Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 20:22:28 Player: LYMPH NODE JONES Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (428) 428 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Medium Armor Plating Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 6 5 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware 1 | . 1 . Protection 2 | . . 2 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 6 | 1 7 7 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 2 1 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 94 Engine 12 | . 14 10 Leg 24 | . 28 20 Storage 15 | . 19 11 Processor 4 | . . 10 Hackware 8 | . 6 11 Protection 4 | . . 9 Energy Gun 5 | . 7 2 Ballistic Gun 12 | . 14 10 Special Melee Weapon 7 | . 7 7 Peak Build Rating 14 | 6 10 14 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 12 14 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 1 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 514 | 205 182 127 Remotely . | . . . Salvage Created 572 | . 197 375 Parts 43 | . 21 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 7 9 Guns 15 | . 7 8 AOE 1 | . . 1 Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 4 | . 1 3 Sentry 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 151 | . 17 134 Missed 44 | . 4 40 Hits 107 | . 13 94 Melee 2 | . . 2 Projectile 105 | . 13 92 Critical Strikes 6 | . . 6 Damage Taken 1158 | . 107 1051 Core 436 | . 15 421 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 67 | . 18 49 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 85 | . 29 56 Gun 85 | . 29 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 63 | . 18 45 Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . 11 11 Robot Hit Streak 18 | . 4 18 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 18 45 Core Hits 26 | . 9 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . 6 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 5 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 659 | . 162 497 Guns 621 | . 162 459 Cannons . | . . . Explosions 36 | . . 36 Melee . | . . . Ramming 2 | . . 2 Kinetic 422 | . 61 361 Thermal 36 | . . 36 Explosive . | . . . Electromagnetic 199 | . 101 98 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | . . 21 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . . 36 Average Temperature 16 | . . 16 Received Heat Transfer 324 | . . 324 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 75 100 Initial 7 | . . 7 Average 13 | . 14 13 Influence Increases 485 | . 203 282 Destroy 0b10 Robot/C 320 | . 140 180 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 82 | . 32 50 Successful Hack 6 | . 6 . Destroy Structure 7 | . . 7 Lose Combat Pursuer 60 | . 15 45 Influence Decreases 419 | . 185 234 Entered New Map 11 | . . 11 Time Decay 338 | . 185 153 Lost Part 70 | . . 70 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 14 19 Peak Tracking Total 11 | . 3 11 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 141 | . 141 . Retrieved Matter 141 | . 141 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1832 | 111 973 748 Spaces Moved 1162 | 88 705 369 Core 41 | 11 . 30 Treads . | . . . Legs 1121 | 77 705 339 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 132 | 111 120 162 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 85 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1367 | 98 802 467 Wait 89 | . 54 35 Move 1160 | 87 704 369 Hop . | . . . Pick Up 16 | 5 9 2 Fast Attach 6 | 5 1 . Attach 7 | 1 1 5 Detach 1 | . . 1 Swap 6 | . 3 3 Drop 7 | . 6 1 Fire 67 | . 18 49 Melee 7 | . 6 1 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 497 | -10/Materials | Discovered new exit (range 10) 862 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Discovered new exit (range 5) 1085 | -10/Materials | Entered another Materials area 1085 | -9/Materials | Evolved 2 slots: Utility x2 1795 | -9/Materials | Core integrity fell below 50% 1823 | -9/Materials | Core integrity fell below 20% 1832 | -9/Materials | Lost 7 parts (1p2n1u3w) 1833 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01751_ EM Pulse Gun destroyed. 01763_ Destroyed Flight Unit. 01765_ W-16 Scout destroyed. 01768_ Datajack destroyed. 01770_ S-10 Pest destroyed. 01780_ Aluminum Leg destroyed. 01782_ Y-45 Defender destroyed. 01787_ R-06 Scavenger collects Flight Unit. 01788_ Imp. Ion Engine destroyed. 01790_ Aluminum Leg destroyed. 01791_ W-16 Scout sends out distress signal. 01792_ R-06 Scavenger collects Lgt. Armor Plating. 01795_ G-34 Mercenary destroyed. 01795_ R-06 Scavenger collects Lgt. Ion Engine. 01799_ R-06 Scavenger collects Heat Sink. 01801_ Lgt. Assault Rifle destroyed. 01804_ Slammed into R-06 Scavenger. 01805_ Acquired 17 matter. 01821_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????T???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????#??????????????? | | ????????????????????????# #?????? #??????????????? | | ??????#?????????????????# #?????! #??????????????? | | ??????# ##########??????# #??? #??????????????? | | ??????# #??????# #?? #??????????????? | | ??????? % #??#####/## #??????????????? | | ??????????# #??# l@ g #??????????????? | | ??????????# #### # +??????????????? | | ??????????# s/ """ #???? #??????????????? | | ??????????# ###g#### """ #?????????????????????? | | ??????????# #?# #??# """ #?????????????????????? | | ??????????# #?# #??# #?????????????????????? | | ??????????# #?# #??####+###?????????????????????? | | ??????????# #?# #???????????????????????????????? | | ??????????# #?# #???????????????????????????????? | | ??????????# ###/####????????????????????????????? | | ??????????#**# !#????????????????????????????? | | ??#####???#%*# #????????????????????????????? | | ###"#######%%# """ #????????????????????????????? | | %% %/ """ + +????????????????????????? | | ###"##########[ """ # #????????????????????????? | | ??#####??????#= #? #????????????????????????? | | ?????????????########?? #????????????????????????? | | ???????????????????????? #???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed ProjectionPhysicsNetwork Manual? 0 Play Time 00:30:32 Cumulative 3.1 hours Start 2025.12.31 @ 03:46:38 End 2025.12.31 @ 20:22:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 313f2c8f-2b41-438d-90c5-a7c166fd5cd8