Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 11:19:36 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (323) 1615 Value Destroyed (12251) 12251 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4456) 4456 TOTAL SCORE: 26982 Bonus ------- High Alert Combat Kills 1137 Follower Combat Kills 1601 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1194 Friendly Fire -1076 Cogmind --------- Core Integrity 920/1150 Matter 130/300 Energy 550/550 System Corruption 5% Temperature Cool (159) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Siege Treads > --- UTILITY (9) ------ Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer Improved Core Analyzer Advanced Remote Shield > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY (24) --- Experimental Energy Well (1000) High-capacity Matter Pod (200) Advanced Armor Integrity Analyzer Advanced Thermal Shield Improved Force Field Combat Drone Bay (2/2) Combat Drone Bay (2/2) Coil Gun KE Penetrator KE Penetrator KE Penetrator XL Autogun Array Heavy Shock Bomb Launcher Mini Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer Improved Core Analyzer Combat Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Antimatter Reactor Experimental Energy Well High-capacity Matter Pod High-capacity Matter Pod Advanced Armor Integrity Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Advanced Thermal Shield Improved Force Field Advanced Remote Shield Dynamic Insulation System Combat Drone Bay Combat Drone Bay KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Heavy Shock Bomb Launcher Mini Grenade Launcher Phasing Sabre [Rating: 129] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 356 | 8 13 . 3 . 23 20 10 22 9 22 40 5 7 9 5 37 7 26 25 8 27 8 22 Power 18 | 2 1 . 1 . 1 . . . . . 1 . . . . 4 . 2 . . 1 4 1 Engine 9 | 2 1 . 1 . 1 . . . . . 1 . . . . 1 . 2 . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 4 1 Propulsion 58 | 2 3 . 1 . 4 8 1 1 . 1 10 . . . . 6 . 3 8 1 5 2 2 Treads 55 | 2 1 . . . 4 8 1 1 . 1 10 . . . . 6 . 3 8 1 5 2 2 Leg 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 2 4 . 1 . 9 7 3 7 1 8 14 2 1 3 1 17 6 10 14 3 9 1 10 Device 67 | . . . . . 1 5 2 3 . 5 10 2 1 1 . 6 3 8 2 2 6 1 9 Storage 13 | 2 4 . 1 . 3 . . . . . . . . 1 . 1 . . 1 . . . . Processor 9 | . . . . . . 1 . . . . . . . 1 . 1 1 . 4 . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Protection 41 | . . . . . 5 1 1 4 1 3 4 . . . 1 6 2 2 7 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 5 . . . 9 5 6 14 8 13 15 3 6 6 4 10 1 11 3 4 12 1 9 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 2 . . . . . . 3 . 1 . 1 . . . 1 . 2 . . 1 . . Ballistic Gun 108 | . 3 . . . 9 5 4 8 8 5 13 . 4 6 2 9 . 6 3 4 10 1 8 Ballistic Cannon 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Launcher 16 | . . . . . . . 2 3 . 3 1 1 1 . 2 . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 1 1 1 . . . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 . . . . 2 . . . . 2 . . 5 . 1 . . Parts Lost 19 | . . . . . 1 . . . . 1 1 . . . 1 3 . 1 2 6 . . 3 Power 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 Propulsion 5 | . . . . . . . . . . 1 . . . . 1 . . . 1 2 . . . Utility 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 Weapon 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . 2 . . . Highest Loss Streak 6 | . . . . . 1 . . . . 1 1 . . . 1 2 . 1 2 6 . . 2 Average Slot Usage (%) 95 | . 99 100 95 85 90 99 100 99 72 100 99 100 100 99 99 98 100 99 97 82 90 77 79 Engine 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 1 . 3 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 8 10 Treads 20 | . 26 . . . 14 23 23 23 23 23 26 26 26 26 25 21 23 23 23 18 20 12 10 Leg 1 | . 1 28 28 28 3 . . . . . . . . . . . . . . . . . . Device 5 | . . . . . 5 7 4 5 7 3 6 6 6 5 4 4 4 5 3 9 7 10 10 Storage 19 | . 28 28 23 14 9 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 Processor 7 | . . . . . . . 7 7 7 7 6 6 6 6 6 10 11 11 15 17 15 15 15 Protection 4 | . . . . . 12 6 2 1 . 3 5 6 6 6 7 5 5 4 4 . 4 5 1 Energy Cannon 1 | . 7 14 14 14 . . . 1 . . . . . . . . . 2 1 . . . . Ballistic Gun 21 | . 19 14 14 14 35 29 29 28 3 16 25 22 24 25 25 22 22 16 19 14 19 9 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 16 43 43 90 90 145 90 89 93 89 96 105 104 104 104 106 108 116 124 116 107 145 141 134 Greatest Support 140 | 40 40 26 26 26 42 70 60 60 60 60 100 92 92 92 92 99 75 105 112 108 104 140 140 Greatest Overweight (x) 3 | . 1 1 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . Average Overweight (x) . | . . 1 1 3 2 1 1 1 1 1 . 1 1 . 1 . 1 1 . 1 1 . . Largest Inventory Capacity 38 | 8 16 16 24 24 38 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 10 16 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 16 16 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 2 9 16 16 23 22 23 23 23 23 23 23 24 24 23 24 23 23 23 23 19 22 23 23 Final Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 16 16 22 24 22 24 24 24 24 24 24 24 24 24 24 24 24 24 20 21 24 24 20 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Scavenger-Skirmisher 15% | Hauler-Tank 11% | Mutant 9% | Hauler-Skirmisher 5% | Hauler-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 13533 | 280 347 33 90 30 708 1029 406 419 148 710 2153 90 24 363 64 1774 154 517 674 434 1388 491 1207 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16395 | 80 871 95 . . 706 1309 341 390 . 741 2432 . . . 110 1788 203 539 740 436 2199 1331 2084 Parts 763 | 4 72 4 . . 51 65 26 16 . 37 113 . . . 10 71 4 23 33 15 98 28 93 Haulers Intercepted 13 | . 2 . . . 2 4 . . . . 2 . . . . 2 . . . . . . 1 Recyclers Shooed 16 | . 1 1 . . . 3 . . . . 5 . . . . 2 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . . 26 12 . 31 . . 9 . 3 . 2 13 91 15 . . . Prevented 18 | . . . . . . . . 3 . 2 . . . . . . 1 9 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 228 | . 25 2 . . 13 14 9 12 . 20 21 . . . 9 18 3 10 9 6 28 5 24 Guns 177 | . 23 2 . . 13 14 6 3 . 6 19 . . . 1 18 1 5 9 6 25 5 21 Cannons 8 | . 2 . . . . . . 2 . 2 . . . . . . . 2 . . . . . AOE 40 | . . . . . . . 3 7 . 12 2 . . . 8 . 1 2 . . 3 . 2 Classes Destroyed 19 | 2 5 . . . 2 3 . . . 1 1 . . . 1 . . . 2 . 1 1 . Worker 25 | . 1 . . . 6 3 . . . . 7 . . . . . . . . . 5 . 3 Builder 20 | . . . . . 2 3 . . . . 9 . . . . 1 . . . . 1 . 4 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 2 4 . . . . 2 . . . . 2 . . . . . . 1 Recycler 21 | 1 1 . . . 1 5 . . . . 6 . . . . 4 . . . . 2 . 1 Minesweeper 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 Swarmer 50 | . 12 . . . 7 . 4 3 . 6 3 . . . 9 1 . 5 . . . . . Grunt 98 | . 13 2 . . 4 7 4 5 . 10 9 . . . . 5 2 3 6 3 12 . 13 Brawler 5 | . . . . . . . . . . 2 1 . . . . . 1 . . . 1 . . Duelist 7 | . . . . . . 1 1 1 . . . . . . . . . . 1 1 . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 17 | . . . . . 2 2 . 1 . 1 3 . . . . 2 . 1 . . 5 . . Hunter 14 | . . . . . . 1 . 1 . . 3 . . . . 2 . . . 2 . . 5 Programmer 26 | . . . . . . 3 . 1 . 1 1 . . . . 8 . . . . 8 . 4 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Best Kill Streak 9 | 2 5 2 . . 8 8 4 6 . 6 7 . . . 9 6 2 4 8 3 7 3 9 Combat Bots Only 9 | . 5 2 . . 6 3 4 6 . 6 3 . . . 9 4 2 4 7 3 4 3 6 Max Kills in Single Turn 4 | 1 2 1 . . 2 3 4 2 . 2 4 . . . 2 2 1 2 2 1 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Exploded 3 | . . . . . . . 3 2 . 2 2 . . . 2 . 1 2 . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 15258 | . 606 197 . . 775 729 497 444 . 930 2118 . . . 684 1541 92 545 1930 976 1719 . 1475 Core 991 | . 110 56 . . 60 58 41 15 . 73 140 . . . 26 78 5 15 28 56 203 . 27 Absorbed by Shields 686 | . . . . . . . . . . . . . . . . . . . . . 353 . 333 Reduced by Siege Mode 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Core Remaining (%) 76 | 100 . . . 33 89 . . . . 73 . . . . 80 . . . . 81 . . . Volleys Fired 645 | 8 48 11 . . 39 61 14 23 . 34 88 . 4 1 15 53 6 30 29 22 64 22 73 Largest 4 | 2 2 2 . . 4 4 4 4 . 4 4 . 1 1 4 4 4 4 4 4 4 4 4 Hottest 191 | 80 83 83 . . 92 103 102 104 . 123 111 . 30 60 111 121 116 116 111 124 191 132 134 Shots Fired 1966 | 16 96 22 . . 155 243 52 34 . 66 337 . 4 1 27 212 24 60 54 83 242 56 182 Gun 1837 | 16 80 11 . . 155 243 50 15 . 33 336 . . 1 16 212 24 38 54 83 238 56 176 Cannon 73 | . 16 11 . . . . . 6 . 19 . . . . . . . 19 . . 2 . . Launcher 56 | . . . . . . . 2 13 . 14 1 . 4 . 11 . . 3 . . 2 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1836 | . 80 11 . . 155 243 50 15 . 48 336 . . 1 16 212 24 38 54 83 238 56 176 Thermal 37 | 8 16 11 . . . . . . . . . . . . . . . . . . 2 . . Explosive 47 | . . . . . . . 2 13 . 14 . . 4 . 11 . . 3 . . . . . Electromagnetic 46 | 8 . . . . . . . 6 . 4 1 . . . . . . 19 . . 2 . 6 Robot Hit Streak 34 | 3 9 7 . . 17 11 17 9 . 10 33 . . . 9 12 14 8 30 31 20 15 34 Robot Miss Streak 8 | 2 3 1 . . 4 8 7 2 . 6 7 . . . 3 4 1 4 2 2 2 3 5 Penetration Max 2 | . . . . . . . . 1 . . 2 . . . . 1 . 1 1 1 1 1 2 Secondary Targets 31 | . 2 . . . 4 1 3 . . . 4 . . . . 5 . 3 . 2 4 . 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . 1 . . . . 1 . 1 . 1 1 . 1 Shots Hit Robots 1369 | 11 59 14 . . 95 162 36 21 . 44 252 . . . 12 142 19 42 46 63 177 46 128 Core Hits 766 | 3 37 4 . . 32 71 33 29 . 59 114 . . . 21 68 5 23 38 25 92 20 92 Critical Hits 90 | . 1 . . . 1 3 1 . . . 3 . . . . 11 1 1 4 4 33 7 20 Critical Kills 21 | . 1 . . . . . . . . . 1 . . . . 2 1 1 1 1 9 1 3 Critical Parts Destroyed 52 | . . . . . 1 3 1 . . . 1 . . . . 8 . . 3 . 19 . 16 Melee Attacks 21 | . . . . . . . . . . 3 3 2 3 . . . 9 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . 3 3 2 3 . . . 9 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38356 | 98 1013 243 . . 1415 3074 771 1390 . 2008 5912 . . . 915 3511 509 1420 2296 1118 5526 1839 5298 Guns 29932 | 98 795 137 . . 1401 2556 624 240 . 436 4996 . . . 147 3511 349 472 2293 1118 4702 1839 4218 Cannons 1006 | . 108 106 . . . . . 164 . 243 . . . . . . . 385 . . . . . Explosions 6724 | . . . . . . 475 147 986 . 1329 716 . . . 768 . 160 421 . . 750 . 972 Melee 301 | . . . . . . . . . . . 159 . . . . . . 142 . . . . . Ramming 393 | . 110 . . . 14 43 . . . . 41 . . . . . . . 3 . 74 . 108 Kinetic 30005 | . 795 137 . . 1401 2556 624 240 . 607 4996 . . . 147 3511 349 472 2293 1118 4702 1839 4218 Thermal 1528 | 45 108 106 . . . . . . . . 17 . . . . . . . . . 725 . 527 Explosive 4672 | . . . . . . 475 147 986 . 1329 546 . . . 768 . . 421 . . . . . Electromagnetic 1457 | 53 . . . . . . . 164 . 72 153 . . . . . 160 385 . . 25 . 445 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . . 159 . . . . . . 142 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 5 5 6 6 8 . . . . . 4 5 5 6 5 5 5 5 Average Corruption 4 | . . . . . 5 3 5 5 6 6 . . . . . 2 4 5 5 5 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 302 | . . . . . 24 26 21 25 3 29 . . . . . 7 19 18 12 17 28 21 52 Message Errors 58 | . . . . . 4 6 1 6 1 6 . . . . . 1 7 3 2 4 4 6 7 Matter Fused 65 | . . . . . 6 2 5 9 . 8 . . . . . . 4 6 3 2 6 4 10 Heat Flow Errors 36 | . . . . . 2 4 2 2 . 3 . . . . . 1 2 . 2 1 3 5 9 Energy Discharges 30 | . . . . . 3 2 5 2 1 1 . . . . . . 1 2 1 4 1 . 7 Parts Rejected 5 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . 3 . 2 3 1 2 . . . . . 2 1 1 1 4 2 1 1 Data Loss (major) 5 | . . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 Misfires 14 | . . . . . . . 2 . . . . . . . . . . 4 1 1 . 1 5 Targeting Errors 54 | . . . . . 4 10 1 1 . 6 . . . . . 3 4 2 1 . 12 3 7 Weapon Failures 11 | . . . . . 1 1 1 1 . 2 . . . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 510 | . 5 3 . . . 34 . 29 . 79 71 . . . 26 . 19 138 . . 76 . 30 Projectiles 8 | . 5 3 . . . . . . . . . . . . . . . . . . . . . Explosions 297 | . . . . . . 34 . 29 . 79 . . . . 26 . 19 4 . . 76 . 30 Melee 205 | . . . . . . . . . . . 71 . . . . . . 134 . . . . . Knockbacks 12 | . 1 . . . 1 . . . . 4 3 . . . . . . . . . 1 . 2 Impact 7 | . 1 . . . 1 . . . . . 2 . . . . . . . . . 1 . 2 Kinetic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . . . 32 35 . 11 102 . . . 88 . 15 . . . 63 . 8 Shots 12 | . . . . . . . 1 1 . 1 2 . . . 3 . 1 . . . 2 . 1 Rammed 43 | . 19 . . . . 5 . . . . 5 . . . . . . . 1 . 4 . 9 Targets Rammed 52 | . 23 . . . 2 7 . . . . 6 . . . . . . . 1 . 4 . 9 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 3 . . . 2 2 . . . . 1 . . . . . . . . . . . . Highest Temperature 341 | 54 147 309 . . 240 336 219 147 . 233 320 . . 38 62 282 341 122 294 179 248 146 330 Average Temperature 82 | 33 47 141 . . 82 89 85 40 . 63 80 . . 27 25 100 102 52 106 91 62 60 111 Received Heat Transfer 2729 | . 171 120 . . 216 186 126 93 . 180 561 . . . . 252 36 123 291 42 210 . 122 Effects 12 | . . 2 . . . 1 . . . . 3 . . . . 1 1 . 1 . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Interference 9 | . . 2 . . . . . . . . 3 . . . . 1 . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Parts Fried 9 | 1 . . . . . . . 1 . . . . . . . 1 . 3 . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Heat Transferred 1744 | 100 222 222 . . . . . . . . 50 . . . . . . . . . 500 . 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 1087 | 10 696 292 . 85 316 625 . . . . 813 . . . . 341 . . . . 1087 344 1015 Average Influence 348 | 2 369 288 . 83 172 296 . . . . 547 . . . . 168 . . . . 457 248 428 Maximum Alert Level 3 | . 2 1 . . 1 2 . . . . 3 . . . . 1 . . . . 3 1 3 Low Security (%) 29 | 100 25 . . 100 63 29 . . . . . . . . . 59 . . . . 30 47 10 Level 1 36 | . 34 100 . . 36 43 . . . . 36 . . . . 40 . . . . 16 52 34 Level 2 25 | . 39 . . . . 27 . . . . 30 . . . . . . . . . 24 . 50 Level 3 8 | . . . . . . . . . . . 32 . . . . . . . . . 28 . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 5 . . . 1 5 . . . . 13 . . . . 4 . . . . 8 . 11 Investigation 12 | . 5 . . . . . . . . . 1 . . . . 2 . . . . . . 4 Extermination 11 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . 2 Reinforcement 14 | . . . . . 1 2 . . . . 6 . . . . . . . . . 1 . 4 Assault 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Garrison 6 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 3 Haulers Reinforced 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 12 | . 1 . . . 2 . . . . 1 1 . . . . 5 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 48 2 . 3 28 22 9 12 . 24 33 . . . 8 25 3 14 22 6 33 6 62 Peak Tracking Total 13 | . 5 2 . 3 6 3 4 4 . 7 3 . . . 6 5 3 4 13 3 5 2 9 Tactical Retreats 20 | . . . . . 2 6 . 1 . 3 2 . . . . 2 . 2 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 10 | . 2 . . . . 1 1 . . . . . . . . 1 . . . . 3 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . 8 . 2 . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 34 | . . . . . . 6 . . . . 8 . . . . 3 . . . . 8 . 9 Max in Single Turn 5 | . . . . . . 5 . . . . 2 . . . . 2 . . . . 4 . 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 45 | . 11 . 2 . 3 4 1 . 3 . 6 . . . . 4 . . . . 5 . 6 Terminals 23 | . 8 . . . 3 2 1 . . . 2 . . . . 2 . . . . 1 . 4 Fabricators 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . Repair Stations 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 144 | . 32 . 2 . 12 12 2 . 22 . 14 . . . . 22 . . . . 13 . 13 Successful 86 | . 20 . 2 . 8 4 2 . 22 . 8 . . . . 8 . . . . 8 . 4 Failed 57 | . 11 . . . 4 8 . . . . 6 . . . . 14 . . . . 5 . 9 Catastrophic 6 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 3 Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 13 . 1 . 9 5 . . . . 2 . . . . 8 . . 1 . 3 . 6 Terminals 71 | . 23 . . . 12 5 2 . . . 5 . . . . 12 . . . . 2 . 10 Fabricators 30 | . . . . . . 6 . . . . 7 . . . . 7 . . . . 10 . . Repair Stations 12 | . 4 . . . . 1 . . . . 2 . . . . 3 . . . . . . 2 Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 47 | . 10 . 2 . 5 . 2 . 22 . 2 . . . . 3 . . . . . . 1 Record 9 | . . . 1 . . . 2 . 6 . . . . . . . . . . . . . . Part Schematic 8 | . . . . . 1 . . . 7 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . 2 . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . . 3 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 4 . . . . 3 . . . . 3 . . . . 6 . . Load Schematic 7 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . Build 9 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . . Repair Station Hacks 10 | . 4 . . . . . . . . . 2 . . . . 2 . . . . . . 2 Scan Component 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Repair 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . 4 . . . 3 . . . . . 1 . . . . . . . . . 1 . . Terminals 7 | . 2 . . . 3 . . . . . 1 . . . . . . . . . 1 . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . . . . . 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 10 . . . 2 4 . . . . 6 . . . . 4 . . . . 4 . 5 Full Trace Events 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . 7 . . . . . . . . . . . . . . Parts Built 13 | . . . . . . 6 . . . . . . . . . 4 . . . . 3 . . Matter 1969 | . . . . . . 438 . . . . 285 . . . . 292 . . . . 954 . . Time 950 | . . . . . . 219 . . . . 152 . . . . 72 . . . . 507 . . Total Part Build Rating 48 | . . . . . . 18 . . . . . . . . . 12 . . . . 18 . . Parts Repaired 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Time 160 | . 58 . . . . . . . . . 38 . . . . 8 . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 28 | . . . 4 . . . . . . 1 1 . . . . . . . . . 3 19 . Largest Group 21 | . . . 4 4 4 . . . . 1 1 . . . . . . . . . 3 21 20 Highest-Rated Group 788 | . . . 58 58 58 . . . . 94 32 . . . . . . . . . 138 788 763 Highest-Rated Ally 94 | . . . 21 21 21 . . . . 94 32 . . . . . . . . . 46 50 50 Total Orders 22 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 20 EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 RETURN 20 | . . . . . . . . . . . . . . . . . . . . . 1 . 19 Ally Attacks 440 | . . . . 2 65 . . . . 21 4 . . . . . . . . . . 69 279 Total Damage 8705 | . . . . 51 930 . . . . 784 113 . . . . . . . . . . 1445 5382 Kills 48 | . . . . 3 7 . . . . 3 . . . . . . . . . . . 1 34 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 6 | . 2 . . . 2 . . . . . . . . . . 2 . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 3 3 . 1 . 1 1 . 1 . 1 1 . 2 . . . Drone Launches 36 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 32 Drone Recoveries 32 | . . . . . . . . . . . . . . . . . . . . . 2 . 30 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 21638 | 126 1778 240 941 49 980 1361 828 1064 191 758 1410 452 437 2185 590 1170 889 783 835 701 1266 765 1839 Spaces Moved 9993 | 57 900 133 513 18 381 464 396 510 90 313 580 250 234 1224 274 502 440 352 391 276 458 384 853 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 9215 | 54 846 . . . 324 464 396 510 90 313 580 250 234 1224 274 502 440 352 391 276 458 384 853 Legs 775 | . 54 133 513 18 57 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 150 120 210 172 175 190 190 190 190 158 176 176 156 175 158 186 185 165 170 185 160 160 Average Speed 177 | 154 162 150 164 210 198 188 190 190 190 190 172 176 176 175 175 176 186 185 185 191 187 162 165 Slowest Speed 212 | 160 180 150 210 210 212 190 190 190 190 190 178 176 176 176 176 187 186 187 192 210 190 185 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 96 37 88 11 32 13 65 66 69 52 21 47 37 83 43 15 54 36 56 57 13 96 30 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . 2 . 1 . . . . . 1 . . 1 . 1 1 . . . . 1 . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . Scrap Searched 25 | . . 2 . . . . 3 3 . 3 . 3 1 3 . . 3 2 . 2 . . . Spaces Dug 132 | . . . . . . . . 11 . 70 1 2 32 . 7 . 9 . . . . . . Terrain Destroyed 595 | . . . . . . 12 15 53 . 108 68 2 57 . 86 6 20 23 6 11 63 . 65 Melee 18 | . . . . . . . . . . 3 1 2 3 . . . 9 . . . . . . Projectile 69 | . . . . . . . . . . 1 2 . . . . 6 2 . 6 11 20 . 21 AOE 508 | . . . . . . 12 15 53 . 104 65 . 54 . 86 . 9 23 . . 43 . 44 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total 12723 | 75 1115 152 615 30 526 838 437 572 110 413 838 258 247 1263 359 660 481 435 491 395 721 506 1186 Wait 1105 | . 93 9 5 11 29 263 10 9 2 32 64 . . . 58 14 11 10 6 86 126 68 199 Move 9967 | 56 899 132 512 17 380 463 395 509 89 312 579 249 233 1219 273 501 439 351 390 275 458 383 853 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 203 | 3 23 . 21 2 26 10 4 3 1 3 13 1 . 13 . 22 3 6 11 3 17 8 10 Fast Attach 81 | 7 2 . 1 . 8 3 . 3 8 4 5 . . 4 . 11 1 2 8 . 6 4 4 Attach 76 | . 4 . 1 . 5 3 1 1 . 2 9 . . 2 . 9 . 4 6 6 11 1 11 Detach 11 | . . . . . . . . . . . 1 . . 1 . . . . . 1 4 . 4 Swap 199 | 1 7 . 1 . 10 14 9 18 1 16 26 5 7 3 5 17 6 20 11 2 10 3 7 Drop 266 | . 16 . 9 . 27 14 4 6 9 7 26 1 . 18 . 32 4 11 29 . 21 17 15 Fire 645 | 8 48 11 . . 39 61 14 23 . 34 88 . 4 1 15 53 6 30 29 22 64 22 73 Melee 21 | . . . . . . . . . . 3 3 2 3 . . . 9 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 51 | . 22 . . . 2 7 . . . . 6 . . . . . . . 1 . 4 . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 83 | . . . 65 . . . . . . . 18 . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . 8 . 2 . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 404 | -10/Materials | Repaired Hvy. Assault Rifle 416 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Central database locked down 822 | -10/Materials | Repaired Lgt. Treads 888 | -10/Materials | Discovered new exit (range 10) 1034 | -10/Materials | Discovered new exit (range 16) 1905 | -10/Materials | Entered Mines 1918 | -10/Mines | Core integrity fell below 50% 2064 | -10/Mines | Discovered new exit (range 9) 2139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Discovered new exit (range 5) 2145 | -10/Mines | Entered Exiles 2145 | -10/Exiles | Found Exiles lab destroyed 2558 | -10/Exiles | Learned location of Zion (-6) 2646 | -10/Exiles | Opened EX-Vault 2659 | -10/Exiles | Found XL Autogun Array 3067 | -10/Exiles | Discovered new exit (range 10) 3086 | -10/Exiles | Entered Mines 3086 | -9/Mines | Accompanied by 4 allies 3086 | -9/Mines | Discovered new exit (range 9) 3089 | -9/Mines | Build established: Hauler-Mutant 3135 | -9/Mines | Entered Materials 3135 | -8/Materials | Accompanied by 4 allies 3135 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3431 | -8/Materials | Build established: Hauler-Tank 3993 | -8/Materials | Discovered new exit (range 8) 4115 | -8/Materials | Entered Factory 4115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4257 | -7/Factory | Fabricated Arm. Treads (x2) 4336 | -7/Factory | Fabricated Arm. Treads (x2) 4417 | -7/Factory | Fabricated Arm. Treads (x2) 4513 | -7/Factory | Local fabrication network quarantined 5384 | -7/Factory | Discovered new exit (range 14) 5427 | -7/Factory | Identified exit to Lower Caves 5476 | -7/Factory | Entered Lower Caves 5584 | -7/Lower Caves | Identified exit to Lower Caves 5610 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5709 | -7/Lower Caves | Learned 4 Factory zone layouts 6304 | -7/Lower Caves | Entered another Lower Caves area 6415 | -7/Lower Caves | Build established: Hauler-Skirmisher 6817 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6890 | -7/Lower Caves | Encountered a Warlord checkpoint 6904 | -7/Lower Caves | Identified exit to Factory 6964 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6983 | -7/Lower Caves | Learned Factory trap positions 7339 | -7/Lower Caves | Discovered new exit (range 14) 7366 | -7/Lower Caves | Identified exit to Data Miner 7368 | -7/Lower Caves | Entered Data Miner 7370 | -7/Data Miner | Discovered new exit (range 6) 7395 | -7/Data Miner | Identified exit to Proximity Caves 7426 | -7/Data Miner | Met Data Miner 7458 | -7/Data Miner | Learned location of Section 7 (-2) 7458 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7485 | -7/Data Miner | Received God Mode back door access code from Data Miner 7559 | -7/Data Miner | Entered Proximity Caves 7612 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7855 | -6/Proximity Caves | Escorted by Enhanced Grunt 8084 | -6/Proximity Caves | Spotted B-75 Beast 8160 | -6/Proximity Caves | Learned Factory stockpile data 8317 | -6/Proximity Caves | Entered Factory 8317 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8319 | -6/Factory | Loaded intel: 81 trap records 8403 | -6/Factory | Garrison activated, responded to threat 8533 | -6/Factory | Repaired Arm. Treads 8667 | -6/Factory | First assault squad dispatched 8686 | -6/Factory | Incoming assault squad redirected 8735 | -6/Factory | Spotted B-75 Beast 8773 | -6/Factory | Destroyed B-75 Beast 8875 | -6/Factory | Garrison activated, responded to threat 9229 | -6/Factory | Build established: Scavenger-Tank 9695 | -6/Factory | Build established: Scavenger-Skirmisher 9707 | -6/Factory | Discovered new exit (range 5) 9722 | -6/Factory | Identified exit to Lower Caves 9727 | -6/Factory | Entered Lower Caves 9755 | -6/Lower Caves | Encountered a Warlord checkpoint 10150 | -6/Lower Caves | Discovered new exit (range 10) 10168 | -6/Lower Caves | Identified exit to Lower Caves 10179 | -6/Lower Caves | Entered another Lower Caves area 10180 | -6/Lower Caves | Encountered a Warlord checkpoint 10279 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10608 | -6/Lower Caves | Discovered new exit (range 5) 10615 | -6/Lower Caves | Identified exit to Zion 10616 | -6/Lower Caves | Entered Zion 10871 | -6/Zion | Discovered new exit (range 16) 10963 | -6/Zion | Found Prototype Processor 10966 | -6/Zion | Found Prototype Processor 10969 | -6/Zion | Found Exp. Terrain Scan Processor 10983 | -6/Zion | Found Prototype Processor 11338 | -6/Zion | Received a hallucinogenic algorithm 11565 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12551 | -6/Zion | Identified exit to Proximity Caves 12801 | -6/Zion | Entered Proximity Caves 12802 | -5/Proximity Caves | Identified exit to Factory 13352 | -5/Proximity Caves | Destroyed 9 combat bots 13391 | -5/Proximity Caves | Entered Factory 13391 | -5/Factory | Evolved 2 slots: Utility x2 13611 | -5/Factory | Repaired Lgt. Treads 13779 | -5/Factory | Discovered new exit (range 25) 13843 | -5/Factory | Identified exit to Upper Caves 13843 | -5/Factory | Identified exit to Extension 13908 | -5/Factory | Fabricated Arm. Treads (x2) 13978 | -5/Factory | Fabricated Arm. Treads (x2) 14439 | -5/Factory | Build established: Scavenger-Gunner 14561 | -5/Factory | Entered Upper Caves 14858 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15172 | -5/Upper Caves | Spotted B-75 Beast 15255 | -5/Upper Caves | Learned location of 1 exit from Factory 15421 | -5/Upper Caves | Discovered new exit (range 16) 15447 | -5/Upper Caves | Identified exit to Upper Caves 15450 | -5/Upper Caves | Entered another Upper Caves area 15489 | -5/Upper Caves | Learned Factory garrison access intel 15567 | -5/Upper Caves | Encountered a Warlord checkpoint 15685 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16039 | -5/Upper Caves | Spotted B-75 Beast 16087 | -5/Upper Caves | Destroyed B-75 Beast 16210 | -5/Upper Caves | Discovered new exit (range 15) 16231 | -5/Upper Caves | Identified exit to Warlord 16233 | -5/Upper Caves | Entered Warlord 16295 | -5/Warlord | System corruption cleaned by Quarantine Array 16555 | -5/Warlord | Met Warlord 16579 | -5/Warlord | Opened Warlord's prototype stash 16580 | -5/Warlord | Warlord's base attacked by MAIN.C 16589 | -5/Warlord | Found Prototype Processor 16589 | -5/Warlord | Identified Spectral Analyzer (x2) 16612 | -5/Warlord | Found Prototype Reactor 16663 | -5/Warlord | Identified Exp. Melee Analysis Suite 16665 | -5/Warlord | Identified Exp. Target Analyzer 16881 | -5/Warlord | Warlord forces counterattacked 16952 | -5/Warlord | Build established: Scavenger-Gunner 16983 | -5/Warlord | Spotted B-86 Titan 16983 | -5/Warlord | Spotted Striker 16984 | -5/Warlord | Discovered new exit (range 13) 17013 | -5/Warlord | Destroyed Striker 17036 | -5/Warlord | Destroyed B-86 Titan 17057 | -5/Warlord | Destroyed 7 combat bots 17068 | -5/Warlord | Entered Proximity Caves 17069 | -4/Proximity Caves | Identified exit to Factory 17168 | -4/Proximity Caves | Learned location of 1 exit from Research 17336 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 17604 | -4/Proximity Caves | Learned location of Armory (-3) 17608 | -4/Proximity Caves | Build established: Scavenger-Mutant 17769 | -4/Proximity Caves | Entered Factory 17769 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17770 | -4/Factory | Identified exit to Research 17771 | -4/Factory | Loaded intel: 3 garrison access locations 17771 | -4/Factory | Identified Vortex Chain Reactor 18083 | -4/Factory | Build established: Scavenger-Gunner 18200 | -4/Factory | Garrison activated, responded to threat 18321 | -4/Factory | Fabricated Combat Drone Bay? 18418 | -4/Factory | Fabricated Combat Drone Bay? 18519 | -4/Factory | First assault squad dispatched 18668 | -4/Factory | Local fabrication network quarantined 18744 | -4/Factory | Fabricated Combat Drone Bay (x1) 18909 | -4/Factory | Incoming assault squad redirected 18988 | -4/Factory | Allied Derelicts emerged from ambush trap array 19035 | -4/Factory | Sucked down chute 19035 | -4/Factory | Entered Waste 19070 | -4/Waste | 3 allies followed down the chute 19095 | -4/Waste | Spotted C-40 Crusher 19108 | -4/Waste | Destroyed C-40 Crusher 19128 | -4/Waste | Spotted C-40 Crusher 19140 | -4/Waste | Allies destroyed C-40 Crusher 19168 | -4/Waste | Spotted C-40 Crusher 19180 | -4/Waste | Destroyed C-40 Crusher 19249 | -4/Waste | Spotted C-40 Crusher 19258 | -4/Waste | Destroyed C-40 Crusher 19259 | -4/Waste | Spotted C-40 Crusher 19266 | -4/Waste | Destroyed C-40 Crusher 19276 | -4/Waste | Destroyed C-40 Crusher 19530 | -4/Waste | Warlord forces began an assault 19669 | -4/Waste | Discovered new exit (range 12) 19800 | -4/Waste | Entered Factory 19800 | -4/Factory | Accompanied by 21 allies 19916 | -4/Factory | Incoming investigation squad redirected 20159 | -4/Factory | Incoming investigation squad redirected 20550 | -4/Factory | First assault squad dispatched 20570 | -4/Factory | Incoming assault squad redirected 21541 | -4/Factory | Spotted B-86 Titan 21596 | -4/Factory | Allies destroyed B-86 Titan 21639 | -4/Factory | Self-destructed Last Messages --------------- 21636_ Slug penetrates Wall. 21636_ K-01 Serf collects debris. 21636_ U-05 Engineer lays Concrete. 21637_ Overheating: System interference. 21637_ Imp. Core Analyzer temporarily disabled. 21637_ Railgun temporarily disabled. 21637_ KE Penetrator temporarily disabled. 21637_ U-05 Engineer lays Concrete. 21637_ K-01 Serf collects debris. 21638_ U-05 Engineer lays Concrete. 21638_ U-05 Engineer builds a Wall. 21638_ Slug penetrates H-77 Assassin. 21638_ Slug penetrates Combat Drone. 21638_ Combat Drone suffers critical hit. 21638_ Combat Drone destroyed. 21638_ U-05 Engineer destroyed. 21639_ Slug penetrates Wall. 21639_ U-05 Engineer lays Concrete. 21639_ Combat Drone suffers critical hit. 21639_ Combat Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##################??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ???????????????####+###### #??????? | | ???????????????# # ! ! #??????? | | ???????????????# ] #% #??????? | | ???????????????# #[[ #?###### | | ???????????????# %/[*%! #?# | | ???????????????###########%!!= #?# | | ????????????????????????#!=%*[ #?# | | ????????????????????????##%#######+####+##### | | ????????????????????????#@[!=*! # | | ????????????????????????#[!%%= # | | ????????????????????????#[=!%= + | | ????????????????????? ;!/% # | | ?????????????????? #%! R !!# | | ??????????????? #== !!# | | ???????????# # | | ???????????# ! " " " " # | | ???????????# # " " " " ###### | | ???????????# u! u " " " " ???? | | ???????????############ =%! " " " " ?? | | ??????????????????????# ]![[! " " " " ? | | ??????????????????????##!%!=%!u " " " " | | ???????????????????????##!%=[k % " " " " | | ???????????????????????##%[== !!!% " " " " | | ??????????????????????? %*!=k !!% " " " " ? | | ??????????????????????? %!! ?? | | ???????????????????????## ? | | ????????????????????????# ? | | ????????????????????????# ########?#+### ? | | ????????????????????????# #????????????? | | ???????????????????????? ^ #?????????????####?? | | ????????????????????????? ^ ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 40 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Exp. Flexi-carbon Leg | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSpikedMace Manual? 0 Play Time 01:59:19 Cumulative 534.7 hours Start 2020.05.13 @ 09:18:25 End 2020.05.13 @ 11:19:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 857 Rogue 857 Adventurer 0 Explorer 0 Win Type - Total 49 Types 31/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f204320a-8340-43bf-bb79-de01b2f07cf2