Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 02:45:12 Player: CL-1C0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3808) 3808 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 9501 Bonus ------- Pacifist 200 High Alert Combat Kills 93 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Walking (330) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Cargo Storage Unit Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- Barrage Gun Makeshift Sword Makeshift Sword > --- INVENTORY (30) --- Nuclear Core Improved Medium Treads Titanium Leg Improved Cooling System Matter Compressor (250) Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Targeting Computer Weapon Cycler Microactuators Medium Reactive Plating Hacking Suite Hacking Suite System Shield System Shield A0-MCA's Component Scanner CPS Tube (2) CPS Tube (2) CPS Tube (2) Great Maul Makeshift Sword Makeshift Sword Vortex Trap DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System Cargo Storage Unit System Restoration Module > --- WEAPON ----------- Overtuned Beamcaster Long-range Missile Launcher Axe > --- INVENTORY -------- Scrap Suit Matter Compressor Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Weapon Cycler Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield A0-MCA's Component Scanner Overtuned Barrage Gun Overtuned Barrage Gun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher CPS Tube CPS Tube CPS Tube Great Maul Axe Vortex Trap DRS Beacon Large Botcube [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Overtuned Beamcaster Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . Utility 4 | . . . . 2 . . . 2 . Weapon 1 | . . . . . . . . 1 . Parts Attached 99 | 2 1 . 4 23 12 4 7 31 15 Power 9 | . . . . 3 1 1 . 3 1 Engine 7 | . . . . 2 1 1 . 2 1 Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . . 2 9 4 2 2 9 6 Treads 16 | 2 . . . 4 4 2 . 3 1 Leg 5 | . . . . . . . . 2 3 Wheel 15 | . . . 2 5 . . 2 4 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 1 . 1 4 2 . 3 12 4 Device 11 | . . . . 1 1 . 2 5 2 Storage 1 | . . . . 1 . . . . . Processor 8 | . 1 . . 2 . . . 3 2 Hackware 2 | . . . . . . . . 2 . Protection 5 | . . . 1 . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 27 | . . . 1 7 5 1 2 7 4 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 15 | . . . . 6 4 . 1 3 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 1 1 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 . 1 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . Parts Lost 37 | . . . 1 7 . . . 24 5 Power 5 | . . . . 1 . . . 3 1 Propulsion 17 | . . . 1 6 . . . 6 4 Utility 4 | . . . . . . . . 4 . Weapon 11 | . . . . . . . . 11 . Highest Loss Streak 12 | . . . 1 2 . . . 12 3 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | 5 1 2 3 24 29 26 15 22 25 Power 1 | 1 . . . 1 2 2 . . 1 Propulsion 1 | 3 . . . 2 2 1 . . 1 Utility 10 | . 1 2 3 9 11 11 6 12 16 Weapon 6 | 1 . . . 9 11 9 5 6 2 Tool/Special . | . . . . . . . . . . Unused Backups 63 | . . . 3 8 6 4 19 5 18 Power 6 | . . . . . 3 . 2 . 1 Propulsion 1 | . . . . 1 . . . . . Utility 27 | . . . 2 4 . . 7 3 11 Weapon 20 | . . . 1 2 3 4 5 2 3 Tool/Special 9 | . . . . 1 . . 5 . 3 Average Slot Usage (%) 81 | . 34 42 44 87 89 90 79 68 84 Engine 7 | . . . . 6 9 9 8 4 5 Treads 21 | . 28 28 20 14 36 36 28 3 3 Leg 3 | . . . . . . . . 2 19 Wheel 5 | . . . 5 20 . . 3 14 6 Device 7 | . . . . . 6 9 9 9 6 Storage 6 | . . . . 8 9 9 5 5 6 Processor 10 | . 6 14 11 17 10 9 6 5 19 Ballistic Gun 11 | . . . . 15 17 17 12 8 . Slashing Weapon 4 | . . . 4 . . . 3 3 14 Peak Build Rating 74 | 6 3 3 6 31 37 36 58 74 54 Average Rating 38 | 4 2 3 4 25 34 34 34 60 48 On Entrance 20 | 6 2 3 3 5 28 35 33 57 29 Naked Turns 1 | . . . . . . . . 1 . Heaviest Build 171 | . . . 3 161 166 156 158 171 151 Greatest Support 94 | 3 3 3 3 80 92 92 94 40 62 Greatest Overweight (x) 14 | . . . . 6 2 1 3 8 14 Average Overweight (x) 1 | . . . . 2 1 1 1 3 3 Largest Inventory Capacity 30 | 8 5 5 5 30 30 30 30 30 30 Average Capacity 26 | 6 5 5 5 29 30 30 20 29 30 Most Carried 30 | 5 2 2 5 30 30 30 30 30 30 Average Carried 23 | 2 1 2 4 24 29 26 16 26 29 Final Capacity 30 | 5 5 5 5 30 30 30 30 30 30 Final Carried 30 | . 2 2 5 30 30 25 30 30 29 Class Distribution -------------------- 50% | Hauler-Mutant 17% | Hauler-Scrapper 14% | Mutant 9% | Scavenger-Assassin 7% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Scrapper | -6/Factory Scavenger-Assassin | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Matter Collected 3690 | 200 . . 55 646 763 50 69 1130 777 Remotely . | . . . . . . . . . . Salvage Created 5183 | . . . 55 888 1546 205 . 2044 445 Parts 289 | . . . 5 70 79 9 . 115 11 Haulers Intercepted 3 | . . . 1 1 1 . . . . Recyclers Shooed 4 | . . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 81 | . . . 1 21 25 2 . 30 2 Melee 9 | . . . 1 . . . . 6 2 Guns 52 | . . . . 13 21 2 . 16 . Cannons 1 | . . . . . . . . 1 . AOE 19 | . . . . 8 4 . . 7 . Classes Destroyed 12 | . . . 2 6 1 . . 3 . Worker 12 | . . . . 2 3 . . 7 . Builder 9 | . . . . 2 1 1 . 5 . Tunneler 2 | . . . . 1 . . . 1 . Hauler 3 | . . . 1 1 1 . . . . Recycler 13 | . . . . 4 4 2 . 3 . Operator 3 | . . . . . 1 . . 2 . Watcher 1 | . . . . . . . . 1 . Swarmer 16 | . . . 1 11 1 . . 3 . Grunt 31 | . . . . 4 12 . . 14 1 Sentry 24 | . . . . 6 12 2 . 4 . Hunter 5 | . . . . . . . . 5 . Programmer 5 | . . . . . . . . 4 1 Decomposer 3 | . . . . . . . . . 3 Packrat 3 | . . . . . . . . . 3 Best Kill Streak 18 | . . . 1 18 6 1 . 7 1 Combat Bots Only 11 | . . . 1 11 4 1 . 5 1 Max Kills in Single Turn 4 | . . . 1 4 2 1 . 3 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . . . 4 2 . . 2 . Melee 1 | . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 920 | . 2 5 86 121 101 8 . 540 57 Missed 268 | . 1 . 40 34 21 3 . 159 10 Hits 652 | . 1 5 46 87 80 5 . 381 47 Projectile 652 | . 1 5 46 87 80 5 . 381 47 AOE 1 | . . . . . . . . 1 . Critical Strikes 20 | . . . . 2 4 1 . 10 3 Damage Taken 8825 | . 13 42 425 1130 1276 78 . 5108 753 Core 1355 | . . 9 106 144 216 15 . 690 175 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 159 | . . . . . . . . 159 . Regen/Repaired (Parts) 20 | . . . . . . . . 20 . Core Remaining (%) 75 | 100 . 96 73 . . . 31 . . Volleys Fired 226 | . . . . 55 68 4 . 89 10 Largest 3 | . . . . 2 2 2 . 3 1 Hottest 155 | . . . . 46 66 50 . 155 28 Shots Fired 455 | . . . . 103 134 8 . 201 9 Gun 425 | . . . . 96 126 8 . 186 9 Cannon 6 | . . . . . . . . 6 . Launcher 24 | . . . . 7 8 . . 9 . Special . | . . . . . . . . . . Kinetic 397 | . . . . 96 126 8 . 158 9 Thermal 34 | . . . . . . . . 34 . Explosive 24 | . . . . 7 8 . . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . . . . 18 22 8 . 11 3 Robot Miss Streak 5 | . . . . 3 5 2 . 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . 2 1 . . 2 . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . Shots Hit Robots 369 | . . . 4 80 101 5 . 158 21 Core Hits 207 | . . . 2 46 62 3 . 86 8 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . 2 1 . . 2 . Critical Strikes 11 | . . . . 2 1 . . 7 1 Burn 3 | . . . . . . . . 3 . Destroy 6 | . . . . 2 1 . . 3 . Sever 2 | . . . . . . . . 1 1 Melee Attacks 89 | . . . 7 1 . 1 . 49 31 Impact . | . . . . . . . . . . Slashing 89 | . . . 7 1 . 1 . 49 31 Piercing . | . . . . . . . . . . Sneak Attacks 25 | . . . 1 . . 1 . 17 6 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 11447 | . . . 127 2134 2235 324 . 5708 919 Guns 5397 | . . . . 1088 1649 70 . 2453 137 Cannons 159 | . . . . . . . . 159 . Explosions 2923 | . . . . 1046 526 . . 1351 . Melee 2729 | . . . 127 . . 76 . 1744 782 Ramming 239 | . . . . . 60 178 . 1 . Kinetic 4864 | . . . . 1088 1649 70 . 1920 137 Thermal 1068 | . . . . 376 . . . 692 . Explosive 2547 | . . . . 670 526 . . 1351 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2729 | . . . 127 . . 76 . 1744 782 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 10 11 Average Corruption 8 | . . . . . . . . 5 10 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 128 | . . . . . . . . 41 87 Message Errors 30 | . . . . . . . . 9 21 Matter Fused 43 | . . . . . . . . 14 29 Heat Flow Errors 16 | . . . . . . . . 5 11 Energy Discharges 17 | . . . . . . . . 4 13 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . 4 5 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 . Alerts 4 | . . . . . . . . 1 3 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 725 | . . . . 60 . 3 . 463 199 Projectiles . | . . . . . . . . . . Explosions 117 | . . . . 60 . . . 57 . Melee 608 | . . . . . . 3 . 406 199 Knockbacks 3 | . . . . . . 3 . . . Impact 3 | . . . . . . 3 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . 50 . . 138 . Shots 6 | . . . . . 2 . . 4 . Rammed 19 | . . . 2 . 7 9 . 1 . Targets Rammed 23 | . . . 2 . 9 11 . 1 . Kicked . | . . . . . . . . . . Crushed 4 | . . . . . 2 2 . . . Highest Temperature 262 | . . . . 40 92 . . 262 255 Average Temperature 65 | . . . . 8 37 . . 77 94 Received Heat Transfer 2367 | . 9 . 60 342 531 36 . 1050 339 Effects 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1685 | . . . . 250 . . . 1435 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Maximum Alert Level 2 | . . . . 1 1 . . 2 . Low Security (%) 64 | 100 100 100 100 61 29 100 . 50 . Level 1 27 | . . . . 38 70 . . 16 . Level 2 8 | . . . . . . . . 32 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 524 | . 27 2 137 313 385 121 . 524 . Initial 121 | . . 2 . 53 66 121 . . . Average 156 | . 12 2 55 177 243 13 . 247 . Influence Increases 3174 | . 27 . 178 672 813 241 . 1183 60 Destroy 0b10 Robot/C 1620 | . . . 20 420 500 40 . 600 40 Destroy 0b10 Robot/NC 215 | . . . 5 50 50 15 . 95 . Destroy Leader 448 | . . . 2 92 152 . . 182 20 Successful Hack 61 | . 12 . . 3 14 5 . 27 . Select Force Hacks 180 | . . . . . . 180 . . . Disable Machine 105 | . . . . 60 15 . . 30 . Destroy Structure 200 | . . . 1 32 52 1 . 114 . Partial Spotted 60 | . 15 . . . 15 . . 30 . Lose Combat Pursuer 285 | . . . 150 15 15 . . 105 . Influence Decreases 3174 | . 20 5 53 640 661 552 . 700 543 Entered New Map 543 | . . 5 2 74 93 190 . . 179 Time Decay 2265 | . 10 . 41 498 568 362 . 460 326 Lost Part 356 | . . . 10 68 . . . 240 38 Lost Ally 10 | . 10 . . . . . . . . Squads Dispatched 19 | . . . . . 1 . . 18 . Investigation 8 | . . . . . 1 . . 7 . Extermination 4 | . . . . . . . . 4 . Reinforcement 7 | . . . . . . . . 7 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Distress Signals 9 | . . . 2 4 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 5 3 20 30 35 2 . 51 6 Peak Tracking Total 11 | . 4 . 11 6 5 1 . 6 3 Tactical Retreats 13 | . . . 5 1 1 . . 6 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Traps Triggered 8 | . . . . . 4 . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Machines Disabled 7 | . . . . 4 1 . . 2 . Max in Single Turn 2 | . . . . 2 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Machines Accessed 37 | . 2 . 1 4 4 7 4 12 3 Terminals 19 | . 2 . 1 4 4 1 . 7 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . . . 6 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 81 | . 4 . 3 12 8 11 15 23 5 Successful 43 | . 2 . . 4 3 7 15 7 5 Failed 38 | . 2 . 3 8 5 4 . 16 . Catastrophic 9 | . 1 . . 1 . . . 7 . Database Lockouts . | . . . . . . . . . . Manual 36 | . 4 . 2 6 4 10 . 10 . Terminals 45 | . 4 . 3 12 8 1 . 17 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 14 | . . . . . . 10 . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . . . . 2 3 1 15 4 5 Record 17 | . . . . . . . 14 . 3 Open Door 5 | . . . . . 3 . . . 2 Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Locate Traps 2 | . . . . 1 . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 2 . 6 . 3 . Terminals 5 | . 2 . . 2 . . . 1 . Assimilate 1 | . 1 . . . . . . . . Botnet 2 | . . . . 1 . . . 1 . Operators 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . . 6 . 2 . Tunnel 6 | . . . . . . 6 . . . Fedlink 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 . 1 4 3 1 . 9 . Full Trace Events 5 | . . . . . . . . 5 . Feedback Events 2 | . . . . . . . . 2 . Corruption 2 | . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Active Infowar (turns) 3498 | . . . . 5 . . . 978 2515 Optics 2510 | . . . . . . . . . 2510 Sensors 108 | . . . . 5 . . . . 103 Terrain 2636 | . . . . . . . . 224 2412 Structural 235 | . . . . . . . . 230 5 Machine Analysis 748 | . . . . . . . . 748 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Turns Passed 15022 | 5 56 4 146 1325 1718 2300 5035 1909 2524 Spaces Moved 7167 | 1 81 8 217 610 601 949 2731 1201 768 Core 440 | 1 81 8 217 26 . . 97 10 . Treads 3676 | . . . . 117 601 949 2009 . . Legs 547 | . . . . . . . . 6 541 Wheels 2504 | . . . . 467 . . 625 1185 227 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 240 236 50 50 165 Average Speed 176 | 50 50 50 50 172 243 236 165 114 244 Slowest Speed 480 | 50 50 50 50 480 320 240 236 200 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 23 6 29 45 89 99 91 38 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 8 | . . . . . 1 6 . 1 . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 7 | . . . . . . . 5 . 2 Spaces Dug 42 | . . . 1 . 13 . . 21 7 Terrain Destroyed 231 | . . . 1 35 51 . . 137 7 Melee 24 | . . . 1 . . . . 16 7 Projectile 8 | . . . . . . . . 8 . AOE 199 | . . . . 35 51 . . 113 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Total 9078 | 6 95 7 239 787 769 990 3267 1548 1370 Wait 1199 | . 12 . . 33 42 12 458 104 538 Move 7158 | . 80 7 216 609 600 948 2730 1200 768 Hop . | . . . . . . . . . . Pick Up 149 | . 2 . 6 45 10 2 40 40 4 Fast Attach 44 | . 1 . 2 9 3 . 8 16 5 Attach 35 | 2 . . 2 9 1 1 2 16 2 Detach 3 | . . . 1 . . . 1 1 . Swap 57 | . . . . 9 14 3 . 19 12 Drop 96 | 4 . . 3 17 18 8 28 13 5 Fire 226 | . . . . 55 68 4 . 89 10 Melee 84 | . . . 7 1 . 1 . 49 26 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 23 | . . . 2 . 9 11 . 1 . Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Released all parts (6) 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 12) 62 | -10/Materials | Entered Mines 65 | -10/Mines | Discovered new exit (range 4) 66 | -10/Mines | Entered Materials 66 | -9/Materials | Evolved 2 slots: Propulsion x2 210 | -9/Materials | Discovered new exit (range 4) 212 | -9/Materials | Entered another Materials area 212 | -8/Materials | Evolved 2 slots: Utility x2 418 | -8/Materials | Destroyed 11 combat bots 529 | -8/Materials | Build established: Hauler-Mutant 683 | -8/Materials | Discovered new exit (range 6) 691 | -8/Materials | Identified exit to Storage 1537 | -8/Materials | Entered Storage 2386 | -8/Storage | Learned location of Armory (-4) 2393 | -8/Storage | Core integrity fell below 50% 2690 | -8/Storage | Discovered new exit (range 15) 3247 | -8/Storage | Used back door to open Recycling access 3247 | -8/Storage | Discovered new exit (range 4) 3255 | -8/Storage | Entered Recycling 3775 | -8/Recycling | Discovered new exit (range 16) 5499 | -8/Recycling | Scanned before Scraplab entrance 5532 | -8/Recycling | Entered Scraplab 5550 | -8/Recycling | Discovered new exit (range 3) 5555 | -8/Recycling | Entered Scraptown 5749 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6430 | -8/Scraptown | Visited Comm Corps 6489 | -8/Scraptown | Visited UFD Registry 6489 | -8/Scraptown | Registered with UFD as "Shortstep" 6522 | -8/Scraptown | Visited SPCMW 6551 | -8/Scraptown | Visited Awakened 6588 | -8/Scraptown | Visited CPS Storage 6624 | -8/Scraptown | Visited Cyclists 6640 | -8/Scraptown | Entered Cyclist Reading Room 6714 | -8/Scraptown | Visited Shadow of the Wyrm 6735 | -8/Scraptown | Visited Red Mages 6883 | -8/Scraptown | Visited Junk Repository 6940 | -8/Scraptown | Visited Science Guys 6975 | -8/Scraptown | Visited Curators Association 7016 | -8/Scraptown | Visited A0-MCA Data Center 7046 | -8/Scraptown | Visited Scrap Suit Storage 7084 | -8/Scraptown | Visited Observation Area 7115 | -8/Scraptown | Visited Abandonware Association 7138 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7138 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7207 | -8/Scraptown | Visited Botcube Research 7254 | -8/Scraptown | Visited Derelict Rescue Squad 7270 | -8/Scraptown | Found DRS Beacon 7319 | -8/Scraptown | Visited Modified Component R&D 7932 | -8/Scraptown | Build established: Mutant 8383 | -8/Scraptown | Discovered new exit (range 13) 8753 | -8/Scraptown | Discovered new exit (range 3) 9314 | -8/Scraptown | Given an A rating by A0-MCA 9317 | -8/Scraptown | Found A0-MCA's Component Scanner 9429 | -8/Scraptown | Found Scrap Suit 9600 | -8/Scraptown | Found Lrg. Botcube 9626 | -8/Scraptown | Found Scrap Suit 9828 | -8/Scraptown | Build established: Hauler-Scrapper 10540 | -8/Scraptown | Met Optimus 10540 | -8/Scraptown | Accepted into 0bPrime 10590 | -8/Scraptown | Entered Factory 10590 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11701 | -6/Factory | Loaded intel: 8 recycling unit locations 11833 | -6/Factory | Discovered new exit (range 5) 11858 | -6/Factory | Learned location of Protoforge (-2) 11908 | -6/Factory | Lost 4 parts (1p1n1u1w) 12118 | -6/Factory | Core integrity fell below 50% 12168 | -6/Factory | Lost 12 parts (1p2n3u6w) 12408 | -6/Factory | Identified exit to Lower Caves 12491 | -6/Factory | Core integrity fell below 20% 12491 | -6/Factory | System corruption reached 10% 12499 | -6/Factory | Entered Lower Caves 12527 | -6/Lower Caves | Lost 3 parts (1p2n) 12813 | -6/Lower Caves | Entered an active Warlord outpost 12838 | -6/Lower Caves | Learned Factory garrison access intel 13086 | -6/Lower Caves | Build established: Hauler-Assassin 13230 | -6/Lower Caves | Learned Factory emergency access door positions 13398 | -6/Lower Caves | Build established: Scavenger-Assassin 13834 | -6/Lower Caves | Build established: Hauler-Assassin 14422 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14489 | -6/Lower Caves | Build established: Scavenger-Assassin 15023 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14880_ UZHGYKKTNCUTYBFBZ 9BGXJ%BUKY IRZSV 14897_ ZW3BFDATCKQMC#QNQ 14991_ Mak. Sword follow-up attack on G-67 Veteran. 14993_ G-67 Veteran destroyed. 14995_ Wheel destroyed. 15000_ Field Laser fries itself beyond repair. 15000_ Com. Wheel destroyed. 15001_ Lgt. Antimatter Reactor fries itself beyond repair. 15001_ Flexi-carbon Leg fries itself beyond repair. 15002_ Critical hit (Burn: +37). 15006_ System corrupted: Barrage Gun jammed. 15011_ Lgt. Ion Engine destroyed. 15015_ Critical hit (Burn: +37). 15016_ G-50 Soldier Hvy. Laser severed. 15019_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????#?####?############### #### %## | | ???????????####################### ## % ## | | ?????????? ?#################?#### ## | | ????????? ##################### % ### | | ???????? ? ####?############## %#### | | ???????? ##??################ ### | | ??????? ### #################### ## ## #### | | ???????####? ####################### ###### | | ?????? ####?? ###?################### #### | | ????????##? ###################### #### | | ?????? ?###? ###################### #### | | ????? ##?# ############### %### % ##### | | ????? #### ############ %% % % ###### # | | ????? #### ########### % % ##### # | | ????? ?### ############### % ##### # | | ????? ##### ?###?########### % % ##### # | | ??????###### ##?###### ## ### | | ????? ##### ?#### ;#% #### | | ????? ##?# ? ?#### ##########% % ### | | ????? ##### ? ####### ###########% % % #### | | ????? ###### ########### g ########### % %#### | | ????? ###### ### ####### ########## *### | | ???? ###### ## ##### ########## % % | | ????? ###### # ##### ########### % | | ???# #### ####; ########### % | | ???# " ## ##%@ ############ ## % % | | ????? 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"##### g ############### % | | ???? ? ?######## ## ####### ###### % % | | ???? ?####?#### ##### ###### #####%% % | | ???? ####?###### #### ###### % ### %%% | | ?????#?#?#?###### ### % ###### % %## | | ???????###?###### % #### % % ## % | | ??????????######## % ## %###% | | ??????#???#???##### % ## | | ?????????##??########## ## % ## %## % | | ????????##?##??############ % %######## ##% | | ??????????##?############### ## ######### #### | | ??????????#?#?############### #################### | | ????????????#?#################################### | | ??????????????#################################### | | ??????????????#########?########################## | | ???????????????#??################################ | | ??????????????#?###########?###################### | | ???????????????################################### | | ???????????????#?################################# | | ????????????????##############?################### | | ??????????????????######?######################### | | ????????????????????############?################# | | ???????????????????########?###################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 160 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefScrapAutopenetrator Manual? 0 Play Time 01:24:54 Cumulative 525.3 hours Start 2025.06.06 @ 01:00:22 End 2025.06.06 @ 02:45:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 585 Rogue 585 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec36527-0954-40a1-8b67-a7435f7b5204