Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 21:02:28 Player: celerysam Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2413) 2413 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10038 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 32/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Filter Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Energy Well Improved Matter Compressor Advanced Visual Processing Unit Advanced Reaction Control System Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Fusion Compressor Impulse Thruster Array Impulse Thruster Array [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Ghost Barrier Protection Improved Propulsion Shielding Weapon Spear Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 . 2 2 Power 3 | . . . . 1 . . . . 1 . . . 1 Propulsion 6 | . . 1 1 . 1 1 . . . 1 . 1 . Utility 6 | . . 1 1 1 1 . . . . 1 . 1 . Weapon 3 | . . . . . . 1 . . 1 . . . 1 Parts Attached 152 | 4 6 16 16 13 6 31 7 2 2 17 9 2 21 Power 23 | 1 1 2 . 2 . 6 1 . 1 2 1 . 6 Engine 8 | 1 1 2 . 2 . 2 . . . . . . . Core 7 | . . . . . . 4 1 . . 1 . . 1 Reactor 8 | . . . . . . . . . 1 1 1 . 5 Propulsion 43 | . 2 2 9 1 1 7 2 . . 7 3 . 9 Treads 6 | . . . 6 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 7 | . 2 2 2 1 . . . . . . . . . Hover 18 | . . . 1 . . 7 . . . 3 3 . 4 Flight 12 | . . . . . 1 . 2 . . 4 . . 5 Utility 42 | 1 2 4 1 5 1 11 . 2 1 7 2 2 3 Device 24 | . 1 2 . 1 1 7 . 2 . 6 1 1 2 Storage 7 | 1 1 1 . 1 . 1 . . . 1 1 . . Processor 6 | . . . 1 2 . 2 . . 1 . . . . Hackware 2 | . . . . . . . . . . . . 1 1 Protection 3 | . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 1 8 6 5 4 7 4 . . 1 3 . 3 Energy Gun 6 | . . 1 . 1 1 2 . . . . . . 1 Energy Cannon 7 | . . 2 . . 2 1 . . . . 1 . 1 Ballistic Gun 10 | 2 . 3 . 1 . 2 1 . . . . . 1 Ballistic Cannon 6 | . . . 3 1 . . . . . . 2 . . Launcher 8 | . . 2 2 2 . 1 . . . 1 . . . Special Weapon 3 | . . . . . . . 3 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . 2 . 1 . . 3 1 1 . Parts Lost 87 | . . 5 3 9 1 8 16 1 2 5 4 1 32 Power 13 | . . 1 . 1 . 1 3 . . . . . 7 Propulsion 31 | . . 2 3 1 1 3 6 1 . 1 1 . 12 Utility 28 | . . 2 . 4 . 3 2 . 2 3 3 1 8 Weapon 15 | . . . . 3 . 1 5 . . 1 . . 5 Highest Loss Streak 26 | . . 4 1 4 1 4 12 1 2 5 3 2 26 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 97 89 90 93 84 70 12 18 34 64 63 41 Engine 7 | . 14 10 9 11 13 6 . . . . . . . Core 1 | . . . . . . 2 7 . . 1 4 4 2 Treads 5 | . . . 10 17 13 4 . . . . . . . Wheel 11 | . 26 31 15 10 13 6 . . . . . . . Hover 4 | . . . . . . 11 19 . . 1 14 17 11 Device 11 | . 11 20 18 10 13 11 12 . 3 6 12 7 3 Storage 8 | . 15 11 9 7 13 7 3 . . . 7 8 6 Processor 8 | . . . 9 11 13 12 11 11 14 9 6 4 4 Energy Cannon 1 | . . 4 . . 2 1 . . . . 1 4 2 Ballistic Gun 3 | . 17 2 . 2 3 2 3 . . . . . . Ballistic Cannon 2 | . . . 7 6 2 . . . . . 2 4 1 Slashing Weapon 3 | . 10 11 9 2 . . . . . . . . . Piercing Weapon 1 | . . . . . 3 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 14 24 40 37 50 47 53 45 3 3 41 71 72 72 Greatest Support 96 | 3 26 42 60 60 26 63 63 6 3 48 76 76 96 Greatest Overweight (x) 6 | 4 4 1 2 3 1 1 6 . . . 1 . 4 Average Overweight (x) . | 2 . . 1 . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 12 15 15 15 8 5 5 5 5 5 5 5 Most Carried 15 | 8 10 12 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 6 8 10 13 11 13 7 4 5 4 4 4 4 3 Final Capacity 15 | 8 10 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 8 15 8 15 5 5 5 5 5 5 5 1 Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Matter Collected 1778 | 193 133 175 280 132 . 494 234 17 . 3 . . 117 Remotely . | . . . . . . . . . . . . . . Salvage Created 2151 | . 190 290 348 223 . 477 410 . . 173 . . 40 Parts 120 | . 11 23 22 11 . 21 13 . . 15 . . 4 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled 8 | . . . . . . 8 . . . . . . . Retrieved Matter 234 | . . . . . . 234 . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Combat Hostiles Destroyed 50 | . 4 10 9 4 . 13 8 . . 1 . . 1 Melee 8 | . 1 1 . . . 4 2 . . . . . . Guns 13 | . 3 2 . 1 . 2 5 . . . . . . Cannons 9 | . . . 6 2 . . . . . . . . 1 AOE 16 | . . 7 3 . . 6 . . . . . . . Classes Destroyed 11 | . 2 2 5 . . 1 1 . . . . . . Worker 2 | . . . 1 . . . . . . 1 . . . Builder 3 | . . . 1 . . . . . . 2 . . . Hauler 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 4 | . 1 2 . . . 1 . . . . . . . Swarmer 11 | . . 2 . . . 4 4 . . . . . 1 Grunt 20 | . 4 5 4 1 . 3 3 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Sentry 9 | . . 3 4 2 . . . . . . . . . Hunter 5 | . . . 1 1 . 2 . . . 1 . . . Programmer 4 | . . . . . . 4 . . . . . . . Best Kill Streak 6 | . 2 5 5 2 . 6 4 . . 3 . . 1 Combat Bots Only 6 | . 2 5 2 2 . 6 4 . . 1 . . 1 Max Kills in Single Turn 3 | . 1 2 3 1 . 3 1 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . 3 . . . . . . . Melee 1 | . 1 1 . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Hostile Shots Fired 1118 | . 19 60 35 180 12 92 169 10 18 77 40 9 397 Missed 483 | . 5 15 6 72 3 36 65 6 9 48 19 3 196 Damage Taken 11041 | . 162 534 449 973 134 995 1941 130 197 621 431 145 4329 Core 3183 | . 22 86 114 92 . 123 660 121 145 173 44 . 1603 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 265 | . . . . 103 . 162 . . . . . . . Ignored by Resistances 97 | . . . . . . . 85 . . 12 . . . Core Remaining (%) 81 | 100 91 78 79 86 100 . . 9 87 . 83 100 . Volleys Fired 148 | . 9 24 21 27 . 23 30 . . 4 3 . 7 Largest 3 | . 2 1 1 2 . 2 2 . . 1 2 . 3 Hottest 189 | . 40 45 44 89 . 80 95 . . 46 155 . 189 Shots Fired 190 | . 12 24 21 35 . 25 53 . . 4 4 . 12 Gun 109 | . 12 17 . 12 . 18 48 . . . . . 2 Cannon 41 | . . . 15 11 . 1 . . . . 4 . 10 Launcher 35 | . . 7 6 12 . 6 . . . 4 . . . Special 5 | . . . . . . . 5 . . . . . . Kinetic 94 | . 12 10 15 22 . 3 25 . . . 3 . 4 Thermal 18 | . . . . . . 16 1 . . . . . 1 Explosive 16 | . . 7 3 . . 6 . . . . . . . Electromagnetic 58 | . . 7 3 13 . . 23 . . 4 1 . 7 Robot Hit Streak 13 | . 5 7 13 12 . 5 6 . . . 1 . 4 Robot Miss Streak 7 | . 1 3 3 7 . 5 4 . . 2 3 . 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 148 | . 12 17 19 28 . 26 40 . . . 1 . 5 Core Hits 142 | . 8 21 38 19 . 32 17 . 1 4 1 . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . Critical Strikes 7 | . . . . . . 5 1 . . . . . 1 Burn 1 | . . . . . . 1 . . . . . . . Destroy 3 | . . . . . . 2 1 . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Impale 2 | . . . . . . 2 . . . . . . . Melee Attacks 35 | . 7 1 3 1 . 17 6 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 12 | . 7 1 3 1 . . . . . . . . . Piercing 23 | . . . . . . 17 6 . . . . . . Sneak Attacks 3 | . . . 2 . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6357 | . 188 781 1259 611 . 1946 947 . 11 185 33 . 396 Guns 1347 | . 117 146 . 117 . 277 690 . . . . . . Cannons 836 | . . . 438 184 . . . . . . 33 . 181 Explosions 2987 | . . 613 680 304 . 1157 48 . . 185 . . . Melee 933 | . 71 22 141 . . 512 187 . . . . . . Ramming 232 | . . . . 6 . . . . 11 . . . 215 Kinetic 1427 | . 117 60 438 301 . 26 372 . . . 33 . 80 Thermal 714 | . . . 393 . . 251 70 . . . . . . Explosive 1979 | . . 613 209 . . 1157 . . . . . . . Electromagnetic 1072 | . . 86 78 304 . . 318 . . 185 . . 101 Impact . | . . . . . . . . . . . . . . Slashing 234 | . 71 22 141 . . . . . . . . . . Piercing 699 | . . . . . . 512 187 . . . . . . Highest Corruption 15 | . . . . 1 3 5 15 15 1 . . . 10 Average Corruption 4 | . . . . 1 2 2 7 14 1 . . . 5 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . 1 11 7 13 6 . . . . 7 Message Errors 16 | . . . . . 3 2 5 3 . . . . 3 Matter Fused 11 | . . . . . 3 2 2 2 . . . . 2 Heat Flow Errors 4 | . . . . . 2 . 1 . . . . . 1 Energy Discharges 5 | . . . . 1 . 1 3 . . . . . . Data Loss (minor) 6 | . . . . . 3 2 . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . 21 66 . . 88 . . . . . . 16 Projectiles 4 | . . . . . . . . . . . . . 4 Explosions 126 | . . 21 40 . . 65 . . . . . . . Melee 61 | . . . 26 . . 23 . . . . . . 12 Knockbacks 9 | . . . 5 3 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . 5 3 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . 26 7 . . . . 5 19 . . 104 Shots 3 | . . . 1 1 . . . . . 1 . . . Rammed 15 | . . . . 1 . . . . 3 . . . 11 Targets Rammed 15 | . . . . 1 . . . . 3 . . . 11 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 274 | . 2 13 12 35 154 49 190 . . . 105 . 274 Average Temperature 56 | . 2 13 12 13 78 19 52 . . . 41 . 85 Received Heat Transfer 1298 | . 84 252 162 198 . 144 153 . 9 27 125 . 144 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 1 . . 1 . . . Combat Hostiles 3 | . . . . 1 . . 1 . . 1 . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 937 | . . . 250 . . 600 87 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Peak Influence 526 | . 168 290 384 170 36 318 . . 174 175 100 151 526 Initial 139 | . . 70 91 135 36 2 . . 139 85 69 56 90 Average 127 | . 79 163 211 121 21 128 . . 152 118 87 114 235 Maximum Alert Level 2 | . . 1 1 . . 1 . . . . . . 2 Low Security (%) 77 | 100 100 58 42 100 100 67 . . 100 100 100 100 50 Level 1 21 | . . 41 57 . . 32 . . . . . . 30 Level 2 1 | . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 2 4 1 1 . . 1 . . 1 2 Investigation 5 | . 1 . . . 1 . . . . . . 1 2 Extermination 1 | . . . . 1 . . . . . . . . . Reinforcement 6 | . 1 1 2 . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Distress Signals 8 | . . 1 . 2 . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 216 | . 11 18 12 15 2 24 25 6 3 6 5 7 82 Peak Tracking Total 26 | . 4 7 2 7 2 6 11 7 3 5 4 7 26 Tactical Retreats 32 | . 1 1 . 3 . 5 3 1 . 2 . 2 14 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Traps Triggered 4 | . 1 . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Machines Disabled 7 | . . 1 2 . . 1 . . . . 2 . 1 Max in Single Turn 2 | . . 1 2 . . 1 . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Machines Accessed 15 | . 2 1 2 . 1 3 . . . . 3 1 2 Terminals 10 | . 2 1 2 . 1 . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . 1 1 Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . 2 1 4 . 3 5 . . . . 3 7 5 Successful 11 | . . . . . 1 4 . . . . 1 4 1 Failed 19 | . 2 1 4 . 2 1 . . . . 2 3 4 Catastrophic 8 | . 2 1 . . 1 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 2 . 2 . . . . . . . . . . Terminals 16 | . 2 1 4 . 3 . . . . . 3 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . 1 . . . . . 7 2 Scanalyzers 4 | . . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . . . . . 1 . 1 Record 1 | . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . . . . . 4 . Process 1 | . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . . 1 . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . 2 . Scanalyzer 3 | . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 2 . 1 2 . . . . 3 1 2 Full Trace Events 4 | . . . . . 1 . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . . . . . . . 8 . Retrieved Matter 8 | . . . . . . . . . . . . 8 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Turns Passed 4628 | 84 306 455 605 501 684 658 393 161 57 190 90 89 355 Spaces Moved 4738 | 46 224 344 383 299 466 562 574 319 99 377 154 181 710 Core 525 | 46 7 . . . . . 4 283 99 53 . . 33 Treads 136 | . . . 24 112 . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1745 | . 217 344 359 187 466 172 . . . . . . . Hover 1502 | . . . . . . 390 368 . . 1 92 181 470 Flight 830 | . . . . . . . 202 36 . 323 62 . 207 Fastest Speed 30 | 50 90 93 93 105 105 44 35 35 50 33 37 43 30 Average Speed 74 | 155 95 96 121 131 105 87 45 48 50 40 41 43 40 Slowest Speed 350 | 250 250 115 240 165 105 136 350 50 50 60 122 43 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 2 . . 5 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 43 32 36 7 14 15 77 35 4 12 26 5 22 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 5 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 142 | . . 29 43 . . 58 8 . . . 2 . 2 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . 1 2 . . . 2 . 2 AOE 135 | . . 29 43 . . 57 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Acc Total 5586 | 58 292 442 500 369 661 674 640 324 106 400 176 191 753 Wait 365 | . 35 41 47 23 174 15 16 3 . . 2 8 1 Move 4696 | 45 223 343 382 298 465 561 569 318 98 366 153 180 695 Hop 14 | . . . . . . . 2 . . 5 . . 7 Pick Up 91 | 9 8 9 16 5 10 6 5 . 1 6 6 1 9 Fast Attach 47 | 3 . 1 7 . 2 13 1 2 1 7 2 1 7 Attach 67 | 1 3 6 2 11 2 6 5 . 1 10 7 1 12 Detach 11 | . . . . . 1 3 2 . 1 2 1 . 1 Swap 39 | . 3 9 8 2 2 12 1 . . . . . 2 Drop 58 | . 4 8 14 1 5 18 3 1 1 . 2 . 1 Fire 148 | . 9 24 21 27 . 23 30 . . 4 3 . 7 Melee 35 | . 7 1 3 1 . 17 6 . . . . . . Ram 15 | . . . . 1 . . . . 3 . . . 11 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / Upp) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Lost 4 parts (1p2n1u) 837 | -9/Materials | Discovered new exit (range 9) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -8/Materials | Discovered new exit (range 3) 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1628 | -7/Factory | Garrison activated, responded to threat 1693 | -7/Factory | Lost 4 parts (1n2u1w) 1770 | -7/Factory | Lost 3 parts (1u2w) 1944 | -7/Factory | Discovered new exit (range 9) 1952 | -7/Factory | Entered another Factory area 1952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2069 | -6/Factory | Build established: Scavenger-Mutant 2622 | -6/Factory | Discovered new exit (range 7) 2636 | -6/Factory | Entered another Factory area 2636 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2964 | -5/Factory | Lost 4 parts (1p1n2u) 3152 | -5/Factory | Build established: Mutant 3239 | -5/Factory | Lost 3 parts (2n1w) 3292 | -5/Factory | Discovered new exit (range 6) 3294 | -5/Factory | Entered Upper Caves 3551 | -5/Upper Caves | Lost 3 parts (2n1w) 3584 | -5/Upper Caves | System corruption reached 10% 3610 | -5/Upper Caves | Core integrity fell below 50% 3644 | -5/Upper Caves | Lost 12 parts (2p4n2u4w) 3651 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3682 | -5/Upper Caves | Discovered new exit (range 9) 3687 | -5/Upper Caves | Entered another Upper Caves area 3688 | -5/Upper Caves | Encountered a Warlord checkpoint 3697 | -5/Upper Caves | Discovered new exit (range 12) 3704 | -5/Upper Caves | Core integrity fell below 20% 3729 | -5/Upper Caves | Learned 12 Factory zone layouts 3848 | -5/Upper Caves | Entered Factory 3848 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3849 | -4/Factory | Identified exit to Upper Caves 3898 | -4/Factory | Discovered new exit (range 11) 3905 | -4/Factory | Entered Research 3905 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -3/Research | Discovered new exit (range 8) 4095 | -3/Research | Entered Testing 4100 | -3/Testing | Lost 5 parts (1n3u1w) 4161 | -3/Testing | Found Prototype Hackware 4171 | -3/Testing | Lost 3 parts (1n2u) 4175 | -3/Testing | Discovered new exit (range 18) 4185 | -3/Testing | Entered Research 4185 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4185 | -2/Research | Identified Ghost Barrier 4273 | -2/Research | Discovered new exit (range 5) 4274 | -2/Research | Entered Access 4274 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4451 | -1/Access | Lost 6 parts (3p2u1w) 4549 | -1/Access | Spotted B-99 Colossus 4559 | -1/Access | Core integrity fell below 50% 4609 | -1/Access | Core integrity fell below 20% 4616 | -1/Access | System corruption reached 10% 4629 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 04558_ Energy Well destroyed. 04558_ Slug penetrates Wall. 04563_ T>A/PDN0&R|P M#F3OIBB 04566_ Acquired Energy Filter. 04576_ Nuclear Pulse Array destroyed. 04584_ System corrupted: Matter fused (-7). 04597_ Acquired Enh. Nova Cannon. 04598_ Imp. Matter Compressor destroyed. 04600_ W-44 Eye sends out distress signal. 04603_ Slammed into W-44 Eye. 04604_ Slammed into P-80 Master. 04604_ Destabilizing: System interference. 04604_ Adv. Visual Processing Unit temporarily disabled. 04604_ Enh. Nova Cannon temporarily disabled. 04605_ Slammed into P-80 Master. 04608_ System corrupted: Matter fused (-6). 04610_ Gravmag Array destroyed. 04615_ Enh. Nova Cannon destroyed. 04615_ W-44 Eye sends out distress signal. 04629_ 1NFMZ O1GMPER0 S &,VN Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? 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""#???????????????? | | ????????????????????????#k w ""#???????????????? | | ????????????????????????#u k "#???????????????? | | ????????????????????????# #?????????######? | | ??????????????????????### k ##???????? #? | | ??????????????????????? ?????????? +? | | ????????????????????????#@ #??????????????? #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# ###############?# #? | | ????????????????????????+ + #?# #? | | ????????????????????????# # ### #? | | ????????????????????????# # / #? | | ????????????????????????# # ##### #? | | ????????????????????????# # #???# #? | | ????????????????????????# # #???# #? | | ????????????????????????#w Y###############???# #? | | ????????????????????????# #?????????????????# #? | | ???????????????????????? ?????????######### ## | | ???????????????????????? ???? | | ???????????????????????? ???? | | ???????????????????????# ???? | | ???????????????????????# ?????################ | | ???????????????????????### ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# !! | | ?????????????????????????????????????????????+ !? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 825 Matter Stores 300 Matter Capacity 600 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 90 Point Defense Rating 80 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroFieldPlatform Manual? 0 Play Time 01:32:12 Cumulative 73.4 hours Start 2024.06.28 @ 20:26:12 End 2024.06.29 @ 21:02:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa2ec21-4a1b-47f6-867e-a2759038342a