Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.20 @ 23:48:17 Player: Ms Vella Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3767) 3767 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1961) 1961 TOTAL SCORE: 10348 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 420 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 248/450 System Corruption 16% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Faulty Aerolev Unit > --- UTILITY (10) ----- Energy Well Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier High-capacity Matter Pod (200) Advanced Weight Redist. System Recalibrator Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Well Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Phase Shifter Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Ion Cannon > --- INVENTORY -------- Improved Aluminum Leg Power Amplifier Energy Well High-capacity Matter Pod Advanced Weight Redist. System Authchip [Propulsion] Recalibrator Proton Cannon Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 2 . . . . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . 2 2 . . . . . 4 Weapon . | . . . . . . . . . . . Parts Attached 132 | . 8 5 20 9 15 23 5 12 3 32 Power 12 | . 1 1 2 . 2 3 1 1 . 1 Engine 11 | . 1 1 2 . 2 2 1 1 . 1 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . 2 2 5 1 4 5 2 6 . 5 Treads . | . . . . . . . . . . . Leg 31 | . 2 2 5 1 4 5 2 6 . 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 54 | . 3 . 8 6 5 10 1 2 3 16 Device 22 | . 1 . 3 3 2 4 1 1 . 7 Storage 8 | . 2 . 1 . . 3 . . . 2 Processor 8 | . . . . . 1 2 . . 2 3 Hackware 4 | . . . . 1 . . . 1 . 2 Protection 12 | . . . 4 2 2 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 34 | . 2 2 5 2 4 5 1 3 . 10 Energy Gun 9 | . 1 . 5 1 2 . . . . . Energy Cannon 9 | . . . . . . 1 1 1 . 6 Ballistic Gun 8 | . . . . . 1 4 . 2 . 1 Ballistic Cannon 5 | . 1 2 . 1 1 . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 38 | . . . 2 5 9 5 1 . . 16 Power 4 | . . . . . 2 . . . . 2 Propulsion 10 | . . . 2 1 2 2 . . . 3 Utility 17 | . . . . 3 5 2 . . . 7 Weapon 7 | . . . . 1 . 1 1 . . 4 Highest Loss Streak 13 | . . . 2 4 4 2 1 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 96 87 85 96 98 99 100 94 Engine 9 | . 14 14 11 9 8 8 9 8 9 5 Leg 18 | . 28 28 21 16 17 17 18 18 18 12 Device 19 | . 14 14 20 24 19 21 17 18 18 21 Storage 9 | . 14 14 11 9 9 8 9 9 9 7 Processor 9 | . . . . . . 8 18 18 15 20 Hackware 2 | . . . . 3 . . . 1 9 6 Protection 7 | . . . 10 10 16 13 9 7 2 5 Energy Gun 6 | . 13 9 17 6 11 1 . . . . Energy Cannon 5 | . . . . . . 1 . 9 18 11 Ballistic Gun 3 | . 10 . . . . 13 16 8 . . Ballistic Cannon 2 | . 4 18 4 7 3 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 14 31 33 36 33 30 30 29 30 35 44 Greatest Support 40 | 20 32 32 32 35 35 35 34 32 29 40 Greatest Overweight (x) 6 | . . 1 1 1 6 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 10 10 15 10 10 10 10 Average Capacity 10 | 8 14 15 10 10 10 9 10 10 10 9 Most Carried 15 | 5 15 15 15 9 10 11 10 10 10 10 Average Carried 10 | 4 13 14 10 8 8 9 9 9 9 9 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 2 15 15 10 9 10 10 9 10 10 5 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Mutant 16% | Scavenger-Skirmisher 7% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Matter Collected 2940 | 200 119 182 402 120 481 562 294 310 15 255 Remotely . | . . . . . . . . . . . Salvage Created 3669 | . 276 93 818 219 272 742 321 188 . 740 Parts 201 | . 14 9 45 14 20 34 14 10 . 41 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Combat Hostiles Destroyed 91 | . 7 4 20 6 15 13 9 5 . 12 Guns 46 | . 6 2 13 . 5 9 9 2 . . Cannons 35 | . . 2 4 6 10 4 . 2 . 7 AOE 5 | . 1 . 2 . . . . . . 2 Classes Destroyed 14 | . 3 1 2 2 2 . . 1 . 3 Worker 3 | . . . . 2 . . . . . 1 Builder 1 | . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . . 2 . . 1 . . . . Operator 4 | . . . 2 . . . . . . 2 Watcher 1 | . . . . . . . . . . 1 Swarmer 26 | . 3 3 6 . 10 . 4 . . . Cutter 2 | . . . . . . . . 2 . . Grunt 37 | . 4 . 9 4 2 8 5 1 . 4 Brawler 3 | . . . . . 1 1 . . . 1 Duelist 3 | . . . . 1 1 1 . . . . Sentry 12 | . . 1 5 1 . 2 . 2 . 1 Hunter 5 | . . . . . 1 1 . . . 3 Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 10 | . 3 3 10 8 4 3 9 2 . 5 Combat Bots Only 9 | . 3 3 8 6 4 3 9 2 . 5 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 1 1 . 1 Gunslinging 1 | . . . 1 . 1 . . . . . Exploded 2 | . 1 . 2 . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Damage Taken 6781 | . 231 74 903 628 871 640 248 101 . 3085 Core 1389 | . 78 15 104 90 135 70 25 10 . 862 Absorbed by Shields 170 | . . . . 32 . . . . . 138 Redirected to Shielding 30 | . . . . . 8 15 5 2 . . Regen/Repaired (Parts) 442 | . . . 262 . . 172 . . . 8 Core Remaining (%) 69 | 100 . 62 74 . . . . . 40 . Volleys Fired 303 | . 19 9 54 35 58 45 25 13 . 45 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 120 | . 80 80 110 89 110 104 50 85 . 120 Shots Fired 496 | . 38 17 99 39 73 88 46 27 . 69 Gun 287 | . 36 8 79 4 31 70 46 13 . . Cannon 199 | . 2 9 20 35 42 18 . 14 . 59 Launcher 10 | . . . . . . . . . . 10 Special . | . . . . . . . . . . . Kinetic 255 | . 19 9 20 35 42 71 46 13 . . Thermal 180 | . . . 67 . 31 17 . 14 . 51 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 57 | . 19 8 12 4 . . . . . 14 Robot Hit Streak 33 | . 8 7 20 14 12 31 31 33 . 15 Robot Miss Streak 4 | . 2 4 2 2 3 3 1 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 361 | . 27 8 77 28 49 65 36 18 . 53 Core Hits 169 | . 11 5 29 14 18 31 16 6 . 39 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . . 7 3 2 1 . . . 1 Burn 8 | . . . 7 . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . Blast 4 | . . . . 3 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8474 | . 405 112 1650 715 1010 1147 615 354 8 2458 Guns 3472 | . 346 64 1135 40 292 860 615 120 . . Cannons 3527 | . 20 48 283 672 718 287 . 234 . 1265 Explosions 1452 | . 33 . 232 . . . . . . 1187 Melee . | . . . . . . . . . . . Ramming 23 | . 6 . . 3 . . . . 8 6 Kinetic 3535 | . 165 48 283 672 718 914 615 120 . . Thermal 3018 | . 33 . 1195 . 292 233 . 234 . 1031 Explosive 913 | . . . . . . . . . . 913 Electromagnetic 985 | . 201 64 172 40 . . . . . 508 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 1 1 . . 8 8 8 8 8 15 Average Corruption 6 | . 1 1 . . 7 8 8 8 8 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 114 | . 3 2 . . 18 21 6 23 13 28 Message Errors 25 | . 1 . . . 4 3 1 3 4 9 Matter Fused 29 | . 1 . . . 7 4 1 6 3 7 Heat Flow Errors 14 | . . 1 . . 2 2 1 4 1 3 Energy Discharges 15 | . . . . . . 5 2 2 1 5 Parts Rejected 4 | . . . . . . 1 1 1 . 1 Data Loss (minor) 13 | . . . . . 1 3 . 5 3 1 Data Loss (major) 4 | . . 1 . . . 1 . 1 1 . Misfires 2 | . . . . . 1 . . 1 . . Alerts 5 | . 1 . . . 2 . . . . 2 Weapon Failures 3 | . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 83 | . . . . 3 22 6 . 7 . 45 Projectiles 51 | . . . . 3 22 6 . 7 . 13 Explosions 32 | . . . . . . . . . . 32 Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . 6 6 . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . 6 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 69 | . 25 . 32 . . . . . . 12 Shots 3 | . 1 . 1 . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 5 | . 1 . . 1 . . . . 2 1 Kicked 4 | . 1 . . 1 . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 468 | . 72 133 468 420 238 236 116 257 254 353 Average Temperature 105 | . 25 44 104 222 45 104 22 94 140 138 Received Heat Transfer 2465 | . 75 . 405 387 198 324 162 36 . 878 Effects 12 | . . . 4 3 1 . . . . 4 Shutdowns 2 | . . . 1 1 . . . . . . Energy Bleed 3 | . . . 1 . 1 . . . . 1 Interference 5 | . . . 2 . . . . . . 3 Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . 1 . 2 Combat Hostiles 4 | . . . 1 . . . . 1 . 2 Parts Melted 23 | . . . 8 . 2 . . 4 . 9 Heat Transferred 5741 | . 50 . 2805 . 629 370 . 370 . 1517 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Peak Influence 1089 | . 253 90 339 282 582 472 405 729 390 1089 Initial 1039 | . . . 29 121 157 244 135 230 280 1039 Average 321 | . 54 73 101 203 418 330 294 585 348 495 Maximum Alert Level 3 | . 1 . 1 1 2 2 2 3 1 3 Low Security (%) 41 | 100 95 100 90 48 7 . 24 . . 25 Level 1 29 | . 4 . 9 51 40 83 58 9 100 23 Level 2 19 | . . . . . 51 16 17 78 . 17 Level 3 10 | . . . . . . . . 11 . 34 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 2 2 . 2 2 . . 6 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 3 Reinforcement 7 | . . . 2 . . 2 . . . 3 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 2 . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Distress Signals 6 | . 1 . 3 . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 12 4 41 12 16 20 13 19 15 31 Peak Tracking Total 9 | . 4 3 8 4 4 5 8 7 3 9 Tactical Retreats 6 | . 1 . 1 . 1 . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Traps Triggered 10 | . 2 . 2 . 4 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Machines Disabled 7 | . 1 . . . 1 . . 1 . 4 Max in Single Turn 3 | . 1 . . . 1 . . 1 . 3 Garrison Relay 2 | . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Machines Accessed 18 | . 3 . 4 1 . 2 1 . 1 6 Terminals 11 | . 3 . 3 . . . . . 1 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . 1 . . . 1 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 52 | . 10 . 21 1 . 5 1 . 2 12 Successful 36 | . 7 . 16 1 . 4 1 . . 7 Failed 16 | . 3 . 5 . . 1 . . 2 5 Catastrophic 6 | . 2 . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 6 . 8 . . . . . 2 8 Terminals 29 | . 10 . 9 . . . . . 2 8 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 18 | . . . 12 . . 4 . . . 2 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Terminal Hacks 8 | . 4 . 2 . . . . . . 2 Part Schematic 1 | . . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 17 | . . . 12 . . 3 . . . 2 Scan Component 9 | . . . 6 . . 2 . . . 1 Repair 8 | . . . 6 . . 1 . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 6 | . 3 . 2 . . . . . . 1 Terminals 6 | . 3 . 2 . . . . . . 1 Botnet 6 | . 3 . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . 4 . . 2 . . 1 5 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . 1 Time 31 | . . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . . 4 Parts Repaired 8 | . . . 6 . . 1 . . . 1 Time 257 | . . . 214 . . 26 . . . 17 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Used RIF Installer 2 | . . . . . 1 . . 1 . . Robot Detection 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 3 . . 5 . . Machine Destruction 8 | . . . . . 3 . . 5 . . Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Total Allies 10 | . . . . . . . 10 . . . Largest Group 10 | . . . . . . . 10 10 1 . Highest-Rated Group 173 | . . . . . . . 173 173 29 . Highest-Rated Ally 29 | . . . . . . . 29 29 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 147 | . . . . . . . 4 113 30 . Total Damage 1668 | . . . . . . . 65 1352 251 . Kills 27 | . . . . . . . 2 20 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Turns Passed 7744 | 2 665 364 1576 219 846 643 244 738 392 2055 Spaces Moved 3909 | 1 474 229 650 97 394 323 125 510 194 912 Core 52 | . . . . . 2 . . . . 50 Treads . | . . . . . . . . . . . Legs 3857 | 1 474 229 650 97 392 323 125 510 194 862 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 120 120 120 190 100 Average Speed 140 | 120 120 137 130 130 126 121 120 125 190 174 Slowest Speed 350 | 120 120 190 190 190 350 190 120 190 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 70 30 58 11 50 26 22 65 44 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 18 | . 2 . 2 2 . 3 . . . 9 Melee . | . . . . . . . . . . . Projectile 5 | . . . . 2 . 3 . . . . AOE 13 | . 2 . 2 . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Total 5714 | 4 533 263 1281 147 666 511 191 586 218 1314 Wait 1152 | . 5 12 526 . 170 79 34 38 10 278 Move 3900 | . 473 228 649 97 393 322 124 509 193 912 Hop . | . . . . . . . . . . . Pick Up 90 | . 17 3 13 3 8 20 . 3 4 19 Fast Attach 55 | . 3 2 8 3 6 12 3 5 2 11 Attach 33 | . . . 5 3 5 4 1 2 . 13 Detach 1 | . . . . . . . . . . 1 Swap 44 | . 5 3 7 3 4 7 1 5 1 8 Drop 111 | 4 10 6 19 2 2 22 3 11 6 26 Fire 303 | . 19 9 54 35 58 45 25 13 . 45 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 4 | . 1 . . 1 . . . . 2 . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 10) 255 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered Mines 852 | -10/Mines | Discovered new exit (range 9) 887 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Discovered new exit (range 11) 1631 | -9/Materials | Repaired Imp. Aluminum Leg 1664 | -9/Materials | Repaired Imp. Aluminum Leg 1712 | -9/Materials | Repaired Imp. Aluminum Leg 1739 | -9/Materials | Repaired Lgt. Armor Plating 1773 | -9/Materials | Repaired Imp. Aluminum Leg 1834 | -9/Materials | Repaired Hvy. Particle Gun 2171 | -9/Materials | Discovered new exit (range 6) 2293 | -9/Materials | Discovered new exit (range 14) 2498 | -9/Materials | Destroyed 8 combat bots 2608 | -9/Materials | Entered another Materials area 2608 | -8/Materials | Evolved 2 slots: Utility x2 2713 | -8/Materials | Garrison activated, responded to threat 2775 | -8/Materials | Lost 4 parts (1n2u1w) 2827 | -8/Materials | Identified exit to Garrison 2827 | -8/Materials | Entered Garrison 2939 | -8/Garrison | Triggered checkpoint 2972 | -8/Garrison | Triggered checkpoint 3021 | -8/Garrison | Lost 4 parts (1n3u) 3174 | -8/Garrison | Discovered new exit (range 14) 3199 | -8/Garrison | Installed Relay Interface Framework 3224 | -8/Garrison | Triggered checkpoint 3238 | -8/Garrison | Garrison Relay disabled 3310 | -8/Garrison | Triggered checkpoint 3354 | -8/Garrison | Build established: Scavenger-Mutant 3427 | -8/Garrison | Discovered new exit (range 13) 3516 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Lost 3 parts (1p1n1u) 3673 | -8/Garrison | Entered Materials 4030 | -8/Materials | Repaired Med. Storage Unit 4055 | -8/Materials | Core integrity fell below 50% 4273 | -8/Materials | Discovered new exit (range 15) 4316 | -8/Materials | Entered Storage 4319 | -8/Storage | Identified exit to Garrison 4374 | -8/Storage | Garrison activated, responded to threat 4437 | -8/Storage | Destroyed 9 combat bots 4497 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4560 | -8/Storage | Entered Garrison 4560 | -8/Garrison | Accompanied by 10 allies 4590 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Triggered checkpoint 4716 | -8/Garrison | Triggered checkpoint 4787 | -8/Garrison | Build established: Commander-Mutant 4796 | -8/Garrison | Discovered new exit (range 15) 4926 | -8/Garrison | Triggered checkpoint 4978 | -8/Garrison | Discovered new exit (range 12) 5086 | -8/Garrison | Discovered new exit (range 10) 5092 | -8/Garrison | Triggered checkpoint 5095 | -8/Garrison | Build established: Scavenger-Mutant 5111 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5168 | -8/Garrison | Triggered checkpoint 5211 | -8/Garrison | Garrison Relay disabled 5298 | -8/Garrison | Entered Recycling 5298 | -8/Recycling | Accompanied by 1 ally 5307 | -8/Recycling | Spotter reported a threat 5318 | -8/Recycling | Spotter reported a threat 5345 | -8/Recycling | Spotter reported a threat 5360 | -8/Recycling | Spotter reported a threat 5362 | -8/Recycling | Spotter reported a threat 5369 | -8/Recycling | Spotter reported a threat 5371 | -8/Recycling | Spotter reported a threat 5386 | -8/Recycling | Spotter reported a threat 5400 | -8/Recycling | Spotter reported a threat 5413 | -8/Recycling | Spotter reported a threat 5426 | -8/Recycling | Spotter reported a threat 5448 | -8/Recycling | Spotter reported a threat 5453 | -8/Recycling | Spotter reported a threat 5488 | -8/Recycling | Spotter reported a threat 5501 | -8/Recycling | Spotter reported a threat 5502 | -8/Recycling | Spotter reported a threat 5566 | -8/Recycling | Spotter reported a threat 5566 | -8/Recycling | Spotter reported a threat 5614 | -8/Recycling | Discovered new exit (range 13) 5636 | -8/Recycling | Spotter reported a threat 5636 | -8/Recycling | Spotter reported a threat 5645 | -8/Recycling | Spotter reported a threat 5689 | -8/Recycling | Spotter reported a threat 5690 | -8/Recycling | Entered Factory 5690 | -6/Factory | Evolved 4 slots: Utility x4 5822 | -6/Factory | Discovered new exit (range 13) 6006 | -6/Factory | Build established: Scavenger-Skirmisher 6040 | -6/Factory | Search patrols dispatched 6390 | -6/Factory | Search patrols dispatched 6740 | -6/Factory | Search patrols dispatched 6745 | -6/Factory | Fabricated Imp. Aluminum Leg (x2) 7219 | -6/Factory | Repaired Broken Adv. Weight Redist. System 7306 | -6/Factory | Build established: Hacker-Mutant 7563 | -6/Factory | Spotted B-75 Beast 7681 | -6/Factory | Core integrity fell below 50% 7695 | -6/Factory | System corruption reached 10% 7708 | -6/Factory | Core integrity fell below 20% 7739 | -6/Factory | Lost 13 parts (1p3n5u4w) 7745 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07698_ Slammed into P-70 Sage. 07699_ System corrupted: Adv. Weight Redist. System rejected. 07700_ Hacking Suite destroyed. 07702_ Slug penetrates Power Conduit. 07705_ U-05 Engineer lays Concrete. 07708_ Slug penetrates Power Conduit. 07708_ Med. Storage Unit destroyed. 07708_ U-05 Engineer lays Concrete. 07710_ K-01 Serf collects debris. 07711_ U-05 Engineer lays Concrete. 07713_ Slug penetrates Power Conduit. 07718_ R-10 Processor collects Adv. Weight Redist. System. 07721_ U-05 Engineer lays Concrete. 07733_ Assembly Bed disabled. 07743_ System corrupted: IFF burst signal emitted. 07743_ Adv. Targeting Computer destroyed. 07743_ Knocked back. 07744_ Acquired Prototype Hover Unit. 07744_ Identified Aerolev Unit. 07744_ Malfunction: System corrupted (+3). Map ----- +----------------------------------------------------+ | " + ##############??#??# #?????????????# | | # ##########?##?###??# #?????????????# | | ###### ## ?????# #?############## | | ##### # ""?""""????# #?# # | | T" # ?""??"?????# #???""" """ ] # | | " + ? """"???????# #???""" """ =+ | | # ?? """?"?"????# #???""" """ # | | ## #?? ? ?? ??????# #?# =# | | ####+####????###?+???????# #?############## | | #?? ? ?#? ? ?????????# #????????####### | | ??# ?""??? ? ? ???????# ?????????# | | #?????"? # ????????? ?????????# | | ? ?? """??# ???????? ?????????# """" | | ?? ?? ?? ? + ?????????? ?????????# """" | | "? ?? ?"?? ?# ???????????????????????# """" | | ??? ? ????? # ???????????????????????# """" | | ??? ????????# ???????????????????????# """" | | ?#??????????? ??????????????????????# """" | | ??????????????#k #??????????????????????# """" | | ??????????????# ########???????????????# | | ??????????????# #???????????????# ! | | ??????????????# #???????????????# | | ??????????????# T #?????????############# | | ??????????????# #?????????# | | ??????????????# """""" #?????????# | | ??????????????# """""" @ #?????????# | | ??????????????# """""" #?????????# | | ??????????????# ] """"""b #?????????# | | ??????????????# gg p +?????????# | | ?????????????## """""" #?????????# | | ?????????????# """""" #?????????# | | ?????????????#T """"" ####################### | | ?????????????## """""Rgk #??###??#### | | ????????????### g #### ### ## | | ##########+## """""" | | """""" | | """""" | | """"""h | | ############# " | | ????????????# ! " | | ????????????# | | ?????# *** ######;###### | | ?????# *** ## #*!] | | ?????# ** ## #!!] "" | | ?????# ## ! " #!]] % " "" | | ?????# ## * " # % " "" | | ?????# ### " # % "" """ | | ?????# """" ??# " # | | ?????# """" ??# " " % | | ?????+ """" ??# " #### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Armor Integrity Analysis 30 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 2 Item Schematics ----------------- Imp. Aluminum Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberFissionBoomstick Manual? 0 Play Time 01:36:24 Cumulative 899.1 hours Start 2022.04.20 @ 21:21:45 End 2022.04.20 @ 23:48:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 192 Rogue 1 Adventurer 191 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: ecaa55c1-be3e-4199-b2d3-2529abf9e33b