Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 06:36:44 Player: Dull Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (266) 1330 Value Destroyed (8929) 8929 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (217) 217 TOTAL SCORE: 19196 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 1909 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -3000 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 91/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating High-powered Tractor Beam Heavy Missile Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Weapon Cycler Transmission Jammer Centrium Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Slug Cannon Scatter Rocket Array Scythe > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Improved Coolant Injector High-capacity Matter Pod Advanced Terrain Scanner Armor Integrity Analyzer High-powered Tractor Beam Combat Drone Bay Coil Gun Mini Assault Cannon [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Weapon Cycler Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 287 | 4 14 1 57 . 6 9 13 50 12 19 2 20 28 7 4 6 1 2 4 10 . 7 11 Power 34 | . 2 . 5 . . . 3 7 1 . . 1 6 1 . 1 . . 1 3 . 1 2 Engine 22 | . 1 . 5 . . . 2 7 1 . . 1 3 . . . . . . . . 1 1 Core 10 | . 1 . . . . . 1 . . . . . 3 . . 1 . . 1 2 . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 85 | 2 4 1 26 . 4 2 2 19 2 2 . 3 6 . 1 1 1 . . 1 . 4 4 Treads 42 | 2 1 1 26 . 2 1 1 8 . . . . . . . . . . . . . . . Leg 27 | . . . . . 2 1 . 4 2 2 . 3 6 . 1 1 1 . . 1 . 3 . Wheel 11 | . 3 . . . . . 1 7 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Utility 86 | 1 5 . 11 . . 4 4 11 4 8 . 10 10 4 1 3 . . 1 4 . 2 3 Device 34 | 1 2 . 4 . . . . 3 . 2 . 2 6 3 1 3 . . 1 2 . 1 3 Storage 6 | . 3 . 1 . . . . . 2 . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Hackware 5 | . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . Protection 38 | . . . 2 . . 3 4 7 1 6 . 7 4 1 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 1 3 . 15 . 2 3 4 13 5 9 2 6 6 2 2 1 . 2 2 2 . . 2 Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 26 | . . . 1 . 1 1 2 7 2 4 1 1 3 1 . 1 . . . . . . 1 Ballistic Cannon 24 | . 2 . 10 . 1 1 1 1 1 . . 3 1 1 . . . 1 1 . . . . Launcher 19 | . . . 1 . . . 1 1 2 4 1 2 1 . 2 . . . 1 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 5 . . . . 1 . 1 . 2 . 1 1 . . . . . . . . Parts Lost 76 | . 3 . 5 . . 2 1 19 . . . 4 6 . . . . . 5 7 . 15 9 Power 11 | . . . . . . . . 1 . . . 1 1 . . . . . 1 2 . 3 2 Propulsion 27 | . 2 . 1 . . . 1 10 . . . 1 . . . . . . . 2 . 5 5 Utility 26 | . 1 . 3 . . 2 . 6 . . . 1 2 . . . . . 2 2 . 5 2 Weapon 12 | . . . 1 . . . . 2 . . . 1 3 . . . . . 2 1 . 2 . Highest Loss Streak 7 | . 2 . 3 . . 1 1 3 . . . 2 5 . . . . . 2 3 . 7 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 78 100 98 82 99 100 85 95 97 94 100 97 94 94 83 76 82 66 40 Engine 7 | . 5 . 10 11 11 11 7 6 7 7 7 6 6 9 6 5 5 5 5 . . . 4 Core 2 | . 8 14 . . . . 1 . . . . . 5 . . 4 5 5 4 5 11 7 1 Treads 17 | . 25 24 32 33 32 33 34 13 . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . 30 30 30 30 26 26 26 23 23 23 23 21 17 18 . Wheel 2 | . 2 3 . . . . 1 9 . . . . . . . . . . . . . . . Device 7 | . 12 14 11 . . . . 5 7 7 7 7 6 16 13 22 23 23 15 11 17 11 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 . Processor 8 | . . . 3 11 11 11 9 7 14 15 15 15 13 13 13 11 11 11 11 11 11 11 9 Hackware 3 | . . . 5 11 11 3 . . 7 7 7 7 5 . . . . . . . . . . Protection 5 | . . . 1 . . 7 17 13 6 7 7 6 5 1 6 3 . . . 4 5 2 . Ballistic Gun 5 | . 7 . 1 . . 11 15 11 8 9 . 3 5 2 2 1 5 5 4 . . . 3 Ballistic Cannon 9 | . 13 28 20 22 1 11 2 . 5 . . 4 7 2 6 5 5 5 6 5 5 4 . Launcher 1 | . . . . . . . . . . 4 . 3 3 . 3 5 5 5 1 2 5 2 . Peak Build Rating 94 | 9 11 11 26 26 37 31 40 52 62 63 63 67 78 87 85 94 91 91 91 76 66 78 64 Average Rating 41 | 6 9 10 18 26 24 28 37 42 60 62 55 63 74 74 84 91 90 90 76 62 66 53 50 On Entrance 49 | 6 9 10 11 26 26 28 29 38 34 61 63 63 67 59 83 85 90 91 91 62 66 66 27 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 141 | 11 99 92 98 95 95 102 111 141 103 46 46 52 74 77 80 78 77 77 77 73 64 67 34 Greatest Support 105 | 40 40 40 66 60 60 60 80 98 94 100 100 105 105 92 92 92 78 78 78 78 52 72 30 Greatest Overweight (x) 35 | . 9 9 2 1 1 1 1 35 1 . . . . . . . . . . 1 1 1 2 Average Overweight (x) 1 | . 2 3 1 1 1 1 1 4 . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 21 | 8 21 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Most Carried 25 | 6 13 17 25 25 25 25 25 25 20 15 15 15 15 15 15 15 15 15 15 15 14 14 8 Average Carried 19 | 3 8 15 21 24 24 24 24 24 15 15 15 14 14 14 14 14 14 15 14 13 14 13 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 3 13 17 25 25 25 25 25 21 15 15 15 13 14 15 15 15 15 15 14 14 14 9 5 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Mutant 6% | Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 9809 | 200 425 407 1581 160 . 538 514 1384 436 347 . 823 738 387 76 442 . . 770 444 . 90 47 Remotely 108 | . . . . . . . . . . . . . 34 . . . . . 74 . . . . Salvage Created 8540 | 61 640 31 1579 47 . 378 576 1211 450 52 . 562 818 775 89 290 . . 545 323 . 4 109 Parts 459 | 9 55 1 120 2 . 20 32 75 14 7 . 12 46 8 5 13 . . 22 10 . 5 3 Haulers Intercepted 11 | . 2 . 6 . . . 1 . . . . . 2 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 12 5 . 11 . . . . . . 25 2 . 8 . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 214 | . 16 7 42 2 . 11 18 32 13 4 . 14 16 . . 4 . . 16 13 . 2 4 Melee 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Guns 62 | . 12 . 3 . . 7 9 17 2 . . 3 5 . . . . . 3 . . . 1 Cannons 87 | . 4 7 33 2 . 4 4 . . . . 7 3 . . 4 . . 10 7 . 2 . AOE 50 | . . . 6 . . . 5 . 11 4 . 4 8 . . . . . 3 6 . . 3 Classes Destroyed 20 | 2 5 1 5 . . 1 2 1 . . . 1 . . . 1 . . 1 . . . . Worker 12 | . . . 2 . . 1 . 3 . . . . 4 . . 2 . . . . . . . Builder 6 | . . . . . . . 1 2 . . . . 3 . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . 1 . . . . . 2 . . . . . . . . . . Recycler 5 | 1 . . 2 . . . 1 . . . . . 1 . . . . . . . . . . Operator 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Watcher 10 | . 3 . 4 . . . . 1 . . . . . . . 2 . . . . . . . Swarmer 55 | . 3 1 10 . . 3 6 8 2 4 . . 7 . . . . . 5 4 . . 2 Grunt 87 | . 13 . 16 2 . 5 6 5 6 . . 10 5 . . 3 . . 10 5 . . 1 Brawler 10 | . . . 3 . . 1 . 1 2 . . 2 1 . . . . . . . . . . Duelist 5 | . . . 1 . . . 1 . 2 . . . . . . . . . . 1 . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . 2 5 1 . . 1 1 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 2 1 3 . . . . . . . . . . . . . . . Programmer 14 | . . . . . . . . 10 . . . . 2 . . 1 . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | 2 4 1 7 2 . 3 8 5 8 4 . 4 7 . . 2 . . 5 4 . 1 3 Combat Bots Only 8 | . 4 1 5 2 . 3 6 3 8 4 . 4 4 . . 1 . . 5 4 . 1 3 Max Kills in Single Turn 5 | 1 2 1 3 1 . 2 5 2 4 3 . 2 4 . 4 2 . . 2 4 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 3 . 4 3 . 2 3 . . . . . 2 4 . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1825 | . 92 13 146 8 . 96 99 554 19 . . 95 285 . 3 25 . . 96 44 . 99 151 Missed 632 | . 27 2 49 1 . 36 38 151 5 . . 40 121 . 2 7 . . 31 13 . 35 74 Damage Taken 19078 | . 702 142 1368 84 . 754 905 4882 426 . . 917 2772 . 125 428 . 21 1351 911 . 1571 1719 Core 3226 | . 69 27 165 . . 85 109 308 104 . . 118 383 . 35 62 . . 167 34 . 404 1156 Absorbed by Shields 367 | . . . . . . . . . . . . . . . 47 . . . . . . . 320 Ignored by Resistances 198 | . . . . . . . . 150 . . . . . . . 25 . . . . . 23 . Regen/Repaired (Parts) 690 | . . . 178 . . . . 118 . . . . 164 120 92 18 . . . . . . . Core Remaining (%) 55 | 100 . 61 . . . 37 80 . . . . 24 . . 50 . . . . . . 33 . Volleys Fired 669 | 5 65 17 110 8 . 43 56 76 10 4 . 68 65 . . 51 . . 40 28 . 7 16 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 . . 2 . . 3 2 . 1 1 Hottest 133 | 60 85 70 74 74 . 63 63 56 76 56 . 76 133 . . 78 . . 128 87 . 48 46 Shots Fired 1132 | 10 129 36 216 16 . 85 98 146 17 10 . 71 99 . 2 57 1 . 83 31 . 9 16 Gun 519 | 10 101 . 19 . . 43 81 146 7 6 . 23 31 . . 5 1 . 34 . . . 12 Cannon 561 | . 28 36 192 16 . 42 15 . 4 . . 38 62 . 1 51 . . 42 25 . 9 . Launcher 52 | . . . 5 . . . 2 . 6 4 . 10 6 . 1 1 . . 7 6 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1025 | 5 79 36 211 16 . 85 96 146 11 6 . 61 93 . 1 56 1 . 76 25 . 9 12 Thermal 55 | 5 50 . . . . . . . . . . . . . . . . . . . . . . Explosive 52 | . . . 5 . . . 2 . 6 4 . 10 6 . 1 1 . . 7 6 . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 20 4 11 8 . 8 14 14 7 3 . 7 9 . 1 5 . . 6 6 . 2 9 Robot Miss Streak 10 | 1 3 3 3 1 . 3 10 10 1 . . 8 9 . 4 10 . . 4 5 . 1 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Secondary Targets 5 | . 3 . . . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 769 | 8 84 16 137 13 . 60 74 158 13 2 . 38 44 23 1 22 . . 41 21 . 4 10 Core Hits 660 | 4 37 12 77 3 . 24 66 149 34 4 . 45 69 7 36 14 . . 37 31 . 2 9 Critical Kills 14 | . . . . . . . . . . . . 6 4 . . 4 . . . . . . . Critical Parts Destroyed 16 | . . . . . . . . 1 . . . 5 5 . . 4 . . 1 . . . . Critical Strikes 49 | . . . 5 . . 2 1 6 . . . 11 9 1 . 8 . . 2 4 . . . Destroy 30 | . . . . . . . . 1 . . . 11 9 . . 8 . . 1 . . . . Blast 13 | . . . 5 . . 2 1 . . . . . . . . . . . 1 4 . . . Sever 6 | . . . . . . . . 5 . . . . . 1 . . . . . . . . . Melee Attacks 75 | . . . . . . . . 49 . . . . . 23 . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . 31 . . . . . 23 . 3 . . . . . . . Piercing 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25439 | 72 1139 273 3269 259 . 1039 1893 3690 1370 393 . 2121 2224 803 1595 941 . . 1999 1611 . 122 626 Guns 7043 | 72 781 . 268 . . 527 1250 2540 136 . . 221 535 . . 68 . . 425 . . . 220 Cannons 6958 | . 356 273 2373 244 . 512 166 . 61 . . 393 435 . . 873 . . 649 501 . 122 . Explosions 9381 | . . . 614 . . . 477 . 1173 393 . 1507 1181 . 1595 . . . 925 1110 . . 406 Melee 1894 | . . . . . . . . 1091 . . . . . 803 . . . . . . . . . Ramming 163 | . 2 . 14 15 . . . 59 . . . . 73 . . . . . . . . . . Kinetic 13458 | 29 637 273 2641 244 . 1039 1416 2540 197 . . 614 970 . . 941 . . 1074 501 . 122 220 Thermal 1042 | 43 500 . 166 . . . . . . . . . 333 . . . . . . . . . . Explosive 8882 | . . . 448 . . . 477 . 1173 393 . 1507 848 . 1595 . . . 925 1110 . . 406 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1512 | . . . . . . . . 709 . . . . . 803 . . . . . . . . . Piercing 382 | . . . . . . . . 382 . . . . . . . . . . . . . . . Highest Corruption 15 | . 4 4 2 2 2 2 . 15 15 15 15 15 8 8 8 3 9 9 9 9 9 14 3 Average Corruption 7 | . 3 4 2 2 2 2 . 9 15 15 15 15 4 8 8 2 7 9 9 9 9 9 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 633 | . 50 45 16 16 14 24 . 141 49 58 8 53 37 11 15 8 3 8 30 19 1 24 3 Message Errors 136 | . 12 9 3 5 2 5 . 25 15 14 5 16 3 1 3 . 1 2 8 2 . 4 1 Matter Fused 164 | . 13 6 7 2 5 6 . 38 12 17 1 12 11 3 4 1 . 1 7 8 1 9 . Heat Flow Errors 77 | . 7 11 . . 4 1 . 19 6 4 1 3 4 2 1 1 1 . 3 2 . 6 1 Energy Discharges 87 | . 5 7 . 4 2 5 . 28 4 6 1 3 2 2 2 1 . 3 5 4 . 2 1 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fused 6 | . 2 . . . . . . 1 1 1 . 1 . . . . . . . . . . . Data Loss (minor) 92 | . 5 6 4 2 . 3 . 19 5 11 . 11 12 3 2 3 . 1 3 1 . 1 . Data Loss (major) 22 | . 2 4 1 2 1 3 . 3 1 . . . 3 . . 1 . . 1 . . . . Misfires 27 | . 2 2 1 . . . . 2 3 5 . 1 1 . 2 1 1 . 3 1 . 2 . Alerts 10 | . 1 . . 1 . . . 4 1 . . . 1 . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 9 | . 1 . . . . 1 . . . . . 6 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 444 | . 10 . 127 . . . 12 45 . 51 . 68 42 5 8 20 . . 7 47 . 2 . Projectiles 98 | . 10 . 34 . . . . . . . . 31 1 . . 20 . . . . . 2 . Explosions 296 | . . . 93 . . . 12 . . 51 . 37 41 . 8 . . . 7 47 . . . Melee 50 | . . . . . . . . 45 . . . . . 5 . . . . . . . . . Knockbacks 56 | . 4 1 17 1 . 8 1 1 . . . . 4 . . 5 . . 5 7 . 2 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 55 | . 4 1 17 1 . 8 1 . . . . . 4 . . 5 . . 5 7 . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1084 | . . . 100 . . . . 28 163 . . 92 221 . 155 . . . 62 263 . . . Shots 31 | . . . 1 . . . . . 5 . . 3 4 . 7 . . . 3 8 . . . Rammed 12 | . 1 . 2 2 . 1 . 6 . . . . . . . . . . . . . . . Targets Rammed 19 | . 1 . 2 2 . 1 . 6 . . . . 7 . . . . . . . . . . Kicked 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | 40 274 272 38 28 225 260 39 330 304 269 175 416 549 280 156 233 143 . 350 422 . 259 100 Average Temperature 79 | 23 53 70 8 15 106 45 11 86 99 80 92 114 92 134 57 72 69 . 92 125 . 81 46 Received Heat Transfer 4194 | . 321 . 456 45 . 180 288 744 99 . . 375 739 . . 36 . . 411 219 . 135 146 Effects 13 | . . . . . . . . . 1 . . 2 2 4 . 1 . . 2 1 . . . Shutdowns 4 | . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Interference 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1529 | 100 1079 . 100 . . . . . . . . . 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 1580 | 10 238 50 845 432 . 276 371 453 . . . . 1024 310 325 1580 553 373 . . . . 750 Initial 900 | . 6 1 . 324 . . 27 8 . . . . 900 267 77 151 553 373 . . . . 600 Average 265 | 4 88 3 374 130 . 77 112 161 . . . . 761 271 271 1022 541 373 . . . . 602 Maximum Alert Level 4 | . 1 . 3 2 . 1 1 2 . . . . 3 1 1 4 2 1 . . . . 3 Low Security (%) 56 | 100 88 100 29 59 . 83 89 68 . . . . . 3 24 19 . . . . . . . Level 1 23 | . 11 . 39 39 . 16 10 23 . . . . . 96 75 1 . 100 . . . . . Level 2 8 | . . . 8 . . . . 7 . . . . 39 . . 3 100 . . . . . 90 Level 3 9 | . . . 22 . . . . . . . . . 60 . . 15 . . . . . . 9 Level 4 2 | . . . . . . . . . . . . . . . . 60 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 4 1 . 1 1 14 . . . . 4 . 2 12 . . . . . 1 5 Investigation 8 | . 1 . 1 . . . . 2 . . . . 1 . . 1 . . . . . . 2 Extermination 11 | . . . . . . . . 8 . . . . 2 . . 1 . . . . . . . Reinforcement 15 | . 2 . 1 . . 1 1 2 . . . . 1 . 2 2 . . . . . . 3 Assault 8 | . . . 2 1 . . . 2 . . . . . . . 2 . . . . . 1 . Garrison 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 18 | . 1 . 5 . . . 5 3 . . . 2 . . . . . . . . . . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Times Spotted 415 | . 29 9 57 6 . 17 38 49 12 1 . 19 42 . 3 39 . . 19 11 . 21 43 Peak Tracking Total 17 | . 5 1 5 5 . 7 7 7 9 . . 5 11 . 3 5 . . 5 4 . 12 17 Tactical Retreats 33 | . . 3 3 . . 3 1 4 . . . 1 4 . . 1 . . 1 . . 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 27 | . 3 . 5 . . . . 9 . . . . 7 . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 23 | . 2 . 3 . . . . 1 2 1 . . 4 . 4 6 . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . 1 1 1 . . 2 . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 58 | . 6 . 13 . 2 . 3 8 . 4 4 1 4 . 2 6 . 2 . . . . 3 Terminals 31 | . 4 . 8 . . . 2 6 . . . 1 2 . 2 3 . 1 . . . . 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Repair Stations 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . Total Hacks 132 | . 15 . 32 . 2 . 5 12 . 8 26 1 8 . 3 11 . 3 . . . . 6 Successful 78 | . 8 . 18 . 2 . 3 2 . 8 26 1 4 . . 4 . 1 . . . . 1 Failed 53 | . 6 . 14 . . . 2 10 . . . . 4 . 3 7 . 2 . . . . 5 Catastrophic 20 | . 1 . 4 . . . 1 5 . . . . . . 2 1 . 1 . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 10 . 21 . 1 . 3 6 . . . 3 . . . . . . . . . . 2 Terminals 59 | . 12 . 18 . . . 4 9 . . . 1 2 . 3 5 . 1 . . . . 4 Fabricators 7 | . . . . . . . . . . . . . 2 . . 3 . . . . . . 2 Repair Stations 10 | . . . 4 . . . . 2 . . . . 4 . . . . . . . . . . Recycling Units 9 | . 3 . 5 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . 3 . 2 . . . . . Terminal Hacks 54 | . 6 . 7 . 2 . 3 . . 8 26 1 . . . 1 . . . . . . . Record 19 | . . . . . 1 . . . . 6 11 1 . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 10 | . 3 . 5 . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Build 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . Scan Component 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Repair 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 8 . . . 3 8 . . . 1 3 . 2 6 . 2 . . . . 3 Full Trace Events 6 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . 8 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Time 127 | . . . 58 . . . . 44 . . . . 25 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 29 | . . . . 3 . . . . 2 . . 1 . 20 . 2 1 . . . . . . Largest Group 20 | . . . . 3 3 1 . . 2 2 2 2 . 20 20 15 1 . . . . . . Highest-Rated Group 752 | . . . . 75 75 31 . . 62 62 62 96 . 752 752 599 31 . . . . . . Highest-Rated Ally 96 | . . . . 31 31 31 . . 32 32 32 96 . 50 50 50 31 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Ally Attacks 345 | . . . . 11 . 25 . . . . . 7 . 7 38 225 6 . 26 . . . . Total Damage 8952 | . . . . 176 . 401 . . . . . 289 . 119 875 6478 103 . 511 . . . . Kills 59 | . . . . 3 . 4 . . . . . 5 . 1 7 38 . . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 10 | . 3 . 5 . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 2 2 . 2 . . . . . . 1 1 . 2 . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 31437 | 42 1855 1885 4332 1985 1032 1956 2030 5677 1205 1360 126 1314 1606 413 532 1151 80 192 885 541 16 706 516 Spaces Moved 15675 | 14 600 534 1535 775 407 673 644 2152 1009 1067 104 1062 964 292 462 865 68 166 675 357 9 435 806 Core 12 | . . . . . . . . 5 . . . . . . . . . . . . . . 7 Treads 5767 | 14 496 451 1535 775 407 673 644 772 . . . . . . . . . . . . . . . Legs 7532 | . . . . . . . . 6 1009 1067 104 1062 964 292 462 865 68 166 675 357 9 426 . Wheels 1556 | . 104 83 . . . . . 1369 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 808 | . . . . . . . . . . . . . . . . . . . . . . 9 799 Fastest Speed 39 | 160 160 215 240 250 250 250 250 117 110 110 115 107 70 105 105 70 90 112 112 112 190 120 39 Average Speed 170 | 160 258 303 241 250 250 250 250 225 110 114 115 108 104 105 105 107 92 112 112 128 190 129 45 Slowest Speed 1800 | 160 320 320 320 250 250 250 250 1800 185 115 115 115 117 105 105 112 112 112 112 190 190 190 150 Overloaded Moves 113 | . . . . . . . . . . . . . 42 . . 11 60 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 98 88 99 99 68 98 38 47 97 98 75 95 22 94 12 28 69 6 83 54 7 62 33 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 4 | . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 27 | . . 3 . 4 . 1 . . 3 5 . 3 . . . . . . 1 4 . 3 . Spaces Dug 16 | . . . . . . . . . . . . . 5 . . . . . . . . . 11 Terrain Destroyed 795 | . . . 39 . . . 12 . 68 52 . 137 126 . 7 66 . . 120 125 . 4 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . 6 . . . 1 . 2 . . 19 21 . 1 7 . . 17 4 . 4 . AOE 713 | . . . 33 . . . 11 . 66 52 . 118 105 . 6 59 . . 103 121 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 19235 | 25 785 765 1953 807 425 861 976 2770 1089 1198 110 1162 1475 361 510 1050 85 171 745 410 8 570 924 Wait 2182 | . 88 208 139 19 2 129 244 385 26 101 3 5 382 34 39 103 14 3 25 11 . 122 100 Move 15628 | 13 599 533 1534 774 406 672 643 2151 1008 1066 103 1061 964 291 461 865 67 165 674 356 8 434 780 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Pick Up 136 | . 12 5 54 2 4 3 8 20 2 . . 1 7 1 2 10 1 . . 4 . . . Fast Attach 80 | 1 2 . 14 . 2 2 . 27 . 6 2 5 3 2 1 1 . 1 . 5 . 1 5 Attach 64 | 2 3 . 8 . 1 2 4 9 7 . . 4 3 1 . 2 . . 3 4 . 5 6 Detach 8 | . . . 1 . 1 . . . 2 . . . 1 . . . . . 2 . . . 1 Swap 144 | 1 9 1 35 . 3 5 9 14 5 14 . 11 22 4 3 3 1 1 1 1 . 1 . Drop 179 | 3 6 1 56 2 6 4 12 33 4 7 2 7 13 1 4 9 2 1 . 1 . . 5 Fire 669 | 5 65 17 110 8 . 43 56 76 10 4 . 68 65 . . 51 . . 40 28 . 7 16 Melee 75 | . . . . . . . . 49 . . . . . 23 . 3 . . . . . . . Ram 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Crush 6 | . 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 8 . . 3 . . . . . . . Rewire 29 | . . . . . . . . . 25 . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Sto] / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Central database locked down 331 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 16) 1408 | -10/Materials | Discovered new exit (range 16) 1719 | -10/Materials | Discovered new exit (range 16) 1898 | -10/Materials | Entered Mines 1900 | -10/Mines | Met a Derelict bent on vengeance 1919 | -10/Mines | Assembled infested the area 2370 | -10/Mines | Discovered new exit (range 11) 2439 | -10/Mines | Found DCF Scrap (13 items) 3194 | -10/Mines | Identified exit to Materials 3431 | -10/Mines | Found a hidden stash of uninstalled traps 3783 | -10/Mines | Entered Materials 3783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -9/Materials | Build established: Scavenger-Mutant 4437 | -9/Materials | Discovered new exit (range 11) 4968 | -9/Materials | Repaired Lgt. Treads 5160 | -9/Materials | Discovered new exit (range 9) 5542 | -9/Materials | Discovered new exit (range 7) 6907 | -9/Materials | Discovered new exit (range 5) 6983 | -9/Materials | First assault squad dispatched 7067 | -9/Materials | Repaired Imp. Light Cannon 7124 | -9/Materials | Build established: Mutant 7127 | -9/Materials | Lost 3 parts (2u1w) 8115 | -9/Materials | Entered Mines 8247 | -9/Mines | Discovered new exit (range 12) 8436 | -9/Mines | Met a Derelict testing a Signal Generator 8804 | -9/Mines | Discovered new exit (range 5) 9191 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9611 | -9/Mines | Discovered new exit (range 5) 9758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10100 | -9/Mines | Entered Exiles 10100 | -9/Exiles | Accompanied by 3 allies 10130 | -9/Exiles | Led the pair of lost Derelicts to a safe place 10138 | -9/Exiles | Discovered new exit (range 15) 10174 | -9/Exiles | Met 8R-AWN 10214 | -9/Exiles | Met EX-HEX 10287 | -9/Exiles | Met EX-BIN 10319 | -9/Exiles | Aligned with FarCom system 10322 | -9/Exiles | Given EX-Vault access code 10379 | -9/Exiles | Opened EX-Vault 10393 | -9/Exiles | Found Potential Leg 10396 | -9/Exiles | Found Potential Leg 10455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10575 | -9/Exiles | Met EX-DEC 10590 | -9/Exiles | Learned location of Zion (-6) 11132 | -9/Exiles | Left Exiles lab with Potential Leg 11132 | -9/Exiles | Entered Mines 11132 | -8/Mines | Accompanied by 1 ally 11271 | -8/Mines | Discovered new exit (range 6) 11814 | -8/Mines | Core integrity fell below 50% 11910 | -8/Mines | Discovered new exit (range 7) 12115 | -8/Mines | Found DCF Scrap (13 items) 13088 | -8/Mines | Entered Materials 13088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13571 | -8/Materials | Discovered new exit (range 15) 15118 | -8/Materials | Entered Factory 15118 | -7/Factory | Evolved 2 slots: Utility x2 17388 | -7/Factory | Discovered new exit (range 16) 17436 | -7/Factory | System corruption reached 10% 17466 | -7/Factory | Lost 3 parts (1n1u1w) 18176 | -7/Factory | Repaired Gauss Rifle 18728 | -7/Factory | Discovered new exit (range 4) 19493 | -7/Factory | Build established: Scavenger-Mutant 19549 | -7/Factory | Discovered new exit (range 16) 20034 | -7/Factory | Build established: Mutant 20707 | -7/Factory | Discovered new exit (range 5) 20718 | -7/Factory | First assault squad dispatched 20795 | -7/Factory | Entered Lower Caves 20804 | -7/Lower Caves | Lost 3 parts (1p1n1w) 20806 | -7/Lower Caves | Core integrity fell below 50% 21067 | -7/Lower Caves | Learned Factory security intel 21447 | -7/Lower Caves | Learned location of 1 exit from Factory 21471 | -7/Lower Caves | Discovered new exit (range 15) 21681 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21712 | -7/Lower Caves | Destroyed 8 combat bots 21809 | -7/Lower Caves | Encountered a Warlord checkpoint 22000 | -7/Lower Caves | Entered another Lower Caves area 22000 | -7/Lower Caves | Accompanied by 2 allies 22416 | -7/Lower Caves | Discovered new exit (range 13) 22492 | -7/Lower Caves | Learned location of 1 exit from Factory 22495 | -7/Lower Caves | Found Alien Artifact 22495 | -7/Lower Caves | Identified Dimensional Node Initializer 22495 | -7/Lower Caves | Initialized slip node 22715 | -7/Lower Caves | Encountered a Warlord checkpoint 22887 | -7/Lower Caves | Discovered new exit (range 8) 23005 | -7/Lower Caves | Learned Research terminal intel 23005 | -7/Lower Caves | Learned Factory security intel 23360 | -7/Lower Caves | Entered Data Miner 23360 | -7/Data Miner | Accompanied by 2 allies 23361 | -7/Data Miner | Discovered new exit (range 6) 23383 | -7/Data Miner | Met Data Miner 23417 | -7/Data Miner | Learned location of Section 7 (-2) 23417 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23436 | -7/Data Miner | Received God Mode back door access code from Data Miner 23486 | -7/Data Miner | Entered Proximity Caves 23486 | -6/Proximity Caves | Accompanied by 2 allies 23527 | -6/Proximity Caves | Learned 8 Factory zone layouts 23594 | -6/Proximity Caves | Spotted B-75 Beast 23609 | -6/Proximity Caves | Spotter reported a threat 23704 | -6/Proximity Caves | Spotter reported a threat 23757 | -6/Proximity Caves | Spotter reported a threat 23773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23999 | -6/Proximity Caves | Spotter reported a threat 24052 | -6/Proximity Caves | Spotter reported a threat 24124 | -6/Proximity Caves | Spotter reported a threat 24206 | -6/Proximity Caves | Escorted by Enhanced Grunt 24264 | -6/Proximity Caves | Found Prototype Device 24264 | -6/Proximity Caves | Identified Exp. Thermal Shield 24394 | -6/Proximity Caves | Discovered new exit (range 5) 24800 | -6/Proximity Caves | Entered Factory 24800 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 24801 | -6/Factory | Identified exit to Factory 24801 | -6/Factory | Identified exit to Lower Caves 25090 | -6/Factory | Build established: Gunner 25113 | -6/Factory | Fabricated Combat Drone Bay? 25150 | -6/Factory | Search patrols dispatched 25447 | -6/Factory | Repaired Bore Cannon 25500 | -6/Factory | Search patrols dispatched 25850 | -6/Factory | Search patrols dispatched 25962 | -6/Factory | Build established: Skirmisher 26352 | -6/Factory | Lost 5 parts (1p1u3w) 26406 | -6/Factory | Sucked down chute 26406 | -6/Factory | Entered Waste 26407 | -6/Waste | Joined by Warlord forces that had cleared the area 26674 | -6/Waste | Build established: Assassin 26708 | -6/Waste | Discovered new exit (range 16) 26819 | -6/Waste | Entered Factory 26819 | -6/Factory | Accompanied by 20 allies 27000 | -6/Factory | Found Prototype Launcher 27000 | -6/Factory | Identified Scatter Rocket Array 27004 | -6/Factory | Found Scatter Rocket Array 27282 | -6/Factory | Discovered exit to Factory (range 14) 27351 | -6/Factory | Entered another Factory area 27351 | -5/Factory | Accompanied by 15 allies 27351 | -5/Factory | Evolved 2 slots: Utility x2 27354 | -5/Factory | Murdered 4 allies 27572 | -5/Factory | Spotted B-75 Beast 27594 | -5/Factory | Allies destroyed B-75 Beast 27628 | -5/Factory | Lost 4 allies 27651 | -5/Factory | First assault squad dispatched 27773 | -5/Factory | Discovered new exit (range 14) 27858 | -5/Factory | Garrison activated, responded to threat 27879 | -5/Factory | Fabricated H-66 Slayer? 27903 | -5/Factory | Lost 4 allies 28015 | -5/Factory | Lost 3 allies 28156 | -5/Factory | P-70 Sage assimilated allied P3-MJC(m) 28483 | -5/Factory | Build established: Gunner 28502 | -5/Factory | Sucked down chute 28502 | -5/Factory | Entered Waste 28503 | -5/Waste | Met a frightened Derelict 28517 | -5/Waste | EMP discharged 28533 | -5/Waste | Spotted C-40 Crusher 28540 | -5/Waste | Spotted C-40 Crusher 28558 | -5/Waste | Discovered new exit (range 11) 28582 | -5/Waste | Entered Factory 28711 | -5/Factory | Discovered new exit (range 16) 28774 | -5/Factory | Entered Upper Caves 28785 | -5/Upper Caves | Spotted B-75 Beast 28797 | -5/Upper Caves | Destroyed B-75 Beast 28914 | -5/Upper Caves | Learned Factory garrison access intel 28952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28966 | -5/Upper Caves | Encountered a Warlord checkpoint 29593 | -5/Upper Caves | Discovered new exit (range 14) 29611 | -5/Upper Caves | Build established: Mutant 29659 | -5/Upper Caves | Entered another Upper Caves area 29664 | -5/Upper Caves | Discovered new exit (range 7) 29705 | -5/Upper Caves | Lost 3 parts (1p1n1u) 29998 | -5/Upper Caves | Learned 4 Factory zone layouts 30069 | -5/Upper Caves | Discovered new exit (range 14) 30086 | -5/Upper Caves | Lost 3 parts (1p1n1u) 30200 | -5/Upper Caves | Entered Zhirov 30200 | -5/Zhirov | Discovered new exit (range 3) 30216 | -5/Zhirov | Entered Proximity Caves 30405 | -4/Proximity Caves | Spotter reported a threat 30440 | -4/Proximity Caves | Learned Research emergency access door positions 30458 | -4/Proximity Caves | Spotter reported a threat 30508 | -4/Proximity Caves | Spotted B-86 Titan 30563 | -4/Proximity Caves | Lost 7 parts (1p1n4u1w) 30592 | -4/Proximity Caves | Spotter reported a threat 30779 | -4/Proximity Caves | Spotter reported a threat 30784 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30824 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30861 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 30905 | -4/Proximity Caves | Discovered new exit (range 14) 30908 | -4/Proximity Caves | System corruption reached 10% 30912 | -4/Proximity Caves | Core integrity fell below 50% 30922 | -4/Proximity Caves | Entered Factory 30922 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30924 | -4/Factory | Loaded intel: 4 garrison access locations 30945 | -4/Factory | Lost 5 parts (1p3n1u) 31172 | -4/Factory | Search patrols dispatched 31355 | -4/Factory | Core integrity fell below 50% 31385 | -4/Factory | Lost 7 parts (2p3n2u) 31396 | -4/Factory | Incoming investigation squad redirected 31410 | -4/Factory | Core integrity fell below 20% 31422 | -4/Factory | Search patrols dispatched 31438 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 31391_ Critical hit (Burn: +50). 31396_ ALERT: Higher priority target reported, redirecting investigation. 31399_ Connecting with DSF Access... 31399_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 31410_ ALERT: Cargo convoy en route, clear transfer corridor. 31420_ Acquired Unknown Launcher. 31420_ Identified Smartbomb Launcher. 31422_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 31422_ Field Propulsion Drive destroyed. 31422_ S-27 Virus destroyed. 31424_ G-73 Enforcer destroyed. 31426_ The unstable cave ceiling collapses. 31432_ Penetrated by Slug. 31435_ Discarded Core Analyzer. 31436_ Penetrated by Slug. 31436_ Slug penetrates Wall. 31438_ Penetrated by Slug. 31438_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????### """ """ #???##############??? | | ??????????# """ """ #???# #??? | | ???????##### #???# #??? | | ############T ## """ """ ##### [ #??? | | """ """ # #??? | | ^""" """ # #??? | | # #??? | | """ + #??? | | """ # #??? | | """ l # #??# | | n g # #??# | | """ ################## # ## #??# | | """ #????????????????# g % !! #??# | | """ #????????????????# #############??# | | #????????????????# ???????????????# | | """ #????????????????# #???????????????# | | """ #????????????????# #???????????????# | | ??" +?????????????????# #???????????????# | | ?? #?????????????????# #???????????????# | | ??? ??????????????????#* #???????????????# | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ??????????????????????### #????############ | | ??????????????????????# @ #????# | | ?????????????????????# #????# | | ???????????????????# #????# | | ?????????????????# #####????# | | ??????????????? ???????# | | ??????? h ??????# | | ??????"" h """" "?????# | | ???????" 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""???""????# | | ???????? + "??????????# | | ???????? # "??????????# | | ?????????? ? ??????????############ | | ???????????? ? ?????????????????????? | | ???????????????####? ?????????????????????? | | ???????????????????? ?????????????????????? | | "?????????????????????????????????????????? | | ?????????????????????????????????????????? | | "?????????????????????????????????????????? | | """???????????????????????????????????????? | | ^"""???????????????????????????????????????? | | ??????????????????????????????????????? | | * ??????????????????????????????????????? | | !% ????????????????????????????????????## | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Explorer Challenges ------------ None Game ------ Seed MediumMobileFragment Manual? 0 Play Time 02:53:01 Cumulative 99.5 hours Start 2024.09.17 @ 03:37:37 End 2024.09.17 @ 06:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 503f44a8-c327-4a12-8a05-f8fd38939e6e