Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 09:25:20 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2119 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 292/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Matter Pod (100) High-capacity Matter Pod (147) Hardened Light Armor Plating Hardened Light Armor Plating Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Matter Pod High-capacity Matter Pod Ion Cannon [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 . 4 11 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 2 3 . Device 2 | . . 1 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 8 | 2 . 2 4 . Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 5 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Backups 7 | 1 2 4 9 9 Power . | . . . . 1 Propulsion 2 | 1 2 2 3 4 Utility 1 | . . . 2 3 Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power 1 | . . . 1 . Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 96 86 100 Engine 11 | . 14 14 10 11 Treads 13 | . . . 19 22 Leg 9 | . 28 28 2 . Device 16 | . . 10 18 22 Storage 11 | . 14 14 11 11 Protection 3 | . . . 2 11 Energy Gun 5 | . 14 12 3 . Energy Cannon 2 | . . . 1 11 Ballistic Gun 1 | . 14 3 . . Ballistic Cannon 1 | . . 2 1 . Launcher 11 | . . 8 15 11 Peak Build Rating 17 | 6 6 8 17 17 Average Rating 11 | 4 6 7 11 17 On Entrance 7 | . 6 6 8 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 13 13 22 31 31 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 8 10 10 Most Carried 10 | 2 2 8 10 10 Average Carried 7 | 1 2 4 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 2 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 969 | 79 . 353 257 280 Remotely . | . . . . . Salvage Created 572 | . . 11 318 243 Parts 43 | . . 2 20 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 22 | . . 2 11 9 Guns 1 | . . . 1 . Cannons 9 | . . 1 5 3 AOE 12 | . . 1 5 6 Classes Destroyed 5 | . . 1 4 . Builder 3 | . . . 2 1 Recycler 1 | . . . 1 . Swarmer 8 | . . 2 4 2 Grunt 9 | . . . 2 7 Sentry 5 | . . . 5 . Best Kill Streak 10 | . . 2 10 6 Combat Bots Only 8 | . . 2 8 5 Max Kills in Single Turn 4 | . . 1 4 3 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 85 | . . 9 59 17 Missed 27 | . . 2 16 9 Hits 58 | . . 7 43 8 Projectile 58 | . . 7 43 8 Damage Taken 809 | . . 112 629 68 Core 128 | . . 20 102 6 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 46 | . . 4 30 12 Largest 2 | . . 2 2 2 Hottest 120 | . . 63 120 90 Shots Fired 69 | . . 6 47 16 Gun 18 | . . . 18 . Cannon 32 | . . 4 16 12 Launcher 19 | . . 2 13 4 Special . | . . . . . Kinetic 16 | . . 4 12 . Thermal 34 | . . . 22 12 Explosive 19 | . . 2 13 4 Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 1 9 6 Robot Miss Streak 10 | . . 2 10 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | . . 2 28 10 Core Hits 49 | . . 3 28 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1473 | . . 116 823 534 Guns 148 | . . . 148 . Cannons 369 | . . 37 172 160 Explosions 908 | . . 63 483 362 Melee . | . . . . . Ramming 48 | . . 16 20 12 Kinetic 161 | . . 37 124 . Thermal 356 | . . . 196 160 Explosive 908 | . . 63 483 362 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 13 2 Projectiles 2 | . . . . 2 Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 49 20 . Shots 2 | . . 1 1 . Rammed 9 | . . . 2 7 Targets Rammed 13 | . . 4 2 7 Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 209 | . . 10 209 5 Average Temperature 102 | . . 4 125 3 Received Heat Transfer 174 | . . 9 159 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 851 | . . . 592 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 98 71 Level 1 5 | . . . 1 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | . . 86 206 232 Initial 73 | . . . 9 73 Average 88 | . . 35 126 110 Influence Increases 791 | . . 96 456 239 Destroy 0b10 Robot/C 500 | . . 60 260 180 Destroy 0b10 Robot/NC 20 | . . . 15 5 Destroy Leader 120 | . . 10 80 30 Allied During Kill 16 | . . 11 5 . Successful Hack 5 | . . . 5 . Disable Machine 15 | . . . 15 . Destroy Structure 100 | . . 15 61 24 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 559 | . . 70 292 197 Entered New Map 134 | . . . 17 117 Time Decay 335 | . . 70 185 80 Lost Part 50 | . . . 50 . Lost Ally 40 | . . . 40 . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 1 3 13 11 Peak Tracking Total 5 | . 2 3 5 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 1 | . . . 1 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 18 | . . 4 14 . Total Damage 132 | . . 30 102 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 771 | . . 175 429 167 Sensors 771 | . . 175 429 167 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 911 | 57 44 214 429 167 Spaces Moved 475 | 42 37 145 176 75 Core 5 | 5 . . . . Treads 233 | . . . 158 75 Legs 237 | 37 37 145 18 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 143 | 111 120 127 163 160 Slowest Speed 190 | 120 120 190 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 16 43 16 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 121 | . . 18 66 37 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 118 | . . 18 65 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 622 | 49 36 166 269 102 Wait 32 | . . . 26 6 Move 471 | 41 36 144 175 75 Hop . | . . . . . Pick Up 22 | 2 . 7 12 1 Fast Attach 11 | 6 . 1 4 . Attach 3 | . . . 3 . Detach . | . . . . . Swap 13 | . . 4 9 . Drop 11 | . . 2 8 1 Fire 46 | . . 4 30 12 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 4 . . Crush 9 | . . . 2 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 7) 102 | -10/Materials | Entered Mines 110 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 130 | -10/Mines | Learned location of 1 exit from Materials 144 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 268 | -10/Mines | Discovered new exit (range 15) 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Entered Materials 316 | -9/Materials | Accompanied by 2 allies 316 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Identified exit to Mines 454 | -9/Materials | Lost 3 parts (1p1u1w) 467 | -9/Materials | Destroyed 8 combat bots 592 | -9/Materials | Discovered exit to Mines (range 16) 745 | -9/Materials | Entered Mines 912 | -9/Mines | Self-destructed Last Messages --------------- 00895_ U-05 Engineer builds a Wall. 00895_ Flight Unit melted. 00895_ S-10 Pest destroyed. 00896_ U-05 Engineer builds a Wall. 00898_ Slammed into R-06 Scavenger. 00898_ R-06 Scavenger knocked back. 00899_ U-05 Engineer lays Concrete. 00899_ R-06 Scavenger sends out distress signal. 00900_ U-05 Engineer builds a Wall. 00900_ K-01 Serf collects debris. 00900_ U-05 Engineer lays Concrete. 00901_ U-05 Engineer builds a Wall. 00902_ Slammed into S-10 Pest. 00904_ U-05 Engineer builds a Wall. 00906_ U-05 Engineer lays Concrete. 00907_ The unstable cave ceiling collapses. 00907_ 10 Matter crushed. 00907_ Destroyed Flight Unit. 00908_ U-05 Engineer builds a Wall. 00909_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????? ###????????????????? | | ?????????????????????####? ????????????????? | | ???????????????????### ## #??????????????????? | | ???????????????????# * %#? #???????????????????? | | ?????????????##############%#????????????????????? | | ?????????????# =!*u=@t=#????????????????????? | | ?????????????# ##### ######*#????????????????????? | | ?????????????# #???#|#=#[## #????????????????????? | | ?????????????# ###?# ## ###?#????????????????????? | | ?????????????# # ### ####????????????????????????? | | ????????????##! ## ##???????????????????????? | | ????????????# # ? ##??????????????????????? | | ???????????## * ? ##?????????????????????? | | ????????#### * ? ????????????????? | | ???????## ???????????????? | | ??????## ##### ????????????????? | | ??????# # #???????????????????????? | | ??????# ### #???????????????????????? | | ??????# #?##### #???????????????????????? | | ?????## ##??????# #???????????????????????? | | ??#### ##???????? #??????????????????????? | | ?## ##????????? #??????????????????????? | | ?# #?????????? #??????????????????????? | | ?# #?????????? ##??????????????????????? | | ?# ##??????????? #???????????????????????? | | ?# ##???????????? #???????????????????????? | | ?# ##????????????? #????????????????????????? | | ?## ##?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ?## #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectNavigationPlating Manual? 0 Play Time 01:23:01 Cumulative 67.3 hours Start 2026.02.20 @ 07:20:39 End 2026.02.22 @ 09:25:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57186252-0694-4000-b722-5dfebdbc160e