Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:11:58 Player: Ben Meat Bible Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (706) 706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1805 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 142/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Machine Analyzer Hacking Suite Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Signal Interpreter Hardlight Generator Pulse Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Machine Analyzer Hacking Suite Recalibrator > --- WEAPON ----------- Improved Medium Laser Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Signal Interpreter Hardlight Generator Pulse Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device ECM Suite Storage Medium Matter Pod Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 31 | 6 8 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 3 | . 1 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . 1 . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 7 | 1 1 5 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 3 | . 1 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 1 14 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 97 81 Engine 11 | . 13 10 Leg 2 | . . 4 Wheel 16 | . 28 11 Hover 1 | . . 2 Device 9 | . 11 9 Storage 7 | . 14 3 Processor 4 | . . 7 Hackware 5 | . . 8 Energy Gun 14 | . 1 20 Ballistic Cannon 5 | . 13 . Launcher 3 | . 4 2 Special Weapon 2 | . 8 . Naked Turns . | . . . Heaviest Build 20 | 12 16 20 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 5 5 Most Carried 5 | . 4 5 Average Carried 2 | . 2 3 Final Capacity 8 | 8 5 5 Final Carried 4 | . 4 4 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 651 | 223 101 327 Remotely . | . . . Salvage Created 744 | . 103 641 Parts 49 | . 11 38 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 8 21 Guns 19 | . . 19 Cannons 7 | . 7 . AOE 3 | . 1 2 Classes Destroyed 8 | . 3 5 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 17 | . 6 11 Grunt 7 | . 2 5 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | . 5 7 Combat Bots Only 7 | . 5 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 168 | . 32 136 Missed 43 | . 7 36 Damage Taken 1441 | . 234 1207 Core 283 | . 25 258 Absorbed by Shields . | . . . Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 95 | 100 90 . Volleys Fired 66 | . 22 44 Largest 3 | . 2 3 Hottest 189 | . 135 189 Shots Fired 131 | . 32 99 Gun 98 | . . 98 Cannon 22 | . 22 . Launcher 7 | . 6 1 Special 4 | . 4 . Kinetic 22 | . 22 . Thermal 102 | . 4 98 Explosive 7 | . 6 1 Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 84 | . 15 69 Core Hits 45 | . 13 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 2 | . . 2 Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1840 | . 560 1280 Guns 1209 | . . 1209 Cannons 216 | . 216 . Explosions 367 | . 296 71 Melee . | . . . Ramming . | . . . Kinetic 216 | . 216 . Thermal 1257 | . 48 1209 Explosive 367 | . 296 71 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . 18 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 635 | . 105 635 Average Temperature 153 | . 34 172 Received Heat Transfer 525 | . 36 489 Effects 17 | . . 17 Shutdowns 5 | . . 5 Energy Bleed 4 | . . 4 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 2875 | . 100 2775 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 457 | . 264 457 Initial 35 | . . 35 Average 164 | . 150 183 Maximum Alert Level 2 | . 1 2 Low Security (%) 60 | 100 64 54 Level 1 36 | . 35 39 Level 2 3 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 15 35 Peak Tracking Total 7 | . 4 7 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 11 5 Successful 9 | . 5 4 Failed 7 | . 6 1 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 5 | . 4 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 2 | . 1 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 2 1 Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1316 | 59 436 821 Spaces Moved 967 | 59 362 546 Core 33 | 6 . 27 Treads . | . . . Legs 95 | . . 95 Wheels 839 | 53 362 424 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 100 | 85 90 109 Slowest Speed 300 | 90 90 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 53 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 33 10 Melee . | . . . Projectile . | . . . AOE 43 | . 33 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1177 | 64 432 681 Wait 78 | . 30 48 Move 965 | 58 361 546 Hop . | . . . Pick Up 15 | . 3 12 Fast Attach 22 | 6 7 9 Attach 7 | . 1 6 Detach 8 | . 5 3 Swap 2 | . . 2 Drop 14 | . 3 11 Fire 66 | . 22 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Repaired Lgt. Ion Engine 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 659 | -9/Materials | Discovered new exit (range 10) 798 | -9/Materials | Lost 6 parts (1p2n2u1w) 813 | -9/Materials | Destroyed 7 combat bots 1286 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Self-destructed Last Messages --------------- Aluminum Leg broken. Overheating: Short circuit. Pulse Rifle destroyed. Aluminum Leg broken. Overheating: Short circuit. Critical hit (Burn: +37). Overheating: System interference. Imp. Medium Laser temporarily disabled. Overheating: Pulse Rifle damaged (-10). Overheating: Energy bleed (-29). Overheating: Recalibrator damaged (-5). Power failure, Rnf. Ion Engine shutdown. Overheating: Energy bleed (-27). Overheating: Energy bleed (-41). Pulse Rifle destroyed. Overheating: Matter decay (-33). Power failure, Rnf. Ion Engine shutdown. Broken Aluminum Leg destroyed. Acquired 23 matter. Imp. Medium Laser destroyed. 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[[ # """" %#?# #??????????????????? | | #???# [[ ! # """""*#?# #??????????????????? | | #???# # """""%#?# #??????????????????? | | #???# ! # #?# #??????????????????? | | ###################+###### #??????????????????? | | % % #??????????????????? | | % ####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemEfficiencyArray Manual? 0 Play Time 00:24:07 Cumulative 2.6 hours Start 2024.04.08 @ 15:48:28 End 2024.04.08 @ 16:11:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c31d4f9e-9d04-4027-b178-78d17f01fe84