Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 23:20:12 Player: Drago Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (168) 840 Value Destroyed (5958) 5958 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (1052) 1052 TOTAL SCORE: 16050 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 686 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 698/700 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Thunder Leg Large Storage Unit Improved Matter Compressor (300) Advanced Force Field Peak State ------------ > --- POWER ------------ Fission Core Fusion Reactor > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced EM Disruption Field Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Gauss Rifle Molecular Scythe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Matter Compressor Experimental Utility Shielding Improved Medium Armor Plating Improved Shield Generator Advanced Shield Generator High-powered Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon Railgun [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Q-thruster Utility 0b10 Alert Chip Device Cryofiber Web Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . . . . . Utility 8 | . . . . . 3 1 . . . 2 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . 1 1 Parts Attached 157 | 6 5 6 . 3 35 19 12 4 . 7 11 1 4 2 34 8 Power 24 | 1 2 2 . . 4 1 1 1 . 2 1 . 1 . 5 3 Engine 8 | 1 2 1 . . 2 . 1 1 . . . . . . . . Core 11 | . . 1 . . 2 1 . . . 2 1 . . . 4 . Reactor 5 | . . . . . . . . . . . . . 1 . 1 3 Propulsion 40 | 1 1 1 . 2 11 7 6 . . 2 1 . . 1 6 1 Treads 14 | . . . . 2 3 7 2 . . . . . . . . . Leg 18 | . . . . . 4 . 4 . . 2 1 . . 1 6 . Wheel 7 | 1 1 1 . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 54 | 2 1 1 . . 9 6 4 3 . 3 6 . 3 . 13 3 Device 26 | 1 . . . . 6 2 1 2 . 2 2 . 1 . 7 2 Storage 6 | 1 1 . . . . . 1 . . . 1 . 1 . . 1 Processor 8 | . . . . . 1 3 . . . . 1 . . . 3 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection 12 | . . 1 . . 2 1 2 1 . 1 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 2 . 1 11 5 1 . . . 3 1 . 1 10 1 Energy Gun 16 | . . . . . 5 3 . . . . 2 . . . 6 . Energy Cannon 4 | . . . . . . 1 . . . . . . . 1 1 1 Ballistic Gun 9 | 2 . 2 . . 2 . . . . . . 1 . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . 1 2 . 1 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 5 3 1 . . 1 . . 5 . 3 1 Parts Lost 68 | . 4 3 . 1 6 1 6 1 . . 4 . . . 29 13 Power 11 | . 1 1 . . . . 1 . . . . . . . 6 2 Propulsion 18 | . 1 1 . 1 1 . 3 . . . . . . . 7 4 Utility 24 | . 1 . . . 4 1 2 . . . 2 . . . 10 4 Weapon 15 | . 1 1 . . 1 . . 1 . . 2 . . . 6 3 Highest Loss Streak 8 | . 3 3 . 1 3 1 3 1 . . 2 . . . 8 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Backups 13 | 2 7 11 11 11 13 15 16 12 12 12 13 15 15 14 12 5 Power 1 | . 1 2 3 3 3 1 . . . . 2 2 2 2 1 . Propulsion 2 | 2 2 2 2 . . 1 5 4 4 3 3 3 2 1 . . Utility 6 | . 2 4 4 5 5 6 8 6 6 6 5 6 8 10 8 3 Weapon 2 | . 1 2 2 3 4 5 3 2 2 2 1 2 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 2 . . 2 7 5 1 1 1 . 1 1 1 2 4 Power 5 | . . 1 . . 1 2 . . . . . 1 . . . . Propulsion 7 | . . . . . 1 2 3 . . . . . . . . 1 Utility 13 | . . 1 . . . 2 2 1 1 1 . . 1 1 1 2 Weapon 2 | . . . . . . 1 . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 84 85 85 98 86 98 98 97 99 92 93 100 98 100 88 22 Engine 3 | . 13 6 . . 3 5 2 7 7 . . . . . . . Core 5 | . . 4 14 14 5 1 4 . . 9 11 11 9 5 5 . Treads 9 | . . . . 26 9 27 28 . . . . . . . . . Leg 11 | . . . . . 3 . 1 30 30 28 29 29 29 29 20 3 Wheel 3 | . 19 18 14 . 13 1 . . . . . . . . . . Device 10 | . 11 . . . 14 13 14 11 15 16 14 17 13 11 13 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 2 Processor 10 | . . . . . 6 16 15 15 15 11 13 17 17 17 18 2 Protection 7 | . . 13 14 14 3 6 6 9 7 5 5 5 6 11 3 . Energy Gun 6 | . . . . . 9 9 13 11 6 8 6 3 . . 3 1 Ballistic Gun 6 | . 20 23 28 27 6 . . . . . . 1 5 5 6 . Slashing Weapon 1 | . . . . . . 1 . 2 7 1 2 5 5 4 1 1 Peak Build Rating 101 | 6 8 12 12 14 39 52 52 51 51 78 80 77 80 82 101 87 Average Rating 44 | 3 6 10 12 13 25 48 49 48 50 69 71 76 77 80 87 32 On Entrance 42 | . 6 5 12 12 14 27 52 46 47 51 70 77 77 80 82 69 Naked Turns 67 | . . . . . . . . . . . . . . . . 67 Heaviest Build 82 | 15 51 53 51 51 59 66 62 43 42 71 71 71 71 74 82 60 Greatest Support 104 | 16 32 26 10 40 84 104 98 48 36 74 74 82 82 82 82 65 Greatest Overweight (x) 17 | . 2 5 5 5 4 2 1 1 1 1 . . . . 17 1 Average Overweight (x) . | . . 3 5 1 . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 13 20 20 20 20 20 19 15 15 15 15 15 15 15 15 8 Most Carried 20 | 5 9 17 16 16 20 20 20 15 15 15 15 15 15 15 15 8 Average Carried 15 | 2 7 14 15 15 17 19 19 14 14 13 13 14 15 14 12 5 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 9 15 16 16 18 20 15 15 15 12 15 15 14 15 7 5 Class Distribution -------------------- 56% | Mutant 14% | Commander-Mutant 10% | Derelict-Mutant 6% | Skirmisher 4% | Scavenger-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Matter Collected 4660 | 269 337 446 6 97 852 385 337 116 199 209 255 20 360 35 735 2 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6749 | 17 506 137 . 90 1541 571 1076 462 . 246 220 63 239 90 1491 . Parts 322 | 3 38 15 . 5 86 25 43 16 . 7 21 2 . 2 59 . Haulers Intercepted 6 | . . . . . 4 . 2 . . . . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 21 1 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 125 | . 11 8 . 3 29 10 19 3 . 4 14 1 . 1 22 . Melee 6 | . . . . . 1 . . . . . 4 1 . . . . Guns 77 | . 5 2 . . 19 7 16 2 . 2 2 . . 1 21 . Cannons 3 | . . . . . . 3 . . . . . . . . . . AOE 36 | . 6 6 . 3 9 . 3 . . . 8 . . . 1 . Classes Destroyed 16 | 1 7 . . . 3 1 1 . . . . . . . 3 . Worker 7 | . 2 . . 1 2 . 1 . . 1 . . . . . . Builder 7 | . 2 . . . 3 1 1 . . . . . . . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 . 2 . . . . . . . . . Recycler 8 | . 1 . . 1 2 . 1 2 . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 9 | . 2 . . . 2 2 1 . . . . . . . 2 . Swarmer 38 | . 3 5 . 3 8 . . 1 . . 14 . . . 4 . Grunt 49 | . 8 3 . . 17 4 10 1 . 2 . 1 . . 3 . Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 . 1 1 . . . . . . . . Sentry 13 | . . . . . 5 2 5 . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . 3 . Hunter 5 | . . . . . . . 1 . . . . . . . 4 . Programmer 15 | . . . . . . 4 2 . . 2 . . . . 7 . Best Kill Streak 8 | 1 6 3 . 5 8 3 6 3 . 3 5 1 . 1 4 . Combat Bots Only 5 | . 3 3 . 3 4 3 3 3 . 2 5 1 . 1 4 . Max Kills in Single Turn 4 | 1 2 2 . 3 4 1 3 1 . 1 3 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 2 4 . 2 . . . 3 . . . 1 . Melee 1 | . . . . . 1 . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1400 | . 36 31 . 8 123 99 300 8 . 53 133 10 . 9 400 190 Missed 500 | . 6 9 . 2 32 32 127 2 . 19 38 5 . 5 154 69 Damage Taken 12575 | . 448 331 . 78 1384 912 1757 133 . 539 949 70 . 18 3671 2285 Core 2594 | . 69 106 . 22 175 150 174 . . . 59 . . . 519 1320 Absorbed by Shields 1260 | . . . . . . . . . . 55 357 25 . 7 732 84 Redirected to Shielding 188 | . . 18 . 4 4 . . . . . . . . . 162 . Core Remaining (%) 63 | 100 . . . 21 68 . . . 53 . . . . 86 54 . Volleys Fired 441 | 2 43 26 . 7 100 59 70 7 . 16 15 . . 1 88 7 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 2 . . 2 3 2 Hottest 160 | 40 40 43 . 43 143 126 122 81 . 81 81 . . 114 160 146 Shots Fired 797 | 3 76 41 . 9 188 97 132 16 . 30 19 . . 2 176 8 Gun 703 | 3 66 32 . 4 174 64 128 16 . 30 11 . . 1 172 2 Cannon 44 | . . . . . . 33 . . . . . . . 1 4 6 Launcher 47 | . 10 9 . 5 11 . 4 . . . 8 . . . . . Special 3 | . . . . . 3 . . . . . . . . . . . Kinetic 233 | 3 66 32 . 4 60 . . . . . . . . 1 67 . Thermal 492 | . . . . . 117 97 128 16 . 30 11 . . . 91 2 Explosive 47 | . 10 9 . 5 11 . 4 . . . 8 . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . 1 18 6 Robot Hit Streak 40 | 2 14 7 . 2 28 20 40 23 . 12 6 . . 4 13 2 Robot Miss Streak 7 | . 7 3 . 1 4 3 2 1 . 2 4 . . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . 1 . . 1 . 1 . . . . . . . 4 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . . . . 1 . Shots Hit Robots 581 | 2 40 23 . 4 143 68 107 17 . 23 15 6 7 2 115 9 Core Hits 288 | 1 33 11 . 9 70 23 52 8 . 6 18 2 3 2 45 5 Critical Kills 8 | . . . . . . . . . . . . . . 1 7 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 6 . Critical Strikes 48 | . . . . . 8 4 12 2 . 2 1 . . 1 15 3 Burn 28 | . . . . . 8 4 12 2 . 2 . . . . . . Destroy 14 | . . . . . . . . . . . . . . 1 13 . Corrupt 3 | . . . . . . . . . . . . . . . 1 2 Sever 3 | . . . . . . . . . . . 1 . . . 1 1 Melee Attacks 80 | . . . . . 9 11 9 5 . 5 10 7 7 . 11 6 Impact . | . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . 9 11 9 5 . 5 10 7 7 . 11 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16430 | 25 1011 725 . 288 3610 1609 2551 628 . 602 918 221 510 20 3373 339 Guns 10236 | 25 482 243 . 50 2369 1003 1996 237 . 572 165 . . 6 3056 32 Cannons 753 | . . . . . . 606 . . . . . . . 14 77 56 Explosions 3504 | . 529 482 . 238 994 . 555 . . . 502 . . . 204 . Melee 1860 | . . . . . 215 . . 391 . . 251 221 510 . 36 236 Ramming 45 | . . . . . . . . . . 30 . . . . . 15 Kinetic 2301 | 25 482 243 . 50 741 . . . . . . . . 6 754 . Thermal 8562 | . . . . . 1660 1609 1996 237 . 572 165 . . . 2291 32 Explosive 3300 | . 529 482 . 238 994 . 555 . . . 502 . . . . . Electromagnetic 362 | . . . . . . . . . . . . . . 14 292 56 Impact . | . . . . . . . . . . . . . . . . . Slashing 1860 | . . . . . 215 . . 391 . . 251 221 510 . 36 236 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 2 3 3 . . . . . . 14 1 Average Corruption 2 | . . . . . 2 1 2 3 . . . . . . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 82 | . . . . . 3 11 27 19 . . . . . . 22 . Message Errors 13 | . . . . . . 1 5 3 . . . . . . 4 . Matter Fused 28 | . . . . . 1 5 9 8 . . . . . . 5 . Heat Flow Errors 9 | . . . . . 1 3 1 . . . . . . . 4 . Energy Discharges 10 | . . . . . . 2 6 1 . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 3 2 . . . . . . 3 . Data Loss (major) 3 | . . . . . 1 . 2 . . . . . . . . . Misfires 5 | . . . . . . . 1 2 . . . . . . 2 . Alerts 3 | . . . . . . . . 3 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 297 | . 40 37 . . 8 48 14 . . . . 4 61 . 85 . Projectiles 51 | . . . . . 3 48 . . . . . . . . . . Explosions 178 | . 40 37 . . 2 . 14 . . . . . . . 85 . Melee 68 | . . . . . 3 . . . . . . 4 61 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . 64 37 . 37 38 . . . . . 31 . . . 306 7 Shots 13 | . 4 1 . 1 1 . . . . . 2 . . . 4 . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . . . . . . 4 . . . . . 3 Kicked 4 | . . . . . . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 20 22 . . 162 128 . . . . . . . 78 374 42 Average Temperature 46 | . 5 7 . . 35 19 . . . . . . . 41 99 27 Received Heat Transfer 2463 | . 198 162 . . 666 195 639 36 . 195 . 30 . . 207 135 Effects 1 | . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 2 . . 1 . 2 . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . . . . . Parts Melted 47 | . . . . . 13 8 17 2 . 2 . . . . 5 . Heat Transferred 16312 | . . . . . 4063 2960 4773 629 . 1036 296 . . . 2518 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . . 2 1 1 . . . . . . . 1 . Low Security (%) 90 | 100 100 100 . 100 45 97 85 100 . 100 . . . . 93 100 Level 1 8 | . . . . . 43 2 14 . . . . . . . 6 . Level 2 1 | . . . . . 10 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 486 | 5 170 118 . 95 486 220 234 84 . 36 . . . . 224 88 Initial 220 | . . 47 . . . 220 9 84 . . . . . . . 24 Average 63 | . 51 32 . 7 206 39 133 9 . 4 . . . . 65 19 Influence Increases 4938 | 5 389 275 . 110 1074 348 961 118 . 150 372 16 4 16 846 254 Destroy 0b10 Robot/C 2560 | . 220 160 . 60 680 160 544 64 . 64 224 16 . 16 352 . Destroy 0b10 Robot/NC 210 | 5 45 5 . 10 65 12 28 20 . 4 . . 4 . 12 . Destroy Leader 546 | . 34 30 . 10 152 68 160 . . 8 16 . . . 68 . Allied During Kill 162 | . . . . . 16 . 139 7 . . . . . . . . Trap Triggered on 0b10 8 | . . . . . . . 8 . . . . . . . . . Successful Hack 133 | . 9 . . . 31 11 6 26 . 16 . . . . 22 12 Disable Machine 282 | . 30 30 . . 30 36 48 . . 12 . . . . 96 . Destroy Structure 431 | . 36 50 . 30 85 13 28 1 . 10 . . . . 176 2 Lose Combat Pursuer 606 | . 15 . . . 15 48 . . . 36 132 . . . 120 240 Influence Decreases 4321 | 5 267 322 . 110 588 548 752 202 . 122 299 88 4 16 800 198 Time Decay 3377 | 5 227 292 . 100 491 538 493 192 . 112 259 88 4 16 382 178 Lost Part 544 | . 40 30 . 10 50 10 60 10 . . 40 . . . 274 20 Lost Ally 229 | . . . . . 20 . 199 . . 10 . . . . . . Purge Threat 171 | . . . . . 27 . . . . . . . . . 144 . Squads Dispatched 34 | . 1 . . . 4 8 11 . . 4 . . . . 4 2 Investigation 9 | . . . . . 2 3 4 . . . . . . . . . Extermination 13 | . . . . . . 4 4 . . 1 . . . . 3 1 Reinforcement 12 | . 1 . . . 2 1 3 . . 3 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . 2 . . . 2 2 3 . . 4 . . . . 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 Distress Signals 2 | . . . . . . . . . . . . . . . . 2 Times Spotted 229 | . 19 11 . 3 44 19 36 2 . 12 22 2 . 2 34 23 Peak Tracking Total 10 | . 5 3 . 3 6 6 7 1 . 7 5 1 . 1 9 10 Tactical Retreats 24 | . 1 . . . 1 1 . . . 2 4 . . . 7 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Traps Triggered 13 | . 4 . . . 2 4 . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Disabled 23 | . 3 2 . . 2 3 4 . . 1 . . . . 8 . Max in Single Turn 8 | . 1 1 . . 1 1 1 . . 1 . . . . 8 . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Accessed 60 | . 3 1 2 . 7 10 11 9 2 2 1 . 6 . 4 2 Terminals 37 | . 3 . . . 6 5 10 6 . 1 1 . . . 4 1 Fabricators 4 | . . . . . . 3 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . . . . . . Total Hacks 154 | . 10 1 5 . 27 24 19 18 9 5 1 . 19 . 12 4 Successful 81 | . 5 1 5 . 13 6 3 11 9 2 1 . 19 . 5 1 Failed 73 | . 5 . . . 14 18 16 7 . 3 . . . . 7 3 Catastrophic 17 | . . . . . 1 6 5 2 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 9 . 1 . 6 13 11 13 . 1 . . . . 5 2 Terminals 100 | . 10 . . . 24 15 18 13 . 4 1 . . . 12 3 Fabricators 7 | . . . . . . 6 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 5 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 3 1 . . . . . . . . . Terminal Hacks 60 | . 3 1 5 . 10 3 2 3 9 1 1 . 19 . 3 . Record 21 | . . . 4 . . . . . 9 . 1 . 7 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 10 | . 2 . . . 2 1 . 1 . . . . 4 . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . 4 . 1 . Open Door 3 | . . 1 . . . . 2 . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . 1 . . . . 1 . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 2 1 . 7 . 1 . . . . 2 1 Terminals 11 | . 2 . . . 2 1 . 3 . . . . . . 2 1 Track 1 | . . . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . . . 2 1 . 3 . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 4 . 1 . . . . . . Reject 3 | . . . . . . . . 3 . . . . . . . . Recyclers 2 | . . . . . . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 7 10 9 7 . 1 . . . . 2 2 Full Trace Events 9 | . . . . . 2 3 4 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 1 8 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Total Allies 22 | . . . . 4 . . 10 8 . . . . . . . . Largest Group 10 | . . . . 4 3 . 10 8 5 5 . . . . . . Highest-Rated Group 176 | . . . . 71 40 . 173 176 98 98 . . . . . . Highest-Rated Ally 40 | . . . . 31 16 . 29 40 40 40 . . . . . . Total Orders 27 | . . . . . . . . 1 . 18 . 2 . 2 4 . ROAM 1 | . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 20 | . . . . . . . . . . 16 . 1 . 2 1 . RETURN 4 | . . . . . . . . . . . . 1 . . 3 . Ally Attacks 173 | . . . . . 22 . 142 7 . 2 . . . . . . Total Damage 2138 | . . . . . 179 . 1688 187 . 84 . . . . . . Kills 22 | . . . . . 5 . 16 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 4534 | 6 506 . . . 744 1760 . 2 . . . . . . 1203 313 Sensors 2 | . . . . . . . . 2 . . . . . . . . Structural 1957 | . . . . . 744 1213 . . . . . . . . . . Seismic 512 | 6 506 . . . . . . . . . . . . . . . Decoding 866 | . . . . . . . . . . . . . . . 866 . Machine Analysis 547 | . . . . . . 547 . . . . . . . . . . Cloaking 87 | . . . . . . . . . . . . . . . . 87 Jamming 939 | . . . . . . . . . . . . . . . 699 240 Robot Analysis Total 10 | . 2 . . . 2 1 . 1 . . . . 4 . . . Derelict Logs Recovered 10 | . . 3 . 2 . . . . . . 2 2 . 1 . . Drone Launches 25 | . . . . . . . . . . 16 . 5 1 . 3 . Drone Recoveries 4 | . . . . . . . . . . . . 3 . . 1 . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . 23 . Traps 5 | . . . . . . . . . . . . . . . 5 . Items 16 | . . . . . . . . . . . . . . . 16 . Patrols 1 | . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Turns Passed 16891 | 62 620 888 750 1406 1474 2571 1558 1228 1615 684 949 330 331 440 1301 684 Spaces Moved 10202 | 45 396 572 484 594 720 1437 742 610 890 462 822 277 267 373 754 757 Core 433 | 2 . . . . . . . . . . . . . . 2 429 Treads 2722 | . . . . 542 192 1293 695 . . . . . . . . . Legs 4738 | . . . . . 97 . 47 610 890 462 822 277 267 373 752 141 Wheels 2122 | 43 396 572 484 52 431 144 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 187 | . . . . . . . . . . . . . . . . 187 Fastest Speed 40 | 50 100 120 155 155 101 101 90 90 180 104 104 104 112 112 100 40 Average Speed 139 | 97 109 138 155 232 136 153 158 174 180 109 104 106 112 112 120 63 Slowest Speed 900 | 100 130 155 155 240 240 330 245 180 180 180 104 112 112 112 900 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 4 72 99 78 98 57 38 85 97 57 19 81 52 62 73 14 16 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . . 3 1 1 . . . . 1 . . . 3 . . . Known Exits Taken 4 | . . . 1 . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 17 | . . 1 . 2 . . . . 4 . 3 3 . 4 . . Spaces Dug 43 | . 11 . . . 3 11 5 . . 4 . . . . 8 1 Terrain Destroyed 453 | . 37 74 . 36 81 12 26 . . 4 77 . . . 105 1 Melee 21 | . . . . . . 10 . . . 4 . . . . 6 1 Projectile 32 | . . . . . . 2 . . . . . . . . 30 . AOE 399 | . 37 74 . 36 81 . 26 . . . 77 . . . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Total 11975 | 57 500 628 484 610 1002 1681 980 754 905 600 877 303 289 394 966 945 Wait 679 | . 48 8 . 4 84 94 102 24 12 86 4 13 2 10 33 155 Move 10184 | 44 395 571 483 593 719 1436 741 609 889 461 821 276 266 372 753 755 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 92 | 5 4 10 1 2 7 15 11 1 2 5 5 2 1 4 12 5 Fast Attach 108 | 6 5 3 . . 28 19 5 5 . 2 6 1 5 1 17 5 Attach 56 | . 2 2 . 2 7 3 7 1 1 4 2 1 . . 19 5 Detach 12 | . . . . . 5 . 1 1 . . . . 1 1 3 . Swap 95 | . 3 4 . 2 19 16 11 1 . 11 8 . 2 1 17 . Drop 117 | . . 4 . . 24 28 17 4 1 5 6 3 5 4 13 3 Fire 441 | 2 43 26 . 7 100 59 70 7 . 16 15 . . 1 88 7 Melee 80 | . . . . . 9 11 9 5 . 5 10 7 7 . 11 6 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick 4 | . . . . . . . . . . 4 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 101 | . . . . . . . 4 96 . 1 . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 63 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Discovered new exit (range 4) 600 | -10/Materials | Lost 3 parts (1n1u1w) 640 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Entered Mines 694 | -10/Mines | Discovered new exit (range 7) 709 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 794 | -10/Mines | Core integrity fell below 50% 911 | -10/Mines | Found a hidden stash of uninstalled traps 1034 | -10/Mines | Discovered new exit (range 15) 1040 | -10/Mines | Found the Drone Emporium 1046 | -10/Mines | Found Prototype Device 1107 | -10/Mines | Lost 3 parts (1p1n1w) 1154 | -10/Mines | Learned location of Storage (-7) 1303 | -10/Mines | Learned location of Zion (-7) 1470 | -10/Mines | Discovered new exit (range 6) 1563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1565 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1572 | -10/Exiles | Identified exit to Mines 1609 | -10/Exiles | Met 8R-AWN 1632 | -10/Exiles | Met EX-HEX 1683 | -10/Exiles | Met EX-BIN 1705 | -10/Exiles | Aligned with FarCom system 1706 | -10/Exiles | Given EX-Vault access code 1757 | -10/Exiles | Opened EX-Vault 1768 | -10/Exiles | Found 0b10 Alert Chip 1803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1848 | -10/Exiles | Met EX-DEC 2082 | -10/Exiles | Visited The Gauntlet 2321 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2321 | -10/Exiles | Entered Mines 2373 | -9/Mines | Discovered new exit (range 5) 2402 | -9/Mines | Met a Derelict bent on vengeance 2793 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2830 | -9/Mines | Learned Materials terminal intel 3054 | -9/Mines | Received a Mining Laser from a helpful Derelict 3253 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3463 | -9/Mines | Discovered new exit (range 3) 3727 | -9/Mines | Entered Materials 3727 | -8/Materials | Accompanied by 3 allies 3727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3728 | -8/Materials | Loaded intel: 12 terminal locations 4146 | -8/Materials | Identified Decoy Drone Bay 4310 | -8/Materials | Lost 3 parts (2u1w) 4737 | -8/Materials | Discovered new exit (range 13) 5161 | -8/Materials | Discovered new exit (range 10) 5201 | -8/Materials | Entered Factory 5201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6506 | -7/Factory | Build established: Skirmisher 6854 | -7/Factory | Discovered new exit (range 9) 7128 | -7/Factory | Discovered new exit (range 16) 7157 | -7/Factory | Identified exit to Storage 7157 | -7/Factory | Identified exit to Lower Caves 7249 | -7/Factory | Build established: Mutant 7772 | -7/Factory | Entered Storage 7790 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7999 | -7/Storage | Lost 5 allies 8948 | -7/Storage | Discovered new exit (range 15) 9263 | -7/Storage | Lost 3 parts (2n1u) 9327 | -7/Storage | Used back door to open Recycling access 9327 | -7/Storage | Discovered new exit (range 4) 9330 | -7/Storage | Entered Recycling 10327 | -7/Recycling | Build established: Commander-Mutant 10378 | -7/Recycling | Scanned before Scraplab entrance 10523 | -7/Recycling | Entered Scraplab 10538 | -7/Recycling | Discovered new exit (range 2) 10558 | -7/Recycling | Entered Scraptown 10558 | -7/Scraptown | Accompanied by 5 allies 10558 | -7/Scraptown | System corruption cleaned by C-Scrubber 10901 | -7/Scraptown | Visited Red Mages 10953 | -7/Scraptown | Visited SPCMW 11039 | -7/Scraptown | Visited CPS Storage 11054 | -7/Scraptown | Visited Shadow of the Wyrm 11088 | -7/Scraptown | Learned location of Extension (-6) 11438 | -7/Scraptown | Visited Cave Peace 11553 | -7/Scraptown | Visited Symbiants 11657 | -7/Scraptown | Discovered new exit (range 5) 11846 | -7/Scraptown | Visited Cyclists 11882 | -7/Scraptown | Turned away by UFD registrar 12173 | -7/Scraptown | Entered Factory 12173 | -5/Factory | Accompanied by 5 allies 12173 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12496 | -5/Factory | Discovered new exit (range 64) 12504 | -5/Factory | Discovered new exit (range 48) 12542 | -5/Factory | Lost 6 allies 12549 | -5/Factory | Build established: Mutant 12827 | -5/Factory | Identified exit to Upper Caves 12857 | -5/Factory | Entered Upper Caves 12938 | -5/Upper Caves | Learned Factory interactive machine intel 13289 | -5/Upper Caves | Found DCF Scrap (16 items) 13303 | -5/Upper Caves | Discovered new exit (range 5) 13512 | -5/Upper Caves | Learned location of 1 exit from Factory 13586 | -5/Upper Caves | Build established: Derelict-Mutant 13651 | -5/Upper Caves | Spotted B-75 Beast 13806 | -5/Upper Caves | Entered another Upper Caves area 13827 | -5/Upper Caves | Discovered new exit (range 17) 13969 | -5/Upper Caves | Learned Factory machine intel 14022 | -5/Upper Caves | Learned Factory terminal intel 14109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14115 | -5/Upper Caves | Discovered new exit (range 10) 14136 | -5/Upper Caves | Entered Zhirov 14136 | -5/Zhirov | Accompanied by 1 ally 14136 | -5/Zhirov | Discovered new exit (range 3) 14247 | -5/Zhirov | Learned location of Quarantine (-3) 14247 | -5/Zhirov | Learned location of Testing (-2) 14247 | -5/Zhirov | Learned location of Command (-1) 14288 | -5/Zhirov | Found Alien Artifact 14288 | -5/Zhirov | Identified Transdimensional Reconstructor 14288 | -5/Zhirov | Warped through subspace 14328 | -5/Zhirov | Found Alien Artifact 14328 | -5/Zhirov | Identified Integrated Reactor 14328 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14467 | -5/Zhirov | Entered Proximity Caves 14467 | -4/Proximity Caves | Accompanied by 2 allies 14784 | -4/Proximity Caves | Learned location of 1 exit from Research 14810 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14832 | -4/Proximity Caves | Discovered new exit (range 16) 14888 | -4/Proximity Caves | Spotted B-86 Titan 14907 | -4/Proximity Caves | Entered Factory 14907 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14908 | -4/Factory | Identified exit to Research 14909 | -4/Factory | Loaded intel: 275 machine locations 14910 | -4/Factory | Loaded intel: 53 interactive machine locations 14911 | -4/Factory | Loaded intel: 25 terminal locations 14953 | -4/Factory | Discovered exit to Research (range 2) 15130 | -4/Factory | Identified exit to Upper Caves 15130 | -4/Factory | Identified exit to Armory 15504 | -4/Factory | Build established: Derelict-Gunner 15748 | -4/Factory | Cargo convoy interrupted 15850 | -4/Factory | Lost 8 parts (1p4n1u2w) 15905 | -4/Factory | System corruption reached 10% 15943 | -4/Factory | Lost 7 parts (3p2u2w) 16088 | -4/Factory | Lost 3 parts (1n2u) 16205 | -4/Factory | Lost 8 parts (2p1n3u2w) 16208 | -4/Factory | Entered Research 16208 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16209 | -3/Research | Identified exit to Research 16384 | -3/Research | Lost 4 parts (1p1n1u1w) 16423 | -3/Research | Released all parts (4) 16454 | -3/Research | Lost 7 parts (1p2n2u2w) 16715 | -3/Research | Build established: Mutant 16803 | -3/Research | Core integrity fell below 50% 16860 | -3/Research | Core integrity fell below 20% 16892 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16805_ Imp. Cloaking Device destroyed. 16806_ Q-thruster destroyed. 16809_ Slug penetrates Wall. 16809_ U-05 Engineer works on Potential Refractor. 16833_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2Q. 16846_ U-05 Engineer destroyed. 16850_ R-10 Processor collects Wheel. 16874_ Slammed into T-07 Excavator. 16876_ Slug penetrates U-05 Engineer. 16876_ Slammed into T-07 Excavator. 16876_ Destabilizing: Core damaged (-52). 16878_ Slammed into T-07 Excavator. 16878_ Adv. Transmission Jammer broken. 16878_ Destabilizing: Short circuit. 16885_ Knocked back. 16886_ U-05 Engineer builds a Wall. 16891_ Acquired 2 matter. 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""" ############## # #??????? | | ?????? + #??????? | | ??????! u #### +??????? | | ?????? = @#??? #??????? | | ??????????############### ##??? ? ???????? | | ???????????????????????# #????######???????????? | | ???????????????????????# pu#?????????????????????? | | ???????????????????????# H#?????????????????????? | | ?????????????????????####+;##????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 47 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 750 Core Shielding 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SignalReflexPlating Manual? 0 Play Time 03:06:24 Cumulative 78.0 hours Start 2025.03.08 @ 19:52:17 End 2025.03.08 @ 23:20:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c588ec7b-2506-48b0-a0d1-a242cc002dcc