Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 23:01:49 Player: UberDoot Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (346) 1730 Value Destroyed (16896) 16896 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (8499) 8499 TOTAL SCORE: 37205 Bonus ------- High Alert Combat Kills 2415 Follower Combat Kills 918 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 282 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -216 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Matter Compressor (400) Smartbomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Focal Shield Improved Hardlight Generator Ghost Barrier > --- WEAPON ----------- Heavy Gatling Laser Dispersion Rifle Precision Phase Gun Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Graviton Reactor Armored Medium Treads Compact Wheel Compact Wheel Centrium Wheel Huge Storage Unit Experimental Energy Well Advanced Matter Compressor Advanced Force Field Advanced Force Field Dispersion Rifle Plasma Storm Quantum Rifle Precision Phase Gun Nova Cannon Neutron Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Powered Hammer [Rating: 183] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Spiked Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Advanced Surge Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . Utility 8 | . . . 1 . . . 3 . . . . 1 2 . . . . 1 . . . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . Parts Attached 482 | 9 11 7 38 5 12 22 32 18 7 . 10 58 52 21 20 21 8 16 31 52 32 Power 41 | 1 1 . 2 1 . 2 2 . 1 . . 10 7 2 2 1 . . 2 4 3 Engine 12 | 1 1 . 2 1 . 1 . . . . . 6 . . . . . . . . . Core 16 | . . . . . . 1 2 . 1 . . 4 5 2 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . 2 . 1 1 . . 2 4 3 Propulsion 104 | 4 3 3 10 . . 4 8 3 1 . 3 12 18 5 6 3 . . 4 12 5 Treads 37 | . 3 1 3 . . 4 2 . . . . 3 1 1 3 1 . . 1 10 4 Leg 24 | 2 . 2 2 . . . 4 2 1 . 3 2 2 . 3 1 . . . . . Wheel 32 | 2 . . 5 . . . 1 . . . . 6 10 2 . . . . 3 2 1 Hover 4 | . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . Flight 7 | . . . . . . . . 1 . . . . 5 1 . . . . . . . Utility 145 | 2 2 . 10 2 1 4 11 3 3 . 3 18 14 7 7 6 . 5 18 22 7 Device 91 | 1 1 . 6 2 1 4 7 3 1 . 3 14 5 2 5 4 . 4 12 12 4 Storage 11 | 1 . . 1 . . . . . . . . . 3 2 . . . 1 2 1 . Processor 12 | . . . . . . . 1 . 1 . . 1 4 . . 1 . . . 4 . Hackware 5 | . . . . . . . 1 . . . . 2 . . . . . . 2 . . Protection 26 | . 1 . 3 . . . 2 . 1 . . 1 2 3 2 1 . . 2 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | 2 5 4 16 2 11 12 11 12 2 . 4 18 13 7 5 11 8 11 7 14 17 Energy Gun 88 | . 4 2 15 1 6 5 4 5 1 . 3 7 1 . 4 7 1 7 4 7 4 Energy Cannon 6 | . . . . . . . 1 . . . . . . . . . 2 2 . 1 . Ballistic Gun 38 | 2 1 . . . . . . . . . 1 6 8 4 1 1 . 1 . 5 8 Ballistic Cannon 10 | . . . . . . 3 3 1 . . . . . 1 . 1 1 . . . . Launcher 29 | . . 2 1 1 2 4 3 5 1 . . 1 4 2 . . . . 1 1 1 Special Weapon 7 | . . . . . . . . . . . . . . . . 2 4 . 1 . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . 1 1 . 3 Slashing Weapon 7 | . . . . . 2 . . . . . . 4 . . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 3 . 3 . 2 . . . 2 1 1 . . 9 . 1 7 7 4 Corrupted Parts 11 | . . . . . . . . . . . . . 1 1 9 . . . . . . System Corruption 57 | . . . . . . . . . . . . . 2 1 54 . . . . . . Parts Lost 141 | . 3 1 6 1 . 12 7 3 1 . 1 15 31 10 5 . . . 4 11 30 Power 21 | . 1 . 1 1 . 2 1 . 1 . . 4 6 1 . . . . . . 3 Propulsion 37 | . 1 1 1 . . 4 3 2 . . . 2 10 4 . . . . . 3 6 Utility 51 | . . . 3 . . 4 2 . . . 1 6 5 3 3 . . . 4 8 12 Weapon 32 | . 1 . 1 . . 2 1 1 . . . 3 10 2 2 . . . . . 9 Highest Loss Streak 24 | . 3 1 2 1 . 6 3 2 1 . 1 11 11 12 2 . . . 2 4 24 To Critical Strikes 5 | . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . Average Slot Usage (%) 80 | . 96 98 98 96 99 99 75 70 70 66 70 87 64 45 53 74 78 67 60 83 89 Engine 3 | . 12 14 10 9 11 8 . . . . . 6 . . . . . . . . . Core 2 | . . . . . . 2 5 6 6 6 6 3 3 4 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . 3 . . 5 5 4 3 5 7 Treads 5 | . 16 2 . . . 20 5 . . . . 5 . 1 4 4 5 4 4 13 15 Leg 4 | . 10 23 7 . . . 12 10 10 6 10 3 5 . . . . . . . . Wheel 6 | . . . 13 22 22 1 1 6 6 6 6 3 6 3 5 5 5 4 6 3 7 Device 19 | . 12 14 14 20 22 21 17 20 19 20 24 22 11 4 8 22 26 27 24 24 18 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 4 3 3 5 5 5 4 4 4 3 Processor 2 | . . . . . . . . 6 6 6 6 4 10 1 . 1 5 4 . 6 7 Protection 4 | . 1 . 6 . . . 4 6 6 6 1 3 . 7 5 9 5 4 6 3 5 Energy Gun 13 | . 13 26 32 32 29 29 10 5 5 6 5 9 1 . 8 10 13 9 3 15 10 Ballistic Gun 3 | . 14 . . . . . . . . . . 9 13 9 3 3 3 1 . 5 8 Naked Turns 86 | . . . . . . . . . . . . 72 12 2 . . . . . . . Heaviest Build 190 | 14 16 16 105 96 99 105 117 120 120 116 121 146 126 126 149 178 180 186 190 178 171 Greatest Support 215 | 32 40 40 32 32 32 48 76 28 28 28 28 140 70 28 75 75 28 28 32 215 111 Greatest Overweight (x) 13 | . . 1 6 2 3 3 4 4 4 4 4 13 10 9 5 6 6 6 6 5 6 Average Overweight (x) 3 | . . . 2 2 2 2 2 3 3 4 3 2 2 3 4 2 6 5 5 1 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 8 17 25 25 25 25 25 25 25 25 24 17 18 25 25 25 25 25 25 24 Most Carried 25 | 7 8 8 25 25 25 25 25 25 25 24 25 25 23 17 24 25 25 25 25 25 25 Average Carried 21 | 3 7 8 15 24 24 23 22 24 24 24 24 23 12 9 20 22 23 24 24 23 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 23 25 25 19 25 25 24 24 25 5 17 17 22 25 23 25 25 25 5 Class Distribution -------------------- 29% | Tank 16% | Gunner 13% | Scavenger-Tank 11% | Scavenger-Gunner 9% | Mutant 7% | Derelict-Tank 3% | Hacker-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Tank | -3/Research Hacker-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 9361 | 327 237 43 617 67 205 461 400 467 111 . 114 1103 921 834 283 369 194 140 719 1097 652 Remotely 206 | . . . 62 . . . . . . . . 144 . . . . . . . . . Salvage Created 16204 | 132 524 87 1414 99 . 376 530 684 53 . 288 1872 1328 578 317 161 318 317 3222 2414 1490 Parts 706 | 7 34 6 67 5 . 12 37 22 2 . 15 106 55 20 8 5 15 19 127 89 55 Haulers Intercepted 6 | . 1 . 3 . . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . . . . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . 4 11 . 26 2 . 32 . . 22 4 . 20 . . . . Prevented 7 | . . . . . . . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 274 | . 13 4 31 3 . 15 17 18 2 . 6 23 22 9 6 2 12 4 27 44 16 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Guns 169 | . 13 1 25 1 . 2 9 7 . . 6 21 14 6 1 2 3 3 1 38 16 Cannons 6 | . . . . . . 2 . . . . . . . . 2 . 2 . . . . AOE 85 | . . 3 5 2 . 11 8 10 2 . . 1 8 3 2 . 7 1 20 2 . Classes Destroyed 22 | 2 5 . 2 . . 3 1 2 1 . 1 1 . . . . . . 1 3 . Worker 15 | . 2 . 1 . . . . . . . . 6 4 . . . . . 1 1 . Builder 16 | . 1 . . . . . 2 . . . . 2 2 . . . . . 8 . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . . . . . . 1 . . . . . . 1 . . Recycler 13 | 1 . . 1 . . . . . . . . 3 2 . . . . . 6 . . Minesweeper 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . Watcher 8 | . . . . . . . . . . . . 3 1 . . . . . 3 1 . Swarmer 57 | . 3 . 4 . . 4 8 5 . . . 4 4 . 1 . 5 . 1 18 . Grunt 106 | . 10 4 22 3 . 7 4 6 . . 3 4 9 8 2 . 1 . 7 8 8 Brawler 9 | . . . . . . . . 3 . . . . . 1 . 1 1 . 2 . 1 Duelist 8 | . . . . . . 1 1 2 . . . . . . 1 1 1 . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Sentry 23 | . . . 5 . . 1 1 1 . . . 1 2 . 1 . 1 2 . 5 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 27 | . . . . . . . . . 2 . 1 6 2 . 1 . 1 . 11 . 3 Programmer 28 | . . . . . . 1 3 1 . . . 8 5 . . . 2 2 5 1 . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . 6 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . 4 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 3 5 2 8 3 . 4 7 9 2 . 5 9 9 4 3 2 5 2 8 12 7 Combat Bots Only 12 | . 4 2 6 3 . 4 6 9 2 . 5 5 6 4 3 2 5 2 3 12 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . 4 2 2 2 . 1 2 3 3 1 1 4 1 3 4 2 Gunslinging 3 | . . . 1 . . . . . . . . 1 . . . . . . . 3 1 Exploded 4 | . . 1 2 1 . 4 2 2 2 . . 1 2 3 1 . 3 1 2 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 2275 | . 126 14 121 14 . 163 116 61 15 . 17 299 328 76 87 8 58 16 145 284 327 Missed 712 | . 36 7 24 4 . 72 39 26 2 . 5 88 112 13 27 2 24 1 74 73 83 Damage Taken 28043 | . 973 109 1244 149 . 1277 1201 694 226 . 272 3103 3938 1354 1149 107 199 180 2402 4116 5350 Core 4658 | . 196 34 195 . . 135 102 141 . . 59 975 649 331 115 . 30 13 223 330 1130 Absorbed by Shields 4021 | . . . . . . . 41 27 . . 9 402 . . 290 104 191 173 786 1557 441 Reduced by Siege Mode 204 | . . . . . . . . . . . . 3 . . . . . . . 201 . Ignored by Resistances 496 | . . . . . . . . . . . . 487 . . . . . 9 . . . Regen/Repaired (Parts) 319 | . . . . . . . . . . . . . . . . 319 . . . . . Core Remaining (%) 39 | 100 . 8 . . . 17 . . . . 64 2 . . . . 2 . 81 . . Volleys Fired 682 | 10 61 11 57 4 . 31 43 31 3 . 7 67 69 26 12 10 50 12 34 84 60 Largest 5 | 2 2 2 3 3 . 3 3 1 1 . 1 4 4 3 4 4 4 5 1 5 5 Hottest 385 | 40 115 115 168 168 . 198 250 250 250 . 250 266 150 121 299 252 252 327 300 385 346 Shots Fired 1760 | 20 120 17 156 12 . 49 69 31 3 . 8 228 172 50 42 25 81 31 34 391 221 Gun 1596 | 20 120 9 151 10 . 22 51 14 2 . 8 224 159 46 30 21 41 27 34 390 217 Cannon 87 | . . . . . . 17 10 8 . . . . . 2 12 . 34 4 . . . Launcher 67 | . . 8 5 2 . 10 8 9 1 . . 4 13 2 . . . . . 1 4 Special 10 | . . . . . . . . . . . . . . . . 4 6 . . . . Kinetic 683 | 20 73 . . . . 17 4 8 . . 1 115 146 48 19 6 21 5 . 97 103 Thermal 978 | . 47 9 151 10 . 22 51 14 2 . 7 109 . . 23 15 54 23 34 293 114 Explosive 77 | . . 8 5 2 . 10 8 9 1 . . 4 13 2 . 4 6 . . 1 4 Electromagnetic 22 | . . . . . . . 6 . . . . . 13 . . . . 3 . . . Robot Hit Streak 29 | 4 19 6 16 5 . 9 16 11 9 . 8 27 12 28 5 6 5 7 16 29 26 Robot Miss Streak 7 | 3 3 4 2 2 . 6 7 7 3 . 6 5 5 3 6 2 5 2 7 5 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 1 1 1 . . . 1 1 Secondary Targets 38 | . 2 . 5 . . . . . . . . 3 3 . . 1 . . . 16 8 Max Gunslinging Chain 4 | . 1 . 1 . . . . . . . . 2 1 . . 1 . . . 4 2 Capacitor 34 | . . . . . . . . . . . . . . . . . . . 34 . . Shots Hit Robots 1159 | 10 88 6 108 7 . 21 47 20 3 . 7 148 109 36 18 13 26 16 24 305 147 Core Hits 814 | 4 29 7 51 4 . 54 39 43 10 . 15 93 66 22 5 11 22 11 131 127 70 Critical Kills 18 | . . . . . . . . . . . . 1 4 3 . 1 . 1 . 4 4 Critical Parts Destroyed 20 | . . . . . . . . . . . . . 7 5 1 . 1 . . 3 3 Critical Strikes 81 | . . . 10 . . 6 5 . . . . 3 13 8 2 2 4 1 . 15 12 Burn 31 | . . . 10 . . 5 5 . . . . 2 . . . 1 1 . . 5 2 Destroy 45 | . . . . . . . . . . . . 1 12 8 1 1 1 1 . 10 10 Blast 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 31 | . . . . . 2 . . 3 . . . 18 . . . . . 1 1 . 6 Impact 8 | . . . . . . . . . . . . . . . . . . 1 1 . 6 Slashing 19 | . . . . . 1 . . . . . . 18 . . . . . . . . . Piercing 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48205 | 109 1019 300 2255 307 . 2482 1981 2307 484 . 469 4871 4663 1628 489 714 2278 510 6953 9538 4848 Guns 27865 | 109 1019 12 1806 85 . 310 1023 990 238 . 469 3758 2246 1097 337 433 409 266 208 9101 3949 Cannons 401 | . . . . . . 176 31 . . . . . . 42 152 . . . . . . Explosions 19393 | . . 288 449 222 . 1996 927 1241 246 . . 1015 2385 489 . 234 1606 244 6715 437 899 Melee 76 | . . . . . . . . 76 . . . . . . . . . . . . . Ramming 160 | . . . . . . . . . . . . 98 32 . . . . . 30 . . Kinetic 10206 | 109 576 . . . . 176 31 . . . 24 1823 2172 1139 217 186 109 52 . 1818 1774 Thermal 24894 | . 443 12 1806 85 . 310 966 990 238 . 445 1935 . . 272 247 300 446 6872 7352 2175 Explosive 12365 | . . 288 449 222 . 1996 927 1241 246 . . 1015 2385 489 . 234 1606 . . 368 899 Electromagnetic 194 | . . . . . . . 57 . . . . . 74 . . . . 12 51 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 310 | . . . . . . . . . . . . . . . . 47 263 . . . . Piercing 76 | . . . . . . . . 76 . . . . . . . . . . . . . Highest Corruption 72 | . . . . . . 8 2 2 2 2 2 5 8 16 72 72 2 4 11 4 4 Average Corruption 5 | . . . . . . 7 1 2 2 2 2 2 4 15 20 52 2 3 6 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . 7 . Effects 291 | . . . . . . 18 7 28 16 2 9 11 19 41 38 11 9 19 32 17 14 Message Errors 75 | . . . . . . 4 2 9 4 1 2 2 8 10 8 3 3 8 5 4 2 Matter Fused 77 | . . . . . . 3 1 8 3 . 1 4 2 13 13 4 . 6 13 5 1 Heat Flow Errors 30 | . . . . . . 2 1 2 3 . 1 . 2 2 5 1 2 1 5 1 2 Energy Discharges 22 | . . . . . . 4 . 4 . . . 1 . 3 1 . 1 1 4 2 1 Parts Rejected 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . Parts Fused 6 | . . . . . . . . 1 . . . . . 1 1 . . . 2 . 1 Data Loss (minor) 33 | . . . . . . 3 . 3 5 1 1 1 2 4 4 . 1 . 2 2 4 Data Loss (major) 14 | . . . . . . . . . 1 . 3 1 1 1 1 2 . 2 1 . 1 Misfires 12 | . . . . . . 1 3 . . . 1 . 1 . 2 . 2 1 . 1 . Alerts 9 | . . . . . . 1 . 1 . . . 1 . 3 2 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . 3 2 . . . . . 2 2 Overload Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 433 | . . . . . . 55 18 76 . . . 10 53 2 . 40 71 . 83 25 . Projectiles 34 | . . . . . . . . . . . . . . 2 . 32 . . . . . Explosions 386 | . . . . . . 55 18 76 . . . . 53 . . 8 71 . 80 25 . Melee 13 | . . . . . . . . . . . . 10 . . . . . . 3 . . Knockbacks 5 | . . . . . . 1 . . . . . 2 . . 2 . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2373 | . . . 32 31 . 128 113 3 . . . 190 29 78 . . . . 1680 54 35 Shots 96 | . . . 1 1 . 4 3 1 . . . 3 1 2 . . . . 77 2 1 Rammed 16 | . . . . . . . . . . . . 12 2 . . . . . 2 . . Targets Rammed 16 | . . . . . . . . . . . . 12 2 . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 140 81 510 30 . 385 343 83 . . 37 636 143 252 616 188 198 192 537 104 249 Average Temperature 121 | . 31 29 149 14 . 138 93 60 . . 37 207 25 66 198 89 90 98 123 55 101 Received Heat Transfer 4356 | . 450 63 567 66 . 310 179 184 . . 94 244 537 467 163 . . 4 4 192 832 Effects 31 | . . . 6 . . 3 1 . . . . 9 . . 11 . . . 1 . . Shutdowns 7 | . . . 1 . . 3 . . . . . . . . 2 . . . 1 . . Energy Bleed 6 | . . . 2 . . . 1 . . . . 3 . . . . . . . . . Interference 8 | . . . 2 . . . . . . . . 2 . . 4 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . 5 . . . . . . Siege Activations 6 | . . . . . . . . . . . . 1 . . . . . . . 5 . Total Turns 110 | . . . . . . . . . . . . 12 . . . . . . . 98 . Longest Duration 29 | . . . . . . . . . . . . 12 . . . . . . . 29 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Robots Melted 12 | . . . 1 . . . . . . . . 1 . . . . . . 6 4 . Combat Hostiles 12 | . . . 1 . . . . . . . . 1 . . . . . . 6 4 . Parts Melted 104 | . 2 . 13 . . . 4 4 . . 2 6 . . 1 1 1 2 47 20 1 Heat Transferred 39689 | . 1019 37 4773 185 . 990 2019 1425 350 . 650 3465 . . 370 375 531 585 9099 10634 3182 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 3 | . . . . . . . . . 3 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 1272 | 15 364 292 614 310 . . 225 . . . . 620 647 . . . . 208 676 1272 1006 Initial 652 | . 9 119 113 239 . . . . . . . 194 303 . . . . 94 . 357 652 Average 324 | 2 176 251 347 307 . . 104 . . . . 180 380 . . . . 104 316 736 838 Maximum Alert Level 4 | . 1 1 2 1 . . 1 . . . . 2 2 . . . . 1 2 4 3 Low Security (%) 45 | 100 51 8 19 . . . 99 . . . . 73 . . . . . 85 43 . . Level 1 22 | . 48 91 38 100 . . . . . . . 11 57 . . . . 14 10 23 . Level 2 20 | . . . 42 . . . . . . . . 15 42 . . . . . 45 24 12 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 34 87 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 6 . 3 . . . 5 . . . . 6 5 . . . . 2 10 . 11 Investigation 8 | . 3 . 1 . . . 2 . . . . 1 . . . . . . 1 . . Extermination 13 | . . . . . . . 3 . . . . 4 1 . . . . 2 2 . 1 Reinforcement 14 | . 3 . 1 . . . . . . . . . 1 . . . . . 6 . 3 Assault 5 | . . . 1 . . . . . . . . . . . . . . . 1 . 3 Garrison 8 | . . . . . . . . . . . . 1 3 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 . . . . . 4 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 22 | . 4 . 3 . . . . . . . . . 1 . . . . . 4 8 2 Communications Jammed 74 | . . . . . . . . . . . . 74 . . . . . . . . . Distress Signals 74 | . . . . . . . . . . . . 74 . . . . . . . . . Times Spotted 454 | . 33 4 45 3 . 16 26 21 4 . 11 55 33 10 9 18 11 4 38 63 50 Peak Tracking Total 16 | . 10 2 6 3 . 4 7 9 2 . 3 13 10 4 4 6 5 2 5 11 16 Tactical Retreats 11 | . 2 . . . . . 2 . . . . 3 1 . 1 . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 8 | . 2 . . . . . 1 . . . . 1 1 . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . 6 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . 4 . . . . . . . . . . . . 6 5 . . . . . Triggered 20 | . . . . . . . . . . . . . . 1 6 13 . . . . . Most Traps Carried 11 | . . . . . . . . . . . . . . 11 11 5 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 34 | . . 4 2 . . . . 1 . . . 5 4 . . . . . 6 4 8 Max in Single Turn 3 | . . 3 1 . . . . 1 . . . 1 1 . . . . . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 42 | . 3 . 6 . . . 6 1 . 3 . 4 4 . 1 4 . 3 4 . 3 Terminals 25 | . 2 . 4 . . . 4 . . . . 3 3 . . . . 3 4 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 116 | . 7 . 19 . . . 16 1 . 23 . 20 8 . 1 4 . 6 6 . 5 Successful 67 | . 4 . 9 . . . 8 1 . 23 . 9 4 . 1 4 . 2 . . 2 Failed 49 | . 3 . 10 . . . 8 . . . . 11 4 . . . . 4 6 . 3 Catastrophic 12 | . . . 2 . . . 2 . . . . 2 . . . . . 2 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 9 . 9 . . . 6 . . . . 8 3 . . 1 . 2 3 . 2 Terminals 59 | . 6 . 14 . . . 10 . . . . 8 6 . . . . 6 6 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . Scanalyzers 19 | . . . 4 . . . 3 . . . . 12 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 45 | . 3 . 4 . . . 4 1 . 23 . . 2 . 1 4 . 2 . . 1 Record 12 | . . . . . . . . . . 6 . . . . . 4 . 1 . . 1 Part Schematic 11 | . 1 . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 14 | . . . 3 . . . 3 . . . . 8 . . . . . . . . . Insert Component 6 | . . . 2 . . . 1 . . . . 3 . . . . . . . . . Analyze 8 | . . . 1 . . . 2 . . . . 5 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 2 . . . . . . . . 1 1 . . . . . . . . Terminals 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 5 . . . 6 . . . . 4 4 . . . . 3 4 . 1 Full Trace Events 5 | . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . . . 4 . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . 1 . 15 . 1 . . 10 . 3 . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . . . . 3 . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 1 . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 3 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Total Allies 9 | . . . . . . . . 2 . . 1 1 . . . 5 . . . . . Largest Group 5 | . . . . . . . . 2 . . 1 1 . . . 5 3 . . . . Highest-Rated Group 276 | . . . . . . . . 59 . . 96 10 . . . 276 157 . . . . Highest-Rated Ally 96 | . . . . . . . . 30 . . 96 10 . . . 65 56 . . . . Total Orders 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . EXPLORE 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . . . . . 11 . . 28 . . . . 63 14 . . . . Total Damage 3978 | . . . . . . . . 230 . . 842 . . . . 2296 610 . . . . Kills 21 | . . . . . . . . 2 . . 7 . . . . 10 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . 1 . 1 2 . 1 . . . 2 . . . . . . Drone Launches 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 24882 | 155 667 264 1329 228 2053 2466 1567 1900 1383 148 751 2508 1071 841 838 1781 635 814 1344 1240 899 Spaces Moved 12072 | 92 323 177 668 146 1503 767 608 1072 844 93 408 1158 520 438 462 707 277 383 585 516 325 Core 207 | 9 . . . . . . . . . . . 134 23 12 . . . . . . 29 Treads 1989 | . 172 9 7 . . 660 136 . . . . 174 65 . 1 397 . . . 343 25 Legs 1126 | 78 151 168 159 . . . 239 . . . . 232 99 . . . . . . . . Wheels 8627 | 5 . . 502 146 1503 107 233 1072 844 93 408 618 316 320 461 310 277 383 585 173 271 Hover 94 | . . . . . . . . . . . . . . 94 . . . . . . . Flight 29 | . . . . . . . . . . . . . 17 12 . . . . . . . Fastest Speed 32 | 50 120 120 100 130 130 130 145 145 145 160 145 50 32 50 160 160 190 175 163 145 50 Average Speed 172 | 112 141 123 145 130 130 293 220 159 159 160 159 170 140 163 161 221 190 189 183 160 198 Slowest Speed 560 | 120 160 190 260 130 145 320 320 160 160 160 160 275 350 300 260 260 190 190 190 180 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 51 34 60 36 88 95 15 93 90 73 51 26 14 55 51 66 40 8 63 21 34 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 6 | . 1 . 1 1 1 . . . . 1 . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . . . 1 1 1 . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 1 1 . . . 1 1 1 . . 1 1 . Scrap Searched 23 | . . 1 . . 3 1 . 5 2 . 3 . . 3 3 . 2 . . . . Spaces Dug 36 | . . . . . . 1 3 1 . . . 16 . . . . 11 4 . . . Terrain Destroyed 945 | . . 47 35 13 . 160 80 89 2 . . 71 82 75 25 52 105 6 11 41 51 Melee 17 | . . . . . . . . . . . . 16 . . . . . 1 . . . Projectile 197 | . . . . . . 10 8 8 . . . 4 10 44 25 5 43 5 . 10 25 AOE 730 | . . 47 35 13 . 150 72 81 2 . . 51 71 31 . 47 62 . 11 31 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Total 14862 | 123 425 203 906 174 1604 928 771 1198 874 92 492 1517 716 506 531 926 341 464 842 764 465 Wait 748 | 2 14 3 88 15 49 103 41 7 10 . 51 106 33 1 5 26 5 3 137 44 5 Move 12051 | 91 322 176 667 145 1502 766 607 1071 843 92 407 1157 519 437 461 706 276 382 584 515 325 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 7 8 . 27 3 14 6 21 10 4 . 5 44 28 18 13 19 1 19 13 28 9 Fast Attach 218 | 9 3 3 14 1 7 . 16 10 2 . 7 16 30 12 10 14 . 7 22 21 14 Attach 170 | . 3 . 9 1 2 12 10 7 5 . 2 21 21 9 8 5 2 7 7 25 14 Detach 91 | 2 . . 4 1 1 . 9 6 3 . 2 6 6 1 7 10 . 8 10 12 3 Swap 99 | . 5 4 15 3 3 10 6 1 . . 1 21 1 . 2 2 6 2 3 6 8 Drop 303 | 2 9 2 25 1 24 . 18 17 4 . 10 49 7 1 7 32 1 23 29 29 13 Fire 682 | 10 61 11 57 4 . 31 43 31 3 . 7 67 69 26 12 10 50 12 34 84 60 Melee 31 | . . . . . 2 . . 3 . . . 18 . . . . . 1 1 . 6 Ram 10 | . . . . . . . . . . . . 6 2 . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . 6 . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . 8 Rewire 133 | . . . . . . . . 35 . . . . . 1 . 97 . . . . . Trap 15 | . . 4 . . . . . . . . . . . . 6 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Lost 3 parts (1p1n1w) 759 | -10/Materials | Discovered new exit (range 14) 823 | -10/Materials | Entered Mines 830 | -10/Mines | Core integrity fell below 20% 899 | -10/Mines | Found a hidden stash of uninstalled traps 1082 | -10/Mines | Discovered new exit (range 4) 1085 | -10/Mines | Received a Mining Laser from a helpful Derelict 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1272 | -9/Materials | Discovered new exit (range 12) 1799 | -9/Materials | Discovered new exit (range 11) 1804 | -9/Materials | Build established: Scavenger-Tank 2077 | -9/Materials | Identified exit to Mines 2077 | -9/Materials | Identified exit to Storage 2287 | -9/Materials | First assault squad dispatched 2312 | -9/Materials | Build established: Tank 2416 | -9/Materials | Entered Mines 2465 | -9/Mines | Met a Derelict bent on vengeance 2541 | -9/Mines | Discovered new exit (range 5) 2607 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2632 | -9/Mines | Build established: Gunner 2637 | -9/Mines | Learned location of Zion (-7) 2642 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2644 | -9/Mines | Entered Zion 2701 | -7/Zion | Discovered new exit (range 11) 3171 | -7/Zion | Build established: Mutant 3220 | -7/Zion | Found Prototype Launcher 3220 | -7/Zion | Identified Rocket Array 3293 | -7/Zion | Given the Hacking Drone Bay 3293 | -7/Zion | Found Prototype Device 3293 | -7/Zion | Identified Hacking Drone Bay 3351 | -7/Zion | Visited the Megawrench Repair Shop 3544 | -7/Zion | Found Prototype Energy Gun 3792 | -7/Zion | Learned location of Warlord (-4) 3829 | -7/Zion | Found CR-A16's Pointy Stick 3849 | -7/Zion | Build established: Gunner 4040 | -7/Zion | Given A8's code to call for help 4143 | -7/Zion | Received a visual enhancement algorithm 4697 | -7/Zion | Entered Proximity Caves 4820 | -6/Proximity Caves | Spotted B-75 Beast 4822 | -6/Proximity Caves | Core integrity fell below 50% 4858 | -6/Proximity Caves | Destroyed B-75 Beast 4883 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 6619 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6646 | -6/Proximity Caves | Core integrity fell below 20% 6675 | -6/Proximity Caves | Learned location of 1 exit from Factory 6682 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 6988 | -6/Proximity Caves | Build established: Derelict-Gunner 7039 | -6/Proximity Caves | Discovered new exit (range 5) 7163 | -6/Proximity Caves | Entered Factory 7163 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7164 | -6/Factory | Identified exit to Lower Caves 7726 | -6/Factory | Lost 3 parts (1p2n) 7785 | -6/Factory | Identified Storm Laser 7809 | -6/Factory | Identified exit to Factory 7999 | -6/Factory | Build established: Tank 8730 | -6/Factory | Entered Lower Caves 8793 | -6/Lower Caves | Learned location of 2 exits from Factory 8826 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8897 | -6/Lower Caves | Destroyed 9 combat bots 10579 | -6/Lower Caves | Discovered new exit (range 3) 10630 | -6/Lower Caves | Entered another Lower Caves area 10645 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10648 | -6/Lower Caves | Discovered exit to Factory (range 6) 10675 | -6/Lower Caves | Encountered a Warlord checkpoint 11821 | -6/Lower Caves | Build established: Scavenger-Gunner 11879 | -6/Lower Caves | Discovered new exit (range 8) 11948 | -6/Lower Caves | Learned Factory emergency access door positions 12013 | -6/Lower Caves | Entered Data Miner 12013 | -6/Data Miner | Discovered new exit (range 6) 12044 | -6/Data Miner | Met Data Miner 12095 | -6/Data Miner | Learned location of Section 7 (-2) 12095 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12113 | -6/Data Miner | Received God Mode back door access code from Data Miner 12161 | -6/Data Miner | Entered Proximity Caves 12318 | -5/Proximity Caves | Escorted by Enhanced Grunt 12324 | -5/Proximity Caves | Spotter reported a threat 12470 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 12651 | -5/Proximity Caves | Found Prototype Device 12651 | -5/Proximity Caves | Identified Exp. Thermal Shield 12912 | -5/Proximity Caves | Entered Factory 12912 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12913 | -5/Factory | Identified exit to Factory 13326 | -5/Factory | Build established: Scavenger-Tank 13799 | -5/Factory | Build established: Tank 14441 | -5/Factory | Discovered new exit (range 9) 14485 | -5/Factory | Identified exit to Upper Caves 15336 | -5/Factory | Cargo convoy interrupted 15337 | -5/Factory | Garrison activated, responded to threat 15345 | -5/Factory | Released all parts (7) 15350 | -5/Factory | Core integrity fell below 50% 15351 | -5/Factory | Incoming assault squad redirected 15352 | -5/Factory | Incoming assault squad redirected 15355 | -5/Factory | Core integrity fell below 20% 15385 | -5/Factory | Lost 11 parts (2p2n4u3w) 15420 | -5/Factory | Entered another Factory area 15420 | -4/Factory | Evolved 2 slots: Utility x2 15661 | -4/Factory | Lost 7 parts (2p2n1u2w) 15961 | -4/Factory | Build established: Scavenger-Gunner 16070 | -4/Factory | Garrison activated, responded to threat 16314 | -4/Factory | Lost 11 parts (3p3n2u3w) 16380 | -4/Factory | Identified exit to Upper Caves 16469 | -4/Factory | Core integrity fell below 50% 16491 | -4/Factory | Entered Upper Caves 16530 | -4/Upper Caves | Lost 12 parts (2p4n2u4w) 16541 | -4/Upper Caves | System corruption reached 10% 16556 | -4/Upper Caves | Released all parts (8) 16583 | -4/Upper Caves | Lost 4 parts (2n2u) 16642 | -4/Upper Caves | Encountered a Warlord checkpoint 16755 | -4/Upper Caves | Build established: Mutant 16765 | -4/Upper Caves | Core integrity fell below 20% 17123 | -4/Upper Caves | Build established: Tank 17286 | -4/Upper Caves | Discovered new exit (range 16) 17332 | -4/Upper Caves | Entered another Upper Caves area 17333 | -4/Upper Caves | Encountered a Warlord checkpoint 17766 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17794 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18010 | -4/Upper Caves | Discovered new exit (range 10) 18157 | -4/Upper Caves | System corruption reached 30% 18170 | -4/Upper Caves | Entered Warlord 18252 | -4/Warlord | Discovered new exit (range 15) 18338 | -4/Warlord | System corruption cleaned by Quarantine Array 18486 | -4/Warlord | Build established: Derelict-Mutant 18889 | -4/Warlord | Found Prototype Special Weapon 18889 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 18895 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18899 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18902 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18908 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18912 | -4/Warlord | Found RU-N14's Throwing Claymores v3 18931 | -4/Warlord | Build established: Derelict-Tank 19092 | -4/Warlord | Found Prototype Energy Gun 19470 | -4/Warlord | Warlord's base attacked by MAIN.C 19474 | -4/Warlord | Met Warlord 19490 | -4/Warlord | Opened Warlord's prototype stash 19496 | -4/Warlord | Found Prototype Reactor 19496 | -4/Warlord | Identified Vortex Chain Reactor 19513 | -4/Warlord | Found Prototype Device 19513 | -4/Warlord | Identified Thermal Barrier 19522 | -4/Warlord | Found Prototype Processor 19522 | -4/Warlord | Identified Exp. Target Analyzer 19531 | -4/Warlord | Found Prototype Hackware 19794 | -4/Warlord | Lost 4 allies 19817 | -4/Warlord | Found Prototype Ballistic Cannon 19817 | -4/Warlord | Identified Hvy. Autocannon 19820 | -4/Warlord | Warlord forces counterattacked 19830 | -4/Warlord | Spotted Striker 19832 | -4/Warlord | Allies destroyed Striker 19861 | -4/Warlord | Spotted Executioner 19869 | -4/Warlord | Allies destroyed Executioner 19951 | -4/Warlord | Entered Proximity Caves 19951 | -3/Proximity Caves | Accompanied by 4 allies 19952 | -3/Proximity Caves | Identified exit to Research 20051 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20068 | -3/Proximity Caves | Lost 3 allies 20162 | -3/Proximity Caves | Build established: Scavenger-Tank 20586 | -3/Proximity Caves | Entered Research 20586 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20602 | -3/Research | Identified Plasma Storm 20694 | -3/Research | Found Exp. Thermal Shield 20760 | -3/Research | Identified exit to Armory 20760 | -3/Research | Identified exit to Testing 21234 | -3/Research | Build established: Tank 21400 | -3/Research | Entered Testing 21424 | -3/Testing | Found Quantum Capacitor 21874 | -3/Testing | Identified Ghost Barrier 22032 | -3/Testing | Spotted PL-I2EZF9AEPG 22054 | -3/Testing | Destroyed PL-I2EZF9AEPG 22062 | -3/Testing | Scanned by Researcher 22151 | -3/Testing | Build established: Hacker-Tank 22547 | -3/Testing | Discovered new exit (range 10) 22674 | -3/Testing | Found Prototype Device 22674 | -3/Testing | Identified 2N-1CE's Frost Array 22685 | -3/Testing | First assault squad dispatched 22691 | -3/Testing | System corruption reached 10% 22744 | -3/Testing | Entered Research 22744 | -2/Research | Warlord forces began assault on 0b10 22744 | -2/Research | Evolved 2 slots: Propulsion x2 22854 | -2/Research | Research machine network offline 23021 | -2/Research | Spotted B-90 Cyclops 23045 | -2/Research | Borebot progress halted 23053 | -2/Research | Destroyed B-90 Cyclops 23071 | -2/Research | Spotted Striker 23078 | -2/Research | Destroyed Striker 23148 | -2/Research | Spotted Striker 23150 | -2/Research | Spotted Striker 23152 | -2/Research | Destroyed Striker 23162 | -2/Research | Destroyed Striker 23183 | -2/Research | Destroyed 8 combat bots 23215 | -2/Research | Spotted Executioner 23216 | -2/Research | Spotted Striker 23225 | -2/Research | Destroyed Executioner 23268 | -2/Research | Lost 4 parts (1n3u) 23353 | -2/Research | Spotted Executioner 23354 | -2/Research | Spotted Striker 23372 | -2/Research | Destroyed Striker 23378 | -2/Research | Destroyed Executioner 23515 | -2/Research | Spotted Executioner 23520 | -2/Research | Spotted Executioner 23523 | -2/Research | Destroyed Executioner 23535 | -2/Research | Destroyed Executioner 23583 | -2/Research | Destroyed 12 combat bots 23607 | -2/Research | Build established: Scavenger-Tank 23634 | -2/Research | Found Prototype Processor 23634 | -2/Research | Identified Exp. Targeting Computer 23749 | -2/Research | Spotted Striker 23751 | -2/Research | Spotted Striker 23757 | -2/Research | Destroyed Striker 23769 | -2/Research | Destroyed Striker 23798 | -2/Research | Lost 4 parts (1n3u) 23804 | -2/Research | Discovered new exit (range 17) 23984 | -2/Research | Entered Quarantine 24098 | -2/Quarantine | Garrison activated, responded to threat 24137 | -2/Quarantine | Found Alien Artifact 24215 | -2/Quarantine | Found Alien Slashing Weapon 24215 | -2/Quarantine | Identified Sigix Broadsword 24257 | -2/Quarantine | Identified Terrabomb 24257 | -2/Quarantine | Used Terrabomb 24311 | -2/Quarantine | Lost 3 parts (2u1w) 24484 | -2/Quarantine | First assault squad dispatched 24654 | -2/Quarantine | Found Alien Artifact 24654 | -2/Quarantine | Identified Subatomic Replicator 24697 | -2/Quarantine | Found Alien Artifact 24697 | -2/Quarantine | Identified Core Reset Matrix 24697 | -2/Quarantine | Used Core Reset Matrix 24701 | -2/Quarantine | Detected hypermatrix surge 24701 | -2/Quarantine | Sensed 8 artifacts in vicinity 24868 | -2/Quarantine | Core integrity fell below 50% 24880 | -2/Quarantine | Core integrity fell below 20% 24883 | -2/Quarantine | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 24867_ Imp. Targeting Computer destroyed. 24868_ Acquired Neutron Missile Launcher. 24869_ Extracted 25 energy. 24870_ K-01 Serf collects debris. 24871_ Acquired Subatomic Replicator. 24871_ Unable to initiate replication process, detached Subatomic Replicator. 24871_ Adv. Heat Sink destroyed. 24871_ Critical hit (Burn: +37). 24873_ K-01 Serf collects debris. 24876_ Penetrated by Slug. 24876_ Slug penetrates Wall. 24877_ Penetrated by Slug. 24880_ Slug penetrates S-43 Plague. 24880_ S-43 Plague suffers critical hit (Destroy). 24880_ Slug penetrates S-43 Plague. 24882_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???!?????????????????????????????????????????????? | | ?????!???????????????????????????????????????????? | | !???!!????????????????? ??????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# w#?????????????????????? | | #?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ##############????????# #?????????????????????? | | !** #????????# +?????????????????????? | | /]=== #????????# #?????????????????????? | | !=! ! #????????# +?????????????????????? | | ! ! #????????# #?????????????????????? | | ######### #????????# #?????????????????????? | | #????# #????????# #?????????????????????? | | "" #????# ###+###### #?????????????????????? | | "" ######h l ss +?????????????????????? | | "" + w h s s #?????????????????????? | | ###### ########+#????????????? | | ?????# @ #????????????? | | #????# ####"T###### ####### #????????????? | | #????# #??#""#????# #????????????????????? | | ###?????# #??####????#xxx#????????????????????? | | ????????# #??????????#####????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 10 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Terrabomb Subatomic Replicator Core Reset Matrix Achievements -------------- 30k Club A Powerful Ally? Adventurer Brute Force Charge!!! Gunslinger Maybe Next Time I'll Detach My Launcher Reappropriation Tester Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DynamicDeuteriumMagmablaster Manual? 0 Play Time 04:47:28 Cumulative 59.4 hours Start 2024.07.20 @ 00:21:35 End 2024.07.21 @ 23:01:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: effae5d3-16a7-4394-8d34-73c913c461e3