Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.10 @ 13:31:02 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (1128) 5640 Value Destroyed (57334) 57334 Prototype IDs (237) 4740 Alien Tech Used (3) 600 Bonus (72703) 72703 TOTAL SCORE: 152517 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 28531 Follower Combat Kills 670 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 8096 Found Hidden Lab 3000 Decrypted A0 Command 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3994 Cogmind --------- Core Integrity 543/2000 Matter 399/400 Energy 1340/1380 System Corruption 6% Temperature Cool (16) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Improved Fusion Compressor Experimental Energy Well Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Advanced Focal Shield AEGIS Remote Shield System Restoration Module Long-range Tractor Beam > --- WEAPON (6) ------- Linked Autogun 12-ASH's Boomstick Multirail Hypervelocity Multirail Z-bomb Delivery System > --- INVENTORY (6) ---- Protomatter-77 Protomatter-79 Experimental Matter Compressor (500) Experimental Terrain Scanner Energy Filter Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Fusion Compressor Experimental Energy Well Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Advanced Focal Shield AEGIS Remote Shield System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Linked Autogun 12-ASH's Boomstick Multirail Hypervelocity Multirail Z-bomb Delivery System > --- INVENTORY -------- Protomatter Protomatter Experimental Matter Compressor Experimental Terrain Scanner Energy Filter Tesla Bomb Launcher [Rating: 216] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Advanced Treads Wheel Wheel Hover Unit Combat Gravmag System Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Experimental Energy Well Processor Makeshift Salvage Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun 12-ASH's Boomstick Ballistic Cannon Mini Assault Cannon Launcher Tesla Bomb Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 20 | 2 . . 4 1 . . . 6 . . . . 2 . . . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . . 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Weapon 5 | 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 247 | 4 6 . 8 5 . 2 2 22 4 8 . 1 20 1 . 9 22 3 23 1 2 10 3 8 2 9 1 5 3 8 7 13 15 4 16 Power 13 | . 1 . 1 . . . . 3 . 1 . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . 2 Engine 7 | . 1 . 1 . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 31 | 2 2 . 2 1 . . . 3 . . . . 2 . . . 7 . 4 . . 1 . 1 . . . . . . . 4 . . 2 Treads 7 | . . . 2 . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . 6 . 4 . . 1 . 1 . . . . . . . 4 . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | . 1 . 1 4 . . . 5 4 3 . . 8 1 . 8 11 2 8 . 2 6 3 7 2 7 1 5 2 3 6 7 3 . 5 Device 85 | . . . 1 . . . . 3 2 2 . . 7 1 . 6 3 2 7 . 2 4 3 7 2 7 1 3 2 3 5 5 3 . 4 Storage 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Processor 12 | . 1 . . 2 . . . 1 1 . . . . . . 1 . . 1 . . 2 . . . . . 1 . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 15 | . . . . 2 . . . 1 1 1 . . 1 . . 1 7 . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 . 4 . . 2 2 11 . 4 . 1 8 . . 1 4 1 9 1 . 2 . . . 2 . . 1 5 1 2 12 4 7 Energy Gun 26 | . 2 . 2 . . . 2 4 . 1 . . 3 . . . 1 . 1 . . . . . . . . . 1 2 1 1 4 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Ballistic Gun 37 | 2 . . 2 . . 2 . 3 . 1 . . 2 . . 1 2 1 6 . . 2 . . . 1 . . . 3 . 1 6 . 2 Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 19 | . . . . . . . . 3 . 1 . 1 3 . . . 1 . 2 1 . . . . . . . . . . . . . 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 4 1 1 . . 1 . . 1 4 . 2 . . . . 1 . . 1 . 1 . 4 . 7 1 2 Parts Lost 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 89 100 98 100 100 100 100 99 100 98 100 100 100 100 100 99 98 100 99 100 100 96 95 95 95 95 94 94 95 94 91 94 93 91 93 Engine 4 | . 12 16 13 9 9 9 9 12 11 10 11 11 6 5 5 5 5 5 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 5 5 5 5 5 1 . . 3 4 4 4 4 4 4 4 4 4 4 4 4 5 Treads 5 | . . . 7 18 18 18 18 14 11 11 11 11 10 10 10 10 2 . . . . . . . . . . . . . . . . . . Wheel 5 | . 33 33 24 9 9 9 9 7 11 11 11 11 10 10 10 10 2 . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . 14 20 19 19 19 18 18 17 17 17 17 17 17 17 17 16 16 16 16 Device 27 | . . . 1 7 . . . 8 17 17 22 22 28 30 30 29 27 30 32 33 33 31 31 31 34 34 33 33 34 33 33 38 36 37 38 Processor 11 | . 10 16 13 11 18 18 18 14 11 11 11 11 10 10 10 10 10 10 9 9 9 12 13 13 13 13 13 13 13 13 9 8 8 8 8 Protection 3 | . . . . 5 9 9 9 7 5 5 5 5 5 5 5 4 6 5 4 4 4 . . . . . . . . . . . . . . Energy Gun 10 | . 4 33 28 18 18 18 18 14 11 10 11 11 10 10 10 10 12 10 9 9 9 9 9 8 8 8 8 8 8 8 8 7 4 4 2 Ballistic Gun 11 | . 27 . 7 18 18 18 18 14 11 10 11 11 10 10 10 10 7 10 10 12 9 11 13 13 13 13 13 13 13 13 13 12 14 12 13 Launcher 3 | . . . . . . . . 3 5 4 5 5 5 5 5 5 5 5 3 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 3 11 11 21 26 25 27 27 56 60 60 60 61 71 71 69 72 69 67 75 76 78 87 86 91 89 93 87 91 101 103 104 118 111 117 122 Greatest Support 136 | 37 37 29 29 17 15 15 15 45 25 25 25 25 25 25 25 25 93 93 105 105 105 105 100 110 100 100 100 100 105 105 105 124 124 124 136 Greatest Overweight (x) 11 | . . . 1 1 1 1 1 3 2 2 2 2 2 2 2 2 2 . . . . . . 11 . . . . 1 . . . 2 . . Average Overweight (x) . | . . . . 1 1 1 1 2 2 1 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 2 3 3 3 3 4 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 1 1 1 1 2 3 3 3 3 4 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 . 2 3 3 3 3 4 4 4 3 3 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . . 1 2 3 3 3 3 3 3 3 2 4 5 6 5 5 5 5 5 5 5 6 5 3 4 6 5 6 5 5 5 5 4 5 Final Capacity 6 | 1 1 1 2 3 3 3 3 4 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . . . 2 3 3 3 3 4 4 3 3 3 4 6 6 4 6 6 6 6 6 6 6 3 4 6 6 6 6 6 5 6 6 6 6 Class Distribution -------------------- 41% | Scavenger-Scout 34% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 17158 | 230 96 52 202 92 . 44 300 707 118 263 . 156 1098 105 76 444 344 288 1155 248 93 762 268 1828 196 455 . 382 764 965 126 1144 1296 101 2760 Remotely 15044 | . . . 90 66 . . . 191 . 55 . 156 1098 105 76 444 344 288 1155 248 93 762 268 1822 196 455 . 382 764 965 126 1144 1296 101 2354 Salvage Created 59312 | . 133 37 1009 337 . 170 1245 2355 385 668 . 805 5375 1002 464 1681 1384 1203 3916 977 270 4268 435 7932 940 1698 . 1197 2860 3029 126 3473 3540 369 6029 Parts 3166 | . 6 7 69 18 . 17 82 137 22 33 . 43 207 30 26 132 52 51 208 44 8 191 46 377 36 96 . 52 178 208 15 187 192 48 348 Haulers Intercepted 38 | . . . 5 . . . 5 6 1 . . . 3 . . . . . 9 . . . . 3 . . . . 2 . . 2 1 1 . Recyclers Shooed 13 | . . . . . . . . 1 . . . . 1 . . . . . 5 . . . . 3 . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 527 | . . . . . . . . . 27 28 . 41 . 32 20 . . 48 . 35 7 104 44 . 34 84 . 23 . . . . . . . Prevented 165 | . . . . . . . . . . . . . . . . . . . . 11 3 95 2 . 15 10 . 29 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 918 | . 4 3 20 2 . 8 19 37 9 14 . 17 61 12 20 10 51 23 50 19 4 86 12 121 15 22 . 20 36 52 1 55 47 5 63 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 595 | . 4 3 18 1 . 5 16 35 9 13 . 14 53 12 7 10 9 15 35 13 2 28 6 65 7 18 . 5 29 44 1 27 28 5 58 AOE 209 | . . . 2 1 . 3 3 2 . . . 3 7 . 13 . 33 7 13 3 2 42 5 25 5 1 . 9 3 2 . 15 9 . 1 Classes Destroyed 34 | . 1 1 4 4 . 1 . 3 . 1 . . 3 . . 3 4 1 . . . 4 . . . . . . . . . 1 2 . 1 Worker 40 | . . . . 2 . . 4 9 . . . . 6 . . . . . 5 . . . . 3 . . . . 4 . . 1 2 2 2 Builder 19 | . . . . 1 . . 2 2 . . . . 6 . . . . . 3 . . . . 1 . . . . 3 . . . 1 . . Tunneler 5 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 38 | . . . 5 . . . 5 6 1 . . . 3 . . . . . 9 . . . . 3 . . . . 2 . . 2 1 1 . Recycler 24 | . . . . 1 . . 1 . . . . . 10 . . . . . 2 . . . . 2 . . . . 4 . . . . . 4 Mechanic 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 5 . . . . . . . . 1 . . Operator 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 9 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 . 1 1 . 1 Swarmer 166 | . . 3 2 . . 6 4 7 3 . . 7 . 3 16 . . 7 12 9 . 8 5 27 7 2 . 8 . 5 . 18 . . 7 Saboteur 21 | . . . . . . . . . . . . . 1 . . . . . . . . 12 . 2 . . . . 2 2 . . 1 . 1 Grunt 298 | . 4 . 11 1 . . 9 17 5 10 . 7 39 5 3 . . 10 20 3 2 27 1 37 6 8 . 7 11 13 . 8 16 . 18 Brawler 33 | . . . 1 . . . . . . . . . 3 . . . . 2 . 5 . 4 . 6 . 1 . 1 1 3 . 1 1 . 4 Duelist 23 | . . . 1 . . . 1 . . . . . 3 1 . . . 1 . . . 2 . . . . . . 1 9 . . 3 . 1 Protector 14 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . 4 . . . . 1 2 . . 2 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 73 | . . . 5 1 . . 4 6 . 1 . 1 6 1 1 . . 2 3 2 . . 1 12 1 1 . 1 5 2 . 8 3 2 4 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . 5 . . . . 1 Hunter 77 | . . . . . . 2 1 3 1 1 . . 4 2 . . . . 4 . 1 5 4 14 . 4 . 2 4 . . 4 12 . 9 Programmer 57 | . . . . . . . . 3 . . . 2 3 . . . . . 7 . 1 1 . 13 . 3 . . 7 9 . 1 2 3 2 Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 11 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . 2 1 . . 2 . . Combat Programmer 12 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 2 1 . . 2 . 2 Striker 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 2 . 1 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Zionite 48 | . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Thug 14 | . . . . . . . . . . . . . . . . 1 . . . . . 11 . . . . . . . . . 2 . . . Savage 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 9 | . . . . . . . . . . . . . . . . 5 . . . . . 3 . . 1 . . . . . . . . . . Commander 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 38 | . 2 3 7 4 . 3 16 7 6 4 . 7 9 4 10 16 38 5 15 8 3 18 5 20 5 8 . 7 11 11 1 11 17 8 21 Combat Bots Only 36 | . 2 3 6 1 . 3 6 5 5 4 . 7 7 4 10 2 36 5 14 8 3 18 5 22 5 8 . 7 9 11 1 10 17 3 21 Max Kills in Single Turn 11 | . 1 2 2 2 . 3 2 3 2 2 . 3 3 2 5 2 10 4 4 2 1 11 3 3 2 2 . 3 3 4 1 3 4 2 5 Gunslinging 2 | . . 1 1 . . 1 . 1 1 1 . . 1 1 1 . 1 . 1 1 . 2 . 2 . 1 . . 1 1 . 2 1 . 1 Exploded 11 | . . . 2 1 . 3 1 2 . . . 3 3 . 5 . 10 4 3 2 1 11 3 3 2 1 . 3 2 1 . 3 4 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 2 Imprinter (-6/Zion) 12-ASH (-6/Zion) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Damage Taken 28025 | . 351 56 412 96 . 146 342 1732 300 312 960 450 2038 488 441 796 1009 437 1926 338 59 1378 343 4503 184 447 . 239 682 790 83 1287 1112 52 4236 Core 21353 | . 300 46 331 69 . 111 260 1271 220 232 731 332 1543 337 280 596 672 317 1372 260 40 1077 280 3544 147 355 . 194 519 617 69 995 852 41 3343 Absorbed by Shields 9618 | . . . . . . . . . . . . . . . . . . . . . . 411 21 821 67 165 . 89 717 833 86 1232 1055 50 4071 Redirected to Core 18878 | . 164 31 273 69 . 111 192 1129 196 232 657 287 1358 323 280 469 600 292 1218 226 40 1035 225 3154 123 305 . 166 498 525 51 898 806 33 2912 Core Remaining (%) 88 | 100 . 90 . . . 100 91 . . . . 81 . . . . . 100 . . . . 100 . . . . 100 . . 87 . 97 . 27 Volleys Fired 1569 | . 18 6 38 7 . 10 31 76 15 26 1 22 126 23 15 84 78 35 92 21 8 66 18 152 28 29 . 31 58 76 9 98 90 18 164 Largest 5 | . 2 2 4 4 . 4 4 4 4 4 1 4 5 4 4 4 4 4 5 4 4 5 5 5 5 5 . 5 5 5 5 5 5 4 4 Hottest 257 | . 40 90 136 136 . 141 146 216 216 216 80 216 257 220 220 220 210 210 240 220 220 248 248 248 248 248 . 248 248 243 243 216 226 175 175 Shots Fired 4985 | . 36 12 100 28 . 31 118 278 58 87 1 81 449 89 41 314 114 122 324 68 24 190 74 461 53 121 . 67 219 274 37 231 276 50 557 Gun 4751 | . 36 12 100 28 . 31 118 277 58 87 1 80 444 88 35 314 109 120 312 63 21 165 70 400 46 118 . 48 207 265 37 207 261 48 545 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 234 | . . . . . . . . 1 . . . 1 5 1 6 . 5 2 12 5 3 25 4 61 7 3 . 19 12 9 . 24 15 2 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2859 | . 36 . 26 14 . 17 62 147 30 45 . 40 229 44 17 168 19 62 164 40 10 103 42 252 20 74 . 30 127 169 23 136 207 38 468 Thermal 1563 | . . . . . . . . 121 28 42 1 40 215 44 18 146 34 58 148 23 11 62 28 148 26 44 . 18 74 47 7 39 54 10 77 Explosive 26 | . . . . . . . . 1 . . . 1 5 1 6 . 5 2 . . . . . . . . . . . . . . . 2 3 Electromagnetic 537 | . . 12 74 14 . 14 56 9 . . . . . . . . 56 . 12 5 3 25 4 61 7 3 . 19 18 58 7 56 15 . 9 Robot Hit Streak 110 | . 15 6 34 13 . 7 18 81 42 47 2 52 74 58 63 36 36 34 39 38 45 63 38 34 31 24 . 43 76 59 42 110 40 50 77 Robot Miss Streak 8 | . 1 2 4 1 . 3 2 3 1 1 1 2 2 2 2 3 3 2 3 1 1 1 2 8 1 1 . 1 3 4 2 2 2 1 3 Penetration Max 2 | . . . . . . 1 1 1 . 1 . 1 1 2 . . 1 . 1 1 . 2 . 2 . . . . 2 2 . 2 2 . 2 Secondary Targets 127 | . 1 1 3 . . 1 7 3 2 3 . 1 8 4 2 5 2 . 6 3 . 8 . 19 . 3 . . 4 8 . 4 7 . 22 Max Gunslinging Chain 3 | . 1 1 1 . . 1 1 1 1 1 . 1 1 2 1 1 1 . 1 2 . 3 . 2 . 1 . . 1 1 . 2 1 . 2 Shots Hit Robots 4180 | . 31 11 87 14 . 20 85 238 51 79 1 69 395 81 36 236 101 107 282 52 20 167 61 367 37 101 . 42 189 228 33 192 223 39 505 Core Hits 2788 | . 10 5 47 11 . 12 52 127 27 43 . 49 255 42 30 97 134 64 178 31 12 182 35 268 39 53 . 38 123 144 16 122 163 25 354 Critical Hits 153 | . 1 . 1 . . . 2 4 . . . . 5 . . 3 1 2 11 1 . 8 1 10 . 2 . . 1 10 . 4 22 1 63 Critical Kills 35 | . 1 . . . . . 1 2 . . . . 2 . . . 1 1 2 . . 2 . 3 . 2 . . . 3 . . 5 1 9 Critical Parts Destroyed 97 | . . . 1 . . . 1 2 . . . . 2 . . 3 . 1 7 . . 6 1 6 . . . . 1 7 . 2 11 . 46 Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 160847 | . 308 53 1510 257 . 432 1785 4930 818 1548 . 1706 10777 1886 2064 3880 4801 3176 9899 2209 828 14180 1675 19413 1771 3030 . 2756 8215 10071 769 10040 11144 1927 22989 Guns 117564 | . 308 53 1266 216 . 284 1555 4726 818 1548 . 1460 9241 1886 534 3880 1967 2588 8326 1140 504 5671 1477 10223 955 2547 . 1028 6610 8300 769 6650 7184 1927 21923 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 43283 | . . . 244 41 . 148 230 204 . . . 246 1536 . 1530 . 2834 588 1573 1069 324 8509 198 9190 816 483 . 1728 1605 1771 . 3390 3960 . 1066 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78029 | . 308 . 258 . . 116 727 2077 334 623 . 556 4178 834 181 1570 389 1297 4690 681 218 4103 805 6966 288 1578 . 675 4387 6187 590 5495 5958 1602 20358 Thermal 41088 | . . . 244 41 . 148 230 2512 484 925 . 904 5384 1052 353 2310 594 1291 3972 701 286 3371 672 4772 667 969 . 353 2326 1227 145 1561 1674 325 1595 Explosive 7279 | . . . . . . . . 164 . . . 246 1215 . 1530 . 2834 588 . . . . . 213 . . . . . . . 42 322 . 125 Electromagnetic 34451 | . . 53 1008 216 . 168 828 177 . . . . . . . . 984 . 1237 827 324 6706 198 7462 816 483 . 1728 1502 2657 34 2942 3190 . 911 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . 3 3 3 3 4 4 2 2 2 . . 7 7 7 7 1 11 11 2 . 1 4 1 3 1 7 . 10 Average Corruption 2 | . 2 2 . . . . . 2 3 3 3 3 2 2 2 2 . . 1 7 7 1 1 2 7 1 . 1 2 1 2 1 2 . 4 Corruption Purged 23 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 10 2 . . 4 . . . . . 5 Effects 350 | . 2 . . . . . . 18 13 17 4 23 32 10 7 . . . 8 16 14 2 4 36 34 7 . . 14 . 4 2 22 . 61 Message Errors 66 | . . . . . . . . 2 2 5 1 7 9 4 1 . . . 3 4 4 1 1 4 4 3 . . 1 . . . 4 . 6 Matter Fused 34 | . . . . . . . . 1 2 3 2 3 3 . . . . . . 4 2 . . 4 4 . . . 2 . 1 . 1 . 2 Heat Flow Errors 49 | . . . . . . . . 2 2 6 . 5 3 1 1 . . . . 2 4 . . 6 4 . . . 2 . 1 . 4 . 6 Energy Discharges 34 | . 1 . . . . . . 2 2 . . 1 3 1 2 . . . 1 1 . . 1 1 6 1 . . 3 . . 1 2 . 5 Data Loss (minor) 39 | . . . . . . . . 4 2 2 . 2 3 4 2 . . . 2 1 1 1 . 5 7 1 . . 1 . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Targeting Errors 101 | . 1 . . . . . . 5 1 . 1 5 9 . . . . . 2 1 2 . 2 15 6 2 . . 4 . 2 1 8 . 34 Weapon Failures 18 | . . . . . . . . 2 2 1 . . 2 . 1 . . . . . . . . 1 . . . . 1 . . . 3 . 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1408 | . . . . . . . . . . . . . 146 . 116 . 97 22 86 . 29 155 . 313 12 . . 121 5 12 . 41 245 . 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1408 | . . . . . . . . . . . . . 146 . 116 . 97 22 86 . 29 155 . 313 12 . . 121 5 12 . 41 245 . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 642 | . . . . 19 . . . . . . . 19 18 . 48 . . . 112 . . 101 24 12 . . . 44 90 29 . 92 20 . 14 Shots 26 | . . . . 1 . . . . . . . 1 1 . 1 . . . 3 . . 3 1 1 . . . 2 4 2 . 4 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 3 . 83 48 . 108 142 275 36 117 . 235 128 130 122 46 113 2 168 228 232 57 30 294 174 39 . 21 148 35 166 1 261 10 118 Average Temperature 30 | . 3 . 26 24 . 49 22 66 16 40 . 73 13 16 66 18 35 2 19 35 50 18 12 35 46 14 . 11 21 12 79 1 28 5 22 Received Heat Transfer 4809 | . 210 . 198 27 . . 162 708 126 135 156 198 615 147 63 27 180 96 282 63 27 233 . 407 33 60 . 30 18 72 . 72 48 8 408 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 114 | . . . 1 . . . . . . . . . . . . . 9 . 2 3 . 15 . 35 3 2 . 6 4 6 . 13 10 . 5 Combat Hostiles 106 | . . . . . . . . . . . . . . . . . 9 . 2 3 . 14 . 31 3 2 . 6 4 5 . 13 10 . 4 Parts Fried 243 | . . . 7 2 . 1 3 . . . . . . . . . . . 6 1 1 30 4 76 3 3 . 14 11 17 . 29 24 . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . 2 1 . . 1 . . . . . . . . . Combat Hostiles 7 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . 2 1 . . 1 . . . . . . . . . Parts Melted 248 | . . . . . . . . 25 2 1 . 4 34 8 1 5 11 13 24 2 12 26 5 25 6 8 . 2 16 4 . 5 6 1 2 Heat Transferred 75873 | . . . 300 100 . 150 250 5574 1100 2100 . 1850 10600 2200 725 4410 1300 2650 7338 1150 525 4488 1400 7439 1400 2025 . 725 4200 2304 365 2593 3025 650 2937 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 38 | . . . 3 2 . . 5 1 . . . . . . . . . . 1 2 . 6 . 8 . . . . 1 1 . 5 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Peak Influence 3378 | . 185 142 519 372 . 208 675 1380 . . . . 1749 . . . . . 2046 . . . . 3378 . . . . 972 1984 . 1642 2532 2020 2622 Initial 1519 | . . 72 55 202 . . 14 215 . . . . 37 . . . . . 198 . . . . 50 . . . . 141 510 . . 861 1519 1280 Average 922 | . 131 100 267 312 . 142 371 698 . . . . 848 . . . . . 1154 . . . . 1386 . . . . 554 1140 . 998 1501 1749 1787 Maximum Alert Level 5 | . . . 2 1 . 1 2 4 . . . . 5 . . . . . 5 . . . . 5 . . . . 3 5 . 5 5 5 5 Low Security (%) 15 | 100 100 100 35 . . 40 35 . . . . . 27 . . . . . . . . . . 12 . . . . 8 . . 6 . . 23 Level 1 15 | . . . 48 100 . 59 15 22 . . . . 5 . . . . . 16 . . . . 4 . . . . 29 . . 6 . . 5 Level 2 13 | . . . 15 . . . 49 34 . . . . 10 . . . . . 5 . . . . 9 . . . . 16 17 . 26 . . . Level 3 17 | . . . . . . . . 26 . . . . 11 . . . . . 18 . . . . 18 . . . . 45 39 . 12 21 . . Level 4 21 | . . . . . . . . 15 . . . . 43 . . . . . 36 . . . . 8 . . . . . 19 . 45 44 31 12 Level 5 8 | . . . . . . . . . . . . . . . . . . . 10 . . . . 18 . . . . . 5 . 2 29 1 42 High Security 7 | . . . . . . . . . . . . . 1 . . . . . 12 . . . . 28 . . . . . 17 . . 3 66 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 139 | . 1 . 3 . . . 3 15 . . . 1 21 . . . . 1 14 . . . . 28 . 1 . 1 11 10 . 3 14 4 8 Investigation 35 | . 1 . 3 . . . . 10 . . . 1 10 . . . . . 2 . . . . 1 . 1 . . . 1 . . . . 5 Extermination 15 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 3 . . . . 3 2 . . 1 . 1 Reinforcement 20 | . . . . . . . 2 2 . . . . 3 . . . . . 3 . . . . 3 . . . . 1 . . 1 5 . . Assault 45 | . . . . . . . 1 1 . . . . 2 . . . . 1 4 . . . . 15 . . . 1 4 5 . . 5 4 2 Garrison 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Intercept 21 | . . . . . . . . . . . . . 2 . . . . . 4 . . . . 5 . . . . 3 2 . 2 3 . . Construction Impeded 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 40 | . . . . . . . 1 3 . . . . 3 . . . . . 2 . . 1 . 3 . . . . 2 1 . 9 2 2 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1336 | . 6 3 23 5 . 10 28 51 13 14 5 11 74 11 28 55 53 24 75 13 6 141 7 166 28 26 . 16 49 85 1 115 70 8 116 Peak Tracking Total 37 | . 3 3 5 2 . 3 8 6 5 4 4 4 7 4 8 3 37 7 13 7 3 19 2 15 7 7 . 7 6 20 1 17 13 4 30 Tactical Retreats 76 | . . . . . . 1 2 3 1 . . . 2 . 2 1 2 1 6 . 2 4 . 6 6 2 . 4 6 2 . 18 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 14 | . 1 . 1 . . . . 5 . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Triggered 14 | . . . 2 . . . . . 1 . . . . . . . . . . . 2 4 1 1 . . . 2 . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 113 | . . . 1 1 . 1 2 4 . . . 1 9 . 2 1 . 1 18 1 . 1 . 19 3 3 . . 1 9 1 6 14 3 11 Max in Single Turn 4 | . . . 1 1 . 1 1 2 . . . 1 4 . 2 1 . 1 4 1 . 1 . 4 1 2 . . 1 2 1 1 3 2 2 Garrison Access 10 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . 1 . . . . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 108 | . 3 . 5 . 1 1 2 16 2 2 3 1 14 1 3 . . . 16 . 1 . . 10 2 1 4 . 3 3 1 . 5 1 7 Terminals 58 | . 3 . 4 . . 1 2 8 . . . 1 8 . 1 . . . 8 . . . . 7 . 1 . . 1 2 . . 4 . 7 Fabricators 14 | . . . . . . . . 3 . . . . 3 . . . . . 4 . . . . 2 . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . 1 . . . . 1 . . . 1 1 . Total Hacks 361 | . 11 . 15 . 1 5 9 39 8 7 21 9 46 1 13 . . . 46 . 1 . . 23 8 13 13 . 5 8 20 . 21 1 17 Successful 228 | . 9 . 9 . 1 2 5 16 8 7 21 9 21 1 13 . . . 30 . 1 . . 9 8 10 13 . 1 3 20 . 9 . 2 Failed 133 | . 2 . 6 . . 3 4 23 . . . . 25 . . . . . 16 . . . . 14 . 3 . . 4 5 . . 12 1 15 Catastrophic 17 | . . . 1 . . 1 . 5 . . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 5 . 8 . . 5 5 20 . . . . 17 . . 4 . . 22 . . 1 . 6 . 5 . . 2 7 1 . 10 . 6 Terminals 207 | . 11 . 14 . . 5 9 22 . . . 9 30 . 4 . . . 29 . . . . 19 . 13 . . 2 4 . . 19 . 17 Fabricators 39 | . . . . . . . . 9 . . . . 10 . . . . . 11 . . . . 3 . . . . 2 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . . 4 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . 4 . . . . 4 . . . . . 5 . . . . 1 . . . . 1 . . . 2 1 . Terminal Hacks 170 | . 9 . 8 . 1 2 5 6 8 7 21 9 7 1 13 . . . 11 . 1 . . 6 8 10 13 . . . 20 . 3 . 1 Record 87 | . . . . . 1 . . . 7 6 11 9 . . 12 . . . . . . . . . 7 9 5 . . . 20 . . . . Part Schematic 12 | . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 26 | . 4 . 3 . . 2 3 1 . . 3 . . . . . . . 3 . . . . 2 . 1 4 . . . . . . . . Open Door 6 | . . . . . . . . . 1 1 . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Locate Traps 7 | . . . 1 . . . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . Unauthorized Hacks 43 | . . . 1 . . . . 10 . . . . 10 . . . . . 11 . . . . 2 . . . . . 3 . . 5 . 1 Terminals 21 | . . . . . . . . 1 . . . . 6 . . . . . 6 . . . . . . . . . . 2 . . 5 . 1 Track 7 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . 2 . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . . . . . . 1 . . . . 3 . . . . . 3 . . . . . . . . . . 1 . . 2 . . Operators 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricators 12 | . . . . . . . . 4 . . . . 2 . . . . . 3 . . . . 2 . . . . . 1 . . . . . Report 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . . . 1 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 72 | . 2 . 4 . . 1 2 11 . . . 1 12 . 1 . . . 12 . . . . 8 . 1 . . 2 2 . . 5 1 7 Full Trace Events 24 | . 1 . 1 . . . . 5 . . . 1 8 . . . . . . . . . . 1 . 1 . . . 1 . . . . 5 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . 4 . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Matter 709 | . . . . . . . . . . . . . 285 . . . . . 424 . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . . . . 76 . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . 5 . . . . . 24 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . . . . 2 . . . 5 . 1 5 . . 2 . 8 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 27 | . . . . 1 . . . . . . . . . . . . . 2 . . . 5 . 1 5 . . 2 . 8 . . . 3 . Largest Group 5 | . . . . 1 . . . . . . . . . . . . . 2 2 . . 5 . 1 5 3 . 2 . 4 . . . 3 . Highest-Rated Group 368 | . . . . 31 . . . . . . . . . . . . . 59 59 . . 245 . 48 215 123 . 84 . 200 . . . 368 . Highest-Rated Ally 131 | . . . . 31 . . . . . . . . . . . . . 30 30 . . 60 . 48 47 47 . 42 . 60 . . . 131 . Total Orders 12 | . . . . . . . . . . . . . . . . 6 . . . . . 4 . . 2 . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 6 . . . . . . . . . . . . . . 12 . . 12 . 1 16 3 . 14 . 19 . . . 10 . Total Damage 2289 | . . . . 84 . . . . . . . . . . . . . . 162 . . 437 . . 310 106 . 390 . 636 . . . 164 . Kills 17 | . . . . 3 . . . . . . . . . . . . . . 1 . . 2 . . 6 . . . . 2 . . . 3 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 115 | . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . . . 2 1 . 1 . 2 2 1 . 1 . 1 3 . 2 . 3 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 29476 | 36 321 108 540 395 115 465 400 1919 835 1007 90 895 2762 997 842 1814 909 593 1287 502 512 1245 456 1644 963 954 79 638 1516 795 185 1390 827 173 1267 Spaces Moved 25431 | 31 243 97 344 304 127 462 276 1363 710 883 89 748 1445 852 792 1321 985 695 1233 566 695 757 601 1239 1011 949 126 843 875 727 207 1739 763 202 1131 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Treads 71 | . . . . . . . . 2 . . . . . . . . 69 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10174 | 30 243 97 344 304 127 462 276 1361 710 883 89 748 1445 852 792 1321 90 . . . . . . . . . . . . . . . . . . Hover 15184 | . . . . . . . . . . . . . . . . . 826 695 1233 566 695 757 601 1238 1011 949 126 843 875 727 207 1739 763 202 1131 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 90 90 90 90 90 90 90 90 100 90 100 100 100 100 100 100 48 48 48 68 68 60 60 52 60 60 60 60 60 60 60 50 50 50 50 Average Speed 74 | 98 97 90 92 99 90 90 90 101 100 99 100 100 100 100 100 100 61 48 60 68 68 63 60 62 60 60 60 60 60 60 60 53 53 50 52 Slowest Speed 600 | 100 100 90 100 100 90 90 90 180 100 100 100 100 100 100 100 100 230 48 72 72 68 68 60 600 60 60 60 60 121 60 60 60 260 50 53 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 66 | 3 49 34 37 70 49 94 36 57 87 95 79 97 39 93 91 85 70 91 51 88 89 74 92 51 93 91 60 96 27 61 98 65 67 9 43 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 38 | . . 1 1 1 1 . . 4 . . 19 2 . . 1 . . . 1 . 1 . 1 . 1 1 3 . . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 1 . . . 1 . 1 . . 1 1 . . . . 1 . Unknown Exits Taken 23 | 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 1 1 . 1 . 1 1 . . 1 1 1 1 . . Scrap Searched 54 | . . 1 . 1 . 1 . . 4 12 . 3 . 4 2 3 . 3 . 3 3 . 1 . 4 4 . 5 . . . . . . . Spaces Dug 249 | . . . . . . . . . . 1 . . . 19 35 . . 7 9 . . 5 . 28 10 4 . 6 10 17 . 35 21 21 21 Terrain Destroyed 1934 | . . . 6 8 . 18 28 28 1 3 . 16 126 24 90 . . 81 105 38 13 90 42 307 20 80 . 39 112 123 12 190 130 38 166 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1136 | . . . . . . . 5 6 1 2 . . 10 5 4 . . 50 79 32 13 58 42 189 20 80 . 37 100 117 12 81 98 13 82 AOE 797 | . . . 6 8 . 18 23 22 . . . 16 116 19 86 . . 31 26 6 . 32 . 118 . . . 2 12 6 . 109 32 25 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 33017 | 34 293 105 487 381 127 490 352 1722 803 954 89 847 2510 946 816 1637 1208 876 1580 635 719 1396 653 1829 1319 1262 128 932 1740 936 247 2050 1044 250 1620 Wait 3963 | . 13 1 53 55 1 7 21 154 38 12 . 33 758 43 5 166 42 91 143 6 4 441 9 261 165 227 . 12 753 59 6 99 91 25 169 Move 25395 | 30 242 96 343 303 126 461 275 1362 709 882 88 747 1444 851 791 1320 984 694 1232 565 694 756 600 1238 1010 948 125 842 874 726 206 1738 762 201 1130 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . . . 7 2 . . 1 6 3 2 . 1 18 2 . 1 9 1 2 1 2 4 1 5 4 5 . 4 3 3 . 8 3 2 8 Fast Attach 156 | 4 4 . 5 3 . 2 2 15 1 6 . 1 9 . . 8 15 2 14 . . 6 . 5 . 2 2 5 2 6 8 8 14 . 7 Attach 16 | . . . 1 . . . . 1 . 2 . . 2 . . . 3 . 1 . . 1 . 1 . . . . . . 1 1 1 . 1 Detach 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 Swap 80 | . 2 . 2 2 . . . 7 3 1 . . 9 1 . 1 4 1 8 1 2 3 3 2 2 7 . . 1 2 . 4 . 4 8 Drop 253 | . 4 . 8 4 . 2 3 19 5 4 . 2 30 . . 11 21 3 19 1 4 12 1 12 3 5 1 9 5 7 7 17 19 . 15 Fire 1569 | . 18 6 38 7 . 10 31 76 15 26 1 22 126 23 15 84 78 35 92 21 8 66 18 152 28 29 . 31 58 76 9 98 90 18 164 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Rewire 140 | . . . . . . . . . . . . . . . . . . 23 . . . 31 . 7 49 . . 11 . 19 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous 1321 | . 10 2 30 5 . 8 19 76 29 18 . 41 114 26 5 46 51 26 68 40 5 76 21 146 58 39 . 16 44 38 9 77 61 . 117 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / [Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [Res] / *Arm / Qua) -3/Armory (discovered 3 exits: [Res x2] / *Lab) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of Zion (-6) 402 | -10/Mines | Discovered new exit (range 6) 432 | -10/Mines | Reached level 2 452 | -10/Mines | Discovered new exit (range 7) 466 | -10/Mines | Entered Materials 468 | -9/Materials | Reached level 3 484 | -9/Materials | Identified exit to Mines 724 | -9/Materials | Discovered new exit (range 5) 733 | -9/Materials | Upgraded with Weapon slot (x1) 807 | -9/Materials | Upgraded with Propulsion slot (x1) 819 | -9/Materials | Reached level 4 859 | -9/Materials | Upgraded with Weapon slot (x1) 927 | -9/Materials | Upgraded with Utility slot (x1) 970 | -9/Materials | Reached level 5 1006 | -9/Materials | Entered Mines 1011 | -9/Mines | Received a Mining Laser from a helpful Derelict 1157 | -9/Mines | Build established: Scavenger-Gunner 1164 | -9/Mines | Upgraded with Utility slot (x1) 1381 | -9/Mines | Discovered new exit (range 5) 1382 | -9/Mines | Discovered new exit (range 8) 1398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1398 | -9/Mines | Discovered new exit (range 5) 1401 | -9/Mines | Entered Exiles 1423 | -9/Exiles | Met 8R-AWN 1439 | -9/Exiles | Met EX-HEX 1472 | -9/Exiles | Build established: Scavenger-Tank 1474 | -9/Exiles | Met EX-DEC 1506 | -9/Exiles | Discovered new exit (range 14) 1516 | -9/Exiles | Entered Mines 1518 | -8/Mines | Reached level 6 1607 | -8/Mines | Discovered new exit (range 6) 1942 | -8/Mines | Build established: Scavenger-Mutant 1957 | -8/Mines | Discovered new exit (range 5) 1964 | -8/Mines | Reached level 7 1981 | -8/Mines | Entered Materials 1983 | -8/Materials | Reached level 8 2151 | -8/Materials | Reached level 9 2291 | -8/Materials | Build established: Scavenger-Tank 2362 | -8/Materials | Discovered new exit (range 15) 2381 | -8/Materials | First assault squad dispatched 2381 | -8/Materials | Entered Factory 2383 | -7/Factory | Reached level 10 2460 | -7/Factory | Identified exit to Storage 2460 | -7/Factory | Identified exit to Lower Caves 2473 | -7/Factory | Reached level 11 2645 | -7/Factory | Discovered new exit (range 11) 2895 | -7/Factory | Upgraded with Power slot (x1) 2987 | -7/Factory | Reached level 12 3040 | -7/Factory | Upgraded with Utility slot (x1) 3104 | -7/Factory | Upgraded with Weapon slot (x1) 3155 | -7/Factory | Discovered new exit (range 4) 3321 | -7/Factory | Reached level 13 3334 | -7/Factory | Build established: Scavenger-Gunner 3538 | -7/Factory | Upgraded with Utility slot (x1) 3581 | -7/Factory | First assault squad dispatched 3592 | -7/Factory | Discovered new exit (range 16) 3598 | -7/Factory | Reached level 14 3781 | -7/Factory | Upgraded with Utility slot (x1) 4043 | -7/Factory | Upgraded with Propulsion slot (x1) 4168 | -7/Factory | Reached level 15 4300 | -7/Factory | Entered Lower Caves 4309 | -7/Lower Caves | Learned Factory emergency access door positions 4741 | -7/Lower Caves | Learned Factory trap positions 4741 | -7/Lower Caves | Learned Factory security intel 4921 | -7/Lower Caves | Discovered new exit (range 24) 5003 | -7/Lower Caves | Learned Factory emergency access door positions 5135 | -7/Lower Caves | Entered another Lower Caves area 5156 | -7/Lower Caves | Discovered new exit (range 22) 5264 | -7/Lower Caves | Encountered a Warlord checkpoint 5660 | -7/Lower Caves | Reached level 16 5705 | -7/Lower Caves | Learned Research trap positions 5705 | -7/Lower Caves | Learned Extension security intel 5705 | -7/Lower Caves | Learned Factory garrison access intel 5705 | -7/Lower Caves | Learned Research garrison access intel 5736 | -7/Lower Caves | Gatling Laser stolen by Master Thief 5738 | -7/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 5806 | -7/Lower Caves | Discovered new exit (range 23) 5988 | -7/Lower Caves | Learned Factory terminal intel 6070 | -7/Lower Caves | Found Alien Artifact 6070 | -7/Lower Caves | Identified Core Expander 6070 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6142 | -7/Lower Caves | Entered Data Miner 6142 | -7/Data Miner | Discovered new exit (range 6) 6160 | -7/Data Miner | Met Data Miner 6180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6180 | -7/Data Miner | Learned location of Section 7 (-2) 6195 | -7/Data Miner | Received God Mode back door access code from Data Miner 6204 | -7/Data Miner | Interfaced with the Data Conduit 6225 | -7/Data Miner | Core integrity fell below 50% 6232 | -7/Data Miner | Entered Proximity Caves 6234 | -6/Proximity Caves | Reached level 17 6274 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6385 | -6/Proximity Caves | Learned Factory trap positions 6893 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6903 | -6/Proximity Caves | Reached level 18 6934 | -6/Proximity Caves | Destroyed 7 combat bots 6945 | -6/Proximity Caves | Learned Research terminal intel 6945 | -6/Proximity Caves | Learned Armory security intel 6945 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 6945 | -6/Proximity Caves | Learned 8 Factory zone layouts 6945 | -6/Proximity Caves | Identified exit to Factory 7127 | -6/Proximity Caves | Entered Factory 7128 | -6/Factory | Identified exit to Factory 7129 | -6/Factory | Loaded intel: 78 trap records 7132 | -6/Factory | Loaded intel: 214 machine locations 7133 | -6/Factory | Loaded intel: 20 terminal locations 7134 | -6/Factory | Loaded intel: 4 garrison access locations 7143 | -6/Factory | Discovered new exit (range 10) 7155 | -6/Factory | Upgraded with Utility slot (x1) 7406 | -6/Factory | Discovered new exit (range 20) 7515 | -6/Factory | Reached level 19 7574 | -6/Factory | Identified exit to Lower Caves 7759 | -6/Factory | Discovered exit to Factory (range 19) 7818 | -6/Factory | Upgraded with Utility slot (x1) 8090 | -6/Factory | Destroyed 7 combat bots 8254 | -6/Factory | Reached level 20 8434 | -6/Factory | Garrison activated, responded to threat 8505 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 8525 | -6/Factory | Garrison activated, responded to threat 8851 | -6/Factory | Intercept squad dispatched 8863 | -6/Factory | Spotted Tracker 8872 | -6/Factory | Destroyed Tracker 8877 | -6/Factory | First assault squad dispatched 8900 | -6/Factory | Spotted Combat Programmer 8911 | -6/Factory | Destroyed Combat Programmer 8984 | -6/Factory | Found Prototype Energy Gun 8984 | -6/Factory | Identified Immobilizer 9861 | -6/Factory | High security lockdown imminent 9889 | -6/Factory | Entered Lower Caves 9889 | -6/Lower Caves | Reached level 21 9905 | -6/Lower Caves | Learned Factory emergency access door positions 10037 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10507 | -6/Lower Caves | Discovered new exit (range 11) 10509 | -6/Lower Caves | Encountered a Warlord checkpoint 10523 | -6/Lower Caves | Learned Factory emergency access door positions 10886 | -6/Lower Caves | Entered another Lower Caves area 10910 | -6/Lower Caves | Discovered exit to Factory (range 27) 11013 | -6/Lower Caves | Attracted the attention of an 0b10 base 11052 | -6/Lower Caves | Destroyed 10 combat bots 11065 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 11131 | -6/Lower Caves | Destroyed 7 combat bots 11303 | -6/Lower Caves | Learned Factory trap positions 11303 | -6/Lower Caves | Learned Factory emergency access door positions 11303 | -6/Lower Caves | Learned 8 Research zone layouts 11303 | -6/Lower Caves | Learned Research stockpile data 11415 | -6/Lower Caves | Discovered new exit (range 19) 11462 | -6/Lower Caves | Learned location of 1 exit from Factory 11726 | -6/Lower Caves | Ambushed by wild Derelicts 11728 | -6/Lower Caves | Entered Zion 11729 | -6/Zion | Identified exit to Proximity Caves 11828 | -6/Zion | System corruption cleaned by Quarantine Array 11999 | -6/Zion | Discovered new exit (range 25) 12053 | -6/Zion | Learned location of 1 exit from Factory 12534 | -6/Zion | Attacked by Zionites 12674 | -6/Zion | Destroyed Imprinter 12681 | -6/Zion | Extracted access codes from Imprinter's data core 12723 | -6/Zion | Opened final containment barrier to the Deep Caves 13362 | -6/Zion | 12-ASH came to Zion's defense 13426 | -6/Zion | Destroyed 12-ASH 13454 | -6/Zion | Found Prototype Ballistic Gun 13454 | -6/Zion | Identified 12-ASH's Boomstick 13539 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13542 | -6/Zion | Entered Deep Caves 13687 | -6/Deep Caves | Found Prototype Protection 13687 | -6/Deep Caves | Identified Zio. Weapon Casing 13883 | -6/Deep Caves | Discovered new exit (range 21) 13943 | -6/Deep Caves | Spotted as-82183 13993 | -6/Deep Caves | Destroyed as-82183 14172 | -6/Deep Caves | Triggered Deep Caves wall 14172 | -6/Deep Caves | Spotted AS-50005 14172 | -6/Deep Caves | Spotted AS-75900 14190 | -6/Deep Caves | Destroyed AS-75900 14200 | -6/Deep Caves | Destroyed AS-50005 14205 | -6/Deep Caves | Spotted as-37358 14210 | -6/Deep Caves | Exposed GOLEM chamber 14218 | -6/Deep Caves | Destroyed 36 combat bots 14223 | -6/Deep Caves | Destroyed as-37358 14451 | -6/Deep Caves | Entered Proximity Caves 14453 | -5/Proximity Caves | Reached level 22 14486 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14626 | -5/Proximity Caves | Build established: Scavenger-Scout 14802 | -5/Proximity Caves | Spotted B-75 Beast 14820 | -5/Proximity Caves | Destroyed B-75 Beast 14900 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15044 | -5/Proximity Caves | Entered Factory 15044 | -5/Factory | Accompanied by 2 allies 15045 | -5/Factory | Identified exit to Upper Caves 15046 | -5/Factory | Identified exit to Factory 15047 | -5/Factory | Loaded intel: 79 trap records 15049 | -5/Factory | Loaded intel: 236 machine locations 15065 | -5/Factory | Discovered exit to Factory (range 30) 15140 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 15153 | -5/Factory | Reached level 23 15307 | -5/Factory | Destroyed 14 combat bots 15460 | -5/Factory | Found Tesla Bomb Launcher 15468 | -5/Factory | Upgraded with Utility slot (x1) 15792 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 15872 | -5/Factory | Discovered exit to Factory (range 18) 15874 | -5/Factory | Spotted B-75 Beast 15928 | -5/Factory | Reached level 24 15928 | -5/Factory | Destroyed B-75 Beast 15989 | -5/Factory | Intercept squad dispatched 16007 | -5/Factory | Spotted Tracker 16009 | -5/Factory | Destroyed Tracker 16072 | -5/Factory | Spotted Combat Programmer 16082 | -5/Factory | Destroyed Combat Programmer 16171 | -5/Factory | High security lockdown imminent 16251 | -5/Factory | High security lockdown engaged 16257 | -5/Factory | Intercept squad dispatched 16290 | -5/Factory | Spotted Tracker 16292 | -5/Factory | Destroyed Tracker 16297 | -5/Factory | Found Exp. Targeting Computer 16308 | -5/Factory | Spotted Combat Programmer 16331 | -5/Factory | Entered Upper Caves 16536 | -5/Upper Caves | Encountered a Warlord checkpoint 16554 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16569 | -5/Upper Caves | Learned Factory trap positions 16707 | -5/Upper Caves | Discovered new exit (range 18) 16712 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16749 | -5/Upper Caves | Destroyed 8 combat bots 16833 | -5/Upper Caves | Entered another Upper Caves area 16880 | -5/Upper Caves | Discovered exit to Factory (range 20) 17226 | -5/Upper Caves | Discovered new exit (range 9) 17275 | -5/Upper Caves | Encountered a Warlord checkpoint 17318 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 17345 | -5/Upper Caves | Entered Warlord 17365 | -5/Warlord | Discovered new exit (range 24) 17369 | -5/Warlord | System corruption cleaned by Quarantine Array 17370 | -5/Warlord | Build established: Machinist-Scout 17612 | -5/Warlord | Met Warlord 17624 | -5/Warlord | Opened Warlord's prototype stash 17628 | -5/Warlord | Found Vortex Chain Reactor 17637 | -5/Warlord | Warlord's base attacked by MAIN.C 17639 | -5/Warlord | Found Exp. Armor Integrity Analyzer 17787 | -5/Warlord | Spotted B-86 Titan 17842 | -5/Warlord | Reached level 25 17852 | -5/Warlord | Warlord forces counterattacked 17868 | -5/Warlord | Destroyed 8 combat bots 17926 | -5/Warlord | Build established: Commander-Scout 17927 | -5/Warlord | Upgraded with Weapon slot (x1) 17937 | -5/Warlord | Destroyed 8 combat bots 17937 | -5/Warlord | Spotted Striker 17937 | -5/Warlord | Spotted Executioner 17945 | -5/Warlord | Destroyed Executioner 17947 | -5/Warlord | Spotted Striker 17949 | -5/Warlord | Destroyed Striker 17956 | -5/Warlord | Destroyed Striker 17977 | -5/Warlord | Destroyed 11 combat bots 18037 | -5/Warlord | Spotted Striker 18137 | -5/Warlord | Spotted Executioner 18137 | -5/Warlord | Spotted Striker 18137 | -5/Warlord | Spotted Striker 18145 | -5/Warlord | Destroyed Striker 18166 | -5/Warlord | Destroyed 16 combat bots 18237 | -5/Warlord | Spotted Executioner 18249 | -5/Warlord | Destroyed Executioner 18272 | -5/Warlord | Destroyed 7 combat bots 18337 | -5/Warlord | Spotted Executioner 18337 | -5/Warlord | Spotted Striker 18342 | -5/Warlord | Destroyed Striker 18345 | -5/Warlord | Destroyed Executioner 18350 | -5/Warlord | Found Adv. Kinecellerator 18366 | -5/Warlord | Destroyed 13 combat bots 18437 | -5/Warlord | Spotted Striker 18437 | -5/Warlord | Destroyed 3C-GKS(g) 18447 | -5/Warlord | Attacked by Warlord forces 18453 | -5/Warlord | Spotted EO-L68(g) 18480 | -5/Warlord | Destroyed EO-L68(g) 18516 | -5/Warlord | Destroyed 18 combat bots 18528 | -5/Warlord | Build established: Scavenger-Executioner 18589 | -5/Warlord | Spotted B-75 Beast 18589 | -5/Warlord | Spotted Striker 18589 | -5/Warlord | Spotted B-86 Titan 18590 | -5/Warlord | Entered Proximity Caves 18592 | -4/Proximity Caves | Reached level 26 18654 | -4/Proximity Caves | Learned Research emergency access door positions 18743 | -4/Proximity Caves | Spotted B-86 Titan 18758 | -4/Proximity Caves | Destroyed B-86 Titan 18895 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18922 | -4/Proximity Caves | Build established: Scavenger-Scout 18963 | -4/Proximity Caves | Discovered exit to Factory (range 22) 19046 | -4/Proximity Caves | Entered Factory 19047 | -4/Factory | Identified exit to Research 19048 | -4/Factory | Loaded intel: 113 trap records 19050 | -4/Factory | Loaded intel: 275 machine locations 19182 | -4/Factory | Discovered exit to Research (range 23) 19313 | -4/Factory | Discovered new exit (range 17) 19435 | -4/Factory | Destroyed 9 combat bots 19606 | -4/Factory | Reached level 27 19737 | -4/Factory | Intercept squad dispatched 19745 | -4/Factory | Spotted Tracker 19751 | -4/Factory | Spotted Combat Programmer 19761 | -4/Factory | Destroyed Combat Programmer 19768 | -4/Factory | Destroyed Tracker 19780 | -4/Factory | Core integrity fell below 50% 19829 | -4/Factory | Destroyed 13 combat bots 19875 | -4/Factory | Garrison activated, responded to threat 19939 | -4/Factory | Destroyed 12 combat bots 20019 | -4/Factory | Discovered new exit (range 22) 20046 | -4/Factory | First assault squad dispatched 20090 | -4/Factory | Discovered new exit (range 24) 20220 | -4/Factory | High security lockdown imminent 20270 | -4/Factory | Destroyed 9 combat bots 20300 | -4/Factory | High security lockdown engaged 20393 | -4/Factory | Destroyed 11 combat bots 20428 | -4/Factory | Reached level 28 20486 | -4/Factory | Destroyed 12 combat bots 20487 | -4/Factory | Upgraded with Utility slot (x1) 20577 | -4/Factory | Intercept squad dispatched 20578 | -4/Factory | Spotted Tracker 20580 | -4/Factory | Spotted Tracker 20587 | -4/Factory | Spotted Combat Programmer 20597 | -4/Factory | Destroyed Combat Programmer 20605 | -4/Factory | Core integrity fell below 20% 20605 | -4/Factory | System corruption reached 10% 20615 | -4/Factory | Destroyed Tracker 20617 | -4/Factory | Destroyed Tracker 20638 | -4/Factory | Destroyed 22 combat bots 20648 | -4/Factory | Spotted Combat Programmer 20661 | -4/Factory | Destroyed Combat Programmer 20690 | -4/Factory | Entered Upper Caves 20691 | -4/Upper Caves | Identified exit to Upper Caves 20837 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20913 | -4/Upper Caves | Learned Extension terminal intel 20913 | -4/Upper Caves | Learned Armory emergency access door positions 20927 | -4/Upper Caves | Learned Research stockpile data 21103 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21474 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21653 | -4/Upper Caves | Entered another Upper Caves area 21653 | -4/Upper Caves | Accompanied by 3 allies 21679 | -4/Upper Caves | Discovered exit to Research (range 12) 21793 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21875 | -4/Upper Caves | Spotted B-86 Titan 21879 | -4/Upper Caves | Destroyed B-86 Titan 21957 | -4/Upper Caves | Discovered new exit (range 22) 22162 | -4/Upper Caves | Attracted the attention of an 0b10 base 22208 | -4/Upper Caves | Destroyed 7 combat bots 22218 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 22227 | -4/Upper Caves | Learned location of 1 exit from Factory 22227 | -4/Upper Caves | Learned 8 Factory zone layouts 22227 | -4/Upper Caves | Learned Extension trap positions 22227 | -4/Upper Caves | Learned Armory terminal intel 22227 | -4/Upper Caves | Learned Extension garrison access intel 22372 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 22372 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 22410 | -4/Upper Caves | Destroyed 8 combat bots 22607 | -4/Upper Caves | Entered Zhirov 22607 | -4/Zhirov | Discovered new exit (range 3) 22618 | -4/Zhirov | Met Zhirov 22636 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22648 | -4/Zhirov | Found Alien Artifact 22648 | -4/Zhirov | Identified Integrated Reactor 22648 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22686 | -4/Zhirov | Entered Proximity Caves 22688 | -3/Proximity Caves | Reached level 29 22893 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22937 | -3/Proximity Caves | Destroyed 7 combat bots 22972 | -3/Proximity Caves | Discovered exit to Research (range 28) 23031 | -3/Proximity Caves | Spotted B-86 Titan 23228 | -3/Proximity Caves | Destroyed B-86 Titan 23324 | -3/Proximity Caves | Entered Research 23325 | -3/Research | Identified exit to Armory 23325 | -3/Research | Identified exit to Quarantine 23327 | -3/Research | Loaded intel: 87 trap records 23330 | -3/Research | Loaded intel: 88 machine locations 23331 | -3/Research | Loaded intel: 19 terminal locations 23332 | -3/Research | Loaded intel: 3 garrison access locations 23395 | -3/Research | Discovered new exit (range 21) 23712 | -3/Research | Spotted B-86 Titan 23870 | -3/Research | Reached level 30 24038 | -3/Research | Intercept squad dispatched 24052 | -3/Research | Spotted Tracker 24053 | -3/Research | Spotted Tracker 24060 | -3/Research | Destroyed Tracker 24074 | -3/Research | First assault squad dispatched 24075 | -3/Research | Destroyed Tracker 24093 | -3/Research | Spotted Combat Programmer 24098 | -3/Research | Destroyed Combat Programmer 24115 | -3/Research | Spotted Combat Programmer 24125 | -3/Research | Destroyed Combat Programmer 24661 | -3/Research | Build established: Scavenger-Executioner 24743 | -3/Research | Destroyed 9 combat bots 24840 | -3/Research | Entered Armory 24843 | -3/Armory | Loaded intel: 80 machine locations 24844 | -3/Armory | Loaded intel: 13 terminal locations 25151 | -3/Armory | Build established: Scavenger-Scout 25213 | -3/Armory | Discovered new exit (range 25) 25382 | -3/Armory | First assault squad dispatched 25427 | -3/Armory | Destroyed 10 combat bots 25428 | -3/Armory | Reached level 31 25470 | -3/Armory | Destroyed 11 combat bots 25491 | -3/Armory | Intercept squad dispatched 25493 | -3/Armory | Spotted Tracker 25496 | -3/Armory | High security lockdown imminent 25496 | -3/Armory | Destroyed Tracker 25500 | -3/Armory | Spotted Combat Programmer 25502 | -3/Armory | Discovered new exit (range 30) 25524 | -3/Armory | Destroyed 8 combat bots 25524 | -3/Armory | Destroyed Combat Programmer 25574 | -3/Armory | Discovered new exit (range 28) 25576 | -3/Armory | High security lockdown engaged 25603 | -3/Armory | Spotted Executioner 25635 | -3/Armory | Entered Lab 25643 | -3/Lab | Discovered new exit (range 9) 25653 | -3/Lab | Hidden lab's door opened automatically 25653 | -3/Lab | Sensor layout match revealed 25653 | -3/Lab | Decrypted terminal 25653 | -3/Lab | Opened the door to a hidden lab 25654 | -3/Lab | Gained access to the hidden lab's interior 25662 | -3/Lab | Detected by scanners 25668 | -3/Lab | Confronted by A5 25690 | -3/Lab | Destroyed A5 25700 | -3/Lab | Found Prototype Protection 25700 | -3/Lab | Identified Med. Regenerative Plating 25727 | -3/Lab | Decrypted terminal 25727 | -3/Lab | Acquired modification code for an L2 power cell 25736 | -3/Lab | Found Prototype Energy Gun 25736 | -3/Lab | Identified Hyp. EM Gauss Rifle 25740 | -3/Lab | Found Prototype Device 25740 | -3/Lab | Identified AEGIS Remote Shield 25755 | -3/Lab | Found Integrated Reactor 25755 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 25763 | -3/Lab | Found Alien Artifact 25763 | -3/Lab | Identified Transdimensional Reconstructor 25763 | -3/Lab | Warped through subspace 25820 | -3/Lab | Entered Research 25820 | -2/Research | Warlord forces began assault on 0b10 25822 | -2/Research | Loaded intel: 99 machine locations 25822 | -2/Research | Reached level 32 25829 | -2/Research | Spotted JR-IK0(K) 25858 | -2/Research | Discovered new exit (range 3) 25864 | -2/Research | Discovered new exit (range 12) 25869 | -2/Research | Upgraded with Utility slot (x1) 25872 | -2/Research | Found Thermal Barrier 25906 | -2/Research | Destroyed 10 combat bots 25930 | -2/Research | Research machine network offline 25939 | -2/Research | Spotted B-90 Cyclops 25982 | -2/Research | Found Point Singularity Launcher 26026 | -2/Research | Spotted NR-B2O(L) 26027 | -2/Research | Spotted 09-ICN(K) 26070 | -2/Research | Discovered new exit (range 13) 26224 | -2/Research | Discovered new exit (range 19) 26265 | -2/Research | Borebot progress halted 26273 | -2/Research | Borebot progress halted 26301 | -2/Research | Spotted Executioner 26301 | -2/Research | Spotted Executioner 26307 | -2/Research | Destroyed Executioner 26309 | -2/Research | Destroyed Executioner 26317 | -2/Research | Discovered new exit (range 28) 26382 | -2/Research | Spotted 2U-RB1(D) 26390 | -2/Research | Destroyed 2U-RB1(D) 26393 | -2/Research | Spotted 5F-0N2(B) 26393 | -2/Research | Spotted 1H-Q1Z(B) 26397 | -2/Research | Spotted 8K-W62(H) 26411 | -2/Research | Destroyed 8 combat bots 26441 | -2/Research | Borebot progress halted 26512 | -2/Research | Spotted B-90 Cyclops 26512 | -2/Research | Spotted Striker 26517 | -2/Research | Spotted Striker 26530 | -2/Research | Destroyed Striker 26536 | -2/Research | Destroyed Striker 26570 | -2/Research | Spotted Executioner 26580 | -2/Research | Spotted Executioner 26586 | -2/Research | Destroyed Executioner 26588 | -2/Research | Reached level 33 26589 | -2/Research | Destroyed Executioner 26599 | -2/Research | Found Exp. Core Analyzer 26647 | -2/Research | Spotted CP-GAN(D) 26880 | -2/Research | Spotted TN-LS5(K) 26880 | -2/Research | Spotted SX-KA0(K) 26881 | -2/Research | Attacked by Warlord 26947 | -2/Research | Spotted Tracker 27210 | -2/Research | Entered Testing 27211 | -2/Testing | Loaded intel: 82 machine locations 27216 | -2/Testing | Protovariant out of control (PX-LLWQT5BZCD) 27216 | -2/Testing | Unleashed a protovariant (PX-LLWQT5BZCD) 27333 | -2/Testing | Found Prototype Energy Cannon 27333 | -2/Testing | Identified Null Cannon 27364 | -2/Testing | Found Prototype Ballistic Gun 27364 | -2/Testing | Identified Hyp. Multirail 27399 | -2/Testing | Found Prototype Ballistic Cannon 27399 | -2/Testing | Identified Perforator 27427 | -2/Testing | Discovered new exit (range 12) 27472 | -2/Testing | Spotted Striker 27473 | -2/Testing | Spotted Striker 27524 | -2/Testing | Found Prototype Energy Gun 27524 | -2/Testing | Identified Tachyon Dispersion Ray 27601 | -2/Testing | Scanned by Researcher 27646 | -2/Testing | Destroyed Striker 27650 | -2/Testing | Destroyed Striker 27663 | -2/Testing | Spotted Alpha 7 27684 | -2/Testing | Destroyed Alpha 7 27690 | -2/Testing | Found Prototype Ballistic Gun 27690 | -2/Testing | Identified Multirail 27692 | -2/Testing | Found Prototype Energy Gun 27692 | -2/Testing | Identified Enh. Gamma Rifle 27710 | -2/Testing | First assault squad dispatched 27711 | -2/Testing | Stole the SGEMP Prototype 27758 | -2/Testing | Reached level 34 27785 | -2/Testing | Intercept squad dispatched 27795 | -2/Testing | Spotted Tracker 27795 | -2/Testing | Destroyed Tracker 27796 | -2/Testing | Spotted Tracker 27799 | -2/Testing | Destroyed Tracker 27820 | -2/Testing | Destroyed 17 combat bots 27822 | -2/Testing | Spotted Combat Programmer 27823 | -2/Testing | Spotted Combat Programmer 27827 | -2/Testing | Destroyed Combat Programmer 27836 | -2/Testing | Destroyed Combat Programmer 28006 | -2/Testing | High security lockdown imminent 28027 | -2/Testing | Destroyed 13 combat bots 28032 | -2/Testing | Found Prototype Launcher 28037 | -2/Testing | Entered Access 28038 | -1/Access | Loaded intel: 109 machine locations 28038 | -1/Access | Loaded intel: 70 trap records 28038 | -1/Access | Identified exit to Surface 28038 | -1/Access | Discovered exit to Surface (range 89) 28038 | -1/Access | Identified exit to Command 28038 | -1/Access | Discovered exit to Command (range 127) 28038 | -1/Access | Loaded intel: 109 machine locations 28038 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28038 | -1/Access | Zhirov transferred Access data 28038 | -1/Access | Identified Z-bomb Delivery System 28039 | -1/Access | Reached level 35 28095 | -1/Access | High security lockdown imminent 28175 | -1/Access | High security lockdown engaged 28210 | -1/Access | Entered Command 28210 | -1/Command | Accompanied by 2 allies (incl. Zhirov, Svarog) 28211 | -1/Command | Zhirov warped through subspace 28211 | -1/Command | Loaded intel: 63 machine locations 28367 | -1/Command | Phase Generator disabled 28388 | -1/Command | Reached level 36 28460 | -1/Command | First assault squad dispatched 28527 | -1/Command | Destroyed 10 combat bots 28535 | -1/Command | Upgraded with Utility slot (x1) 28610 | -1/Command | Spotted B-99 Colossus 28722 | -1/Command | Spotted M Guard 28722 | -1/Command | Spotted M Guard 28722 | -1/Command | Spotted Combat Programmer 28726 | -1/Command | Spotted Combat Programmer 28751 | -1/Command | Destroyed Combat Programmer 28772 | -1/Command | Destroyed Combat Programmer 28838 | -1/Command | Destroyed M Guard 28894 | -1/Command | Destroyed M Guard 28894 | -1/Command | All MAIN.C guards destroyed 28901 | -1/Command | High security lockdown imminent 28920 | -1/Command | Found Zero-point Reactor 28922 | -1/Command | Found Zero-point Reactor 28981 | -1/Command | High security lockdown engaged 28982 | -1/Command | Met MAIN.C 28982 | -1/Command | 0b10 Conduit disabled 29010 | -1/Command | Reached level 37 29010 | -1/Command | Destroyed MAIN.C Shell 29012 | -1/Command | Surrendered to MAIN.C 29012 | -1/Command | Loaded intel: 57 machine locations 29012 | -1/Command | Loaded intel: 100 trap records 29012 | -1/Command | Discovered exit to Surface (range 89) 29012 | -1/Command | Discovered exit to Surface (range 44) 29053 | -1/Command | Found Hyp. Multirail 29119 | -1/Command | MAIN.C activated Command garrisons 29161 | -1/Command | Unknown forces attacked Command 29161 | -1/Command | Spotted EQ-006 29161 | -1/Command | Spotted EQ-004 29161 | -1/Command | Spotted EQ-003 29161 | -1/Command | Spotted EQ-002 29161 | -1/Command | Spotted EQ-000 29161 | -1/Command | Spotted EQ-001 29161 | -1/Command | Spotted EQ-005 29171 | -1/Command | Found Exp. Armor Integrity Analyzer 29181 | -1/Command | Destroyed EQ-000 29182 | -1/Command | System corruption reached 10% 29189 | -1/Command | Destroyed EQ-006 29191 | -1/Command | Destroyed EQ-005 29235 | -1/Command | Spotted EQ-011 29244 | -1/Command | Destroyed EQ-011 29245 | -1/Command | Spotted EQ-018 29245 | -1/Command | Spotted EQ-019 29245 | -1/Command | Spotted EQ-020 29249 | -1/Command | Destroyed EQ-018 29256 | -1/Command | Spotted EQ-013 29258 | -1/Command | Spotted EQ-033 29263 | -1/Command | Destroyed EQ-013 29304 | -1/Command | Spotted EQ-022 29304 | -1/Command | Spotted EQ-028 29304 | -1/Command | Spotted EQ-015 29304 | -1/Command | Spotted EQ-009 29316 | -1/Command | Destroyed EQ-022 29359 | -1/Command | Spotted EQ-056 29395 | -1/Command | Betrayed MAIN.C 29395 | -1/Command | Spotted Alpha 7 29395 | -1/Command | Spotted Striker 29395 | -1/Command | Spotted Executioner 29395 | -1/Command | Spotted Executioner 29411 | -1/Command | Destroyed MAIN.C 29413 | -1/Command | Destroyed Striker 29413 | -1/Command | Destroyed Executioner 29420 | -1/Command | Destroyed Alpha 7 29426 | -1/Command | Spotted EQ-032 29440 | -1/Command | Spotted EQ-048 29445 | -1/Command | Core integrity fell below 50% 29445 | -1/Command | Spotted EQ-052 29449 | -1/Command | Destroyed 21 combat bots 29451 | -1/Command | Destroyed EQ-048 29458 | -1/Command | Spotted EQ-046 29458 | -1/Command | Spotted EQ-055 29458 | -1/Command | Spotted EQ-066 29462 | -1/Command | Spotted EQ-078 29465 | -1/Command | Spotted EQ-080 29467 | -1/Command | Spotted EQ-047 29477 | *** | Escaped! Last Messages --------------- 29463_ Acquired 1 matter. 29463_ Knocked back. 29463_ Penetrated by Slug. 29464_ Acquired 1 matter. 29466_ Penetrated by Slug. 29466_ Slug penetrates Recycling Unit. 29466_ Com. Wheel tumbles out of recycling unit. 29466_ Penetrated by Slug. 29467_ Slug penetrates Wall. 29468_ Acquired 1 matter. 29468_ Protomatter-78 decays. 29469_ Acquired 1 matter. 29469_ Upgraded: Core Integrity (+200) 29470_ Acquired 1 matter. 29473_ Penetrated by Slug. 29474_ Acquired 1 matter. 29475_ Slug penetrates Wall. 29476_ Acquired 1 matter. 29476_ Slug penetrates EQ-080. 29477_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ??###+#######????????????????????????????????????? | | #### #??????????????????????????????????????????? | | + #####??????????????????????????????????????? | | #### # #??????????????????????????????????????? | | #??# # #??????????????????????????????????????? | | #### # #??????????????????????????????????????? | | + # #####??????????????????????????????????? | | #### # + #??????????????????????????????????? | | #??# # ### #??????????????????????????????????? | | #??# # ###+###########????????????????????????? | | #### ##+### #????????????????????????? | | ^ # #????????????????????????? | | # ###???#??????????????????? | | ^ ^ # #???#?????#??#???????????? | | " ^ "" # #??#???####????#?????????? | | " """# #?#?#??????#??##?????#??#? | | " T"# "" #???????#???#??#?#??????## | | " "" """" #?#?#?#??#?##????#?#????## | | "" # """" ##??###?########?##?##?### | | # "" #??#??#?# #?#?#?##### | | / ####?#?## ########### | | " ^ # #??##?#?# ########### | | " ^ ##############??###### ########### | | " ###########?######?### ########### | | " # ### ##### ########### | | # ### @ #?#####+############## | | # ### #### ############## | | + ##### #### ############## | | ######## # ##### #### ############## | | # # ###+##+######## ;### "############# | | # + ### ## # ;% # "############# | | + # ### + # ; = "############# | | ## # #?#### +^ = * "############# | | ## # ###### = #=*% ############## | | ## # #?#### # [ "+############## | | ## # ##?###== #=*= # ############ | | ## # ######= " # ######" | | + # ###### #==* *; ######" | | ## # ###### "==%= ; ###### | | ## # ########%#####" %%% # ######"" | | ## # ##############"[ [* = "# #### # | | ## # + #" "# ######" | | ## # ## #" % "########## " | | ######+###### #= ] ########## ! | | #?#### ###### #|! ##########!%! %! | | ###?## ##?### + *! * %==########## !!% | | ######+###### #*= !!"######### [=* | | """ ###### # *!!##! ###### [![= | | ""T"" ########## ##"""##"!%!!!!=# ### *!![ | | "" "" ### ## ##!*[%[=!#[ ###![!=![ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 105 Energy Capacity 1700 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 2 Terrain Scan Range 30 Terrain Scan Density 310 Power Amplification 40 Armor Coverage 800 Resistance: KI 30 Resistance: TH 20 Resistance: EX 15 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Sword | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Shield Generator | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Decrypted! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Levels Raised 36 | . . 1 3 . . 2 2 6 . 1 . 2 2 1 . . . 1 2 . . 1 1 2 . . . 1 1 1 . 2 1 1 2 XP Earned 57491 | 3000 700 850 4504 1190 200 1605 4286 7883 757 813 733 2305 4169 318 434 105 247 1337 2636 427 169 1518 678 3191 396 377 73 857 1334 1333 702 2325 1562 1583 2894 XP Spent 56575 | 2975 . . 3700 1550 . . 1780 12545 610 720 . . 6450 1500 . . 1125 . 3000 . . 3010 . 4500 . . . . 2540 . . 3200 2500 . 4870 Upgrades 105 | 15 . . 5 2 . . 6 25 5 4 . . 5 1 . . 3 . 2 . . 5 . 3 . . . . 10 . . 1 7 . 6 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | . . . 1 1 . . . 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Weapon Slot 5 | 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core Integrity 28 | 3 . . . . . . . 1 4 2 . . . . . . . . . . . 2 . . . . . . 8 . . . 4 . 4 Heat Dissipation 15 | 2 . . . . . . 3 7 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Generation 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Matter Storage 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Inventory Capacity 6 | 1 . . 1 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . Hack Attack % 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . KI Resistance % 4 | 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 3 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 KI Damage % 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Protomatter Created 18330 | . 77 15 306 . . 58 289 530 236 207 . 229 1164 225 58 274 529 330 1068 278 106 1984 297 2273 199 336 . 364 1083 1317 . 1049 1289 179 1981 Integrity Restored 26580 | . 231 45 555 113 . 169 302 1542 538 319 . 861 2380 488 69 1005 1067 534 1386 824 90 1486 365 3128 1287 791 . 241 698 662 185 1548 1204 . 2467 Core 20028 | . 231 45 401 69 . 111 198 1280 273 232 . 861 1745 337 69 807 672 317 998 634 40 1060 297 2515 1176 355 . 194 519 464 153 1196 814 . 1965 Parts 6552 | . . . 154 44 . 58 104 262 265 87 . . 635 151 . 198 395 217 388 190 50 426 68 613 111 436 . 47 179 198 32 352 390 . 502 Protomatter Decayed 16359 | . . . 94 34 . . 151 56 33 98 . 8 180 102 . 50 . 204 600 63 75 1657 140 703 10 15 . 246 558 898 . 4020 638 42 5684 Game ------ Seed MediumWardroneEdition Manual? 0 Play Time 06:12:59 Cumulative 574.9 hours Start 2021.07.10 @ 01:25:09 End 2021.07.10 @ 13:31:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type 0 Total 42 Types 25/2/7/4/2/0/1/0/1 Lore% 90 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 58215e9e-ce3e-484d-aa6f-8960d0be338f