Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 04:53:20 Player: Cereal Killer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (144) 720 Value Destroyed (7807) 7807 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (6495) 6495 TOTAL SCORE: 24122 Bonus ------- High Alert Combat Kills 1650 Follower Combat Kills 545 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 299/325 System Corruption 1% Temperature Cool (36) Movement Rolling (135) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Core Analyzer Advanced Particle Charger Hardened Heavy Armor Plating > --- WEAPON (2) ------- Gatling Laser Neutron Cannon > --- INVENTORY (5) ---- Antimatter Reactor Encrypted Comm Array Experimental Thermal Shield Deep Network Scanner Quantum Router Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Compact Wheel Advanced Heat Sink Improved Cooling System Advanced Energy Well Encrypted Comm Array Armor Integrity Analyzer Advanced Particle Charger Experimental Thermal Shield Deep Network Scanner Quantum Router Gatling Laser Neutron Cannon Powered Hammer [Rating: 76] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . Utility 4 | . . . . . 3 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 107 | 7 4 . . 1 17 12 12 24 . 6 2 1 14 7 Power 12 | 1 1 . . . 2 3 2 1 . . . . 1 1 Engine 10 | 1 1 . . . 2 3 2 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 27 | 2 2 . . . 5 2 3 4 . 3 1 . 5 . Treads 7 | . 2 . . . 2 . . . . 1 . . 2 . Leg 16 | . . . . . 3 2 3 3 . 1 1 . 3 . Wheel 3 | 2 . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . Utility 38 | 1 1 . . . 8 3 3 10 . 1 1 1 5 4 Device 15 | . . . . . 4 1 2 2 . . . 1 2 3 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 9 | . . . . . 2 1 . 4 . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . . . 2 1 1 4 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 3 . . . 1 2 4 4 9 . 2 . . 3 2 Energy Gun 7 | 1 . . . 1 . . 1 2 . 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . 2 1 Ballistic Gun 9 | 2 . . . . . 4 1 2 . . . . . . Ballistic Cannon 4 | . . . . . 1 . 1 1 . . . . 1 . Launcher 3 | . . . . . 1 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . 2 . . . . Parts Lost 32 | . 1 . . . 1 2 5 5 . . 2 . 7 9 Power 5 | . 1 . . . 1 1 . 1 . . . . . 1 Propulsion 10 | . . . . . . 1 2 1 . . 1 . 3 2 Utility 9 | . . . . . . . . 2 . . 1 . 2 4 Weapon 8 | . . . . . . . 3 1 . . . . 2 2 Highest Loss Streak 7 | . 1 . . . 1 1 2 2 . . 2 . 7 5 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Backups 13 | 3 6 10 11 14 14 14 14 14 13 12 14 13 13 12 Power 1 | . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 4 4 4 3 2 1 1 3 3 3 3 2 . Utility 6 | . . 1 2 4 5 9 9 7 5 5 7 5 6 7 Weapon 3 | 1 1 3 3 4 4 2 2 4 3 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . . . . 2 6 3 . 4 3 1 . 1 3 9 Power 6 | . . . . . 1 1 . . . . . 1 1 2 Propulsion 4 | . . . . . 2 . . . 2 . . . . . Utility 15 | . . . . . 2 2 . 2 1 1 . . 1 6 Weapon 6 | . . . . 2 1 . . 2 . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 84 85 85 85 81 99 99 96 100 97 94 100 90 77 Engine 8 | . 13 14 14 14 8 8 9 8 9 7 7 7 5 . Treads 5 | . 14 28 28 28 23 . . . . 3 . . 2 . Leg 19 | . . . . . 1 26 26 25 27 26 29 30 21 15 Device 5 | . . . . . 6 3 8 5 . 4 7 7 7 15 Storage 9 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 6 Processor 16 | . . . . . 11 23 18 17 27 23 23 30 23 7 Protection 6 | . . . . . 2 9 9 10 9 7 2 . 3 7 Energy Gun 3 | . . . . 5 8 1 2 8 . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 3 13 Ballistic Gun 7 | . 28 28 28 22 2 14 11 3 . . . . . . Ballistic Cannon 2 | . . . . . 6 1 3 3 . . . . . . Impact Weapon 1 | . . . . . . . . . 9 7 7 7 1 . Slashing Weapon 1 | . . . . . . . . 1 9 7 7 7 3 . Peak Build Rating 76 | 6 7 7 8 13 42 42 43 48 49 58 56 56 76 76 Average Rating 38 | 3 6 7 7 9 22 39 41 38 48 54 53 54 57 62 On Entrance 33 | . 6 7 7 8 13 39 42 37 48 49 56 54 56 76 Avg Prop Armor Cover (%) 10 | . . . . . . . . 4 . 12 . . 13 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 11 25 25 25 29 44 48 51 57 38 40 40 41 72 76 Greatest Support 89 | 26 40 40 40 40 60 60 58 50 44 62 62 52 89 89 Greatest Overweight (x) 3 | . . . . . 2 1 1 2 . . . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 10 11 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 7 10 11 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 11 14 15 15 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 49% | Mutant 28% | Scavenger-Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Matter Collected 3593 | 251 128 . . 14 398 925 514 993 . 95 10 20 170 75 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4944 | . 347 . . 118 528 672 735 1284 58 101 354 67 289 391 Parts 256 | . 12 . . 6 30 39 37 67 5 9 18 4 15 14 Haulers Intercepted 5 | . . . . . 3 . 1 . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 18 . . 14 Prevented 1 | . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 124 | . 8 . . 1 13 21 18 41 . 1 6 1 3 11 Melee 14 | . . . . . . . . 4 . 1 6 1 2 . Guns 57 | . 8 . . 1 4 16 10 18 . . . . . . Cannons 34 | . . . . . 6 5 7 5 . . . . . 11 AOE 18 | . . . . . 3 . 1 14 . . . . . . Classes Destroyed 19 | . 3 . . . 6 4 3 1 . 1 . 1 . . Worker 5 | . . . . . 2 . 1 . 1 1 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 5 | . . . . . 3 . 1 . 1 . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . . . . . 2 . . . . 1 . . . . Swarmer 34 | . 3 . . 1 7 7 5 4 . . 3 . . 4 Cutter 4 | . . . . . . 2 . 2 . . . . . . Saboteur 2 | . . . . . . . . 2 . . . . . . Grunt 43 | . 5 . . . 3 6 9 13 . . 3 . . 4 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . 1 . . 2 . . . . . . Sentry 14 | . . . . . 2 1 2 9 . . . . . . Specialist 3 | . . . . . . 1 . 2 . . . . . . Hunter 7 | . . . . . . 3 1 1 . . . . . 2 Programmer 9 | . . . . . . 1 . 6 . 1 . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 . . 2 5 4 11 5 2 2 3 1 2 5 Combat Bots Only 10 | . 3 . . 1 4 4 10 5 . 1 3 1 2 5 Max Kills in Single Turn 4 | . 1 . . 1 4 1 2 4 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 1 4 . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 687 | . 42 . . 1 37 111 103 182 . . 22 6 41 142 Missed 164 | . 7 . . . 10 26 21 52 . . 6 2 8 32 Hits 523 | . 35 . . 1 27 85 82 130 . . 16 4 33 110 Melee 16 | . . . . . 4 3 1 5 . . 3 . . . Projectile 507 | . 35 . . 1 23 82 81 125 . . 13 4 33 110 AOE 3 | . . . . . . 1 . 1 . . . . 1 . Critical Strikes 19 | . . . . . 3 3 3 4 . . . . . 6 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 8360 | . 306 . . 8 373 961 974 1919 . . 296 64 1416 2043 Core 1220 | . 40 . . . . 101 87 287 . . 104 32 209 360 Absorbed by Shields 231 | . . . . . . 132 . . . . . . 99 . Redirected to Shielding 43 | . . . . . . . . 27 . . 16 . . . Regen/Repaired (Parts) 31 | . . . . . . . 31 . . . . . . . Core Remaining (%) 65 | 100 . . . 84 . . . . 13 . . . . . Volleys Fired 369 | . 37 . . 2 45 96 56 99 . . . . . 34 Largest 2 | . 2 . . 2 2 2 2 2 . . . . . 2 Hottest 180 | . 40 . . 40 112 112 83 130 . . . . . 180 Shots Fired 683 | . 74 . . 4 88 186 104 161 . . . . . 66 Gun 495 | . 74 . . 4 47 164 77 121 . . . . . 8 Cannon 166 | . . . . . 39 22 24 23 . . . . . 58 Launcher 22 | . . . . . 2 . 3 17 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 444 | . 74 . . 4 46 164 90 66 . . . . . . Thermal 206 | . . . . . 40 22 . 78 . . . . . 66 Explosive 22 | . . . . . 2 . 3 17 . . . . . . Electromagnetic 11 | . . . . . . . 11 . . . . . . . Robot Hit Streak 26 | . 8 . . 7 12 15 17 26 . . . . . 14 Robot Miss Streak 8 | . 3 . . . 3 6 8 3 . . . . . 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . . Secondary Targets 4 | . 1 . . . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . . . Shots Hit Robots 473 | . 45 . . 4 52 92 83 120 2 4 16 3 13 39 Core Hits 266 | . 18 . . 3 29 40 58 82 1 1 6 2 8 18 Critical Kills 2 | . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 20 | . . . . . 3 3 1 9 . . 2 . 2 . Burn 8 | . . . . . 2 2 . 4 . . . . . . Destroy 3 | . . . . . . 1 1 1 . . . . . . Blast 2 | . . . . . 1 . . 1 . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . . 3 . . 2 . 1 . Melee Attacks 69 | . . . . . . . . 27 2 5 16 4 15 . Impact 9 | . . . . . . . . 3 . . 1 . 5 . Slashing 60 | . . . . . . . . 24 2 5 15 4 10 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 2 4 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . 2 . . 1 . . . Damage Inflicted 13937 | . 379 . . 29 1370 1979 1941 4127 210 418 920 154 668 1742 Guns 5251 | . 379 . . 29 558 1734 1244 1198 . . . . . 109 Cannons 3321 | . . . . . 601 245 515 393 . . . . . 1567 Explosions 1990 | . . . . . 194 . 177 1553 . . . . . 66 Melee 3353 | . . . . . . . . 983 210 418 920 154 668 . Ramming 22 | . . . . . 17 . 5 . . . . . . . Kinetic 5286 | . 379 . . 29 611 1786 1608 873 . . . . . . Thermal 3201 | . . . . . 548 193 . 718 . . . . . 1742 Explosive 1924 | . . . . . 194 . 177 1553 . . . . . . Electromagnetic 151 | . . . . . . . 151 . . . . . . . Impact 271 | . . . . . . . . 101 . . 58 . 112 . Slashing 3082 | . . . . . . . . 882 210 418 862 154 556 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 4 . . . . 1 Average Corruption 3 | . . . . . . . 5 3 4 . . . . 1 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 9 12 5 . . . . 4 Message Errors 10 | . . . . . . . 2 5 3 . . . . . Matter Fused 5 | . . . . . . . 2 1 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . Energy Discharges 3 | . . . . . . . 1 2 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 682 | . . . . . 19 14 44 26 59 203 248 . . 69 Projectiles 111 | . . . . . 19 14 6 3 . . . . . 69 Explosions 48 | . . . . . . . 38 10 . . . . . . Melee 523 | . . . . . . . . 13 59 203 248 . . . Knockbacks 28 | . . . . . 4 . 9 13 . . . . 2 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 24 | . . . . . 4 . 8 12 . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . Self-Inflicted Damage 61 | . . . . . . . 18 . . . . . . 43 Shots 2 | . . . . . . . 1 . . . . . . 1 Rammed 5 | . . . . . 5 . . . . . . . . . Targets Rammed 6 | . . . . . 5 . 1 . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 394 | . 12 . . . 199 288 261 339 235 . . . . 394 Average Temperature 72 | . 6 . . . 73 58 83 82 121 . . . . 77 Received Heat Transfer 1688 | . 78 . . . 99 279 315 540 . . 54 . 12 311 Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 2 1 . 4 . . . . . . Heat Transferred 3827 | . . . . . 1110 481 . 1961 . . . . . 275 Parts Sabotaged 10 | . . . . . . . . 10 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Maximum Alert Level 5 | . . . . . 1 4 3 5 4 2 . . . . Low Security (%) 24 | 100 100 100 . 100 86 4 . . . . . . . . Level 1 9 | . . . . . 13 27 . . . 27 . . . . Level 2 24 | . . . . . . 22 91 16 . 72 . . . . Level 3 15 | . . . . . . 38 8 18 . . . . . . Level 4 11 | . . . . . . 7 . 19 100 . . . . . Level 5 14 | . . . . . . . . 45 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 2459 | . 140 42 . 48 247 1199 741 2459 1198 503 . . . . Initial 1198 | . . 42 . . . 144 584 476 1198 503 . . . . Average 748 | . 65 24 . 6 79 614 574 1437 1159 429 . . . . Influence Increases 5176 | . 230 . . 78 428 1155 517 2173 29 117 170 . 24 255 Destroy 0b10 Robot/C 2760 | . 160 . . 60 260 620 360 920 . 20 120 . 20 220 Destroy 0b10 Robot/NC 105 | . 5 . . 5 40 . 20 . 10 15 10 . . . Destroy Leader 286 | . 30 . . 10 50 20 92 40 2 12 10 . . 20 Allied During Kill 85 | . . . . 3 . 56 . 22 . . . . 4 . Successful Hack 118 | . 5 . . . 8 14 6 28 17 40 . . . . Disable Machine 60 | . . . . . 15 15 . 15 . 15 . . . . Anti-Garrison Action 1200 | . . . . . . 350 . 850 . . . . . . Destroy Structure 277 | . . . . . 25 65 24 163 . . . . . . Partial Spotted 30 | . . . . . . 15 . . . 15 . . . . Lose Combat Pursuer 255 | . 30 . . . 30 . 15 135 . . 30 . . 15 Influence Decreases 5119 | . 120 108 2 78 206 178 983 447 1381 810 404 180 24 198 Entered New Map 3074 | . . 68 2 . . 78 615 257 1261 604 154 35 . . Time Decay 1571 | . 110 40 . 58 196 . 318 . 120 206 230 145 10 138 Lost Part 220 | . 10 . . . 10 20 50 50 . . 20 . . 60 Lost Ally 254 | . . . . 20 . 80 . 140 . . . . 14 . Squads Dispatched 10 | . 2 . . . 2 . 4 . . 2 . . . . Investigation 2 | . 1 . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . 1 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 16 . . 3 22 31 23 51 . . 9 1 4 16 Peak Tracking Total 12 | . 5 . . 3 5 4 10 12 . . 4 1 4 5 Tactical Retreats 13 | . 2 . . . 2 . 1 5 . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . . 2 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 20 | . . . . . 1 6 . 11 . 1 . 1 . . Max in Single Turn 2 | . . . . . 1 1 . 2 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Garrison Relay 13 | . . . . . . 5 . 8 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 32 | . 3 1 2 . 4 2 4 4 4 3 1 . 4 . Terminals 19 | . 3 . . . 2 2 2 4 2 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . Total Hacks 97 | . 7 1 2 . 13 3 10 8 14 9 1 . 29 . Successful 61 | . 2 1 2 . 6 1 6 2 7 4 1 . 29 . Failed 34 | . 5 . . . 6 2 4 6 6 5 . . . . Catastrophic 7 | . 1 . . . 1 1 . 3 . 1 . . . . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . Manual 18 | . 4 . 1 . 2 . 3 . 2 6 . . . . Terminals 50 | . 7 . . . 7 3 5 8 10 9 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . 2 . . . . . Garrison Access 6 | . . . . . 2 . 2 . 2 . . . . . Terminal Hacks 47 | . 1 1 2 . 1 1 2 2 4 3 1 . 29 . Record 13 | . . . 1 . . . . . . . 1 . 11 . Part Schematic 12 | . . . . . . . . . . . . . 12 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Robot Analysis 2 | . . . . . . . . . 1 1 . . . . Prototype ID Bank 4 | . . . . . . . . . . 1 . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 . 1 1 . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . Zone Layout 3 | . . . . . 1 . 2 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . 1 . . . . . Retrieve Study 4 | . . . . . 3 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . . . 1 . 1 . 1 1 . . . . Terminals 5 | . 1 . . . 1 . 1 . 1 1 . . . . Botnet 5 | . 1 . . . 1 . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 25 | . 3 . . . 4 2 4 4 4 3 1 . . . Full Trace Events 3 | . . . . . 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . 1 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 70 | . . . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . . 20 . 30 . . . . . . Machine Destruction 47 | . . . . . . 17 . 30 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 6 . 3 . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Total Allies 17 | . . 2 . 1 . 6 . 5 . . . 3 . . Largest Group 5 | . . 2 2 1 . 5 . 3 . . . 3 3 . Highest-Rated Group 152 | . . 42 42 31 . 152 . 51 . . . 90 90 . Highest-Rated Ally 40 | . . 31 31 31 . 40 . 31 . . . 30 30 . Initial Warlord ECA Mod 22 | . . . . . . . 9 9 22 21 21 21 21 20 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . 7 . 51 . 39 . . . . 13 . Total Damage 2272 | . . . . 124 . 1294 . 520 . . . . 334 . Kills 19 | . . . . 2 . 12 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Active Infowar (turns) 3584 | . . . . . 434 1419 639 . . 244 482 366 . . Optics 1879 | . . . . . 434 1419 26 . . . . . . . Traps 1705 | . . . . . . . 613 . . 244 482 366 . . Robot Analysis Total 154 | . . . . . . . . . 1 1 . . 152 . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 Drone Launches 7 | . . . . . . . . 6 . . . . 1 . Drone Recoveries 4 | . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Turns Passed 8785 | 55 281 87 363 418 828 1419 717 2190 242 421 482 416 247 619 Spaces Moved 5400 | 49 135 54 226 251 396 792 409 1224 243 373 459 346 158 285 Core 16 | 16 . . . . . . . . . . . . . . Treads 959 | . 59 54 226 251 369 . . . . . . . . . Legs 4226 | . . . . . 27 792 409 1221 243 373 459 346 128 228 Wheels 199 | 33 76 . . . . . . 3 . . . . 30 57 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 130 126 123 103 93 93 90 97 97 120 Average Speed 128 | 76 120 160 160 160 158 128 127 138 96 96 97 97 109 169 Slowest Speed 270 | 90 160 160 160 160 270 200 200 270 103 100 100 97 181 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 38 17 61 41 32 89 30 95 21 13 67 48 77 47 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 29 | . . . 1 . . . . . . . 1 . 26 1 Known Exits Taken 6 | . . . . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . Scrap Searched 11 | . . . . 1 . . . . . . 6 1 . 3 Spaces Dug 35 | . . . . . 6 . . 29 . . . . . . Terrain Destroyed 323 | . . . . . 25 5 22 246 . . . . . 25 Melee 3 | . . . . . . . . 3 . . . . . . Projectile 32 | . . . . . 8 5 2 . . . . . . 17 AOE 288 | . . . . . 17 . 20 243 . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Total 6512 | 67 194 55 228 268 508 1023 501 1527 250 432 477 423 216 343 Wait 190 | . 11 1 . 6 14 45 9 61 . 31 . 4 1 7 Move 5386 | 48 134 53 225 250 395 791 408 1223 242 372 458 345 157 285 Hop . | . . . . . . . . . . . . . . . Pick Up 111 | 11 7 1 3 5 13 8 8 24 3 6 1 3 12 6 Fast Attach 36 | . . . . . 9 5 5 3 . 5 1 . 6 2 Attach 54 | 6 2 . . 1 3 1 3 19 . 3 1 1 9 5 Detach 4 | . 1 . . . . . . 1 . . . . 2 . Swap 56 | 1 2 . . . 8 11 4 25 . 1 . . 3 1 Drop 84 | 1 . . . 4 16 16 7 11 3 9 1 2 11 3 Fire 369 | . 37 . . 2 45 96 56 99 . . . . . 34 Melee 65 | . . . . . . . . 24 2 5 15 4 15 . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . Crush 5 | . . . . . 5 . . . . . . . . . Escape Stasis 11 | . . . . . . 6 . 5 . . . . . . Rewire 140 | . . . . . . 44 . 32 . . . 64 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Met a group of wandering Federalists 214 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Entered Mines 383 | -10/Mines | Found the Drone Emporium 390 | -10/Mines | Found Prototype Device 417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 417 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Entered Exiles 424 | -10/Exiles | Accompanied by 2 allies 454 | -10/Exiles | Led the pair of lost Derelicts to a safe place 464 | -10/Exiles | Met 8R-AWN 492 | -10/Exiles | Met EX-HEX 533 | -10/Exiles | Met EX-BIN 556 | -10/Exiles | Aligned with FarCom system 557 | -10/Exiles | Given EX-Vault access code 596 | -10/Exiles | Opened EX-Vault 607 | -10/Exiles | Found Longsword +1 638 | -10/Exiles | Warned to stay clear of 0b10 Research branches 688 | -10/Exiles | Met EX-DEC 694 | -10/Exiles | Learned location of Zion (-6) 775 | -10/Exiles | Discovered new exit (range 10) 787 | -10/Exiles | Left Exiles lab with Longsword +1 787 | -10/Exiles | Entered Mines 790 | -9/Mines | Received a Mining Laser from a helpful Derelict 795 | -9/Mines | Met a Derelict bent on vengeance 795 | -9/Mines | Discovered new exit (range 9) 1205 | -9/Mines | Entered Materials 1205 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1304 | -8/Materials | Central database locked down 1923 | -8/Materials | Garrison activated, responded to threat 2001 | -8/Materials | Identified Thief Drone Bay 2032 | -8/Materials | Identified exit to Garrison 2033 | -8/Materials | Entered Garrison 2089 | -8/Garrison | Triggered checkpoint 2131 | -8/Garrison | Garrison Relay disabled 2207 | -8/Garrison | Triggered checkpoint 2482 | -8/Garrison | Discovered new exit (range 12) 2629 | -8/Garrison | Triggered checkpoint 2647 | -8/Garrison | Triggered checkpoint 2684 | -8/Garrison | Lost 3 allies 2733 | -8/Garrison | Triggered checkpoint 2746 | -8/Garrison | Garrison Relay disabled 2791 | -8/Garrison | Discovered new exit (range 19) 2797 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Garrison Relay disabled 3181 | -8/Garrison | Discovered new exit (range 12) 3349 | -8/Garrison | Garrison Relay disabled 3352 | -8/Garrison | Build established: Scavenger-Mutant 3355 | -8/Garrison | Triggered checkpoint 3452 | -8/Garrison | Entered Materials 3934 | -8/Materials | Build established: Mutant 4020 | -8/Materials | Discovered new exit (range 15) 4056 | -8/Materials | Garrison activated, responded to threat 4106 | -8/Materials | Repaired Cld. Deuterium Engine 4134 | -8/Materials | Destroyed 10 combat bots 4168 | -8/Materials | Identified exit to Garrison 4169 | -8/Materials | Entered Garrison 4243 | -8/Garrison | Triggered checkpoint 4531 | -8/Garrison | Phase Generator disabled 4595 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Garrison Relay disabled 4712 | -8/Garrison | Garrison Relay disabled 4717 | -8/Garrison | Triggered checkpoint 4799 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Triggered checkpoint 4941 | -8/Garrison | Core integrity fell below 50% 4970 | -8/Garrison | Rescued a captive Derelict 4973 | -8/Garrison | Rescued a captive Derelict 5039 | -8/Garrison | Build established: Scavenger-Mutant 5040 | -8/Garrison | Found Powered Armor 5043 | -8/Garrison | Found Powered Armor 5053 | -8/Garrison | Garrison Relay disabled 5119 | -8/Garrison | Garrison Relay disabled 5198 | -8/Garrison | Discovered new exit (range 8) 5227 | -8/Garrison | Garrison Relay disabled 5373 | -8/Garrison | Discovered new exit (range 14) 5485 | -8/Garrison | Triggered checkpoint 5572 | -8/Garrison | Garrison Relay disabled 5790 | -8/Garrison | Spotted B-75 Beast 5964 | -8/Garrison | Discovered new exit (range 10) 5989 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Garrison Relay disabled 6066 | -8/Garrison | Garrison Relay disabled 6117 | -8/Garrison | Build established: Mutant 6249 | -8/Garrison | Core integrity fell below 20% 6359 | -8/Garrison | Entered Materials 6481 | -8/Materials | Central database locked down 6590 | -8/Materials | Discovered new exit (range 10) 6601 | -8/Materials | Build established: Gladiator 6601 | -8/Materials | Entered Factory 6601 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6976 | -7/Factory | Identified exit to Lower Caves 7001 | -7/Factory | First assault squad dispatched 7022 | -7/Factory | Entered Lower Caves 7028 | -7/Lower Caves | Met a Warlord Commander 7029 | -7/Lower Caves | Learned location of Warlord (-4) 7030 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7033 | -7/Lower Caves | Found Encrypted Comm Array 7228 | -7/Lower Caves | Learned Factory garrison access intel 7283 | -7/Lower Caves | Learned location of 2 exits from Factory 7495 | -7/Lower Caves | Discovered new exit (range 9) 7504 | -7/Lower Caves | Identified exit to Lower Caves 7504 | -7/Lower Caves | Entered another Lower Caves area 7520 | -7/Lower Caves | Learned Factory emergency access door positions 7622 | -7/Lower Caves | Encountered a Warlord checkpoint 7727 | -7/Lower Caves | Discovered new exit (range 15) 7740 | -7/Lower Caves | Identified exit to Data Miner 7756 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7920 | -7/Lower Caves | Entered Data Miner 7920 | -7/Data Miner | Accompanied by 3 allies 7920 | -7/Data Miner | Discovered new exit (range 6) 7931 | -7/Data Miner | Identified exit to Proximity Caves 7948 | -7/Data Miner | Met Data Miner 7975 | -7/Data Miner | Learned location of Section 7 (-3) 7975 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7984 | -7/Data Miner | Received God Mode back door access code from Data Miner 7996 | -7/Data Miner | Destroyed Data Miner 7998 | -7/Data Miner | Interfaced with the Data Conduit 8002 | -7/Data Miner | Found Prototype Hackware 8005 | -7/Data Miner | Found Prototype Hackware 8074 | -7/Data Miner | Lost 4 allies 8079 | -7/Data Miner | Lost 7 parts (3n2u2w) 8106 | -7/Data Miner | Found Exp. Thermal Shield 8167 | -7/Data Miner | Entered Proximity Caves 8171 | -6/Proximity Caves | Ambushed by research squad 8175 | -6/Proximity Caves | Core integrity fell below 50% 8241 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 8370 | -6/Proximity Caves | Build established: Scavenger-Mutant 8554 | -6/Proximity Caves | Core integrity fell below 20% 8721 | -6/Proximity Caves | Lost 3 parts (2u1w) 8786 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08671_ S-27 Virus destroyed. 08678_ Destroyed VTOL Module. 08679_ Autogun fries itself beyond repair. 08681_ S-27 Virus destroyed. 08690_ Lrg. Storage Unit destroyed. 08691_ Autogun fries itself beyond repair. 08691_ S-27 Virus destroyed. 08694_ VTOL Module fries itself beyond repair. 08696_ Acquired Com. Wheel+. 08701_ Acquired Encrypted Comm Array. 08703_ Acquired Exp. Thermal Shield. 08706_ Dropped Fusion Compressor. 08706_ Acquired Corrupted Antimatter Reactor. 08708_ Dropped Imp. Signal Interpreter. 08709_ Acquired Prototype Hackware. 08713_ Dropped Adv. Heat Sink. 08714_ Acquired 45 matter. 08778_ Critical hit (Burn: +50). 08779_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??##?????????????????????????????????????????? | | #??# ##????????????????????????????????????????? | | ????? ##???????????????????????????????????????? | | ????? ##??????????????????????????????????????? | | ####? #??????????????????????????????????????? | | # ## #?# ??????????????????????????????????? | | #?## ??????????????????????????????????? | | #??? ??????????????????????????????????? | | % % ##??? #?????????????????????????????????? | | %%% ##??? ?????????????????????????????????? | | % % #???? ##???????????????????????????????? | | % #???? ##??????????????###?????????????? | | #???? #??????????#### ##????????????? | | ##????? #?????????? #????????????? | | ####?????? ????###???? #??? ???????? | | ## #????###??# #????# #?## ## ??????? | | ?# #??### ##?# ##???# ## #??????? | | ## #?## #?# ##???? #??????? | | #?# #?##% #?????? #??????? | | #?# ### #????????##g #??????? | | ! #### ! ! ##???????## #????????? | | %! */ ##??????## ####????????? | | !! % #????###@ #???????????? | | ## ##% ##??## #?????????? | | # ## ## ### "#?## ???????? | | # ## ## #?# "#?# ####### ???????? | | # ## ### ###?# ##### ##??????? ???????? | | # ## #?# #???# ##??????????????????? | | # #?# #???# ###### ###???????????????????? | | # ####?# #??## ##???## #?????????????????????? | | # ????? #?## #????## #?????????????????????? | | # ?????###?# #?????# ##?????????????????????? | | ? ?????????## #?????## #??????????????????????? | | ? ??????????## #??????# #??????????????????????? | | ? ???????????# #??????# #??????????????????????? | | ? ??????????## ##?????? #??????????????????????? | | ? ????????### #?????? #??????????????????????? | | ???????# ## #?????? #??????????????????????? | | ??????# #?????? #??????????????????????? | | ??????#### ### #?????? ### ???????????????? | | ?????????## ?### ### ???????????????????? | | ??????????# ?# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #######??????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????## #??????????????????????????????????? | | ???????????###???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Force Field | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Deuterium Engine | 74% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed PointCentriumAirjet Manual? 0 Play Time 01:27:02 Cumulative 317.2 hours Start 2025.11.05 @ 01:03:59 End 2025.11.05 @ 04:53:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 234 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 74 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bd2c0a3-44a6-4da4-b819-0e44bb2726d6