Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 18:11:59 Player: pappous Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1921) 1921 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 5131 Bonus ------- High Alert Combat Kills 69 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -404 Cogmind --------- Core Integrity 0/550 Matter 8/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Myomer Leg Improved Heat Sink Experimental Heat Sink Large Storage Unit Large Matter Pod (0) Improved Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Improved Weapon Shielding 8R-AWN's Armor/EX High-powered Shotgun 8R-AWN's Boregun 8R-AWN's Boregun Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Reinforced Fission Core Advanced Myomer Leg Wheel Experimental Heat Sink Large Storage Unit Large Matter Pod Gravity Neutralizer Experimental Targeting Computer Improved Weapon Shielding Light Armor Plating Hardened Light Armor Plating 8R-AWN's Armor/EX Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . 1 . Weapon . | . . . . . . . . Parts Attached 82 | 6 8 22 5 24 4 10 3 Power 9 | 1 1 2 1 3 . 1 . Engine 6 | 1 . 2 1 2 . . . Core 3 | . 1 . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 1 4 . 7 . 2 1 Treads 10 | 1 . 3 . 4 . 2 . Leg 2 | . . . . 1 . . 1 Wheel 5 | 1 1 1 . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 7 1 5 . 3 . Device 6 | . . 3 . 3 . . . Storage 4 | 1 1 1 . 1 . . . Processor 3 | . 1 . . 1 . 1 . Hackware 1 | . . . . . . 1 . Protection 5 | . . 3 1 . . 1 . Artifact . | . . . . . . . . Weapon 37 | 2 4 9 3 9 4 4 2 Energy Gun 8 | 1 2 3 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 1 2 4 1 6 2 4 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 2 1 2 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . . Parts Lost 34 | . 3 8 3 9 . 2 9 Power 5 | . 1 1 1 1 . 1 . Propulsion 10 | . 1 1 1 3 . 1 3 Utility 10 | . . 4 1 2 . . 3 Weapon 9 | . 1 2 . 3 . . 3 Highest Loss Streak 9 | . 2 3 2 9 . 2 9 To Critical Strikes 5 | . . . . 5 . . . Average Slot Usage (%) 91 | . 90 90 88 97 100 95 82 Engine 6 | . 6 6 7 9 11 7 . Core 3 | . 5 4 . 1 . 1 7 Treads 11 | . 14 11 3 13 11 16 19 Wheel 9 | . 10 11 11 6 11 6 . Device 5 | . . 7 11 7 11 3 . Storage 11 | . 14 11 11 14 11 9 9 Processor 13 | . 10 11 11 15 22 18 15 Hackware 1 | . . . . . . 5 7 Protection 6 | . . 8 10 5 . 8 7 Energy Gun 8 | . 15 8 11 4 . . . Ballistic Gun 13 | . 11 10 10 15 18 18 13 Naked Turns . | . . . . . . . . Heaviest Build 72 | 10 30 58 56 70 58 72 72 Greatest Support 65 | 16 20 16 16 46 10 65 65 Greatest Overweight (x) 14 | . 3 5 3 6 5 6 14 Average Overweight (x) 2 | . 1 3 2 3 5 4 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 17 | 6 11 19 20 20 20 20 20 Most Carried 20 | 2 15 20 20 20 19 20 19 Average Carried 16 | 1 10 18 20 16 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 19 19 18 18 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Matter Collected 1510 | 218 321 325 167 120 84 152 123 Remotely . | . . . . . . . . Salvage Created 2017 | . 476 706 213 138 122 152 210 Parts 127 | . 27 38 13 10 15 9 15 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 66 | . 11 18 7 6 10 3 11 Guns 38 | . 11 13 5 2 1 2 4 AOE 28 | . . 5 2 4 9 1 7 Classes Destroyed 11 | . 3 4 1 1 . 1 1 Worker 3 | . . 3 . . . . . Builder 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . 1 . . . . . Recycler 2 | . 1 1 . . . . . Swarmer 19 | . 3 2 3 . 7 . 4 Cutter 2 | . . . . . . . 2 Grunt 26 | . 8 9 3 . 2 . 4 Brawler 2 | . . . 1 . 1 . . Sentry 11 | . . 7 . . . 3 1 Assembled 7 | . . . . 7 . . . Best Kill Streak 10 | . 3 10 3 5 7 2 8 Combat Bots Only 8 | . 3 5 3 5 7 2 8 Max Kills in Single Turn 4 | . 2 3 1 4 3 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . 2 1 4 3 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Damage Taken 5192 | . 460 1169 257 1199 131 215 1761 Core 1019 | . 69 148 27 205 15 56 499 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 57 | 100 72 . . . 1 . . Volleys Fired 180 | . 37 47 14 45 8 11 18 Largest 2 | . 2 2 2 2 2 2 2 Hottest 90 | . 90 88 70 63 60 53 55 Shots Fired 346 | . 72 91 28 88 15 22 30 Gun 317 | . 72 83 26 85 7 22 22 Cannon . | . . . . . . . . Launcher 29 | . . 8 2 3 8 . 8 Special . | . . . . . . . . Kinetic 213 | . 30 43 12 77 7 22 22 Thermal 104 | . 42 40 14 8 . . . Explosive 29 | . . 8 2 3 8 . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 7 26 10 16 14 8 11 Robot Miss Streak 4 | . 4 2 1 3 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 236 | . 43 65 20 67 4 16 21 Core Hits 134 | . 22 36 11 24 11 9 21 Critical Kills 3 | . 1 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 2 . . 1 . . Burn 2 | . 1 1 . . . . . Destroy 3 | . 1 1 . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6602 | . 499 1907 394 1427 862 429 1084 Guns 3366 | . 499 850 252 944 54 318 449 Cannons . | . . . . . . . . Explosions 3198 | . . 1057 142 483 808 73 635 Melee . | . . . . . . . . Ramming 38 | . . . . . . 38 . Kinetic 2558 | . 187 490 132 928 54 318 449 Thermal 881 | . 312 360 120 16 . 73 . Explosive 3125 | . . 1057 142 483 808 . 635 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 183 | . . 71 . 24 29 17 42 Projectiles . | . . . . . . . . Explosions 183 | . . 71 . 24 29 17 42 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . 38 . . . . 43 Shots 2 | . . 1 . . . . 1 Rammed 12 | . . . 1 . . 11 . Targets Rammed 12 | . . . 1 . . 11 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 405 | . 150 405 1 . 97 47 218 Average Temperature 59 | . 40 56 1 . 47 13 100 Received Heat Transfer 1425 | . 156 414 72 . 45 108 630 Effects 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 2306 | . 880 1002 275 49 . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Peak Influence 703 | . 180 703 387 . 259 205 257 Initial 242 | . . 34 242 . . 100 33 Average 191 | . 74 353 259 . 152 107 118 Maximum Alert Level 3 | . . 3 1 . 1 1 1 Low Security (%) 61 | 100 100 34 18 . 50 96 73 Level 1 29 | . . 25 81 . 49 3 26 Level 2 9 | . . 39 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 4 . . . . . Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 3 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 23 37 9 6 9 8 12 Peak Tracking Total 7 | . 4 6 3 7 4 3 7 Tactical Retreats 8 | . . 4 4 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 1 . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Disabled 11 | . . 2 3 4 . 2 . Max in Single Turn 2 | . . 1 2 2 . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Accessed 4 | . . . 1 . . 3 . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 14 | . . . 4 . . 10 . Successful 6 | . . . 1 . . 5 . Failed 8 | . . . 3 . . 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 5 | . . . . . . 5 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 3 | . . . . . . 3 . Insert Component 2 | . . . . . . 2 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Turns Passed 4459 | 52 1015 929 883 450 258 624 248 Spaces Moved 2353 | 37 663 440 509 171 152 313 68 Core 121 | 3 113 . . . . . 5 Treads 129 | . 2 . . 15 . 53 59 Legs 4 | . . . . . . . 4 Wheels 2099 | 34 548 440 509 156 152 260 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 130 145 155 155 190 Average Speed 145 | 95 122 144 138 158 155 170 274 Slowest Speed 750 | 100 200 155 145 240 155 240 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 97 42 85 19 50 22 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 182 | . . 82 9 14 35 38 4 Melee . | . . . . . . . . Projectile 5 | . . . . . 4 1 . AOE 177 | . . 82 9 14 31 37 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Total 3037 | 53 798 642 655 258 163 366 102 Wait 299 | 3 60 98 126 . . 5 7 Move 2347 | 36 662 439 508 170 151 313 68 Hop . | . . . . . . . . Pick Up 72 | 8 22 19 . 13 . 8 2 Fast Attach 14 | . 1 10 2 . . 1 . Attach 32 | 6 4 6 . 11 . 3 2 Detach . | . . . . . . . . Swap 36 | . 3 6 3 13 4 6 1 Drop 41 | . 9 17 1 6 . 8 . Fire 180 | . 37 47 14 45 8 11 18 Melee . | . . . . . . . . Ram 2 | . . . 1 . . 1 . Kick . | . . . . . . . . Crush 10 | . . . . . . 10 . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Discovered new exit (range 3) 966 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Utility x2 1606 | -9/Materials | Discovered new exit (range 16) 1752 | -9/Materials | Discovered new exit (range 11) 1756 | -9/Materials | Build established: Scavenger-Mutant 1903 | -9/Materials | Lost 3 parts (1n2u) 1982 | -9/Materials | Discovered new exit (range 11) 1997 | -9/Materials | Entered Mines 2295 | -9/Mines | Learned Materials stockpile data 2297 | -9/Mines | Discovered new exit (range 9) 2301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2873 | -9/Mines | Discovered new exit (range 5) 2880 | -9/Mines | Entered Exiles 2981 | -9/Exiles | Discovered new exit (range 15) 3030 | -9/Exiles | Met 8R-AWN 3053 | -9/Exiles | Met EX-HEX 3060 | -9/Exiles | Attacked by the Exiles 3090 | -9/Exiles | Core integrity fell below 50% 3187 | -9/Exiles | Core integrity fell below 20% 3203 | -9/Exiles | Destroyed 8R-AWN 3208 | -9/Exiles | Lost 9 parts (1p3n2u3w) 3214 | -9/Exiles | Found Prototype Processor 3231 | -9/Exiles | Found Prototype Ballistic Gun 3243 | -9/Exiles | Found Prototype Ballistic Gun 3251 | -9/Exiles | Found Prototype Protection 3317 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3330 | -9/Exiles | Entered Mines 3456 | -8/Mines | Destroyed 7 combat bots 3583 | -8/Mines | Discovered new exit (range 4) 3588 | -8/Mines | Entered Materials 3588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4133 | -8/Materials | Build established: Mutant 4212 | -8/Materials | Identified exit to Garrison 4212 | -8/Materials | Entered Garrison 4224 | -8/Garrison | Installed Relay Interface Framework 4388 | -8/Garrison | Triggered checkpoint 4437 | -8/Garrison | Destroyed 8 combat bots 4443 | -8/Garrison | Core integrity fell below 50% 4455 | -8/Garrison | Core integrity fell below 20% 4460 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04397_ Hpw. Shotgun destroyed. 04398_ G-47 Trooper destroyed. 04402_ Destroyed Aluminum Leg. 04404_ Acquired 9 matter. 04407_ Lgt. Treads destroyed. 04409_ Acquired 7 matter. 04412_ Hrd. Light Armor Plating destroyed. 04412_ Critical hit (Burn: +37). 04412_ Imp. Targeting Computer destroyed. 04414_ Critical hit (Burn: +37). 04416_ Y-45 Defender destroyed. 04418_ System Shield destroyed. 04421_ Mni. Grenade Launcher destroyed. 04422_ Rnf. Fission Core severed. 04425_ Adv. Myomer Leg severed. 04426_ Acquired Adv. Myomer Leg. 04442_ Acquired 3 matter. 04443_ System corrupted: Substantial component data lost. 04446_ Hpw. Shotgun destroyed. 04450_ Salvage Targeting Computer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# ^ ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# #?#####????????????????????? | | ??????????????????# ## = #????????????????????? | | ??????????????????# ##[% ######???????????????? | | ??????????????????# ####????????????? | | ??????????????????# ????????????? | | ??????????????????# Y ? ??????????????? | | ??????????????????# ## #? #???????????????? | | ????????????????### ## ###?????????????? | | ????????????????# #?????????????? | | ????????????????# * #?????????????? | | ????????????????# = #?????????????? | | ????????????????# / ! #?????????????? | | ????????????????### * ## ###?????????????? | | ????????########### ## g ##^ #######?????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# ######## c ?????????? | | ????????# #??????###### @% ##++########?????????? | | ????????# #???????????# %=%#?? #????????????????? | | ????????# #???????????######???#????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ######### #?????????????????????????????????????? | | = ##????????????????????????????????????? | | = + #??????????????????????????????????? | | ##### ####????????????????????????????????????? | | #???# #???????????????????????????????????????? | | # ##???# #???????????????????????????????????????? | | " "#???# #???????????????????????????????????????? | | " "#???# #???????????????????????????????????????? | | " "#???# ???????????????????????????????????????? | | """#???###???????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Adv. Myomer Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeCombatSubcomponent Manual? 0 Play Time 00:46:30 Cumulative 73.0 hours Start 2022.04.16 @ 16:57:28 End 2022.04.16 @ 18:11:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8719a7d5-dae7-458e-b599-38b5223506f1