Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 20:42:59 Player: opaguck Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1283) 1283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4618 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 98/100 System Corruption 8% Temperature Cool (1) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Visual Processing Unit Salvage Targeting Computer Transmission Jammer Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Large Storage Unit Signal Interpreter Actuator Array Improved Power Shielding Hacking Suite > --- WEAPON ----------- Datajack Great Maul > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Salvage Targeting Computer Transmission Jammer Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 47 | 5 4 5 15 1 3 . 14 Power 10 | 1 1 1 3 . 1 . 3 Engine 9 | 1 1 1 2 . 1 . 3 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 3 1 . . 6 Treads 8 | 2 . 1 3 1 . . 1 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Utility 10 | . 2 . 4 . 1 . 3 Device 2 | . . . . . . . 2 Storage 1 | . 1 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . Protection 4 | . . . 3 . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 3 5 . 1 . 2 Energy Gun 3 | 1 . 1 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 1 2 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . 6 3 1 . 3 16 Power 8 | . . 2 1 . . 2 3 Propulsion 9 | . . 1 . 1 . . 7 Utility 5 | . . . 2 . . . 3 Weapon 7 | . . 3 . . . 1 3 Highest Loss Streak 10 | . . 3 3 1 . 3 10 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 7 8 6 8 14 15 14 Power . | . . . . . . . . Propulsion 1 | . 5 3 1 1 1 1 . Utility 7 | . . 3 3 5 12 13 13 Weapon . | . 1 . . . . . . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 4 . . . . 13 Power . | . . . . . . . . Propulsion 3 | . . 3 . . . . . Utility 13 | . . . . . . . 13 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 91 91 93 99 93 78 67 Engine 6 | . 14 10 5 . 1 3 4 Core 1 | . . . 2 9 7 3 . Treads 21 | . 28 32 26 26 23 19 9 Hover 2 | . . . . . . . 6 Device 2 | . . . . . . . 6 Storage 8 | . 10 11 9 9 7 7 7 Processor 12 | . 8 11 17 18 15 15 9 Hackware 3 | . . . . . 7 7 7 Protection 3 | . . . 7 9 7 3 4 Ballistic Gun 8 | . 14 10 12 18 15 7 . Launcher 2 | . 10 3 . . . . 1 Impact Weapon 6 | . . 10 7 9 7 7 6 Peak Build Rating 33 | 5 8 13 20 22 29 29 33 Average Rating 17 | 3 6 10 16 19 25 23 24 On Entrance 13 | . 5 8 7 20 22 29 16 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 9 30 34 38 38 47 47 47 Greatest Support 63 | 40 40 60 63 63 60 60 60 Greatest Overweight (x) 15 | . . . . . . . 15 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 Most Carried 15 | 4 10 10 8 15 15 15 15 Average Carried 10 | 1 7 8 5 7 14 15 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 4 10 9 6 15 15 15 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Matter Collected 1052 | 236 137 222 267 26 . . 164 Remotely . | . . . . . . . . Salvage Created 1626 | . 392 486 430 100 . . 218 Parts 78 | . 23 17 25 4 . . 9 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Combat Hostiles Destroyed 28 | . 8 8 8 2 . . 2 Melee 4 | . . 3 . . . . 1 Guns 14 | . 3 1 8 2 . . . AOE 5 | . 5 . . . . . . Classes Destroyed 13 | . 7 3 1 1 . . 1 Worker 3 | . 1 1 1 . . . . Builder 6 | . 1 1 . . . . 4 Tunneler 1 | . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 3 | . 2 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . 1 . . . . 2 Swarmer 3 | . 3 . . . . . . Grunt 16 | . 5 7 4 . . . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 1 . . . Sentry 5 | . . 1 3 . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 8 4 5 2 . . 3 Combat Bots Only 4 | . 3 3 4 2 . . 1 Max Kills in Single Turn 4 | . 4 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Hostile Shots Fired 432 | . 26 76 93 3 . 4 230 Missed 141 | . 8 23 30 1 . 2 77 Hits 291 | . 18 53 63 2 . 2 153 Melee 4 | . . . . 2 . 2 . Projectile 287 | . 18 53 63 . . . 153 Critical Strikes 8 | . . 1 3 1 . . 3 Damage Taken 4100 | . 265 694 952 50 . 111 2028 Core 1050 | . 35 62 246 . . . 707 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 155 | . . . 50 . . . 105 Core Remaining (%) 81 | 100 86 84 . 55 . . . Volleys Fired 75 | . 30 11 25 3 . . 6 Largest 2 | . 2 2 2 2 . . 1 Hottest 70 | . 70 68 63 48 . . 39 Shots Fired 118 | . 44 18 43 6 . . 7 Gun 97 | . 31 17 43 6 . . . Cannon . | . . . . . . . . Launcher 21 | . 13 1 . . . . 7 Special . | . . . . . . . . Kinetic 85 | . 30 10 39 6 . . . Thermal 5 | . 1 . 4 . . . . Explosive 14 | . 13 1 . . . . . Electromagnetic 14 | . . 7 . . . . 7 Robot Hit Streak 16 | . 7 14 16 8 . . 2 Robot Miss Streak 5 | . 5 2 2 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 117 | . 25 33 34 6 . . 19 Core Hits 64 | . 21 8 20 4 . . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . 3 . . . . 3 Critical Strikes 6 | . . 3 . . . . 3 Smash 6 | . . 3 . . . . 3 Melee Attacks 40 | . . 20 . . . . 20 Impact 34 | . . 20 . . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . 6 . . . . 5 Combat Hostiles 1 | . . 1 . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3690 | . 951 1235 664 123 . . 717 Guns 1196 | . 202 225 646 123 . . . Cannons . | . . . . . . . . Explosions 930 | . 749 29 . . . . 152 Melee 1537 | . . 981 . . . . 556 Ramming 27 | . . . 18 . . . 9 Kinetic 1021 | . 202 120 576 123 . . . Thermal 70 | . . . 70 . . . . Explosive 778 | . 749 29 . . . . . Electromagnetic 257 | . . 105 . . . . 152 Impact 1537 | . . 981 . . . . 556 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . . . 8 Average Corruption 6 | . 1 . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 2 | . . . . . . . 2 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 655 | . 40 339 . . . . 276 Projectiles . | . . . . . . . . Explosions 64 | . 40 2 . . . . 22 Melee 591 | . . 337 . . . . 254 Knockbacks 8 | . . 7 . . . . 1 Impact 8 | . . 7 . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 196 | . 58 33 . . . . 105 Shots 11 | . 4 1 . . . . 6 Rammed 5 | . . . 1 . . . 4 Targets Rammed 5 | . . . 1 . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 112 | . 9 27 98 . . . 112 Average Temperature 26 | . 3 12 37 . . . 47 Received Heat Transfer 1629 | . 102 342 540 . . . 645 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . 5 . . . . 3 Combat Hostiles 5 | . . 4 . . . . 1 Parts Fried 18 | . . 9 . . . . 9 Impact Corruptions 23 | . . 13 . . . . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 Heat Transferred 148 | . . . 148 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 98 | 100 86 100 100 100 100 100 100 Level 1 1 | . 13 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 220 | . 220 103 150 95 49 . 57 Initial 65 | . . 60 24 65 49 . . Average 41 | . 106 46 58 89 15 . 9 Influence Increases 1113 | . 296 301 241 40 . . 235 Destroy 0b10 Robot/C 560 | . 160 160 160 40 . . 40 Destroy 0b10 Robot/NC 95 | . 30 25 10 . . . 30 Destroy Leader 150 | . 32 42 52 . . . 24 Successful Hack 19 | . . 11 4 . . . 4 Disable Machine 75 | . . . . . . . 75 Destroy Structure 79 | . 74 3 . . . . 2 Lose Combat Pursuer 135 | . . 60 15 . . . 60 Influence Decreases 1113 | . 152 388 197 46 95 . 235 Entered New Map 199 | . . 84 33 36 46 . . Time Decay 744 | . 152 244 134 . 49 . 165 Lost Part 170 | . . 60 30 10 . . 70 Squads Dispatched 9 | . 1 2 2 . . . 4 Investigation 3 | . . 2 . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 12 14 11 2 . 6 21 Peak Tracking Total 11 | . 3 5 10 2 . 6 11 Tactical Retreats 5 | . . 3 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Traps Triggered 4 | . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Accessed 9 | . . 4 1 . 1 . 3 Terminals 6 | . . 2 . . 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 16 | . . 9 1 . 1 . 5 Successful 11 | . . 7 1 . 1 . 2 Failed 4 | . . 1 . . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . Manual . | . . . . . . . . Terminals 9 | . . 3 . . 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 5 | . . 2 . . 1 . 2 Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 2 | . . 2 . . . . . Scanalyzer 2 | . . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 . . 1 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 no_distress 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Active Infowar (turns) 177 | . . . . . . . 177 Jamming 177 | . . . . . . . 177 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Turns Passed 3162 | 88 435 571 359 285 190 223 1011 Spaces Moved 1622 | 50 216 261 160 160 116 140 519 Core 19 | 2 . . . . . . 17 Treads 1335 | 48 216 261 160 160 116 140 234 Legs 15 | . . . . . . . 15 Wheels . | . . . . . . . . Hover 253 | . . . . . . . 253 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 112 Average Speed 163 | 155 160 160 160 160 160 160 170 Slowest Speed 800 | 160 160 160 160 160 160 160 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 49 24 13 29 4 73 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 104 | . 99 3 . . . . 2 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 104 | . 99 3 . . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total 1941 | 58 261 363 219 183 121 139 597 Wait 107 | . 3 55 8 10 . . 31 Move 1616 | 49 215 260 159 159 116 139 519 Hop . | . . . . . . . . Pick Up 34 | 4 7 5 5 10 1 . 2 Fast Attach 30 | 5 3 3 7 . 2 . 10 Attach 18 | . 1 3 8 1 1 . 4 Detach 2 | . . 1 . . . . 1 Swap . | . . . . . . . . Drop 14 | . 2 5 6 . 1 . . Fire 75 | . 30 11 25 3 . . 6 Melee 40 | . . 20 . . . . 20 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Identified exit to Materials 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1027 | -9/Materials | Discovered new exit (range 5) 1038 | -9/Materials | Central database locked down 1091 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Utility x2 1120 | -8/Materials | Lost 3 parts (1p1n1w) 1252 | -8/Materials | Garrison activated, responded to threat 1353 | -8/Materials | Lost 3 parts (1p2u) 1369 | -8/Materials | Identified exit to Garrison 1454 | -8/Materials | Entered Garrison 1498 | -8/Garrison | Triggered checkpoint 1614 | -8/Garrison | Triggered checkpoint 1726 | -8/Garrison | Discovered new exit (range 9) 1737 | -8/Garrison | Identified exit to Factory 1739 | -8/Garrison | Entered Factory 1739 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1846 | -7/Factory | Identified exit to DSF 1929 | -7/Factory | Sucked down chute 1929 | -7/Factory | Entered Waste 1942 | -7/Waste | Spotted C-40 Crusher 1968 | -7/Waste | Spotted C-40 Crusher 2008 | -7/Waste | Spotted C-40 Crusher 2016 | -7/Waste | Spotted C-40 Crusher 2016 | -7/Waste | Spotted C-40 Crusher 2049 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2052 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2067 | -7/Waste | Spotted C-40 Crusher 2083 | -7/Waste | Lost 3 parts (2p1w) 2136 | -7/Waste | Discovered new exit (range 11) 2150 | -7/Waste | Identified exit to Factory 2152 | -7/Waste | Entered Factory 3103 | -7/Factory | Core integrity fell below 50% 3141 | -7/Factory | Core integrity fell below 20% 3163 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03111_ Jacked W-25 Informer... 03113_ Slammed into W-25 Informer. 03114_ Imp. Hover Unit broken. 03114_ Destabilizing: Short circuit. 03117_ Slammed into G-50 Soldier. 03117_ Imp. Power Shielding destroyed. 03117_ Lgt. Deuterium Engine destroyed. 03118_ Gravmag System destroyed. 03122_ Slammed into G-50 Soldier. 03124_ Broken Imp. Hover Unit destroyed. 03133_ Acquired Carbon-fiber Leg. 03135_ System corrupted: Matter fused (-5). 03136_ Datajack destroyed. 03138_ Acquired Deuterium Engine. 03139_ Critical hit (Burn: +37). 03144_ Deuterium Engine destroyed. 03154_ System corrupted: Energy discharge (-37). 03158_ Critical hit (Burn: +37). 03160_ Slug penetrates Wall. 03163_ Penetrated by Slug. 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""" """ """ """ """ """ "" | | ??????????????????????? ?"" """ """ """ """ """ "" | | ?????????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormRecoilTrident Manual? 0 Play Time 00:34:42 Cumulative 26.1 hours Start 2025.11.21 @ 20:09:01 End 2025.11.21 @ 20:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70cf3aeb-d817-44b5-ae6a-0ac895ae8c22