Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 16:02:02 Player: Akdas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1122) 1122 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3677 Bonus ------- Follower Combat Kills 144 Friendly Fire -89 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 242/250 System Corruption 0% Temperature Warm (128) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Particle Gun Improved Medium Laser > --- INVENTORY (10) --- Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor > --- WEAPON ----------- Precision Beam Rifle Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Improved Aluminum Leg Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 45 | 6 2 6 14 3 1 13 Power 12 | 1 . 2 3 . 1 5 Engine 10 | 1 . 1 3 . . 5 Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 3 3 . 3 Treads . | . . . . . . . Leg 11 | . . 2 3 3 . 3 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 . 1 3 . . . Device 2 | . . 1 1 . . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 1 5 . . 5 Energy Gun 8 | 1 . . 3 . . 4 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 1 1 1 . . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 3 Parts Lost 22 | . . 5 4 1 . 12 Power 5 | . . 1 1 . . 3 Propulsion 8 | . . 2 1 1 . 4 Utility 1 | . . . . . . 1 Weapon 8 | . . 2 2 . . 4 Highest Loss Streak 9 | . . 2 3 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 3 6 6 5 3 Power 1 | . 1 1 1 3 3 2 Propulsion . | . . . 1 1 1 . Utility . | . . . . . . . Weapon 1 | . 2 1 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 1 2 . . 3 Power 5 | . . 1 1 . . 3 Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 85 72 97 98 97 78 Engine 12 | . 14 13 5 11 9 15 Core 1 | . . . 5 . 6 . Leg 13 | . . 1 32 31 27 23 Wheel 2 | . 28 2 . . . . Device 9 | . . 12 12 11 9 3 Storage 12 | . 14 14 11 11 9 9 Processor 4 | . . . 9 11 9 9 Energy Gun 5 | . 5 . 9 11 18 10 Energy Cannon 2 | . . . 1 11 9 5 Ballistic Gun 13 | . 19 22 4 . . 1 Launcher 3 | . 3 5 4 . . . Peak Build Rating 29 | 6 6 12 19 21 25 29 Average Rating 11 | 4 6 5 14 18 24 21 On Entrance 12 | . 6 6 12 17 21 25 Avg Prop Armor Cover (%) 7 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 13 15 25 25 32 38 Greatest Support 43 | 26 26 26 35 40 40 43 Greatest Overweight (x) 4 | . . 4 . 1 . 2 Average Overweight (x) 1 | . . 3 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 10 Most Carried 9 | 5 6 8 8 9 6 7 Average Carried 4 | 1 4 3 6 6 5 3 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 8 | 2 5 8 6 7 6 1 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1190 | 250 25 273 245 35 20 342 Remotely . | . . . . . . . Salvage Created 1337 | . 83 269 573 34 55 323 Parts 81 | . 7 20 35 6 3 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 37 | . 3 10 13 2 1 8 Melee 1 | . . . . . . 1 Guns 20 | . 3 7 7 . . 3 Cannons 7 | . . . 2 2 1 2 AOE 8 | . . 3 3 . . 2 Classes Destroyed 12 | . 3 1 6 . 1 1 Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 3 5 3 2 . . Grunt 17 | . . 5 8 . . 4 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . 1 . . . Protector 1 | . . . . . . 1 Sentry 3 | . . . . . 1 2 Best Kill Streak 7 | . 3 3 7 2 1 2 Combat Bots Only 4 | . 3 3 4 2 1 2 Max Kills in Single Turn 4 | . 1 3 4 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 323 | . 13 67 104 11 2 126 Missed 90 | . 3 16 40 7 1 23 Hits 233 | . 10 51 64 4 1 103 Melee 3 | . . . 1 . . 2 Projectile 230 | . 10 51 63 4 1 101 Critical Strikes 8 | . . 1 . . . 7 Damage Taken 3352 | . 79 605 875 37 15 1741 Core 825 | . 16 141 101 . . 567 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 37 . 74 . . Volleys Fired 110 | . 10 30 33 2 1 34 Largest 3 | . 2 2 2 2 3 3 Hottest 204 | . 70 50 100 143 193 204 Shots Fired 210 | . 20 60 54 4 3 69 Gun 169 | . 19 58 42 2 2 46 Cannon 31 | . . . 9 2 1 19 Launcher 10 | . 1 2 3 . . 4 Special . | . . . . . . . Kinetic 101 | . 14 58 20 . . 9 Thermal 73 | . 5 . 5 4 3 56 Explosive 10 | . 1 2 3 . . 4 Electromagnetic 26 | . . . 26 . . . Robot Hit Streak 14 | . 7 11 14 1 2 13 Robot Miss Streak 4 | . 2 2 4 1 1 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 143 | . 11 46 35 2 2 47 Core Hits 84 | . 5 20 33 2 1 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 5 | . . 2 . . . 3 Burn 3 | . . . . . . 3 Destroy 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2986 | . 150 702 979 43 34 1078 Guns 1617 | . 130 502 394 . 13 578 Cannons 555 | . . . 210 42 21 282 Explosions 807 | . 20 198 375 . . 214 Melee . | . . . . . . . Ramming 7 | . . 2 . 1 . 4 Kinetic 979 | . 92 502 269 . . 116 Thermal 1047 | . 38 . 189 42 34 744 Explosive 655 | . 20 198 223 . . 214 Electromagnetic 298 | . . . 298 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . 27 . . . Projectiles . | . . . . . . . Explosions 27 | . . . 27 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 1 91 . . . Shots 3 | . . . 3 . . . Rammed 1 | . . 1 . . . . Targets Rammed 7 | . . 1 . 1 . 5 Kicked 6 | . . . . 1 . 5 Crushed . | . . . . . . . Highest Temperature 715 | . 27 46 15 42 105 715 Average Temperature 228 | . 12 13 5 23 61 317 Received Heat Transfer 1266 | . . 303 180 . 9 774 Effects 38 | . . . . . . 38 Shutdowns 10 | . . . . . . 10 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 5 | . . . . . . 5 Short Circuit 7 | . . . . . . 7 Damage (minor) 7 | . . . . . . 7 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . 1 1 1 7 Heat Transferred 2238 | . 111 . 311 74 74 1668 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 60 100 100 100 Level 1 6 | . . . 39 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 246 | . 60 105 246 158 78 65 Initial 79 | . . 15 15 79 45 28 Average 53 | . 40 35 126 116 62 22 Influence Increases 1275 | . 90 351 403 129 33 269 Destroy 0b10 Robot/C 840 | . 60 220 260 80 20 200 Destroy 0b10 Robot/NC 40 | . 10 . 25 . . 5 Destroy Leader 164 | . 12 40 52 10 10 40 Allied During Kill 34 | . . 6 5 9 3 11 Destroy Structure 47 | . 8 10 16 . . 13 Lose Combat Pursuer 150 | . . 75 45 30 . . Influence Decreases 1275 | . 50 351 237 217 83 337 Entered New Map 290 | . . 25 25 127 73 40 Time Decay 702 | . 50 286 149 60 10 147 Lost Part 200 | . . 40 40 10 . 110 Lost Ally 83 | . . . 23 20 . 40 Squads Dispatched 6 | . . 1 2 . . 3 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 5 16 19 4 1 16 Peak Tracking Total 6 | . 4 4 6 4 1 6 Tactical Retreats 8 | . . 5 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 3 | . 1 1 . . . 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 1 . . . 3 Successful 2 | . 1 1 . . . . Failed 5 | . 2 . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 3 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 7 | . . 2 . 3 . 2 Largest Group 4 | . . 2 2 3 2 4 Highest-Rated Group 86 | . . 45 45 40 24 86 Highest-Rated Ally 31 | . . 31 31 16 16 31 Total Orders . | . . . . . . . Ally Attacks 56 | . . 2 2 6 . 46 Total Damage 649 | . . 42 21 39 . 547 Kills 6 | . . 1 . 2 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1874 | 44 119 884 325 123 33 346 Spaces Moved 834 | 38 80 334 141 83 23 135 Core 280 | 10 . 270 . . . . Treads . | . . . . . . . Legs 428 | . . 46 141 83 23 135 Wheels 126 | 28 80 18 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 120 Average Speed 162 | 79 90 230 120 124 120 134 Slowest Speed 260 | 90 90 250 120 190 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 23 | 3 30 63 22 25 6 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . 6 10 15 . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 42 | . 6 10 15 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1157 | 51 106 390 245 98 26 241 Wait 82 | . 10 5 30 4 . 33 Move 828 | 37 79 333 140 82 22 135 Hop . | . . . . . . . Pick Up 53 | 8 4 11 14 4 1 11 Fast Attach . | . . . . . . . Attach 35 | 6 . 6 8 1 2 12 Detach . | . . . . . . . Swap 19 | . 2 2 10 2 . 3 Drop 23 | . 1 2 10 2 . 8 Fire 110 | . 10 30 33 2 1 34 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 6 | . . . . 1 . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 165 | -10/Mines | Learned location of Storage (-8) 241 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 960 | -10/Mines | Discovered new exit (range 15) 990 | -10/Mines | Met a Derelict shopkeep closing up shop 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Accompanied by 2 allies 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1162 | -9/Materials | Crushed by falling debris 1227 | -9/Materials | Lost 3 parts (1p1n1w) 1329 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Build established: Scavenger-Mutant 1373 | -9/Materials | Entered Mines 1379 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1485 | -9/Mines | Discovered new exit (range 10) 1496 | -9/Mines | Entered Materials 1496 | -8/Materials | Accompanied by 2 allies 1496 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1506 | -8/Materials | Discovered new exit (range 15) 1529 | -8/Materials | Entered Storage 1529 | -8/Storage | Accompanied by 2 allies 1538 | -8/Storage | Met a pair of Derelict thieves 1686 | -8/Storage | Core integrity fell below 50% 1740 | -8/Storage | Core integrity fell below 20% 1785 | -8/Storage | Lost 9 parts (2p3n1u3w) 1875 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01782_ Acquired Prototype Energy Gun. 01783_ Identified Imp. Medium Laser. 01784_ U-05 Engineer lays Concrete. 01784_ Acquired 56 matter. 01784_ U-05 Engineer builds a Wall. 01785_ Acquired 33 matter. 01788_ Acquired 12 matter. 01788_ U-05 Engineer builds a Wall. 01790_ U-05 Engineer lays Concrete. 01793_ Connecting with Terminal... 01793_ Current location identified: Storage 01793_ ALERT: Suspicious activity at Terminal S014. Dispatching Investigation squad. 01826_ Lgt. Angular Momentum Engine destroyed. 01832_ Critical hit (Burn: +37). 01864_ G-47 Trooper destroyed. 01868_ Carbon-fiber Leg destroyed. 01869_ Component Storage disabled. 01869_ Acquired Particle Gun. 01871_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????#""" # #### ***#???? | | ???????#""" # #T#** #???? | | ???????#""" # # " #???? | | ???????#""" + + #???? | | ???????#""" = # # " * #???? | | ???????# # # #! **#???? | | ???????# #########???? | | ???????# [###?????????? | | ???????##########= ""#?????????? | | ????????????????# = ""#?????????? | | ????????????????# T"#?????????? | | ????????????????# ""#?????????? | | ????????????????# ""#?????????? | | ????????????????#% ###?????????? | | ????????????????# ##??????????? | | ????????????????# %%T#??????????? | | ????????????????# %##??????????? | | ????????????????# ##########??? | | ????????????????# " # #??? | | ????????????????#"%"# #??? | | ????????????????# " # """ #??? | | ????????????????# # """ #??? | | ????????????????# " # """ #??? | | ????????????????#"%"+ """ #??? | | ????????????????# " # " " #??? | | ????????????????# # *g@g #??? | | ????????????????# # = #??? | | ???????????????## ## #######??? | | ???????????????# ###????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ?????????????#####/#####????????? | | ?????????????# #????????? | | ?????????????# """ #????????? | | ?????????????# """"????????????? | | ?????????????# ????????????????? | | ?????????????# ?????????????????? | | ?????????????# ?????????????????? | | ?????????????#??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AntisysLayeredClaws Manual? 0 Play Time 00:37:03 Cumulative 11.9 hours Start 2026.10.15 @ 15:24:44 End 2026.10.15 @ 16:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d2acda-efe3-43ad-a088-04e8f94d4cc9