . . 2 Scan Component 3 | . . . . . 1 . . 1 . . . . 1 Repair 3 | . . . . . 1 . . 1 . . . . 1 Recycling Unit Hacks 7 | . 1 . . . 3 . . . . . . . 3 Process 1 | . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . . . 1 . . . . . . . 1 Retrieve Matter 2 | . . . . . 1 . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 28 | . . . . . 5 17 . 2 . . . . 4 Insert Component 14 | . . . . . 3 8 . 1 . . . . 2 Analyze 14 | . . . . . 2 9 . 1 . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 5 . . . 4 2 . 4 . . . . 6 Terminals 19 | . 5 . . . 2 2 . 4 . . . . 6 Assimilate 8 | . 2 . . . . 1 . 2 . . . . 3 Botnet 8 | . 2 . . . 1 1 . 1 . . . . 3 Operators 3 | . 1 . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 36 | . 8 . . . 5 7 . 8 . . . . 8 Full Trace Events 7 | . 1 . . . 1 2 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 3 . . . 2 9 . 1 . . 17 . 2 Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . Parts Repaired 3 | . . . . . 1 . . 1 . . . . 1 Time 62 | . . . . . 32 . . 14 . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . . 39 Retrieved Matter 39 | . . . . . . . . . . . . . 39 Retrieved Components 5 | . . . . . 5 . . . . . . . . Parts Scanalyzed 14 | . . . . . 3 8 . 1 . . . . 2 Part Schematics Acquired 13 | . . . . . 2 8 . 1 . . . . 2 Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 15 | . 1 . . . . 1 . 2 . . 9 . 2 Largest Group 9 | . 1 1 1 1 . 1 . 1 1 . 9 9 6 Highest-Rated Group 215 | . 10 10 10 10 . 26 . 26 26 . 215 215 141 Highest-Rated Ally 31 | . 10 10 10 10 . 26 . 26 26 . 31 31 31 Total Orders 4 | . . 4 . . . . . . . . . . . STAY 2 | . . 2 . . . . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . . 30 35 Total Damage 1304 | . . . . . . . . . . . . 430 874 Kills 13 | . . . . . . . . . . . . 7 6 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10885 | . 499 1000 379 1263 3503 945 33 400 289 392 910 507 765 Spaces Moved 10055 | 1 400 619 270 562 1099 1202 88 866 780 626 1175 759 1608 Core 6 | . . . . . . . . . . . . . 6 Treads 139 | . . . . . 139 . . . . . . . . Legs 74 | 1 73 . . . . . . . . . . . . Wheels 2747 | . 327 619 270 562 960 9 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7089 | . . . . . . 1193 88 866 780 626 1175 759 1602 Fastest Speed 32 | 120 80 140 140 200 200 32 32 32 32 32 40 32 32 Average Speed 83 | 120 98 140 140 200 256 61 32 32 32 32 40 33 33 Slowest Speed 560 | 120 140 140 140 200 560 230 32 102 32 40 40 40 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 14 . 2 . . . . 19 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 69 98 59 99 61 21 76 27 78 71 86 78 36 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 1 . . . . . 1 1 1 . Known Exits Taken 7 | . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . 6 3 4 4 . Spaces Dug 62 | . . . . . 4 6 . 7 1 29 . . 15 Terrain Destroyed 282 | . . . . 34 89 6 . 7 22 62 . 19 43 Melee 33 | . . . . . 2 6 . 7 1 2 . . 15 Projectile 8 | . . . . . 8 . . . . . . . . AOE 241 | . . . . 34 79 . . . 21 60 . 19 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 12068 | . 477 721 271 664 1539 1369 91 942 813 805 1610 997 1769 Wait 1561 | . 45 78 1 73 242 125 2 46 23 164 427 221 114 Move 9981 | . 399 618 269 561 1098 1181 87 861 779 625 1174 758 1571 Hop 27 | . . . . . . 7 . 2 . . . . 18 Pick Up 42 | . 7 3 1 1 17 1 . 6 . 1 1 . 4 Fast Attach 43 | . 1 1 . 1 18 3 2 1 . 2 2 5 7 Attach 29 | . 2 . . 1 7 8 . . 3 2 1 2 3 Detach 16 | . . . . . 4 5 . . 2 1 1 1 2 Swap 25 | . 1 . . 5 11 3 . 1 2 . 1 . 1 Drop 53 | . 6 3 . 1 10 16 . 4 . 2 1 3 7 Fire 195 | . 16 18 . 20 129 . . . 3 4 . 2 3 Melee 77 | . . . . . 3 20 . 21 1 4 2 5 21 Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 14) 86 | -10/Materials | Met 8R-AWN 279 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Central database locked down 500 | -10/Materials | Entered Mines 500 | -10/Mines | Accompanied by 1 ally 501 | -10/Mines | Followed 8R-AWN into the Mines 521 | -10/Mines | Assembled infested the area 591 | -10/Mines | Discovered new exit (range 7) 692 | -10/Mines | Discovered new exit (range 10) 698 | -10/Mines | Learned location of Storage (-9) 732 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1500 | -10/Mines | Entered Exiles 1500 | -10/Exiles | Accompanied by 1 ally 1501 | -10/Exiles | Identified exit to Mines 1535 | -10/Exiles | Welcomed by 8R-AWN 1559 | -10/Exiles | Met EX-HEX 1619 | -10/Exiles | Learned location of Zion (-7) 1737 | -10/Exiles | Met EX-DEC 1879 | -10/Exiles | Entered Mines 1879 | -9/Mines | Accompanied by 1 ally 1882 | -9/Mines | Core integrity fell below 50% 1926 | -9/Mines | Discovered new exit (range 10) 1933 | -9/Mines | Met a Derelict bent on vengeance 2014 | -9/Mines | Discovered new exit (range 9) 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Evolved 4 slots: Utility x4 3635 | -8/Materials | Discovered new exit (range 10) 4962 | -8/Materials | Discovered new exit (range 5) 5047 | -8/Materials | Destroyed 8 combat bots 5178 | -8/Materials | Repaired Imp. Light Cannon? 6495 | -8/Materials | Build established: Scavenger-Mutant 6643 | -8/Materials | Identified exit to Factory 6645 | -8/Materials | Entered Factory 6645 | -7/Factory | Evolved 2 slots: Utility x2 6967 | -7/Factory | Build established: Mutant 7382 | -7/Factory | Fabricated Imp. Hacking Suite? 7482 | -7/Factory | Discovered new exit (range 11) 7590 | -7/Factory | Manually triggered Chute Trap 7590 | -7/Factory | Sucked down chute 7590 | -7/Factory | Entered Waste 7594 | -7/Waste | Spotted C-40 Crusher 7599 | -7/Waste | Spotted C-40 Crusher 7599 | -7/Waste | Spotted C-40 Crusher 7601 | -7/Waste | Spotted C-40 Crusher 7605 | -7/Waste | EMP discharged 7611 | -7/Waste | Spotted C-40 Crusher 7611 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7615 | -7/Waste | Spotted C-40 Crusher 7617 | -7/Waste | Discovered new exit (range 20) 7623 | -7/Waste | Identified exit to Factory 7623 | -7/Waste | Entered Factory 7658 | -7/Factory | Discovered new exit (range 4) 7659 | -7/Factory | Identified exit to Lower Caves 7850 | -7/Factory | Repaired System Restoration Module 7854 | -7/Factory | Discovered new exit (range 7) 7856 | -7/Factory | Identified exit to Factory 7864 | -7/Factory | Build established: Hacker-Scout 8023 | -7/Factory | Entered Lower Caves 8023 | -7/Lower Caves | Accompanied by 1 ally 8027 | -7/Lower Caves | Encountered a Warlord checkpoint 8045 | -7/Lower Caves | Learned Factory interactive machine intel 8200 | -7/Lower Caves | Learned 8 Factory zone layouts 8233 | -7/Lower Caves | Discovered new exit (range 2) 8234 | -7/Lower Caves | Identified exit to Lower Caves 8312 | -7/Lower Caves | Entered another Lower Caves area 8312 | -7/Lower Caves | Accompanied by 1 ally 8314 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8321 | -7/Lower Caves | Discovered exit to Factory (range 8) 8503 | -7/Lower Caves | Spotted B-75 Beast 8698 | -7/Lower Caves | Discovered new exit (range 8) 8703 | -7/Lower Caves | Identified exit to Zion 8704 | -7/Lower Caves | Entered Zion 8724 | -7/Zion | System corruption cleaned by Quarantine Array 8733 | -7/Zion | Lost 4 parts (1p2n1w) 8734 | -7/Zion | Discovered new exit (range 12) 8769 | -7/Zion | Found Prototype Device 8769 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8905 | -7/Zion | Identified exit to Deep Caves 8916 | -7/Zion | Gained Derelict followers 9035 | -7/Zion | Learned location of Armory (-4) 9061 | -7/Zion | Gained Derelict followers 9515 | -7/Zion | Identified exit to Proximity Caves 9614 | -7/Zion | Entered Proximity Caves 9614 | -6/Proximity Caves | Accompanied by 9 allies 9617 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9659 | -6/Proximity Caves | Lost 3 allies 9960 | -6/Proximity Caves | Spotted B-75 Beast 10028 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10121 | -6/Proximity Caves | Entered Factory 10121 | -6/Factory | Accompanied by 5 allies 10121 | -6/Factory | Evolved 2 slots: Utility x2 10122 | -6/Factory | Identified exit to Factory 10122 | -6/Factory | Identified exit to Extension 10123 | -6/Factory | Loaded intel: 53 interactive machine locations 10154 | -6/Factory | Identified exit to Lower Caves 10270 | -6/Factory | Build established: Hacker-Sprinter 10324 | -6/Factory | Spotted B-75 Beast 10565 | -6/Factory | Repaired Mni. Grenade Launcher 10586 | -6/Factory | Discovered exit to Factory (range 15) 10815 | -6/Factory | Build established: Hacker-Scout 10886 | -6/Factory | Self-destructed Last Messages --------------- 10872_ Manufacturing Mainframe disabled. 10872_ Penetrated by Slug. 10872_ Lgt. Ion Engine destroyed. 10873_ Slug penetrates K-01 Serf. 10873_ K-01 Serf destroyed. 10873_ Slug penetrates Wall. 10874_ K-01 Serf collects debris. 10875_ R-10 Processor collects Sml. Matter Pod. 10875_ K-01 Serf collects debris. 10875_ Cesium-ion Thruster destroyed. 10875_ Slug penetrates K-01 Serf. 10876_ Sneak attack on R-10 Processor. 10877_ K-01 Serf collects debris. 10879_ Adv. Weight Redist. System destroyed. 10880_ Slug penetrates Wall. 10882_ Acquired 6 matter. 10883_ Slug penetrates Wall. 10885_ Penetrated by Slug. 10885_ System Shield destroyed. 10885_ Critical hit (Blast). 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Mace | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Imp. Arc Projector | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Power Amplifier | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed AerolevLaserHammer Manual? 0 Play Time 01:51:07 Cumulative 82.2 hours Start 2024.05.05 @ 19:06:40 End 2024.05.05 @ 21:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65adc9d-df4c-49fb-9075-306c2aed63a7