Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 16:56:49 Player: opdo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (3995) 3995 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 10522 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 376 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -250 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Matter Compressor (0) Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Wheel Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Core Analyzer Shock Absorption System Shield Generator > --- WEAPON ----------- Heavy Particle Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Cooled VTOL Module Improved Cooling System Small Matter Pod Advanced Visual Processing Unit Advanced Terrain Scan Processor Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Insulated Plating System Restoration Module Recalibrator Lightning Gun Lightning Gun Arc Projector Heavy Laser Gatling Laser Improved EM Pulse Cannon Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Advanced Assault Cannon [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . 2 . . 4 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . . . . . . Utility 4 | . . . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 131 | 7 13 2 18 10 1 21 1 28 7 4 . 3 15 1 Power 18 | 1 2 1 3 . . 2 . 5 1 . . 1 2 . Engine 11 | 1 2 . 3 . . 1 . 1 . . . 1 2 . Core 7 | . . 1 . . . 1 . 4 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 2 4 . 9 7 1 8 1 9 3 . . . 7 1 Treads 26 | 2 1 . 3 6 1 7 . 4 1 . . . . 1 Leg 4 | . 2 . . . . . . . 2 . . . . . Wheel 13 | . 1 . 6 1 . 1 1 3 . . . . . . Hover 6 | . . . . . . . . 2 . . . . 4 . Flight 3 | . . . . . . . . . . . . . 3 . Utility 29 | 1 4 . 1 1 . 4 . 10 . 3 . . 5 . Device 13 | . 1 . . . . 2 . 5 . 2 . . 3 . Storage 5 | 1 2 . 1 . . . . 1 . . . . . . Processor 7 | . 1 . . 1 . 1 . 1 . 1 . . 2 . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 3 3 1 5 2 . 7 . 4 3 1 . 2 1 . Energy Gun 7 | 2 . . 2 . . 2 . 1 . . . . . . Energy Cannon 6 | . 1 . 2 1 . 1 . . 1 . . . . . Ballistic Gun 6 | 1 . . . . . 1 . 3 1 . . . . . Ballistic Cannon 3 | . 1 . 1 . . . . . 1 . . . . . Launcher 5 | . . 1 . . . 2 . . . . . 2 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 3 . 1 . . . . 1 . Parts Lost 54 | . 4 . 7 1 . 5 8 5 4 1 . 4 4 11 Power 8 | . 1 . 1 . . . 1 2 . . . 1 1 1 Propulsion 30 | . 1 . 5 . . 4 6 1 2 1 . 2 2 6 Utility 8 | . . . . . . . . 2 2 . . . 1 3 Weapon 8 | . 2 . 1 1 . 1 1 . . . . 1 . 1 Highest Loss Streak 11 | . 4 . 3 1 . 1 8 4 2 1 . 2 3 11 To Critical Strikes 2 | . . . . . . . 2 . . . . . . . Average Backups 20 | 2 9 24 24 24 25 24 22 19 25 23 24 23 4 3 Power 1 | . . 1 1 2 2 2 1 . . . . . . 1 Propulsion 3 | 2 4 9 4 5 6 3 . 1 2 1 1 . . . Utility 7 | . 1 8 8 9 9 10 10 8 10 8 9 8 1 2 Weapon 8 | . 3 5 9 8 8 9 9 9 13 13 14 13 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 76 | . 2 5 13 2 1 8 13 6 1 1 . 13 8 3 Power 6 | . . . 1 . . . 2 1 . . . . 1 1 Propulsion 12 | . 2 3 4 . . . . 1 . . . 1 1 . Utility 34 | . . 2 7 2 . 4 5 2 . 1 . 6 3 2 Weapon 24 | . . . 1 . 1 4 6 2 1 . . 6 3 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 94 100 100 98 67 75 90 91 92 83 48 55 Engine 6 | . 13 11 3 11 11 5 . 2 . . . . 4 4 Core 2 | . . 2 2 . . 1 3 4 7 7 7 4 . . Treads 20 | . 13 14 26 22 22 39 22 7 21 22 23 21 . . Leg 2 | . 8 . . . . . . . 7 7 7 5 . . Wheel 11 | . 5 14 17 22 22 5 5 15 7 7 7 6 . . Hover 1 | . . . . . . . . 4 . . . . 16 13 Device 4 | . 2 . . . . 6 6 12 6 6 7 6 6 15 Storage 10 | . 19 14 11 11 11 7 6 7 7 7 7 6 . . Processor 8 | . 4 14 11 11 11 7 4 3 7 14 15 14 3 6 Hackware 1 | . . . . . . 6 6 . . . . . . . Energy Gun 2 | . 6 . 2 . . 3 3 4 . . . . . . Energy Cannon 8 | . 10 14 14 18 11 7 3 . . . . . . . Ballistic Gun 2 | . . . . . . 2 . 8 6 7 7 6 . . Ballistic Cannon 2 | . 6 11 3 . . . . . 6 5 . 1 . . Impact Weapon 1 | . . . . 3 11 . . . . . . . . . Peak Build Rating 50 | 6 9 13 19 19 19 41 39 50 46 50 48 50 50 45 Average Rating 24 | 5 7 10 15 18 18 31 26 35 45 48 48 45 33 33 On Entrance 23 | . 6 9 12 19 18 19 39 1 44 41 48 48 2 45 Avg Prop Armor Cover (%) 16 | . 11 11 21 19 21 1 7 17 22 24 27 24 12 8 Naked Turns 51 | . . . . . . . 17 9 . . . 16 9 . Heaviest Build 102 | 11 90 91 96 96 94 100 92 99 102 98 92 101 15 15 Greatest Support 131 | 40 40 10 60 26 26 131 108 48 38 28 28 28 39 29 Greatest Overweight (x) 9 | 1 8 9 9 4 3 3 9 4 3 3 3 3 1 4 Average Overweight (x) 2 | . 3 8 5 3 3 . 1 1 2 3 3 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 7 15 25 25 25 25 25 21 23 25 25 25 23 5 5 Most Carried 25 | 5 22 25 25 25 25 25 25 25 25 25 24 25 5 5 Average Carried 20 | 2 9 24 24 24 25 24 20 19 24 23 24 23 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 25 25 25 25 5 5 5 Final Carried 25 | 5 22 25 25 25 25 25 5 25 25 24 24 5 5 4 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Ninja | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Matter Collected 3139 | 178 403 54 867 125 . 371 . 592 202 18 . 140 185 4 Remotely 77 | . . . . . . . . 77 . . . . . . Salvage Created 4357 | 12 412 162 900 850 310 499 . 671 157 15 . 184 185 . Parts 248 | 2 30 18 55 53 3 20 . 40 7 . . 7 13 . Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 4 . . 14 . . Prevented 1 | . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 101 | . 12 10 22 15 1 15 . 10 4 1 . 8 3 . Melee 4 | . . . . . . 1 . . . . . . 3 . Guns 22 | . 4 . 1 . . 2 . 10 3 . . 2 . . Cannons 53 | . 8 5 16 15 1 4 . . 1 1 . 2 . . AOE 21 | . . 5 5 . . 7 . . . . . 4 . . Classes Destroyed 15 | 1 5 . 5 . . 1 . 1 . . . 2 . . Worker 6 | . . . 1 1 . 1 . 2 . . . . 1 . Builder 2 | . . . 1 1 . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . Recycler 10 | . . . 2 1 4 . . 3 . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . Watcher 3 | . . . 2 . . 1 . . . . . . . . Swarmer 38 | . 3 6 10 2 . 7 . 6 . . . 3 1 . Grunt 29 | . 8 4 4 3 . 5 . . 3 . . 1 1 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . . 2 . . Sentry 23 | . . . 8 10 1 2 . 1 . . . . 1 . Hunter 2 | . . . . . . . . 1 1 . . . . . Programmer 5 | . . . . . . 1 . 2 . 1 . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 5 4 2 7 . 6 3 1 . 3 1 . Combat Bots Only 7 | . 4 3 5 3 1 7 . 6 3 1 . 3 1 . Max Kills in Single Turn 3 | 1 1 3 3 2 1 2 . 2 1 1 . 2 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 3 | . . 3 1 . . 2 . . . . . 2 . . Melee 1 | . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 846 | . 69 20 97 29 20 179 7 97 67 8 . 61 87 105 Missed 287 | . 22 7 28 9 5 63 . 31 22 2 . 20 37 41 Hits 559 | . 47 13 69 20 15 116 7 66 45 6 . 41 50 64 Melee 9 | . . . . . . . 7 . . . . 2 . . Projectile 550 | . 47 13 69 20 15 116 . 66 45 6 . 39 50 64 Critical Strikes 16 | . . . 3 1 . . 5 . 2 . . 3 . 2 Damage Taken 7968 | . 743 148 859 363 223 1227 318 880 559 80 . 901 577 1090 Core 1736 | . 84 39 157 36 61 48 119 137 82 13 . 100 223 637 Absorbed by Shields 214 | . . . . . . . . 116 92 . . . . 6 Redirected to Shielding 112 | . . . . . . . . 23 89 . . . . . Ignored by Resistances 24 | . . . . . . . . 12 . 12 . . . . Regen/Repaired (Parts) 131 | . . . 26 . . 105 . . . . . . . . Core Remaining (%) 53 | 100 . 50 . . 36 . . . . . . 28 . . Volleys Fired 266 | 3 57 12 53 28 8 36 . 40 10 3 . 16 . . Largest 2 | 2 2 2 2 2 1 2 . 2 2 2 . 2 . . Hottest 160 | 90 160 93 136 136 68 129 . 83 109 68 . 68 . . Shots Fired 507 | 6 109 24 102 55 8 69 1 76 20 6 . 31 . . Gun 202 | 6 56 . 7 . . 31 . 76 8 3 . 15 . . Cannon 273 | . 48 20 87 55 8 31 1 . 12 3 . 8 . . Launcher 24 | . . 4 5 . . 7 . . . . . 8 . . Special 8 | . 5 . 3 . . . . . . . . . . . Kinetic 151 | . 18 8 30 . . 6 . 42 18 6 . 23 . . Thermal 330 | 6 91 12 67 55 8 56 1 34 . . . . . . Explosive 24 | . . 4 5 . . 7 . . . . . 8 . . Electromagnetic 2 | . . . . . . . . . 2 . . . . . Robot Hit Streak 17 | 3 7 8 16 10 11 17 . 7 11 7 . 7 . . Robot Miss Streak 11 | 3 5 2 11 3 1 4 1 7 5 3 . 7 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . Shots Hit Robots 349 | 3 60 16 58 38 13 56 . 49 15 6 . 19 16 . Core Hits 242 | 2 23 10 33 18 2 29 1 57 14 4 . 41 8 . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 11 | . . 1 1 . 1 3 . 1 1 . . . 3 . Burn 3 | . . . . . . 2 . 1 . . . . . . Blast 3 | . . 1 1 . . . . . 1 . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . Melee Attacks 61 | . . . . 5 7 3 . . . 1 . . 38 7 Impact 15 | . . . . 5 7 3 . . . . . . . . Slashing 46 | . . . . . . . . . . 1 . . 38 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 2 6 . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10349 | 43 851 674 1760 994 581 1840 20 963 346 161 . 1387 721 8 Guns 2302 | 36 434 . 71 . . 512 . 783 127 59 . 280 . . Cannons 3559 | . 417 275 1057 789 143 449 20 . 219 102 . 88 . . Explosions 2900 | . . 393 631 . . 677 . 180 . . . 1019 . . Melee 1518 | . . . . 181 438 189 . . . . . . 710 . Ramming 70 | 7 . 6 1 24 . 13 . . . . . . 11 8 Kinetic 2158 | . 191 147 406 . . 72 . 498 315 161 . 368 . . Thermal 3672 | 36 660 128 722 789 143 889 20 285 . . . . . . Explosive 2720 | . . 393 631 . . 677 . . . . . 1019 . . Electromagnetic 211 | . . . . . . . . 180 31 . . . . . Impact 808 | . . . . 181 438 189 . . . . . . . . Slashing 710 | . . . . . . . . . . . . . 710 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 9 13 13 13 8 8 . . Average Corruption 8 | . . . . . . 1 7 10 13 10 8 8 . . Corruption Purged 5 | . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 106 | . . . . . . 7 3 44 16 22 4 10 . . Message Errors 24 | . . . . . . 1 . 13 4 5 . 1 . . Matter Fused 20 | . . . . . . . . 9 2 6 1 2 . . Heat Flow Errors 21 | . . . . . . 3 2 4 4 6 . 2 . . Energy Discharges 14 | . . . . . . 2 . 5 3 2 1 1 . . Data Loss (minor) 14 | . . . . . . . . 6 3 1 2 2 . . Data Loss (major) 4 | . . . . . . . . 1 . 2 . 1 . . Misfires 4 | . . . . . . . 1 3 . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . 1 . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 500 | . . 40 94 37 197 80 . . 12 . . 32 8 . Projectiles 20 | . . . 2 . . 6 . . 12 . . . . . Explosions 190 | . . 40 92 . . 26 . . . . . 32 . . Melee 290 | . . . . 37 197 48 . . . . . . 8 . Knockbacks 12 | . 3 2 . . 2 1 . . 3 1 . . . . Impact 3 | . . . . . 2 1 . . . . . . . . Kinetic 8 | . 2 2 . . . . . . 3 1 . . . . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . 3 125 12 . . . 87 . . . 133 5 3 Shots 8 | . . . 2 . . . . 2 . . . 4 . . Rammed 13 | 2 . 1 . 2 . 1 . . . . . . 4 3 Targets Rammed 15 | 2 1 1 1 2 . 1 . . . . . . 4 3 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 414 | 90 262 138 402 327 144 414 69 242 229 161 . 258 1 . Average Temperature 82 | 47 83 47 84 90 59 100 35 89 80 60 . 84 1 . Received Heat Transfer 1583 | . 264 45 180 141 63 315 . 12 139 . . 190 126 108 Effects 5 | . . . 1 . . 4 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 1 . . 1 . . . . . . Impact Corruptions 10 | . . . . 1 7 2 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 12 | . 3 . 1 2 . 5 . 1 . . . . . . Heat Transferred 7420 | 87 1622 259 1345 1406 259 1776 37 629 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Maximum Alert Level 2 | . . . 1 2 1 2 . . . . . . . . Low Security (%) 84 | 100 100 100 97 38 83 58 100 100 . . . . 100 100 Level 1 11 | . . . 2 39 16 30 . . . . . . . . Level 2 4 | . . . . 21 . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 465 | 5 80 168 211 447 246 465 49 122 . . . . 140 180 Initial 350 | . . . 59 57 95 350 49 . . . . . 70 86 Average 107 | . 21 22 92 249 118 227 20 35 . . . . 76 118 Influence Increases 4547 | 5 370 275 775 853 259 833 . 323 115 30 . 272 275 162 Destroy 0b10 Robot/C 2260 | . 220 200 440 420 60 320 . 200 80 20 . 220 60 20 Destroy 0b10 Robot/NC 155 | 5 10 . 40 25 20 15 . 30 . . . . 10 . Destroy Leader 568 | . 52 40 148 154 . 62 . 52 20 10 . 20 10 . Allied During Kill 170 | . . . . 121 6 10 . . . . . 32 . 1 Successful Hack 182 | . 21 9 11 26 22 32 . 23 . . . . 24 14 Select Force Hacks 150 | . . . . . 150 . . . . . . . . . Disable Machine 120 | . 15 . 45 15 . . . 15 . . . . 30 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 Destroy Structure 182 | . 7 26 76 2 1 29 . 3 . . . . 6 32 Advance Influence 350 | . . . . . . 350 . . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . 45 . 15 75 . 15 . . 15 . . . 135 45 Influence Decreases 4429 | 5 370 123 790 744 505 692 141 313 125 30 . 160 264 167 Entered New Map 499 | . . . 93 80 151 . 92 . 4 . . . 42 37 Time Decay 3026 | 5 340 123 522 404 354 522 20 293 111 30 . 100 202 . Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . Lost Part 389 | . 30 . 70 10 . 50 29 20 10 . . 40 20 110 Lost Ally 160 | . . . . 100 . 20 . . . . . 20 . 20 Purge Threat 255 | . . . 105 150 . . . . . . . . . . Squads Dispatched 20 | . 2 1 3 1 . 3 . 6 . . . 1 3 . Investigation 6 | . 1 1 1 . . . . 3 . . . . . . Extermination 6 | . . . . . . 2 . 3 . . . . 1 . Reinforcement 7 | . 1 . 2 1 . 1 . . . . . . 2 . Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Distress Signals 7 | . 1 . 1 2 . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 23 8 31 23 3 17 6 15 10 1 . 15 16 18 Peak Tracking Total 15 | . 7 3 6 5 2 4 6 4 5 1 . 6 10 15 Tactical Retreats 15 | . 3 . 1 2 . 1 . . 1 . . . 5 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Traps Triggered 7 | . 1 . 1 1 . 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Machines Disabled 10 | . 1 . 3 1 . . . 1 . . . 1 2 1 Max in Single Turn 1 | . 1 . 1 1 . . . 1 . . . 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Machines Accessed 65 | . 8 1 10 9 12 6 . 9 . 1 3 . 5 1 Terminals 39 | . 7 1 8 8 6 2 . 4 . . . . 2 1 Fabricators 5 | . . . . . . 3 . 1 . . . . 1 . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . Recycling Units 11 | . 1 . . . 6 . . 3 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 . Total Hacks 208 | . 30 5 31 33 36 18 . 23 . 1 22 . 8 1 Successful 119 | . 13 3 14 19 22 9 . 10 . 1 22 . 5 1 Failed 88 | . 16 2 17 14 14 9 . 13 . . . . 3 . Catastrophic 13 | . 1 1 . 1 4 1 . 4 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 121 | . 25 3 20 25 21 14 . 10 . . . . 3 . Terminals 129 | . 29 5 27 32 16 9 . 7 . . . . 3 1 Fabricators 10 | . . . . . . 7 . 2 . . . . 1 . Repair Stations 4 | . . . 2 . . 2 . . . . . . . . Recycling Units 36 | . 1 . . . 20 . . 13 . . . . 2 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . . . . 2 . Terminal Hacks 45 | . 3 3 4 9 1 . . 1 . 1 22 . . 1 Record 5 | . . . . . . . . . . . 5 . . . Part Schematic 12 | . . . . 1 . . . . . . 11 . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Alert Level 5 | . . . 2 2 . . . 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 14 | . 1 . . . 8 . . 3 . . . . 2 . Report Inventory 9 | . . . . . 6 . . 2 . . . . 1 . Retrieve Components 5 | . 1 . . . 2 . . 1 . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 50 | . 9 . 6 9 13 6 . 5 . . . . 2 . Terminals 37 | . 9 . 6 9 8 3 . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . 1 3 3 1 . . . . . . . . Operators 3 | . 1 . . 1 . 1 . . . . . . . . Skim 23 | . 6 . 5 5 5 1 . . . . . . 1 . Fabricators 4 | . . . . . . 3 . 1 . . . . . . Report 2 | . . . . . . 1 . 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 5 . . 4 . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 1 10 8 10 6 . 9 . . . . 4 1 Full Trace Events 5 | . . 1 . . 2 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . . . 11 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . Time 39 | . . . 26 . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . 5 . . 2 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . . 1 Robots Rewired 1 | . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Total Allies 13 | . . . . 10 . . 1 . . . . 1 . 1 Largest Group 10 | . . . . 10 2 2 1 . . . . 1 . 1 Highest-Rated Group 96 | . . . . 88 16 16 8 . . . . 96 . 37 Highest-Rated Ally 96 | . . . . 16 8 8 8 . . . . 96 . 37 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . 49 11 8 8 . . . . 10 . 2 Total Damage 1023 | . . . . 400 112 67 92 . . . . 278 . 74 Kills 15 | . . . . 8 2 1 . . . . . 3 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 2410 | . 197 . . . . 1053 . 11 . 428 112 270 219 120 Sensors 339 | . . . . . . . . . . . . . 219 120 Terrain 1264 | . 197 . . . . . . . . 428 112 270 177 80 Structural 1053 | . . . . . . 1053 . . . . . . . . Cloaking 155 | . . . . . . . . . . . . . 71 84 Jamming 11 | . . . . . . . . 11 . . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Turns Passed 10462 | 101 1354 732 1622 971 856 1442 88 1194 547 557 112 286 478 122 Spaces Moved 6443 | 49 668 331 769 556 502 767 71 824 342 364 78 177 778 167 Core 208 | 5 . . . . . . 35 77 . . . 33 17 41 Treads 992 | 44 160 . 1 2 . 754 25 . . . . . . 6 Legs 244 | . 244 . . . . . . . . . . . . . Wheels 4118 | . 264 331 768 554 502 13 11 747 342 364 78 144 . . Hover 505 | . . . . . . . . . . . . . 385 120 Flight 376 | . . . . . . . . . . . . . 376 . Fastest Speed 30 | 50 120 200 116 135 135 135 50 50 120 145 145 50 30 48 Average Speed 133 | 152 161 202 166 139 135 159 112 115 144 145 145 127 43 55 Slowest Speed 480 | 160 200 215 240 480 135 160 215 150 145 145 145 145 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 72 67 68 97 76 17 83 21 52 53 68 42 13 37 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 15 | . 1 1 3 4 6 . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . . . 1 . . 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . . . 3 . . 1 . . Spaces Dug 17 | . 5 . 3 2 1 . . . . . . . 6 . Terrain Destroyed 266 | . 5 43 76 2 1 40 . 2 1 . . 90 6 . Melee 9 | . . . . 2 1 . . . . . . . 6 . Projectile 14 | . 5 . 6 . . . . . 1 . . 2 . . AOE 243 | . . 43 70 . . 40 . 2 . . . 88 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Total 7700 | 65 826 371 1010 696 666 913 76 991 374 386 77 200 862 187 Wait 513 | . 57 6 111 77 142 44 . 53 11 3 . . 9 . Move 6427 | 49 667 330 768 555 501 767 70 823 341 363 77 176 773 167 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 142 | 5 23 9 26 3 3 19 . 34 1 6 . 1 12 . Fast Attach 50 | 6 2 . 5 . . 5 5 12 2 . . 2 11 . Attach 35 | . 3 . 8 1 . 6 1 5 . 4 . 1 5 1 Detach . | . . . . . . . . . . . . . . . Swap 88 | 1 11 6 15 12 1 17 . 12 6 3 . 4 . . Drop 91 | . 5 7 23 10 4 15 . 12 3 3 . . 9 . Fire 266 | 3 57 12 53 28 8 36 . 40 10 3 . 16 . . Melee 60 | . . . . 5 7 3 . . . 1 . . 37 7 Ram 10 | . . 1 . 2 . . . . . . . . 4 3 Kick 1 | . 1 . . . . . . . . . . . . . Crush 3 | 1 . . 1 . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 Rewire 6 | . . . . 3 . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Discovered new exit (range 14) 457 | -10/Materials | Lost 4 parts (1p1n2w) 602 | -10/Materials | Derelicts attacked the area 661 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Central database locked down 867 | -10/Materials | Discovered new exit (range 13) 1066 | -10/Materials | Discovered new exit (range 9) 1118 | -10/Materials | Learned 4 Subcaves zone layouts 1156 | -10/Materials | Learned 4 Subcaves zone layouts 1186 | -10/Materials | Loaded intel: 10 trap records 1205 | -10/Materials | Learned location of 2 exits from Materials 1215 | -10/Materials | Learned 2 Mines zone layouts 1237 | -10/Materials | Learned 2 Mines zone layouts 1268 | -10/Materials | Learned location of Recycling (-9) 1456 | -10/Materials | Entered Mines 1457 | -10/Mines | Identified exit to Materials 1552 | -10/Mines | Learned location of Zion (-6) 1622 | -10/Mines | Learned Materials non-interactive machine intel 1703 | -10/Mines | Discovered exit to Materials (range 7) 1708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2159 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2188 | -10/Mines | Entered Materials 2188 | -9/Materials | Evolved 2 slots: Propulsion x2 2189 | -9/Materials | Identified exit to Mines 2190 | -9/Materials | Identified exit to Materials 2190 | -9/Materials | Identified exit to Storage 2191 | -9/Materials | Loaded intel: 51 non-interactive machine locations 2696 | -9/Materials | Lost 3 parts (3n) 3032 | -9/Materials | Discovered exit to Materials (range 6) 3304 | -9/Materials | Learned 4 Recycling zone layouts 3356 | -9/Materials | Learned location of Storage (-9) 3372 | -9/Materials | Learned 4 Recycling zone layouts 3410 | -9/Materials | Learned Storage trap positions 3449 | -9/Materials | Repaired Wheel 3552 | -9/Materials | Build established: Scavenger-Mutant 3744 | -9/Materials | Discovered exit to Materials (range 3) 3810 | -9/Materials | Entered Storage 3812 | -9/Storage | Loaded intel: 19 trap records 4015 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4204 | -9/Storage | Lost 3 allies 4318 | -9/Storage | Build established: Commander-Mutant 4398 | -9/Storage | Lost 4 allies 4606 | -9/Storage | Identified exit to Recycling 4710 | -9/Storage | Build established: Mutant 4736 | -9/Storage | Learned 4 Materials zone layouts 4777 | -9/Storage | Used back door to open Recycling access 4781 | -9/Storage | Entered Recycling 4781 | -9/Recycling | Accompanied by 2 allies 4782 | -9/Recycling | Identified exit to Scraptown 4935 | -9/Recycling | Core integrity fell below 50% 5097 | -9/Recycling | Scanned before Scraplab entrance 5118 | -9/Recycling | Entered Scraplab 5409 | -9/Recycling | Discovered new exit (range 8) 5445 | -9/Recycling | Learned Storage garrison access intel 5487 | -9/Recycling | Learned location of 2 exits from Materials 5521 | -9/Recycling | Learned Storage trap positions 5556 | -9/Recycling | Learned Storage trap positions 5557 | -9/Recycling | Learned location of 3 exits from Materials 5566 | -9/Recycling | Learned Storage emergency access door positions 5586 | -9/Recycling | Learned location of 1 exit from Recycling 5637 | -9/Recycling | Entered Factory 5637 | -7/Factory | Accompanied by 2 allies 5637 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5804 | -7/Factory | Destroyed 7 combat bots 5946 | -7/Factory | Build established: Scavenger-Mutant 6025 | -7/Factory | Repaired Lgt. Treads 6037 | -7/Factory | Search patrols dispatched 6655 | -7/Factory | Fabricated Adv. Cryofiber Web? 7079 | -7/Factory | Sucked down chute 7079 | -7/Factory | Entered Waste 7079 | -7/Waste | Met up with 1 ally sucked down the chute earlier 7094 | -7/Waste | EMP discharged 7104 | -7/Waste | Spotted C-40 Crusher 7109 | -7/Waste | Spotted C-40 Crusher 7111 | -7/Waste | Spotted C-40 Crusher 7111 | -7/Waste | Spotted C-40 Crusher 7119 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7122 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7128 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7148 | -7/Waste | Spotted C-40 Crusher 7149 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7150 | -7/Waste | Released all parts (4) 7158 | -7/Waste | Spotted C-40 Crusher 7160 | -7/Waste | Discovered new exit (range 16) 7167 | -7/Waste | Entered Factory 7180 | -7/Factory | Lost 8 parts (1p6n1w) 7572 | -7/Factory | Discovered new exit (range 15) 7675 | -7/Factory | Lost 4 parts (1p1n2u) 7766 | -7/Factory | System corruption reached 10% 7927 | -7/Factory | Build established: Mutant 8361 | -7/Factory | Entered Lower Caves 8772 | -7/Lower Caves | Learned Factory stockpile data 8824 | -7/Lower Caves | Spotted B-75 Beast 8865 | -7/Lower Caves | Encountered a Warlord checkpoint 8870 | -7/Lower Caves | Discovered new exit (range 3) 8891 | -7/Lower Caves | Core integrity fell below 50% 8908 | -7/Lower Caves | Entered another Lower Caves area 8969 | -7/Lower Caves | Encountered a Warlord checkpoint 9038 | -7/Lower Caves | Learned Factory security intel 9371 | -7/Lower Caves | Learned Factory interactive machine intel 9455 | -7/Lower Caves | Discovered new exit (range 8) 9465 | -7/Lower Caves | Entered Data Miner 9465 | -7/Data Miner | Discovered new exit (range 6) 9493 | -7/Data Miner | Met Data Miner 9539 | -7/Data Miner | Received God Mode back door access code from Data Miner 9577 | -7/Data Miner | Entered Proximity Caves 9775 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9779 | -6/Proximity Caves | Escorted by Enhanced Grunt 9847 | -6/Proximity Caves | Released all parts (10) 9858 | -6/Proximity Caves | Discovered new exit (range 9) 9863 | -6/Proximity Caves | Entered Factory 9863 | -6/Factory | Evolved 2 slots: Utility x2 9866 | -6/Factory | Loaded intel: 54 interactive machine locations 10097 | -6/Factory | Lost 3 parts (1p1n1u) 10331 | -6/Factory | Identified exit to Garrison 10341 | -6/Factory | Entered Garrison 10385 | -6/Garrison | Spotted B-75 Beast 10403 | -6/Garrison | Garrison Relay disabled 10421 | -6/Garrison | Triggered checkpoint 10421 | -6/Garrison | Triggered checkpoint 10430 | -6/Garrison | Core integrity fell below 50% 10460 | -6/Garrison | Core integrity fell below 20% 10463 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10424_ Cld. Aerolev Unit destroyed. 10425_ Cloaking Device destroyed. 10426_ Chain reaction triggered in Lgt. Nuclear Core. 10426_ S-27 Virus destroyed. 10427_ Acquired 4 matter. 10427_ Lgt. Angular Momentum Engine destroyed. 10428_ Chainsword destroyed. 10430_ P-60 Hacker fails to hack S-27 Virus. 10431_ P-60 Hacker destroyed. 10437_ Arm. Medium Treads destroyed. 10455_ Attempting to rewire H-66 Slayer. 10455_ H-66 Slayer is broken beyond repair. 10456_ Attempting to rewire H-66 Slayer. 10456_ H-66 Slayer is broken beyond repair. 10457_ Attempting to rewire H-66 Slayer. 10457_ H-66 Slayer is broken beyond repair. 10461_ Slammed into S-27 Virus. 10461_ Imp. Sensor Array destroyed. 10462_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???# #??# !"#???????????????????????? | | ???# #### !!#???????????????????????? | | #### + + !"#???????????????????????? | | " " " #"#???????????????????????? | | #### #########???????????????????????? | | ???# #???????????????????????????????? | | #### #???????????????????????????????? | | ^ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ########???????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????######???????????????????? | | ??????????????# """"?#??????????????? | | ??????????????# " "#??????????????? | | ##########????# "#??????????????? | | #????# " "##?????????????? | | +???? """ """"?????????????? | | #+##### #????# " #??????????????? | | ??????# #????# ????############? | | ??????# #????# ??????# #? | | ??????# #????# ????????# [ #? | | ??????# ####### ########### ss = #? | | ??????+ / g s@ s #? | | ??????# #### ############## s!sh !#? | | ??????# #??# #????????????# #? | | ??????# #??#+#????????????# = #? | | ??????# ?????????????????# #? | | ??????# ?????????????????# #? | | ?+???? #?????????????????# [ #? | | ??????##+#?????????????????############? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????+?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??+????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 365 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 150 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Repaired ---------- Wheel | 35% | -9/Materials Lgt. Treads | 25% | -7/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed TractorSmallSuite Manual? 0 Play Time 01:05:31 Cumulative 130.6 hours Start 2025.11.28 @ 15:51:26 End 2025.11.28 @ 16:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 329 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875449e5-9833-4487-bba0-1fb124963541