Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 20:42:44 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (4441) 4441 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1755) 1755 TOTAL SCORE: 12456 Bonus ------- Pacifist 200 High Alert Combat Kills 32 Follower Combat Kills 1046 Met Imprinter 300 Was Imprinted 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 74/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Cryofiber Web Experimental Cooling System Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Heavy Servo Lattice Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Heavy Gatling Laser Heavy Phase Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Terrain Scanner Precision Energy Filter Phase Cannon [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Signal Interpreter Device Point Defense System Storage Compact Battery Processor Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Enhanced Gauss Cannon Energy Gun Heavy Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . . 4 . . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 3 | . . . . 1 . . . . 1 . . 1 Utility 6 | . . 2 . . 1 . . . 3 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 153 | 6 1 10 3 7 16 1 . 9 17 20 11 52 Power 24 | 1 . 1 1 1 2 1 . 1 2 4 1 9 Engine 7 | 1 . 1 1 1 . . . . . 1 1 1 Core 13 | . . . . . 2 1 . 1 2 2 . 5 Reactor 4 | . . . . . . . . . . 1 . 3 Propulsion 35 | 2 . 2 2 1 6 . . 2 3 2 1 14 Treads 9 | . . . . . . . . . . 1 1 7 Leg 2 | . . . . . . . . . . 1 . 1 Wheel 14 | 2 . 2 2 1 4 . . . . . . 3 Hover 3 | . . . . . 1 . . . 2 . . . Flight 7 | . . . . . 1 . . 2 1 . . 3 Utility 59 | 1 1 5 . 2 5 . . 2 8 9 5 21 Device 33 | . 1 . . . 2 . . 2 5 4 2 17 Storage 8 | 1 . 1 . 1 . . . . . 2 2 1 Processor 7 | . . 2 . . 1 . . . 1 . . 3 Hackware 4 | . . . . . . . . . 1 2 1 . Protection 7 | . . 2 . 1 2 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 2 . 3 3 . . 4 4 5 4 8 Energy Gun 3 | 1 . . . . 1 . . . . . . 1 Energy Cannon 4 | . . . . 1 . . . . 1 . . 2 Ballistic Gun 9 | 1 . 1 . . 1 . . 3 . . . 3 Ballistic Cannon 8 | . . . . 1 1 . . 1 3 1 . 1 Launcher 3 | . . 1 . 1 . . . . . 1 . . Special Weapon 6 | . . . . . . . . . . 3 2 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 2 Parts Lost 69 | . . . . 1 1 . . 3 . 15 14 35 Power 13 | . . . . . . . . 1 . 3 1 8 Propulsion 9 | . . . . . . . . . . 3 . 6 Utility 33 | . . . . 1 1 . . 2 . 7 7 15 Weapon 14 | . . . . . . . . . . 2 6 6 Highest Loss Streak 17 | . . . . 1 1 . . 2 . 8 10 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 96 96 95 90 81 84 84 74 66 72 62 81 Engine 2 | . 14 11 11 18 8 . . . . 2 3 . Core 5 | . . . . . 5 15 15 13 9 2 . 7 Reactor 1 | . . . . . . . . . . . . 4 Treads 3 | . . . . . . . . . . . . 12 Wheel 5 | . 28 22 17 18 14 15 15 6 . . . . Hover 1 | . . . . . . . . . 8 3 . . Device 14 | . 11 11 11 7 1 15 15 10 16 12 12 23 Storage 4 | . 14 11 11 9 7 7 7 2 . 5 5 1 Processor 11 | . . 11 22 18 18 7 7 7 8 11 11 13 Hackware 3 | . . . . . . . . . 1 8 10 . Protection 3 | . . 7 . 1 8 7 7 6 . 3 . . Energy Gun 2 | . 14 1 . . 5 7 7 3 . . . 4 Ballistic Gun 4 | . 14 20 11 5 . 7 7 12 4 . . 3 Ballistic Cannon 4 | . . . . 3 5 . . . 6 9 3 4 Special Weapon 2 | . . . . . . . . . . 4 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 11 12 36 30 65 65 64 64 64 68 72 37 67 Greatest Support 170 | 26 26 26 28 38 38 38 38 38 40 40 28 170 Greatest Overweight (x) 12 | . . 1 1 1 5 1 1 2 1 12 12 6 Average Overweight (x) 1 | . . . 1 . 1 1 1 . . 2 5 . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 5 5 5 5 Average Capacity 9 | 6 8 11 15 17 20 20 20 11 5 5 5 5 Most Carried 20 | 3 5 11 15 18 20 20 20 20 5 5 5 5 Average Carried 7 | 1 3 6 10 15 13 20 20 8 3 3 3 4 Final Capacity 20 | 8 8 15 15 20 20 20 20 5 5 5 5 5 Final Carried 20 | 1 5 10 15 16 20 20 20 4 5 5 . . Class Distribution -------------------- 38% | Mutant 18% | Hacker-Tank 17% | Scavenger-Skirmisher 7% | Hacker-Mutant 7% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Matter Collected 3666 | 167 . 352 14 . 303 126 51 162 284 632 322 1253 Remotely . | . . . . . . . . . . . . . Salvage Created 3440 | . . 464 . 93 109 113 . 357 25 462 78 1739 Parts 181 | . . 39 . 5 4 4 . 19 1 12 . 97 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled 1 | . . . . . . . . 1 . . . . Retrieved Matter 5 | . . . . . . . . 5 . . . . Parts Self-Destructed 37 | . . . . . . 4 . 22 . 11 . . Prevented 6 | . . . . . . . . 5 . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 83 | . . 15 . 2 3 2 . 9 2 14 3 33 Melee 2 | . . . . . . . . . . . 2 . Guns 39 | . . 9 . . 1 2 . 8 . . . 19 Cannons 33 | . . . . 1 2 . . . 2 14 . 14 AOE 7 | . . 6 . 1 . . . . . . . . Classes Destroyed 13 | . . 4 . 2 1 1 . 1 . . . 4 Worker 6 | . . . . . . . . . . . . 6 Builder 6 | . . 3 . . . . . . . . . 3 Operator 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . 1 . . . . . . . 3 Swarmer 19 | . . 6 . . . . . 3 . 4 . 6 Saboteur 1 | . . . . . . . . 1 . . . . Grunt 29 | . . 6 . 1 2 . . 3 . 8 . 9 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . 1 . . Sentry 11 | . . 3 . . . 1 . . 1 1 1 4 Hunter 4 | . . . . 1 . . . . 1 . . 2 Programmer 16 | . . . . . . 1 . 2 . . 2 11 Z-Courier 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . . 7 . 3 3 1 . 3 1 4 1 7 Combat Bots Only 6 | . . 6 . 2 3 1 . 3 1 4 1 3 Max Kills in Single Turn 4 | . . 4 . 1 1 1 . 2 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 4 | . . 4 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Hostile Shots Fired 1095 | . . 47 . 30 73 80 . 82 35 196 82 470 Missed 376 | . . 13 . 9 28 33 . 38 9 68 22 156 Damage Taken 10645 | . 44 366 30 271 590 234 . 650 454 1910 975 5121 Core 2188 | . 25 60 . 47 109 15 . 117 77 210 376 1152 Absorbed by Shields 220 | . . . . . . 156 . 4 . 60 . . Redirected to Shielding 217 | . . . . 6 109 33 . 69 . . . . Ignored by Resistances 3104 | . 13 109 8 73 167 121 . 185 124 550 266 1488 Core Remaining (%) 77 | 100 90 . 85 91 . . . 65 . . 33 . Volleys Fired 249 | . . 27 . 15 14 12 . 23 13 38 6 101 Largest 3 | . . 2 . 2 2 2 . 3 3 3 3 3 Hottest 257 | . . 53 . 80 104 78 . 89 136 171 257 255 Shots Fired 519 | . . 54 . 17 25 24 . 50 27 65 12 245 Gun 272 | . . 52 . . 6 24 . 50 6 . . 134 Cannon 218 | . . . . 15 19 . . . 21 51 2 110 Launcher 7 | . . 2 . 2 . . . . . 3 . . Special 22 | . . . . . . . . . . 11 10 1 Kinetic 347 | . . 52 . 15 11 12 . 36 24 51 2 144 Thermal 161 | . . . . . 14 12 . 14 . 11 9 101 Explosive 4 | . . 2 . 2 . . . . . . . . Electromagnetic 6 | . . . . . . . . . 3 3 . . Robot Hit Streak 19 | . . 16 . 5 13 15 . 9 9 7 10 19 Robot Miss Streak 6 | . . 2 . 1 1 1 . 5 2 3 1 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 Shots Hit Robots 399 | . . 44 . 12 21 19 . 38 23 41 15 186 Core Hits 203 | . . 23 . 5 9 5 . 26 7 22 3 103 Critical Kills 4 | . . 1 . . . . . . . . . 3 Critical Parts Destroyed 3 | . . 1 . . . . . . . . . 2 Critical Strikes 26 | . . 2 . 1 3 1 . . 3 8 . 8 Burn 3 | . . . . . . 1 . . . 2 . . Destroy 7 | . . 2 . . . . . . . . . 5 Blast 16 | . . . . 1 3 . . . 3 6 . 3 Melee Attacks 6 | . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 11821 | . . 908 . 405 482 331 . 843 740 1298 282 6532 Guns 5364 | . . 577 . . 117 331 . 843 119 . . 3377 Cannons 5400 | . . . . 259 334 . . . 616 1064 29 3098 Explosions 635 | . . 327 . 146 . . . . . 145 . 17 Melee 114 | . . . . . . . . . . . 114 . Ramming 78 | . . 4 . . 31 . . . 5 . 8 30 Kinetic 7128 | . . 577 . 259 221 194 . 522 703 1064 29 3559 Thermal 3834 | . . . . . 230 137 . 321 . 89 131 2926 Explosive 473 | . . 327 . 146 . . . . . . . . Electromagnetic 194 | . . . . . . . . . 32 145 . 17 Impact . | . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . 114 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 5 10 Average Corruption 2 | . . . . . . . . . . . 3 2 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . . 13 42 Message Errors 9 | . . . . . . . . . . . 1 8 Matter Fused 19 | . . . . . . . . . . . 5 14 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 9 | . . . . . . . . . . . 1 8 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . 4 5 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 145 | . . 5 . 44 . . . . 21 . . 75 Projectiles 98 | . . . . 2 . . . . 21 . . 75 Explosions 47 | . . 5 . 42 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 43 | . . . . 2 6 . . . . 11 . 24 Impact 1 | . . . . . . . . . . . . 1 Kinetic 37 | . . . . 2 5 . . . . 10 . 20 Secondary 5 | . . . . . 1 . . . . 1 . 3 Self-Inflicted Damage 200 | . . 44 . . 15 . . . 2 26 2 111 Shots 9 | . . 2 . . . . . . . 3 . 4 Rammed 19 | . . 1 . . 6 . . . 1 . 5 6 Targets Rammed 22 | . . 1 . . 6 . . . 1 . 6 8 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . 1 2 Highest Temperature 597 | . . 20 . 128 143 199 . 166 367 597 198 571 Average Temperature 126 | . . 4 . 51 60 87 . 47 133 207 74 145 Received Heat Transfer 2422 | . . 141 . 180 267 53 . 90 81 911 36 663 Effects 35 | . . . . . . . . . 3 13 . 19 Shutdowns 12 | . . . . . . . . . . 5 . 7 Energy Bleed 7 | . . . . . . . . . . 2 . 5 Interference 8 | . . . . . . . . . 3 2 . 3 Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . 3 . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Parts Melted 8 | . . . . . 1 . . 1 . 1 1 4 Heat Transferred 7088 | . . . . . 407 333 . 518 . 880 720 4230 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Peak Influence 551 | . 22 335 120 104 155 . . . 551 . . 281 Initial 172 | . . 7 105 26 36 . . . 172 . . . Average 109 | . 12 155 104 37 48 . . . 341 . . 91 Maximum Alert Level 2 | . . 1 . . . . . . 2 . . 1 Low Security (%) 83 | 100 100 76 100 100 100 . . . 14 . . 87 Level 1 14 | . . 23 . . . . . . 63 . . 12 Level 2 1 | . . . . . . . . . 21 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . 4 . . 3 . . 1 6 . . 7 Investigation 8 | . . 3 . . 2 . . . 3 . . . Extermination 5 | . . . . . . . . . . . . 5 Reinforcement 6 | . . 1 . . 1 . . . 2 . . 2 Assault 2 | . . . . . . . . 1 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Distress Signals 2 | . . . . 1 . . . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . . 7 Distress Signals 6 | . . . . . . . . . . . . 6 Times Spotted 173 | . 1 20 . 7 10 3 . 30 11 23 4 64 Peak Tracking Total 11 | . 1 6 3 5 4 1 . 11 3 6 2 10 Tactical Retreats 24 | . . 1 . 1 2 1 . 8 . 7 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Traps Triggered 4 | . 2 . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Machines Disabled 8 | . . 2 . 1 . . . . . . . 5 Max in Single Turn 4 | . . 2 . 1 . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Machines Accessed 26 | . 3 5 1 2 7 1 1 . 2 1 . 3 Terminals 15 | . 3 4 . 2 3 1 . . 1 . . 1 Fabricators 4 | . . . . . 2 . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 64 | . 6 17 1 11 13 2 4 . 4 1 . 5 Successful 41 | . 4 8 1 10 6 2 4 . 1 1 . 4 Failed 23 | . 2 9 . 1 7 . . . 3 . . 1 Catastrophic 2 | . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 5 8 . 4 4 . . . 7 . . 19 Terminals 41 | . 6 14 . 11 6 2 . . 1 . . 1 Fabricators 7 | . . . . . 2 . . . 3 . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . 4 . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 24 | . 1 4 1 8 1 2 4 . 1 1 . 1 Record 4 | . . 1 . 1 . 2 . . . . . . Part Schematic 4 | . . . . . . . 4 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . Open DSF 3 | . . . . . 1 . . . 1 . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . 1 . 2 . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . 1 Build 3 | . . . . . 2 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . 2 . . . . . . 2 Insert Component 3 | . . 1 . . 1 . . . . . . 1 Analyze 3 | . . 1 . . 1 . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 3 2 . 2 . . . . . . . . Terminals 7 | . 3 2 . 2 . . . . . . . . Botnet 7 | . 3 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 5 . 1 5 1 . . 1 . . 2 Full Trace Events 6 | . . 3 . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 5 | . . . . . 3 . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 151 | . . . . . 67 . . . . . . 84 Total Robot Build Rating 24 | . . . . . 12 . . . . . . 12 Part Schematics Acquired 15 | . . 1 . . 1 . 4 . 8 . . 1 Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . . . . 1 Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Total Allies 23 | . . . 2 . 3 . 7 . 2 . . 9 Largest Group 7 | . . . 2 . 3 . 7 7 2 . . 3 Highest-Rated Group 233 | . . . 41 . 90 . 233 233 192 . . 206 Highest-Rated Ally 103 | . . . 31 . 30 . 40 40 96 . . 103 Zionite Dispatches 5 | . . . . . . . . . 1 . . 4 Heavy 1 | . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 124 | . . . 4 . 8 . . 46 35 . . 31 Total Damage 4399 | . . . 42 . 293 . . 1153 1317 . . 1594 Kills 25 | . . . . . 2 . . 6 9 . . 8 Allies Corrupted 3 | . . . . . . . . 1 . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . 2 . 2 . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . Zionite Intel Received 3 | . . . . . . . . . 1 . . 2 Prototype Schematics 1 | . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Turns Passed 12735 | 38 189 545 342 246 840 300 1390 702 532 2460 2036 3115 Spaces Moved 8246 | 30 204 460 298 200 519 253 1302 1254 525 1084 546 1571 Core 632 | 4 . . . . . . . . . 225 328 75 Treads 1655 | . . . . . . . . . . 8 218 1429 Legs 56 | . . . . . . . . . . 25 . 31 Wheels 3520 | 26 204 460 298 200 519 253 1302 228 . . . 30 Hover 1122 | . . . . . . . . . 296 826 . . Flight 1261 | . . . . . . . . 1026 229 . . 6 Fastest Speed 30 | 50 90 90 95 90 105 105 105 34 30 106 100 50 Average Speed 134 | 83 90 93 102 95 105 105 105 48 76 210 362 158 Slowest Speed 650 | 90 90 105 115 105 155 105 105 178 110 650 650 515 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 38 36 55 28 17 36 80 82 14 94 65 30 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 12 | . . . . . . . 3 . . . . 9 Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched 11 | . . . 1 . . 1 4 2 . 2 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 88 | . . 13 . 19 . . . 1 3 25 2 25 Melee . | . . . . . . . . . . . . . Projectile 57 | . . . . 1 . . . 1 3 25 2 25 AOE 31 | . . 13 . 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Fac Total 9432 | 42 209 524 334 237 783 265 1324 1313 637 1200 582 1982 Wait 507 | . . 2 25 6 202 . 23 8 46 33 1 161 Move 8230 | 29 203 459 297 199 518 252 1301 1251 522 1083 545 1571 Hop 2 | . . . . . . . . 1 1 . . . Pick Up 175 | 7 5 16 5 7 17 . . 9 23 19 6 61 Fast Attach . | . . . . . . . . . . . . . Attach 119 | 6 1 2 1 4 10 . . 8 14 15 11 47 Detach 7 | . . . 2 . 4 . . . . . . 1 Swap 34 | . . 8 2 3 6 1 . 1 3 5 . 5 Drop 82 | . . 9 2 3 6 . . 12 14 7 2 27 Fire 249 | . . 27 . 15 14 12 . 23 13 38 6 101 Melee 5 | . . . . . . . . . . . 5 . Ram 13 | . . 1 . . 6 . . . 1 . 3 2 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . 3 6 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 761 | -9/Materials | Discovered new exit (range 7) 772 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Entered Mines 971 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1100 | -9/Mines | Met a Derelict testing a Signal Generator 1107 | -9/Mines | Found Signal Generator 1108 | -9/Mines | Discovered new exit (range 7) 1114 | -9/Mines | Identified exit to Materials 1115 | -9/Mines | Entered Materials 1115 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1354 | -8/Materials | Discovered new exit (range 6) 1360 | -8/Materials | Identified exit to Factory 1361 | -8/Materials | Entered Factory 1361 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1362 | -7/Factory | Identified exit to Lower Caves 1797 | -7/Factory | Fabricated L-41 Fighter (x3) 1936 | -7/Factory | Fabricated Field Propulsion Array (x1) 2201 | -7/Factory | Entered Lower Caves 2375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2418 | -7/Lower Caves | Spotted B-75 Beast 2494 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2500 | -7/Lower Caves | Identified exit to Zion 2501 | -7/Lower Caves | Entered Zion 2553 | -6/Zion | Given A8's code to call for help 2567 | -6/Zion | Learned Factory emergency access door positions 2587 | -6/Zion | Learned location of Warlord (-4) 2909 | -6/Zion | Learned location of Armory (-3) 3155 | -6/Zion | Imprinted 3157 | -6/Zion | Declared Zion's savior 3628 | -6/Zion | Gained Derelict followers 3764 | -6/Zion | Discovered new exit (range 15) 3791 | -6/Zion | Identified exit to Proximity Caves 3891 | -6/Zion | Entered Proximity Caves 3891 | -5/Proximity Caves | Accompanied by 7 allies 4140 | -5/Proximity Caves | Lost 4 allies 4172 | -5/Proximity Caves | Spotted B-75 Beast 4299 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4513 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4523 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4591 | -5/Proximity Caves | Discovered new exit (range 7) 4592 | -5/Proximity Caves | Identified exit to Factory 4593 | -5/Proximity Caves | Entered Factory 4593 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4594 | -5/Factory | Identified exit to Upper Caves 4647 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4647 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4657 | -5/Factory | Identified exit to DSF 5018 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5019 | -5/Factory | Zion Recon squad teleported in 5125 | -5/Factory | Entered Upper Caves 5126 | -5/Upper Caves | Identified exit to Upper Caves 5353 | -5/Upper Caves | Build established: Hacker-Skirmisher 5493 | -5/Upper Caves | Spotted B-75 Beast 5559 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6072 | -5/Upper Caves | Build established: Hacker-Gunner 6464 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 6550 | -5/Upper Caves | Learned Factory terminal intel 6725 | -5/Upper Caves | Build established: Hacker-Mutant 7083 | -5/Upper Caves | Build established: Hacker-Tank 7585 | -5/Upper Caves | Entered another Upper Caves area 7729 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8158 | -5/Upper Caves | Encountered a Warlord checkpoint 9182 | -5/Upper Caves | Core integrity fell below 50% 9239 | -5/Upper Caves | Lost 10 parts (1p4u5w) 9296 | -5/Upper Caves | Lost 3 parts (2u1w) 9455 | -5/Upper Caves | Build established: Hacker-Mutant 9600 | -5/Upper Caves | Discovered new exit (range 15) 9621 | -5/Upper Caves | Entered Factory 9621 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9622 | -4/Factory | Loaded intel: 27 terminal locations 9714 | -4/Factory | Zion Fire squad teleported in 9733 | -4/Factory | Spotted B-86 Titan 9740 | -4/Factory | Allies destroyed B-86 Titan 9804 | -4/Factory | Zion Thermal Resupply teleported in 9806 | -4/Factory | Lost 3 allies 9840 | -4/Factory | Zion Infowar Resupply teleported in 9863 | -4/Factory | Lost 10 parts (1p1n6u2w) 10157 | -4/Factory | Found Quantum Capacitor 10198 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10486 | -4/Factory | Build established: Scavenger-Skirmisher 10615 | -4/Factory | Retrieved Zion intel report: Trap Installations 10616 | -4/Factory | Zion Heavy squad teleported in 11240 | -4/Factory | Terminal network hard line cut 11901 | -4/Factory | Fabricated Y-64 Sentinel (x2) 12003 | -4/Factory | Found Heavy Servo Lattice 12189 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 12368 | -4/Factory | Core integrity fell below 50% 12695 | -4/Factory | Core integrity fell below 20% 12733 | -4/Factory | Lost 17 parts (4p3n6u4w) 12735 | -4/Factory | System corruption reached 10% 12736 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12684_ K-01 Serf cleans the Megafabricator. 12685_ K-01 Serf latches onto G-67 Veteran. 12685_ K-01 Serf pushes G-67 Veteran. 12686_ Mni. Fusion Reactor destroyed. 12692_ Power Amplifier destroyed. 12694_ Penetrated by Slug. 12694_ Mic. Fission Core destroyed. 12696_ Penetrated by Slug. 12697_ R-10 Processor collects Wheel. 12697_ Slammed into K-01 Serf. 12699_ K-01 Serf collects debris. 12701_ R-10 Processor collects Med. Matter Pod. 12702_ Graphene Brace destroyed. 12703_ K-01 Serf collects debris. 12704_ R-10 Processor collects Plasma Rifle. 12707_ System corrupted: Energy discharge (-12). 12711_ Acquired Adv. Power Amplifier. 12732_ Slug penetrates Megafabricator. 12732_ Megafabricator disabled. 12732_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????## =# ###### """" !!! #????? | | ???????????????? ?# + """" #????? | | ??????????????????# =!! # * #????? | | ??????????????????+ %% + #????? | | ???#??????????????# # #????? | | ??????????????????# #? ! #???? | | ??????????????????# #?? "" "" ##???? | | ??????????????????# #???? ""R"" #????? | | ??????????????????# #????? """??#????? | | ??????????????????# ###????####???????? | | ??????????????????# ##????????????????? | | ??????????#??#????# ##????????????????? | | ??????????????????# Y##????????????????? | | ??????????????????# #?????????????????? | | ???????????######## #?????????????????? | | ???????????# ##############????? | | ???????????# # #????? | | ???????????# """"""""" # """ """ #????? | | ???????????+ """"""""" + """ """ #????? | | ???????????# """"""""" # """ """ !#????? | | ???????????# """"""""" p# #????? | | ???????????# """""""" k ####+############## | | ???????????# R """""""" R g u ^ | | ???????????#s u ^ ^ | | ???????????# """" """" "" | | ???????????# s @"Y" """" """" ?? | | ???????????# s s """ """" """???? | | ???????????# u #### ########### """" """???? | | ???????????# ??????#+??????????# """" ""????? | | ????????????????????????????????# """" ??????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# ???? | | ????????????????????????????????# ??? | | ????????????????????????????????###############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????^???????????????????? | | ?????????????????????????????^???????????????????? | | ???????????????????????????????????????????????^?^ | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 47 Energy Capacity 540 Matter Stores 390 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Gatling Laser | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Prc. Energy Filter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Field Propulsion Array | x1 | -7/Factory | Preloaded Y-64 Sentinel | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places Oh No You Don't! Respectable Loadout Challenges ------------ None Game ------ Seed IonicAntimatterFlightbrick Manual? 0 Play Time 03:08:41 Cumulative 29.3 hours Start 2024.04.07 @ 17:19:17 End 2024.04.07 @ 20:42:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f2fc4efc-84a2-4169-94ba-8e661f5b751f