Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:49:07 Player: GR4C3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1624) 1624 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4423 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 392/700 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Hot (212) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Titanium Leg Improved Heat Sink Faulty Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Lightning Gun Gauss Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Weight Redist. System Lightning Gun Arc Projector Minigun Enhanced Autogun Gauss Rifle Gauss Rifle Great Axe [Rating: 45] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Gauss Rifle Energy Gun Lightning Gun Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 55 | 6 3 15 19 3 9 Power 7 | 1 . 1 2 1 2 Engine 3 | 1 . 1 1 . . Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 16 | 2 . 6 5 2 1 Treads . | . . . . . . Leg 16 | 2 . 6 5 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 4 5 . . Device 7 | . 1 4 2 . . Storage 2 | 1 1 . . . . Processor 4 | . 1 . 3 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 . 4 7 . 6 Energy Gun 10 | 1 . 1 5 . 3 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 3 2 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 3 2 . 12 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 2 | . . 1 . . 1 Weapon 7 | . . 1 2 . 4 Highest Loss Streak 12 | . . 1 1 . 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 95 94 99 100 98 Engine 6 | . 14 11 2 7 4 Core 5 | . . . 6 7 9 Leg 34 | . 28 29 35 38 37 Device 9 | . 3 19 9 7 6 Storage 9 | . 14 11 9 7 7 Processor 11 | . 7 . 17 15 15 Energy Gun 7 | . 14 6 9 7 3 Ballistic Gun 11 | . 14 15 9 7 11 Naked Turns . | . . . . . . Heaviest Build 35 | 14 20 26 28 35 35 Greatest Support 97 | 20 20 30 80 97 97 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 3 10 10 10 10 Average Carried 7 | 1 1 6 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 2 10 10 10 8 Class Distribution -------------------- 45% | Skirmisher 20% | Mutant 18% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1273 | 206 92 373 440 . 162 Remotely . | . . . . . . Salvage Created 2018 | . 232 678 893 . 215 Parts 121 | . 14 42 54 . 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 37 | . 2 14 16 . 5 Guns 36 | . 1 14 16 . 5 AOE 1 | . 1 . . . . Classes Destroyed 11 | . 6 4 1 . . Worker 3 | . 2 . 1 . . Builder 1 | . 1 . . . . Tunneler 2 | . 1 . 1 . . Hauler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Watcher 4 | . . 1 3 . . Swarmer 6 | . 2 . 3 . 1 Grunt 19 | . . 8 9 . 2 Brawler 1 | . . 1 . . . Sentry 8 | . . 5 3 . . Hunter 1 | . . . 1 . . Wasp 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 9 | . 9 3 6 . 3 Combat Bots Only 6 | . 2 3 6 . 3 Max Kills in Single Turn 8 | . 8 1 1 . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 263 | . 6 74 90 . 93 Missed 63 | . 3 18 22 . 20 Damage Taken 3015 | . 20 729 968 . 1298 Core 587 | . 6 94 179 . 308 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 97 76 67 . . Volleys Fired 137 | . 6 51 65 2 13 Largest 2 | . 2 2 2 2 2 Hottest 83 | . 70 73 83 83 83 Shots Fired 268 | . 12 101 126 4 25 Gun 268 | . 12 101 126 4 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . 6 70 65 2 16 Thermal 37 | . 6 31 . . . Explosive . | . . . . . . Electromagnetic 72 | . . . 61 2 9 Robot Hit Streak 10 | . 3 9 9 1 10 Robot Miss Streak 5 | . 3 3 5 2 4 Penetration Max 1 | . . . 1 . . Secondary Targets 6 | . . . 2 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 160 | . 5 66 71 1 17 Core Hits 82 | . 9 26 37 . 10 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . . 2 4 . . Burn 2 | . . 2 . . . Destroy 3 | . . . 3 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3588 | . 706 895 1640 18 329 Guns 2902 | . 66 895 1594 18 329 Cannons . | . . . . . . Explosions 686 | . 640 . 46 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1784 | . 40 656 874 18 196 Thermal 951 | . 666 239 46 . . Explosive . | . . . . . . Electromagnetic 853 | . . . 720 . 133 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 125 | . 125 . . . . Projectiles . | . . . . . . Explosions 125 | . 125 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 213 | . 27 27 207 20 213 Average Temperature 53 | . 11 17 50 10 105 Received Heat Transfer 1077 | . . 303 423 . 351 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 1425 | . 524 851 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 501 | . 217 432 501 242 . Initial 227 | . . 91 134 227 . Average 250 | . 169 254 301 235 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 27 | 100 20 24 31 . . Level 1 63 | . 79 72 47 100 . Level 2 9 | . . 2 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 3 18 30 1 12 Peak Tracking Total 10 | . 3 4 5 1 10 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 10 | . 6 . 4 . . Max in Single Turn 6 | . 6 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 9 | . 5 2 2 . . Terminals 7 | . 4 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 2 3 . . Successful 7 | . 4 1 2 . . Failed 4 | . 2 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 1 1 . . Record 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2498 | 60 283 531 759 181 684 Spaces Moved 1559 | 52 216 275 408 119 489 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 1539 | 32 216 275 408 119 489 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 128 127 Average Speed 125 | 93 120 125 127 128 129 Slowest Speed 190 | 120 120 190 130 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 40 32 45 3 61 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 26 . 5 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 30 | . 26 . 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1836 | 62 227 362 527 143 515 Wait 24 | . . . 6 18 . Move 1554 | 51 215 274 407 118 489 Hop . | . . . . . . Pick Up 41 | 5 3 17 12 2 2 Fast Attach 2 | 2 . . . . . Attach 20 | 4 1 6 5 2 2 Detach 2 | . . 1 1 . . Swap 33 | . 2 9 14 1 7 Drop 23 | . . 4 17 . 2 Fire 137 | . 6 51 65 2 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 3) 819 | -9/Materials | Build established: Scavenger-Mutant 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Build established: Skirmisher 1546 | -8/Materials | Discovered new exit (range 17) 1589 | -8/Materials | Identified exit to Factory 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1688 | -7/Factory | Discovered new exit (range 12) 1750 | -7/Factory | Identified exit to Lower Caves 1815 | -7/Factory | Entered Lower Caves 2203 | -7/Lower Caves | Learned location of Zion (-7) 2255 | -7/Lower Caves | Discovered new exit (range 10) 2266 | -7/Lower Caves | Identified exit to Lower Caves 2268 | -7/Lower Caves | Ambushed by wild Derelicts 2499 | -7/Lower Caves | Self-destructed Last Messages --------------- 02488_ Penetrated by Slug. 02489_ Particle Gun fries itself beyond repair. 02489_ Aluminum Leg fries itself beyond repair. 02490_ Acquired 10 matter. 02491_ Acquired 4 matter. 02491_ Penetrated by Slug. 02492_ Aluminum Leg fries itself beyond repair. 02494_ Acquired 4 matter. 02494_ Corrupted Imp. Heat Sink self-destruct mechanism malfunctions. 02494_ Arc Projector destroyed. 02494_ Penetrated by Slug. 02497_ Acquired 10 matter. 02497_ Penetrated by Slug. 02498_ Acquired 4 matter. 02498_ Lightning Gun destroyed. 02498_ Critical hit (Burn: +37). 02499_ Minigun destroyed. 02499_ Critical hit (Burn: +37). 02499_ Penetrated by Slug. 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