Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 12:42:11 Player: Tereza Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (5341) 5341 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2763) 2763 TOTAL SCORE: 11619 Bonus ------- High Alert Combat Kills 1514 Follower Combat Kills 373 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -524 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Sensor Array System Shield Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Small Storage Unit Target Analyzer Hardened Medium Armor Plating Medium Reflective Plating Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Sensor Array Target Analyzer System Shield System Shield Mini Drone Bay Enhanced Gauss Cannon Grenade Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Slots Evolved 6 | . . 2 . . 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . 2 . . 2 . 1 Weapon . | . . . . . . . . Parts Attached 105 | 6 5 . 23 14 5 31 21 Power 12 | 1 . . 3 3 . 5 . Engine 9 | 1 . . 3 3 . 2 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 33 | 2 2 . 8 6 2 9 4 Treads 32 | 2 2 . 7 6 2 9 4 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 . 3 . 2 9 8 Device 9 | . 1 . . . 1 5 2 Storage 3 | 1 . . 1 . . . 1 Processor 5 | . 1 . 2 . . . 2 Hackware 1 | . . . . . . . 1 Protection 7 | . . . . . 1 4 2 Artifact . | . . . . . . . . Weapon 35 | 2 1 . 9 5 1 8 9 Energy Gun 11 | . . . 4 1 1 2 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 2 1 . 3 3 . 4 2 Ballistic Cannon 3 | . . . . . . 1 2 Launcher 5 | . . . 2 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 42 | . . . 2 3 1 11 25 Power 3 | . . . 1 1 . 1 . Propulsion 9 | . . . . 1 . 2 6 Utility 18 | . . . . . 1 7 10 Weapon 12 | . . . 1 1 . 1 9 Highest Loss Streak 15 | . . . 2 2 1 7 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 91 77 98 99 97 92 94 Engine 6 | . 14 11 10 10 9 4 . Core 2 | . . . . . . 4 6 Treads 21 | . 27 22 22 22 18 17 21 Device 6 | . 5 . . . 8 6 17 Storage 9 | . 14 11 11 11 9 9 6 Processor 23 | . . 11 31 33 27 21 12 Hackware 1 | . . . . . . . 4 Protection 4 | . . . . . 9 11 7 Energy Gun 5 | . . . 5 10 7 7 . Ballistic Gun 10 | . 28 22 16 11 9 8 6 Ballistic Cannon 1 | . . . . . . 1 4 Peak Build Rating 61 | 6 7 7 22 22 22 50 61 Average Rating 26 | 4 6 7 16 18 20 24 51 On Entrance 16 | . 6 7 7 22 18 20 50 Naked Turns . | . . . . . . . . Heaviest Build 62 | 12 13 12 27 27 33 51 62 Greatest Support 85 | 40 40 40 40 40 43 47 85 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 Average Carried 9 | 4 7 8 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 10 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Matter Collected 2552 | 165 191 . 524 349 65 550 708 Remotely . | . . . . . . . . Salvage Created 4427 | . 304 . 1048 991 60 890 1134 Parts 259 | . 12 . 69 59 2 51 66 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Combat Hostiles Destroyed 93 | . 1 . 27 23 1 21 20 Guns 67 | . 1 . 24 22 1 15 4 Cannons 15 | . . . . . . 1 14 AOE 8 | . . . 3 . . 5 . Classes Destroyed 15 | . 4 . 7 . . 2 2 Worker 5 | . 1 . 1 . . . 3 Builder 2 | . . . 1 . . . 1 Hauler 4 | . 1 . 3 . . . . Recycler 3 | . 2 . . . . . 1 Mechanic 1 | . . . 1 . . . . Watcher 4 | . . . 2 . . . 2 Swarmer 18 | . . . 8 6 . 4 . Grunt 38 | . 1 . 11 10 1 7 8 Brawler 3 | . . . 1 . . 1 1 Duelist 3 | . . . 3 . . . . Sentry 21 | . . . 4 7 . 7 3 Specialist 5 | . . . . . . . 5 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . . 3 Behemoth 1 | . . . . . . 1 . Thug 3 | . . . . 2 . 1 . Best Kill Streak 9 | . 3 . 9 4 1 6 8 Combat Bots Only 7 | . 1 . 7 4 1 6 6 Max Kills in Single Turn 4 | . 1 . 2 2 1 4 2 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . . 1 . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Hostile Shots Fired 707 | . 15 . 73 106 9 158 346 Missed 189 | . 3 . 27 25 4 42 88 Damage Taken 8042 | . 146 . 671 1020 117 2301 3787 Core 1524 | . . . 123 181 34 469 717 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 71 | . . . . . . . 71 Regen/Repaired (Parts) 63 | . . . . . 63 . . Core Remaining (%) 58 | 100 100 . . 24 . 8 . Volleys Fired 304 | . 23 . 71 64 6 73 67 Largest 2 | . 2 . 2 2 2 2 2 Hottest 137 | . 40 . 98 98 98 132 137 Shots Fired 592 | . 46 . 140 128 12 138 128 Gun 505 | . 46 . 134 126 12 116 71 Cannon 76 | . . . . . . 19 57 Launcher 11 | . . . 6 2 . 3 . Special . | . . . . . . . . Kinetic 402 | . 46 . 110 64 6 77 99 Thermal 175 | . . . 24 62 6 58 25 Explosive 11 | . . . 6 2 . 3 . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 29 | . 5 . 16 22 7 29 17 Robot Miss Streak 6 | . 2 . 2 4 1 4 6 Penetration Max . | . . . . . . . . Secondary Targets 13 | . . . 3 9 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 405 | . 28 . 108 74 8 96 91 Core Hits 224 | . 10 . 78 30 3 47 56 Critical Kills 4 | . . . 1 . . . 3 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 24 | . 1 . 1 3 . 8 11 Burn 7 | . . . . 3 . 4 . Meltdown 2 | . . . . . . . 2 Destroy 3 | . 1 . 1 . . . 1 Blast 11 | . . . . . . 4 7 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8743 | . 225 . 2190 1384 171 2172 2601 Guns 5980 | . 225 . 1467 1384 170 1464 1270 Cannons 1797 | . . . . . . 481 1316 Explosions 950 | . . . 723 . . 227 . Melee . | . . . . . . . . Ramming 16 | . . . . . 1 . 15 Kinetic 4743 | . 225 . 1067 578 46 998 1829 Thermal 2961 | . . . 400 806 124 947 684 Explosive 950 | . . . 723 . . 227 . Electromagnetic 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 3 4 7 Average Corruption 4 | . . . . . 3 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . . 29 24 Message Errors 5 | . . . . . . 5 . Matter Fused 12 | . . . . . . 7 5 Heat Flow Errors 12 | . . . . . . 7 5 Energy Discharges 5 | . . . . . . 3 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 4 6 Data Loss (major) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . 28 . Projectiles . | . . . . . . . . Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 22 | . . . 15 . . . 7 Shots 1 | . . . 1 . . . . Rammed 4 | . . . . . 1 . 3 Targets Rammed 4 | . . . . . 1 . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 621 | . 12 . 147 333 126 621 502 Average Temperature 103 | . 7 . 45 83 63 116 230 Received Heat Transfer 2072 | . 84 . 156 354 18 968 492 Effects 13 | . . . . 1 . 10 2 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 4 | . . . . 1 . 3 . Interference 6 | . . . . . . 6 . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Melted 10 | . . . . 2 . 3 5 Heat Transferred 5065 | . . . 599 1570 222 1851 823 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Peak Influence 1841 | . 77 32 788 1841 957 1513 840 Initial 897 | . . 32 13 445 897 615 779 Average 885 | . 29 32 445 1220 909 1194 689 Maximum Alert Level 5 | . . . 3 5 3 4 3 Low Security (%) 8 | 100 100 100 18 . . . . Level 1 4 | . . . 31 . . . . Level 2 26 | . . . 37 19 . 6 60 Level 3 25 | . . . 12 23 100 17 39 Level 4 25 | . . . . 28 . 75 . Level 5 8 | . . . . 28 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . 5 . 1 . 9 Investigation 2 | . . . 1 . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . 2 . . . 2 Assault 4 | . . . 2 . . . 2 Garrison 3 | . . . . . 1 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 5 . 39 29 7 25 55 Peak Tracking Total 11 | . 2 . 4 6 3 6 11 Tactical Retreats 8 | . 1 . 1 1 . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Traps Triggered 8 | . 2 . 2 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Machines Disabled 14 | . . . 1 6 . 6 1 Max in Single Turn 2 | . . . 1 1 . 2 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 7 | . . . . 5 . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Machines Accessed 23 | . 1 . 10 3 3 3 3 Terminals 19 | . 1 . 9 3 1 3 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 47 | . 6 . 18 6 6 5 6 Successful 27 | . 3 . 13 2 4 2 3 Failed 20 | . 3 . 5 4 2 3 3 Catastrophic 4 | . . . . 1 . . 3 Database Lockouts . | . . . . . . . . Manual 20 | . 1 . 11 . 3 . 5 Terminals 41 | . 6 . 17 6 3 5 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 Terminal Hacks 13 | . 2 . 7 2 . 2 . Open Door 4 | . . . 4 . . . . Alert Level 2 | . 1 . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Garrison Registry 2 | . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 1 . 5 . 1 . 2 Terminals 9 | . 1 . 5 . 1 . 2 Botnet 9 | . 1 . 5 . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . . . 7 3 1 2 3 Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 50 | . . . . . 50 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Command Fork 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . 17 . 9 . Machine Destruction 26 | . . . . 17 . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . 7 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Total Allies 9 | . . . 2 7 . . . Largest Group 5 | . . . 2 5 5 3 . Highest-Rated Group 107 | . . . 62 107 75 47 . Highest-Rated Ally 31 | . . . 31 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 94 | . . . 24 24 26 20 . Total Damage 1233 | . . . 377 339 230 287 . Kills 15 | . . . 4 7 3 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 5 | . . . . . . . 5 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Turns Passed 7051 | 82 337 15 1062 1982 287 1616 1670 Spaces Moved 3440 | 45 165 10 487 1054 131 782 766 Core 20 | 4 . . . . . . 16 Treads 3420 | 41 165 10 487 1054 131 782 750 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 162 | 150 160 160 160 160 160 164 164 Slowest Speed 245 | 160 160 160 160 160 160 245 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 35 3 65 81 13 76 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . . . 52 . . 80 9 Melee . | . . . . . . . . Projectile 10 | . . . . . . 1 9 AOE 131 | . . . 52 . . 79 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Total 4360 | 58 200 9 648 1228 196 974 1047 Wait 318 | . 2 . 24 6 50 64 172 Move 3432 | 44 164 9 486 1052 131 780 766 Hop . | . . . . . . . . Pick Up 57 | 8 3 . 17 3 2 11 13 Fast Attach 38 | 4 5 . 9 2 1 7 10 Attach 25 | 2 . . 1 2 2 9 9 Detach 3 | . 1 . 1 . . 1 . Swap 42 | . . . 13 10 2 15 2 Drop 60 | . 2 . 26 11 2 14 5 Fire 304 | . 23 . 71 64 6 73 67 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 78 | . . . . 78 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 377 | -10/Materials | Discovered new exit (range 15) 418 | -10/Materials | Identified exit to Materials 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 420 | -9/Materials | Discovered new exit (range 8) 433 | -9/Materials | Identified exit to Storage 435 | -9/Materials | Entered Storage 948 | -9/Storage | Learned location of Armory (-4) 1006 | -9/Storage | Met a pair of Derelict thieves 1124 | -9/Storage | Destroyed 7 combat bots 1201 | -9/Storage | Discovered new exit (range 16) 1251 | -9/Storage | Identified exit to Materials 1379 | -9/Storage | Build established: Scavenger-Mutant 1496 | -9/Storage | Identified exit to Garrison 1497 | -9/Storage | Entered Garrison 1497 | -9/Garrison | Accompanied by 1 ally 1559 | -9/Garrison | Triggered checkpoint 1569 | -9/Garrison | Garrison Relay disabled 1681 | -9/Garrison | Triggered checkpoint 1761 | -9/Garrison | Triggered checkpoint 1826 | -9/Garrison | Discovered exit to Materials (range 9) 1884 | -9/Garrison | Core integrity fell below 50% 2051 | -9/Garrison | Triggered checkpoint 2078 | -9/Garrison | Garrison Relay disabled 2211 | -9/Garrison | Triggered checkpoint 2237 | -9/Garrison | Triggered checkpoint 2305 | -9/Garrison | Discovered exit to Materials (range 12) 2341 | -9/Garrison | Triggered checkpoint 2365 | -9/Garrison | Triggered checkpoint 2400 | -9/Garrison | Garrison Relay disabled 2648 | -9/Garrison | Garrison Relay disabled 2702 | -9/Garrison | Discovered exit to Materials (range 10) 2853 | -9/Garrison | Triggered checkpoint 2907 | -9/Garrison | Triggered checkpoint 2937 | -9/Garrison | Garrison Relay disabled 3190 | -9/Garrison | Learned Materials security intel 3212 | -9/Garrison | Discovered exit to Materials (range 39) 3212 | -9/Garrison | Discovered exit to Materials (range 24) 3212 | -9/Garrison | Discovered exit to Materials (range 66) 3399 | -9/Garrison | Installed Relay Interface Framework 3479 | -9/Garrison | Entered Materials 3479 | -8/Materials | Accompanied by 5 allies 3479 | -8/Materials | Evolved 2 slots: Utility x2 3725 | -8/Materials | Repaired Beamcaster 3753 | -8/Materials | Identified exit to Garrison 3763 | -8/Materials | Garrison activated, responded to threat 3766 | -8/Materials | Entered Garrison 3766 | -8/Garrison | Accompanied by 3 allies 3953 | -8/Garrison | Discovered new exit (range 82) 3953 | -8/Garrison | Discovered new exit (range 41) 3953 | -8/Garrison | Discovered new exit (range 63) 3962 | -8/Garrison | Garrison Relay disabled 3980 | -8/Garrison | Triggered checkpoint 4050 | -8/Garrison | Phase Generator disabled 4258 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Expanded RIF knowledge: Command Fork 4500 | -8/Garrison | Garrison Relay disabled 4668 | -8/Garrison | Triggered checkpoint 5037 | -8/Garrison | Spotted B-75 Beast 5062 | -8/Garrison | Core integrity fell below 50% 5107 | -8/Garrison | Core integrity fell below 20% 5110 | -8/Garrison | Lost 7 parts (2n4u1w) 5131 | -8/Garrison | Destroyed B-75 Beast 5254 | -8/Garrison | Identified exit to Factory 5382 | -8/Garrison | Entered Factory 5382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5460 | -7/Factory | Build established: Mutant 6140 | -7/Factory | Discovered new exit (range 4) 6148 | -7/Factory | Identified exit to Lower Caves 6495 | -7/Factory | Lost 4 parts (2n2u) 6874 | -7/Factory | Garrison activated, responded to threat 6946 | -7/Factory | Cargo convoy interrupted 6982 | -7/Factory | First assault squad dispatched 6993 | -7/Factory | Core integrity fell below 50% 7032 | -7/Factory | Lost 15 parts (3n4u8w) 7045 | -7/Factory | Core integrity fell below 20% 7052 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 174 matter. K-01 Serf collects debris. System corrupted: Particle Gun failed to cycle. Rnf. Fission Core severed. R-06 Scavenger collects Rnf. Fission Core. K-01 Serf collects debris. Lgt. Treads destroyed. R-06 Scavenger collects Lrg. Matter Pod. Sml. Storage Unit destroyed. K-01 Serf collects debris. Dropped Particle Gun. K-01 Serf collects debris. Slammed into S-27 Virus. Adv. Heat Sink destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. Target Analyzer severed. Slammed into S-27 Virus. Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##+##?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? " ?????????????????????? | | ???????????????????????"% #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## b ##????????????????????? | | ??????????????????????# b #????????????????????? | | ??????????????????????? bb ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##############?????????? | | ????????????????????????# # !!/ #?????????? | | ????????????????????????# # !!/ #?????????? | | ????????????????????????# # ! !/ ]#?????????? | | ?????##########+#########%#= = #?????????? | | ????? r s/ l=#=!!*= #?????????? | | ????? %[l@#%*!=[ #?????????? | | ????? % *ls/%!%= =% #?????????? | | ????? %|=#%!==[ #?????????? | | ????? =%#*!!%[ #?????????? | | ????????# #####+##### !#==!= #?????????? | | ????????????????????# # ! #?????????? | | ????????????????????# # * #?????????? | | ????????????????????# %##############?????????? | | ????????????????????# #################??????? | | ????????????????????# # #??????? | | ????????????????????# # #??????? | | ????????????????????# m # #??????? | | ????????????????????# # """" """" #??????? | | ?????????????######## # """" """" #??????? | | ######## + + """" """"??????????? | | ## # # """" """"??????????? | | ## ??# # """" """"??????????? | | ## ????# # """" """"??????????? | | """ ## ??????# # ?????????????? | | """ #? ????????# #########??????????????? | | """ #? ??????????# #???????????????? | | #?????????????# #???????????????? | | """ #?????????????# #???##########??? | | """ #?????????????# #?? #??? | | """ #?????????????# #?? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedRiotStabilizer Manual? 0 Play Time 00:54:02 Cumulative 69.1 hours Start 2024.10.13 @ 11:25:14 End 2024.10.13 @ 12:42:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84d85ab2-6c77-4119-9acd-5e51d27e7e13