Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 16:14:07 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (913) 913 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 3835 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 550/550 Matter 149/300 Energy 199/250 System Corruption 0% Temperature Cool (285) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (22) --- Ion Engine Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Storage Unit Skeleton Box EM Pulse Gun Beam Rifle Beam Rifle Grenade Launcher Rocket Launcher Field Lobotomy Kit Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- EM Shotgun Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Storage Unit Skeleton Box EM Pulse Gun Beam Rifle Beam Rifle Grenade Launcher Rocket Launcher Field Lobotomy Kit Powered Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 35 | 4 15 2 2 5 7 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads 6 | 2 2 . . 1 1 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 5 . 2 . 3 Device . | . . . . . . Storage 6 | 1 2 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 3 . . . 2 Artifact . | . . . . . . Weapon 16 | 1 7 2 . 4 2 Energy Gun 4 | 1 . 1 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 6 . . 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 100 88 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 13 Storage 19 | . 15 14 16 28 26 Protection 8 | . 12 14 11 . 16 Energy Gun 8 | . 2 7 14 14 8 Ballistic Gun 17 | . 25 14 14 12 4 Launcher 1 | . . 6 . 1 4 Naked Turns . | . . . . . . Heaviest Build 74 | 15 39 32 40 44 74 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 2 | . 1 . . 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 22 | 8 16 10 16 16 22 Average Capacity 12 | 7 10 10 11 16 21 Most Carried 20 | 6 10 10 12 16 20 Average Carried 11 | 6 9 9 10 14 17 Final Capacity 22 | 8 10 10 16 16 22 Final Carried 20 | 6 10 10 12 16 20 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 765 | 214 352 113 . 86 . Remotely . | . . . . . . Salvage Created 1184 | 79 658 38 . 257 152 Parts 62 | 2 39 . . 14 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 16 5 . 8 2 Guns 19 | . 11 2 . 4 2 AOE 12 | . 5 3 . 4 . Classes Destroyed 8 | 1 3 1 . 2 1 Worker 1 | . 1 . . . . Recycler 2 | 1 . . . . 1 Watcher 1 | . 1 . . . . Swarmer 4 | . . . . 3 1 Grunt 19 | . 16 . . 3 . Brawler 1 | . . . . . 1 Sentry 2 | . . . . 2 . Assembled 5 | . . 5 . . . Best Kill Streak 5 | 1 5 5 . 3 3 Combat Bots Only 5 | . 5 5 . 3 2 Max Kills in Single Turn 3 | 1 3 2 . 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1166 | . 569 . . 291 306 Core 115 | . 99 . . 16 . Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 94 | 1 59 6 . 15 13 Largest 2 | 2 2 2 . 2 2 Hottest 73 | 40 60 60 . 68 73 Shots Fired 180 | 2 115 10 . 28 25 Gun 173 | 2 112 8 . 26 25 Cannon . | . . . . . . Launcher 7 | . 3 2 . 2 . Special . | . . . . . . Kinetic 141 | 2 109 4 . 13 13 Thermal . | . . . . . . Explosive 7 | . 3 2 . 2 . Electromagnetic 32 | . 3 4 . 13 12 Robot Hit Streak 13 | 1 13 4 . 11 5 Robot Miss Streak 4 | 1 3 1 . 2 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 130 | 1 82 6 . 23 18 Core Hits 73 | 2 34 18 . 13 6 Critical Hits 3 | . 2 . . . 1 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2601 | 23 1127 494 . 620 337 Guns 1550 | 23 799 56 . 335 337 Cannons . | . . . . . . Explosions 1036 | . 321 438 . 277 . Melee . | . . . . . . Ramming 15 | . 7 . . 8 . Kinetic 1235 | 23 787 34 . 189 202 Thermal 65 | . . . . 65 . Explosive 971 | . 321 438 . 212 . Electromagnetic 315 | . 12 22 . 146 135 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . 28 . 10 . Projectiles . | . . . . . . Explosions 38 | . . 28 . 10 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 14 | . . . . 14 . Shots 1 | . . . . 1 . Rammed 7 | . 3 2 . 2 . Targets Rammed 7 | . 3 2 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | . 40 70 . 84 285 Average Temperature 33 | . 11 31 . 31 116 Received Heat Transfer 567 | . 288 . . 108 171 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 240 | 5 240 44 . 100 133 Initial 44 | . 3 44 . . 33 Average 59 | 4 104 21 . 29 65 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 96 100 . 100 100 Level 1 1 | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . 1 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 36 12 . 9 8 Peak Tracking Total 11 | . 5 11 . 3 4 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 7 1 2 1 . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 24 4 2 1 . Successful 18 | . 14 1 2 1 . Failed 12 | . 10 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . . 1 . . . Manual 24 | . 19 4 1 . . Terminals 25 | . 21 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 1 2 1 . Record 1 | . . . 1 . . Part Schematic 1 | . . 1 . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 6 . . . . Terminals 5 | . 5 . . . . Track 1 | . 1 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 . Highest-Rated Group 40 | . . 40 6 6 . Highest-Rated Ally 16 | . . 16 6 6 . Total Orders . | . . . . . . Ally Attacks 39 | . . 38 . 1 . Total Damage 272 | . . 272 . . . Kills 3 | . . 3 . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5969 | 36 2116 1131 813 1772 101 Spaces Moved 2770 | 23 831 643 502 751 20 Core . | . . . . . . Treads 2743 | 2 831 643 502 751 14 Legs 21 | 21 . . . . . Wheels 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 160 160 120 Average Speed 162 | 123 160 160 160 170 162 Slowest Speed 180 | 160 180 160 160 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 97 99 78 99 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 10 14 . 25 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 49 | . 10 14 . 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4064 | 27 1510 734 512 1218 63 Wait 1122 | . 587 80 4 433 18 Move 2765 | 22 830 642 501 750 20 Hop . | . . . . . . Pick Up 21 | . 7 1 3 7 3 Fast Attach 9 | 1 7 . . . 1 Attach 4 | . . . . . 4 Detach 3 | . 1 . . . 2 Swap 22 | 3 8 2 2 5 2 Drop 17 | . 8 1 2 6 . Fire 94 | 1 59 6 . 15 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 3 2 . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1058 | -10/Materials | Discovered new exit (range 10) 1330 | -10/Materials | Discovered new exit (range 14) 1478 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Discovered new exit (range 10) 2153 | -10/Materials | Entered Mines 2163 | -10/Mines | Met a Derelict bent on vengeance 2179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2230 | -10/Mines | Discovered new exit (range 15) 2345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2367 | -10/Mines | Learned Materials stockpile data 2457 | -10/Mines | Discovered new exit (range 5) 2528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2646 | -10/Mines | Central database locked down 2695 | -10/Mines | Assembled infested the area 3276 | -10/Mines | Discovered new exit (range 5) 3284 | -10/Mines | Entered Exiles 3284 | -10/Exiles | Accompanied by 1 ally 3324 | -10/Exiles | Met 8R-AWN 3350 | -10/Exiles | Met EX-HEX 3414 | -10/Exiles | Met EX-DEC 3420 | -10/Exiles | Learned location of Zion (-6) 3548 | -10/Exiles | Visited The Gauntlet 3851 | -10/Exiles | Met EX-BIN 3873 | -10/Exiles | Aligned with FarCom system 3875 | -10/Exiles | Given EX-Vault access code 3916 | -10/Exiles | Opened EX-Vault 3927 | -10/Exiles | Found Field Lobotomy Kit 3935 | -10/Exiles | Found Skeleton Box 3971 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4072 | -10/Exiles | Discovered new exit (range 15) 4097 | -10/Exiles | Stole two prototypes: Skeleton Box, Field Lobotomy Kit 4097 | -10/Exiles | Entered Mines 4097 | -9/Mines | Accompanied by 1 ally 4384 | -9/Mines | Discovered new exit (range 9) 4523 | -9/Mines | Learned location of Storage (-9) 4587 | -9/Mines | Discovered new exit (range 14) 4804 | -9/Mines | Met a Derelict shopkeep closing up shop 5869 | -9/Mines | Entered Materials 5869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5970 | -8/Materials | Self-destructed Last Messages --------------- 05927_ S-10 Pest destroyed. 05937_ R-06 Scavenger collects Flight Unit. 05938_ JR-K0U(g) destroyed. 05938_ Slug penetrates G-47 Trooper. 05938_ Pressure Siphon disabled. 05940_ R-06 Scavenger collects Carbon-fiber Leg. 05940_ R-06 Scavenger destroyed. 05943_ B-36 Bruiser suffers critical hit. 05943_ Destroyed Rnf. Ion Engine. 05946_ Slug penetrates B-36 Bruiser. 05946_ B-36 Bruiser destroyed. 05949_ Slug penetrates Wall. 05954_ G-47 Trooper IFF system glitched. 05955_ Slug penetrates G-47 Trooper. 05956_ G-47 Trooper misfires. 05961_ Slug penetrates Wall. 05967_ Slug penetrates G-47 Trooper. 05969_ Overheating: Energy bleed (-59). 05969_ EM Shotgun destroyed. 05970_ G-47 Trooper IFF system glitched. 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"%"% !!#??????????????????????? | | ??????????"""%% #####??????????????????????? | | ???????????""" #??????????????????????????? | | ??????????? #??????????????????????????? | | ?????????? #??????????????????w???????? | | ?????????? ######??????????????????????????? | | ????????? u ????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????????s?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLegInjector Manual? 0 Play Time 00:22:41 Cumulative 263.9 hours Start 2021.03.11 @ 17:34:19 End 2021.03.12 @ 16:14:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629a2e70-fd7f-4655-9b5b-0b9f0ba7c1dd