Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 00:11:52 Player: Bereft Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (296) 296 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 811 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Datajack > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Large Battery (200) Large Matter Pod (150) Sensor Array Improved Terrain Scanner ECM Suite ECM Suite Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Sensor Array Improved Terrain Scanner Seismic Detector Mining Laser Mining Laser [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Backup Laser I Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 12 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 8 | 2 8 8 Power 2 | . 2 1 Propulsion . | . . . Utility 4 | 1 4 7 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 16 | . 6 10 Power 5 | . 2 3 Propulsion . | . . . Utility 11 | . 4 7 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 94 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 3 | . 4 . Storage 14 | . 14 14 Processor 10 | . 9 14 Energy Gun 5 | . 5 . Ballistic Gun 18 | . 20 . Special Weapon 2 | . . 22 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 13 21 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 748 | 336 402 10 Remotely . | . . . Salvage Created 520 | 168 352 . Parts 39 | 13 26 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 2 . Grunt 6 | . 6 . Best Kill Streak 4 | 4 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 26 90 Missed 33 | . 2 31 Hits 83 | . 24 59 Projectile 83 | . 24 59 Damage Taken 826 | . 274 552 Core 250 | . 74 176 Absorbed by Shields . | . . . Regen/Repaired (Parts) 34 | . 34 . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | 11 27 2 Largest 2 | 2 2 2 Hottest 200 | 40 120 200 Shots Fired 75 | 22 49 4 Gun 69 | 22 47 . Cannon . | . . . Launcher . | . . . Special 6 | . 2 4 Kinetic 69 | 22 47 . Thermal 6 | . 2 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 6 12 . Robot Miss Streak 4 | 4 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | 12 30 . Core Hits 21 | 5 16 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 504 | 142 362 . Guns 492 | 142 350 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 492 | 142 350 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 126 | . 80 126 Average Temperature 51 | . 40 64 Received Heat Transfer 276 | . 147 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 64 | 10 64 2 Initial . | . . . Average 7 | 2 8 . Influence Increases 251 | 25 223 3 Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 22 | . 22 . Successful Hack 43 | . 43 . Disable Machine 15 | . 15 . Destroy Structure 6 | . 3 3 Influence Decreases 251 | 25 223 3 Time Decay 239 | 25 213 1 Lost Part 12 | . 10 2 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 20 | . 20 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 6 | . 6 . Track 2 | . 2 . Assimilate 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 2 | . 2 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 1 2 ROAM 1 | . . 1 FOLLOW 2 | . 1 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 550 | 8 542 . Seismic 550 | 8 542 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2164 | 132 1843 189 Spaces Moved 1195 | 75 981 139 Core 10 | 10 . . Treads . | . . . Legs 1185 | 65 981 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 134 | 110 138 121 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 98 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 1 3 Melee . | . . . Projectile 4 | . 1 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1662 | 99 1415 148 Wait 365 | . 363 2 Move 1193 | 74 980 139 Hop . | . . . Pick Up 21 | 7 12 2 Fast Attach 10 | 6 3 1 Attach 2 | 1 1 . Detach . | . . . Swap 8 | . 8 . Drop 21 | . 19 2 Fire 40 | 11 27 2 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Discovered new exit (range 12) 1137 | -10/Materials | Identified exit to Materials 1589 | -10/Materials | Repaired Assault Rifle? 1815 | -10/Materials | Discovered new exit (range 9) 1976 | -10/Materials | Entered Mines 1976 | -10/Mines | Accompanied by 1 ally 2017 | -10/Mines | Found a hidden stash of uninstalled traps 2095 | -10/Mines | Learned location of Recycling (-8) 2144 | -10/Mines | Core integrity fell below 50% 2161 | -10/Mines | Core integrity fell below 20% 2165 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE Acquired 10 matter. T-07 Excavator is excavating. A stash of uninstalled traps is collected here! Dropped Imp. Ion Engine. Acquired Proton Bomb Trap. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Ion Engine. Acquired derelict log, extracted data. World map updated: -8/Recycling. K-01 Serf collects debris. Mining Laser destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Acquired Datajack. K-01 Serf collects debris. Aluminum Leg destroyed. 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