Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 18:29:21 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (543) 543 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2628 Bonus ------- None Cogmind --------- Core Integrity 499/550 Matter 280/300 Energy 245/415 System Corruption 0% Temperature Cool (0) Movement Flying (194) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (3) ------- Particle Gun Ion Cannon Flak Gun > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Minigun Flak Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Flak Gun Flak Gun > --- INVENTORY -------- Flight Unit Flight Unit Experimental Sensor Array Ion Cannon Minigun [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 39 | 4 5 4 7 13 6 Power 6 | 1 . 1 1 2 1 Engine 5 | 1 . 1 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . . 2 5 3 Treads 2 | 2 . . . . . Leg 5 | . . . 2 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . 2 3 Utility 11 | 1 3 . 3 4 . Device 5 | . 1 . 2 2 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 10 | . 2 3 1 2 2 Energy Gun 5 | . 2 1 1 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 9 . 3 . Power 2 | . . 1 . 1 . Propulsion 3 | . . 2 . 1 . Utility 1 | . . 1 . . . Weapon 6 | . . 5 . 1 . Highest Loss Streak 9 | . . 9 . 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 94 92 62 92 70 Engine 11 | . 14 12 11 9 9 Core 1 | . . . . 6 . Treads 15 | . 28 25 . . . Leg 8 | . . . 22 25 6 Flight 1 | . . . . . 18 Device 6 | . 2 . 13 17 12 Storage 9 | . 11 14 8 4 . Protection 7 | . 9 12 . 4 3 Energy Gun 17 | . 26 25 7 7 . Ballistic Gun 3 | . . . . 15 12 Naked Turns . | . . . . . . Heaviest Build 31 | 8 12 14 15 31 29 Greatest Support 40 | 40 40 40 20 33 23 Greatest Overweight (x) 3 | . . 1 . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 7 8 7 6 5 Most Carried 8 | 5 7 8 6 6 5 Average Carried 4 | 2 2 7 3 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 3 7 5 6 5 3 Class Distribution -------------------- 87% | Mutant 7% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 652 | 240 50 10 . 272 80 Remotely . | . . . . . . Salvage Created 552 | . 102 92 65 191 102 Parts 29 | . 5 5 4 6 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 17 | . 2 3 2 6 4 Guns 13 | . 2 1 2 6 2 Cannons 2 | . . . . . 2 AOE 2 | . . 2 . . . Classes Destroyed 6 | . 1 1 . 3 1 Watcher 1 | . . . . 1 . Swarmer 5 | . . . . 3 2 Grunt 9 | . 2 2 2 2 1 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 3 | . 2 2 2 3 3 Combat Bots Only 3 | . 2 2 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 132 | . 11 32 11 65 13 Missed 27 | . 2 7 1 14 3 Damage Taken 1674 | . 98 822 102 566 86 Core 274 | . 8 171 44 43 8 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . 2 14 . . . Ignored by Resistances 402 | . 30 153 29 164 26 Core Remaining (%) 72 | 100 . 28 89 . . Volleys Fired 38 | . 8 6 9 10 5 Largest 3 | . 2 2 1 3 3 Hottest 121 | . 80 80 65 121 116 Shots Fired 74 | . 16 12 9 24 13 Gun 69 | . 16 12 9 24 8 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . . . . 20 8 Thermal 34 | . 8 8 9 4 5 Explosive . | . . . . . . Electromagnetic 12 | . 8 4 . . . Robot Hit Streak 15 | . 8 7 15 15 11 Robot Miss Streak 5 | . 2 1 3 5 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 61 | . 10 10 9 24 8 Core Hits 71 | . 5 5 16 34 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1160 | . 140 189 150 472 209 Guns 974 | . 140 100 150 466 118 Cannons 91 | . . . . . 91 Explosions 89 | . . 89 . . . Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 526 | . . . . 408 118 Thermal 510 | . 59 152 150 58 91 Explosive . | . . . . . . Electromagnetic 118 | . 81 37 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . 23 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 3 | . . . . 3 . Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 375 | . 222 66 243 375 189 Average Temperature 123 | . 115 26 123 186 82 Received Heat Transfer 489 | . 78 42 99 243 27 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 783 | . 125 250 185 75 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 200 | . 80 97 65 200 169 Initial 64 | . . 26 . 23 64 Average 64 | . 36 81 7 111 118 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 98 100 Level 1 . | . . . . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 5 17 3 12 4 Peak Tracking Total 12 | . 2 12 3 7 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1227 | 71 253 421 187 176 119 Spaces Moved 736 | 48 129 261 128 99 71 Core 52 | 14 . 38 . . . Treads 386 | 34 129 223 . . . Legs 238 | . . . 128 99 11 Wheels . | . . . . . . Hover . | . . . . . . Flight 60 | . . . . . 60 Fastest Speed 50 | 50 160 100 120 120 114 Average Speed 139 | 127 160 151 120 120 128 Slowest Speed 277 | 160 160 160 120 120 277 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 21 | 4 29 47 17 15 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . 11 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . 11 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 874 | 58 160 274 151 139 92 Wait 16 | . 8 3 2 2 1 Move 731 | 47 128 260 127 98 71 Hop . | . . . . . . Pick Up 35 | 7 10 1 6 8 3 Fast Attach 1 | . . . . 1 . Attach 27 | 4 3 3 5 8 4 Detach 2 | . . . . . 2 Swap 11 | . 2 1 2 4 2 Drop 10 | . 1 . . 5 4 Fire 38 | . 8 6 9 10 5 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 400 | -10/Mines | Found Prototype Device 415 | -10/Mines | Assembled infested the area 446 | -10/Mines | Learned Materials security intel 698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 700 | -10/Mines | Crushed by falling debris 705 | -10/Mines | Core integrity fell below 50% 741 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Lost 9 parts (1p2n1u5w) 785 | -9/Materials | Discovered new exit (range 16) 923 | -9/Materials | Discovered new exit (range 7) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1038 | -8/Materials | Discovered new exit (range 15) 1109 | -8/Materials | Entered Storage 1126 | -8/Storage | Lost 3 parts (1p1n1w) 1228 | -8/Storage | Self-destructed Last Messages --------------- S-10 Pest destroyed. G-47 Trooper destroyed. S-10 Pest destroyed. U-05 Engineer lays Concrete. Acquired Flight Unit. U-05 Engineer lays Concrete. Dropped Hrd. Medium Armor Plating. Dropped Aluminum Leg. Dropped Imp. Aluminum Leg. Dropped Structural Scanner. Acquired 10 matter. Acquired 34 matter. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Y-45 Defender destroyed. Acquired 36 matter. Acquired Particle Gun. Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????####### ################# ##### | | ???????????????????????# #??????????????## ##??? | | ???????????????????????# #??????????????T#! ##??? | | ???????????????????????# #?????????????? #= =##??? | | ???????????????????????# #?????????????" #=* ##??? | | ???????????????????????# #???????????? 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